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* Fix external outline * Format and values * frag_color -> gl_FragColor * Remove Transform3d& view_matrix * Clarify rendering comments in 3DScene.cpp Updated comments to clarify rendering process using stencil buffer. --------- Co-authored-by: Ian Bassi <ian.bassi@outlook.com> Co-authored-by: Noisyfox <timemanager.rick@gmail.com>