Files
OrcaSlicer/src/libslic3r/PrintObjectSlice.cpp
Lukáš Hejl b572588fc5 Small refactoring of storing colored polygons in multi-material segmentation.
Previously, colored polygons were stored so that each polygon had a color assigned to it, which made it difficult to perform operations like union or so on all polygons of the same color. Now polygons are stored grouped by their assigned color/extruder.
2021-11-05 22:52:52 +01:00

857 lines
48 KiB
C++

#include "ElephantFootCompensation.hpp"
#include "I18N.hpp"
#include "Layer.hpp"
#include "MultiMaterialSegmentation.hpp"
#include "Print.hpp"
#include "ClipperUtils.hpp"
#include <boost/log/trivial.hpp>
#include <tbb/parallel_for.h>
//! macro used to mark string used at localization, return same string
#define L(s) Slic3r::I18N::translate(s)
namespace Slic3r {
LayerPtrs new_layers(
PrintObject *print_object,
// Object layers (pairs of bottom/top Z coordinate), without the raft.
const std::vector<coordf_t> &object_layers)
{
LayerPtrs out;
out.reserve(object_layers.size());
auto id = int(print_object->slicing_parameters().raft_layers());
coordf_t zmin = print_object->slicing_parameters().object_print_z_min;
Layer *prev = nullptr;
for (size_t i_layer = 0; i_layer < object_layers.size(); i_layer += 2) {
coordf_t lo = object_layers[i_layer];
coordf_t hi = object_layers[i_layer + 1];
coordf_t slice_z = 0.5 * (lo + hi);
Layer *layer = new Layer(id ++, print_object, hi - lo, hi + zmin, slice_z);
out.emplace_back(layer);
if (prev != nullptr) {
prev->upper_layer = layer;
layer->lower_layer = prev;
}
prev = layer;
}
return out;
}
// Slice single triangle mesh.
static std::vector<ExPolygons> slice_volume(
const ModelVolume &volume,
const std::vector<float> &zs,
const MeshSlicingParamsEx &params,
const std::function<void()> &throw_on_cancel_callback)
{
std::vector<ExPolygons> layers;
if (! zs.empty()) {
indexed_triangle_set its = volume.mesh().its;
if (its.indices.size() > 0) {
MeshSlicingParamsEx params2 { params };
params2.trafo = params2.trafo * volume.get_matrix();
if (params2.trafo.rotation().determinant() < 0.)
its_flip_triangles(its);
layers = slice_mesh_ex(its, zs, params2, throw_on_cancel_callback);
throw_on_cancel_callback();
}
}
return layers;
}
// Slice single triangle mesh.
// Filter the zs not inside the ranges. The ranges are closed at the bottom and open at the top, they are sorted lexicographically and non overlapping.
static std::vector<ExPolygons> slice_volume(
const ModelVolume &volume,
const std::vector<float> &z,
const std::vector<t_layer_height_range> &ranges,
const MeshSlicingParamsEx &params,
const std::function<void()> &throw_on_cancel_callback)
{
std::vector<ExPolygons> out;
if (! z.empty() && ! ranges.empty()) {
if (ranges.size() == 1 && z.front() >= ranges.front().first && z.back() < ranges.front().second) {
// All layers fit into a single range.
out = slice_volume(volume, z, params, throw_on_cancel_callback);
} else {
std::vector<float> z_filtered;
std::vector<std::pair<size_t, size_t>> n_filtered;
z_filtered.reserve(z.size());
n_filtered.reserve(2 * ranges.size());
size_t i = 0;
for (const t_layer_height_range &range : ranges) {
for (; i < z.size() && z[i] < range.first; ++ i) ;
size_t first = i;
for (; i < z.size() && z[i] < range.second; ++ i)
z_filtered.emplace_back(z[i]);
if (i > first)
n_filtered.emplace_back(std::make_pair(first, i));
}
if (! n_filtered.empty()) {
std::vector<ExPolygons> layers = slice_volume(volume, z_filtered, params, throw_on_cancel_callback);
out.assign(z.size(), ExPolygons());
i = 0;
for (const std::pair<size_t, size_t> &span : n_filtered)
for (size_t j = span.first; j < span.second; ++ j)
out[j] = std::move(layers[i ++]);
}
}
}
return out;
}
struct VolumeSlices
{
ObjectID volume_id;
std::vector<ExPolygons> slices;
};
static inline bool model_volume_needs_slicing(const ModelVolume &mv)
{
ModelVolumeType type = mv.type();
return type == ModelVolumeType::MODEL_PART || type == ModelVolumeType::NEGATIVE_VOLUME || type == ModelVolumeType::PARAMETER_MODIFIER;
}
// Slice printable volumes, negative volumes and modifier volumes, sorted by ModelVolume::id().
// Apply closing radius.
// Apply positive XY compensation to ModelVolumeType::MODEL_PART and ModelVolumeType::PARAMETER_MODIFIER, not to ModelVolumeType::NEGATIVE_VOLUME.
// Apply contour simplification.
static std::vector<VolumeSlices> slice_volumes_inner(
const PrintConfig &print_config,
const PrintObjectConfig &print_object_config,
const Transform3d &object_trafo,
ModelVolumePtrs model_volumes,
const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges,
const std::vector<float> &zs,
const std::function<void()> &throw_on_cancel_callback)
{
model_volumes_sort_by_id(model_volumes);
std::vector<VolumeSlices> out;
out.reserve(model_volumes.size());
std::vector<t_layer_height_range> slicing_ranges;
if (layer_ranges.size() > 1)
slicing_ranges.reserve(layer_ranges.size());
MeshSlicingParamsEx params_base;
params_base.closing_radius = print_object_config.slice_closing_radius.value;
params_base.extra_offset = 0;
params_base.trafo = object_trafo;
params_base.resolution = print_config.resolution.value;
switch (print_object_config.slicing_mode.value) {
case SlicingMode::Regular: params_base.mode = MeshSlicingParams::SlicingMode::Regular; break;
case SlicingMode::EvenOdd: params_base.mode = MeshSlicingParams::SlicingMode::EvenOdd; break;
case SlicingMode::CloseHoles: params_base.mode = MeshSlicingParams::SlicingMode::Positive; break;
}
params_base.mode_below = params_base.mode;
const size_t num_extruders = print_config.nozzle_diameter.size();
const bool is_mm_painted = num_extruders > 1 && std::any_of(model_volumes.cbegin(), model_volumes.cend(), [](const ModelVolume *mv) { return mv->is_mm_painted(); });
const auto extra_offset = is_mm_painted ? 0.f : std::max(0.f, float(print_object_config.xy_size_compensation.value));
for (const ModelVolume *model_volume : model_volumes)
if (model_volume_needs_slicing(*model_volume)) {
MeshSlicingParamsEx params { params_base };
if (! model_volume->is_negative_volume())
params.extra_offset = extra_offset;
if (layer_ranges.size() == 1) {
if (const PrintObjectRegions::LayerRangeRegions &layer_range = layer_ranges.front(); layer_range.has_volume(model_volume->id())) {
if (model_volume->is_model_part() && print_config.spiral_vase) {
auto it = std::find_if(layer_range.volume_regions.begin(), layer_range.volume_regions.end(),
[model_volume](const auto &slice){ return model_volume == slice.model_volume; });
params.mode = MeshSlicingParams::SlicingMode::PositiveLargestContour;
// Slice the bottom layers with SlicingMode::Regular.
// This needs to be in sync with LayerRegion::make_perimeters() spiral_vase!
const PrintRegionConfig &region_config = it->region->config();
params.slicing_mode_normal_below_layer = size_t(region_config.bottom_solid_layers.value);
for (; params.slicing_mode_normal_below_layer < zs.size() && zs[params.slicing_mode_normal_below_layer] < region_config.bottom_solid_min_thickness - EPSILON;
++ params.slicing_mode_normal_below_layer);
}
out.push_back({
model_volume->id(),
slice_volume(*model_volume, zs, params, throw_on_cancel_callback)
});
}
} else {
assert(! print_config.spiral_vase);
slicing_ranges.clear();
for (const PrintObjectRegions::LayerRangeRegions &layer_range : layer_ranges)
if (layer_range.has_volume(model_volume->id()))
slicing_ranges.emplace_back(layer_range.layer_height_range);
if (! slicing_ranges.empty())
out.push_back({
model_volume->id(),
slice_volume(*model_volume, zs, slicing_ranges, params, throw_on_cancel_callback)
});
}
if (! out.empty() && out.back().slices.empty())
out.pop_back();
}
return out;
}
static inline VolumeSlices& volume_slices_find_by_id(std::vector<VolumeSlices> &volume_slices, const ObjectID id)
{
auto it = lower_bound_by_predicate(volume_slices.begin(), volume_slices.end(), [id](const VolumeSlices &vs) { return vs.volume_id < id; });
assert(it != volume_slices.end() && it->volume_id == id);
return *it;
}
static inline bool overlap_in_xy(const PrintObjectRegions::BoundingBox &l, const PrintObjectRegions::BoundingBox &r)
{
return ! (l.max().x() < r.min().x() || l.min().x() > r.max().x() ||
l.max().y() < r.min().y() || l.min().y() > r.max().y());
}
static std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator layer_range_first(const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges, double z)
{
auto it = lower_bound_by_predicate(layer_ranges.begin(), layer_ranges.end(),
[z](const PrintObjectRegions::LayerRangeRegions &lr) { return lr.layer_height_range.second < z; });
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z <= it->layer_height_range.second);
if (z == it->layer_height_range.second)
if (auto it_next = it; ++ it_next != layer_ranges.end() && it_next->layer_height_range.first == z)
it = it_next;
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z <= it->layer_height_range.second);
return it;
}
static std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator layer_range_next(
const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges,
std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator it,
double z)
{
for (; it->layer_height_range.second <= z; ++ it)
assert(it != layer_ranges.end());
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z < it->layer_height_range.second);
return it;
}
static std::vector<std::vector<ExPolygons>> slices_to_regions(
ModelVolumePtrs model_volumes,
const PrintObjectRegions &print_object_regions,
const std::vector<float> &zs,
std::vector<VolumeSlices> &&volume_slices,
// If clipping is disabled, then ExPolygons produced by different volumes will never be merged, thus they will be allowed to overlap.
// It is up to the model designer to handle these overlaps.
const bool clip_multipart_objects,
const std::function<void()> &throw_on_cancel_callback)
{
model_volumes_sort_by_id(model_volumes);
std::vector<std::vector<ExPolygons>> slices_by_region(print_object_regions.all_regions.size(), std::vector<ExPolygons>(zs.size(), ExPolygons()));
// First shuffle slices into regions if there is no overlap with another region possible, collect zs of the complex cases.
std::vector<std::pair<size_t, float>> zs_complex;
{
size_t z_idx = 0;
for (const PrintObjectRegions::LayerRangeRegions &layer_range : print_object_regions.layer_ranges) {
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.first; ++ z_idx) ;
if (layer_range.volume_regions.empty()) {
} else if (layer_range.volume_regions.size() == 1) {
const ModelVolume *model_volume = layer_range.volume_regions.front().model_volume;
assert(model_volume != nullptr);
if (model_volume->is_model_part()) {
VolumeSlices &slices_src = volume_slices_find_by_id(volume_slices, model_volume->id());
auto &slices_dst = slices_by_region[layer_range.volume_regions.front().region->print_object_region_id()];
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.second; ++ z_idx)
slices_dst[z_idx] = std::move(slices_src.slices[z_idx]);
}
} else {
zs_complex.reserve(zs.size());
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.second; ++ z_idx) {
float z = zs[z_idx];
int idx_first_printable_region = -1;
bool complex = false;
for (int idx_region = 0; idx_region < int(layer_range.volume_regions.size()); ++ idx_region) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_region];
if (region.bbox->min().z() <= z && region.bbox->max().z() >= z) {
if (idx_first_printable_region == -1 && region.model_volume->is_model_part())
idx_first_printable_region = idx_region;
else if (idx_first_printable_region != -1) {
// Test for overlap with some other region.
for (int idx_region2 = idx_first_printable_region; idx_region2 < idx_region; ++ idx_region2) {
const PrintObjectRegions::VolumeRegion &region2 = layer_range.volume_regions[idx_region2];
if (region2.bbox->min().z() <= z && region2.bbox->max().z() >= z && overlap_in_xy(*region.bbox, *region2.bbox)) {
complex = true;
break;
}
}
}
}
}
if (complex)
zs_complex.push_back({ z_idx, z });
else if (idx_first_printable_region >= 0) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_first_printable_region];
slices_by_region[region.region->print_object_region_id()][z_idx] = std::move(volume_slices_find_by_id(volume_slices, region.model_volume->id()).slices[z_idx]);
}
}
}
throw_on_cancel_callback();
}
}
// Second perform region clipping and assignment in parallel.
if (! zs_complex.empty()) {
std::vector<std::vector<VolumeSlices*>> layer_ranges_regions_to_slices(print_object_regions.layer_ranges.size(), std::vector<VolumeSlices*>());
for (const PrintObjectRegions::LayerRangeRegions &layer_range : print_object_regions.layer_ranges) {
std::vector<VolumeSlices*> &layer_range_regions_to_slices = layer_ranges_regions_to_slices[&layer_range - print_object_regions.layer_ranges.data()];
layer_range_regions_to_slices.reserve(layer_range.volume_regions.size());
for (const PrintObjectRegions::VolumeRegion &region : layer_range.volume_regions)
layer_range_regions_to_slices.push_back(&volume_slices_find_by_id(volume_slices, region.model_volume->id()));
}
tbb::parallel_for(
tbb::blocked_range<size_t>(0, zs_complex.size()),
[&slices_by_region, &print_object_regions, &zs_complex, &layer_ranges_regions_to_slices, clip_multipart_objects, &throw_on_cancel_callback]
(const tbb::blocked_range<size_t> &range) {
float z = zs_complex[range.begin()].second;
auto it_layer_range = layer_range_first(print_object_regions.layer_ranges, z);
// Per volume_regions slices at this Z height.
struct RegionSlice {
ExPolygons expolygons;
// Identifier of this region in PrintObjectRegions::all_regions
int region_id;
ObjectID volume_id;
bool operator<(const RegionSlice &rhs) const {
bool this_empty = this->region_id < 0 || this->expolygons.empty();
bool rhs_empty = rhs.region_id < 0 || rhs.expolygons.empty();
// Sort the empty items to the end of the list.
// Sort by region_id & volume_id lexicographically.
return ! this_empty && (rhs_empty || (this->region_id < rhs.region_id || (this->region_id == rhs.region_id && volume_id < volume_id)));
}
};
std::vector<RegionSlice> temp_slices;
for (size_t zs_complex_idx = range.begin(); zs_complex_idx < range.end(); ++ zs_complex_idx) {
auto [z_idx, z] = zs_complex[zs_complex_idx];
it_layer_range = layer_range_next(print_object_regions.layer_ranges, it_layer_range, z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
{
std::vector<VolumeSlices*> &layer_range_regions_to_slices = layer_ranges_regions_to_slices[it_layer_range - print_object_regions.layer_ranges.begin()];
// Per volume_regions slices at thiz Z height.
temp_slices.clear();
temp_slices.reserve(layer_range.volume_regions.size());
for (VolumeSlices* &slices : layer_range_regions_to_slices) {
const PrintObjectRegions::VolumeRegion &volume_region = layer_range.volume_regions[&slices - layer_range_regions_to_slices.data()];
temp_slices.push_back({ std::move(slices->slices[z_idx]), volume_region.region ? volume_region.region->print_object_region_id() : -1, volume_region.model_volume->id() });
}
}
for (int idx_region = 0; idx_region < int(layer_range.volume_regions.size()); ++ idx_region)
if (! temp_slices[idx_region].expolygons.empty()) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_region];
if (region.model_volume->is_modifier()) {
assert(region.parent > -1);
bool next_region_same_modifier = idx_region + 1 < int(temp_slices.size()) && layer_range.volume_regions[idx_region + 1].model_volume == region.model_volume;
RegionSlice &parent_slice = temp_slices[region.parent];
RegionSlice &this_slice = temp_slices[idx_region];
ExPolygons source = std::move(this_slice.expolygons);
if (parent_slice.expolygons.empty()) {
this_slice .expolygons.clear();
} else {
this_slice .expolygons = intersection_ex(parent_slice.expolygons, source);
parent_slice.expolygons = diff_ex (parent_slice.expolygons, source);
}
if (next_region_same_modifier)
// To be used in the following iteration.
temp_slices[idx_region + 1].expolygons = std::move(source);
} else if ((region.model_volume->is_model_part() && clip_multipart_objects) || region.model_volume->is_negative_volume()) {
// Clip every non-zero region preceding it.
for (int idx_region2 = 0; idx_region2 < idx_region; ++ idx_region2)
if (! temp_slices[idx_region2].expolygons.empty()) {
if (const PrintObjectRegions::VolumeRegion &region2 = layer_range.volume_regions[idx_region2];
! region2.model_volume->is_negative_volume() && overlap_in_xy(*region.bbox, *region2.bbox))
temp_slices[idx_region2].expolygons = diff_ex(temp_slices[idx_region2].expolygons, temp_slices[idx_region].expolygons);
}
}
}
// Sort by region_id, push empty slices to the end.
std::sort(temp_slices.begin(), temp_slices.end());
// Remove the empty slices.
temp_slices.erase(std::find_if(temp_slices.begin(), temp_slices.end(), [](const auto &slice) { return slice.region_id == -1 || slice.expolygons.empty(); }), temp_slices.end());
// Merge slices and store them to the output.
for (int i = 0; i < int(temp_slices.size());) {
// Find a range of temp_slices with the same region_id.
int j = i;
bool merged = false;
ExPolygons &expolygons = temp_slices[i].expolygons;
for (++ j;
j < int(temp_slices.size()) &&
temp_slices[i].region_id == temp_slices[j].region_id &&
(clip_multipart_objects || temp_slices[i].volume_id == temp_slices[j].volume_id);
++ j)
if (ExPolygons &expolygons2 = temp_slices[j].expolygons; ! expolygons2.empty()) {
if (expolygons.empty()) {
expolygons = std::move(expolygons2);
} else {
append(expolygons, std::move(expolygons2));
merged = true;
}
}
if (merged)
expolygons = closing_ex(expolygons, float(scale_(EPSILON)));
slices_by_region[temp_slices[i].region_id][z_idx] = std::move(expolygons);
i = j;
}
throw_on_cancel_callback();
}
});
}
return slices_by_region;
}
std::string fix_slicing_errors(LayerPtrs &layers, const std::function<void()> &throw_if_canceled)
{
// Collect layers with slicing errors.
// These layers will be fixed in parallel.
std::vector<size_t> buggy_layers;
buggy_layers.reserve(layers.size());
for (size_t idx_layer = 0; idx_layer < layers.size(); ++ idx_layer)
if (layers[idx_layer]->slicing_errors)
buggy_layers.push_back(idx_layer);
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - begin";
tbb::parallel_for(
tbb::blocked_range<size_t>(0, buggy_layers.size()),
[&layers, &throw_if_canceled, &buggy_layers](const tbb::blocked_range<size_t>& range) {
for (size_t buggy_layer_idx = range.begin(); buggy_layer_idx < range.end(); ++ buggy_layer_idx) {
throw_if_canceled();
size_t idx_layer = buggy_layers[buggy_layer_idx];
Layer *layer = layers[idx_layer];
assert(layer->slicing_errors);
// Try to repair the layer surfaces by merging all contours and all holes from neighbor layers.
// BOOST_LOG_TRIVIAL(trace) << "Attempting to repair layer" << idx_layer;
for (size_t region_id = 0; region_id < layer->region_count(); ++ region_id) {
LayerRegion *layerm = layer->get_region(region_id);
// Find the first valid layer below / above the current layer.
const Surfaces *upper_surfaces = nullptr;
const Surfaces *lower_surfaces = nullptr;
for (size_t j = idx_layer + 1; j < layers.size(); ++ j)
if (! layers[j]->slicing_errors) {
upper_surfaces = &layers[j]->regions()[region_id]->slices.surfaces;
break;
}
for (int j = int(idx_layer) - 1; j >= 0; -- j)
if (! layers[j]->slicing_errors) {
lower_surfaces = &layers[j]->regions()[region_id]->slices.surfaces;
break;
}
// Collect outer contours and holes from the valid layers above & below.
Polygons outer;
outer.reserve(
((upper_surfaces == nullptr) ? 0 : upper_surfaces->size()) +
((lower_surfaces == nullptr) ? 0 : lower_surfaces->size()));
size_t num_holes = 0;
if (upper_surfaces)
for (const auto &surface : *upper_surfaces) {
outer.push_back(surface.expolygon.contour);
num_holes += surface.expolygon.holes.size();
}
if (lower_surfaces)
for (const auto &surface : *lower_surfaces) {
outer.push_back(surface.expolygon.contour);
num_holes += surface.expolygon.holes.size();
}
Polygons holes;
holes.reserve(num_holes);
if (upper_surfaces)
for (const auto &surface : *upper_surfaces)
polygons_append(holes, surface.expolygon.holes);
if (lower_surfaces)
for (const auto &surface : *lower_surfaces)
polygons_append(holes, surface.expolygon.holes);
layerm->slices.set(diff_ex(union_(outer), holes), stInternal);
}
// Update layer slices after repairing the single regions.
layer->make_slices();
}
});
throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - end";
// remove empty layers from bottom
while (! layers.empty() && (layers.front()->lslices.empty() || layers.front()->empty())) {
delete layers.front();
layers.erase(layers.begin());
layers.front()->lower_layer = nullptr;
for (size_t i = 0; i < layers.size(); ++ i)
layers[i]->set_id(layers[i]->id() - 1);
}
return buggy_layers.empty() ? "" :
"The model has overlapping or self-intersecting facets. I tried to repair it, "
"however you might want to check the results or repair the input file and retry.\n";
}
// Called by make_perimeters()
// 1) Decides Z positions of the layers,
// 2) Initializes layers and their regions
// 3) Slices the object meshes
// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
// 5) Applies size compensation (offsets the slices in XY plane)
// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
// Resulting expolygons of layer regions are marked as Internal.
void PrintObject::slice()
{
if (! this->set_started(posSlice))
return;
m_print->set_status(10, L("Processing triangulated mesh"));
std::vector<coordf_t> layer_height_profile;
this->update_layer_height_profile(*this->model_object(), m_slicing_params, layer_height_profile);
m_print->throw_if_canceled();
m_typed_slices = false;
this->clear_layers();
m_layers = new_layers(this, generate_object_layers(m_slicing_params, layer_height_profile));
this->slice_volumes();
m_print->throw_if_canceled();
// Fix the model.
//FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend.
std::string warning = fix_slicing_errors(m_layers, [this](){ m_print->throw_if_canceled(); });
m_print->throw_if_canceled();
if (! warning.empty())
BOOST_LOG_TRIVIAL(info) << warning;
// Update bounding boxes, back up raw slices of complex models.
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this](const tbb::blocked_range<size_t>& range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
m_print->throw_if_canceled();
Layer &layer = *m_layers[layer_idx];
layer.lslices_bboxes.clear();
layer.lslices_bboxes.reserve(layer.lslices.size());
for (const ExPolygon &expoly : layer.lslices)
layer.lslices_bboxes.emplace_back(get_extents(expoly));
layer.backup_untyped_slices();
}
});
if (m_layers.empty())
throw Slic3r::SlicingError("No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n");
this->set_done(posSlice);
}
template<typename ThrowOnCancel>
static inline void apply_mm_segmentation(PrintObject &print_object, ThrowOnCancel throw_on_cancel)
{
// Returns MMU segmentation based on painting in MMU segmentation gizmo
std::vector<std::vector<ExPolygons>> segmentation = multi_material_segmentation_by_painting(print_object, throw_on_cancel);
assert(segmentation.size() == print_object.layer_count());
tbb::parallel_for(
tbb::blocked_range<size_t>(0, segmentation.size(), std::max(segmentation.size() / 128, size_t(1))),
[&print_object, &segmentation, throw_on_cancel](const tbb::blocked_range<size_t> &range) {
const auto &layer_ranges = print_object.shared_regions()->layer_ranges;
double z = print_object.get_layer(range.begin())->slice_z;
auto it_layer_range = layer_range_first(layer_ranges, z);
const size_t num_extruders = print_object.print()->config().nozzle_diameter.size();
struct ByExtruder {
ExPolygons expolygons;
BoundingBox bbox;
};
std::vector<ByExtruder> by_extruder;
struct ByRegion {
ExPolygons expolygons;
bool needs_merge { false };
};
std::vector<ByRegion> by_region;
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
throw_on_cancel();
Layer *layer = print_object.get_layer(layer_id);
it_layer_range = layer_range_next(layer_ranges, it_layer_range, layer->slice_z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
// Gather per extruder expolygons.
by_extruder.assign(num_extruders, ByExtruder());
by_region.assign(layer->region_count(), ByRegion());
bool layer_split = false;
for (size_t extruder_id = 0; extruder_id < num_extruders; ++ extruder_id) {
ByExtruder &region = by_extruder[extruder_id];
append(region.expolygons, std::move(segmentation[layer_id][extruder_id]));
if (! region.expolygons.empty()) {
region.bbox = get_extents(region.expolygons);
layer_split = true;
}
}
if (! layer_split)
continue;
// Split LayerRegions by by_extruder regions.
// layer_range.painted_regions are sorted by extruder ID and parent PrintObject region ID.
auto it_painted_region = layer_range.painted_regions.begin();
for (int region_id = 0; region_id < int(layer->region_count()); ++ region_id)
if (LayerRegion &layerm = *layer->get_region(region_id); ! layerm.slices.surfaces.empty()) {
assert(layerm.region().print_object_region_id() == region_id);
const BoundingBox bbox = get_extents(layerm.slices.surfaces);
assert(it_painted_region < layer_range.painted_regions.end());
// Find the first it_painted_region which overrides this region.
for (; layer_range.volume_regions[it_painted_region->parent].region->print_object_region_id() < region_id; ++ it_painted_region)
assert(it_painted_region != layer_range.painted_regions.end());
assert(it_painted_region != layer_range.painted_regions.end());
assert(layer_range.volume_regions[it_painted_region->parent].region == &layerm.region());
// 1-based extruder ID
bool self_trimmed = false;
int self_extruder_id = -1;
for (int extruder_id = 1; extruder_id <= int(by_extruder.size()); ++ extruder_id)
if (ByExtruder &segmented = by_extruder[extruder_id - 1]; segmented.bbox.defined && bbox.overlap(segmented.bbox)) {
// Find the target region.
for (; int(it_painted_region->extruder_id) < extruder_id; ++ it_painted_region)
assert(it_painted_region != layer_range.painted_regions.end());
assert(layer_range.volume_regions[it_painted_region->parent].region == &layerm.region() && int(it_painted_region->extruder_id) == extruder_id);
//FIXME Don't trim by self, it is not reliable.
if (&layerm.region() == it_painted_region->region) {
self_extruder_id = extruder_id;
continue;
}
// Steal from this region.
int target_region_id = it_painted_region->region->print_object_region_id();
ExPolygons stolen = intersection_ex(layerm.slices.surfaces, segmented.expolygons);
if (! stolen.empty()) {
ByRegion &dst = by_region[target_region_id];
if (dst.expolygons.empty()) {
dst.expolygons = std::move(stolen);
} else {
append(dst.expolygons, std::move(stolen));
dst.needs_merge = true;
}
}
#if 0
if (&layerm.region() == it_painted_region->region)
// Slices of this LayerRegion were trimmed by a MMU region of the same PrintRegion.
self_trimmed = true;
#endif
}
if (! self_trimmed) {
// Trim slices of this LayerRegion with all the MMU regions.
Polygons mine = to_polygons(std::move(layerm.slices.surfaces));
for (auto &segmented : by_extruder)
if (&segmented - by_extruder.data() + 1 != self_extruder_id && segmented.bbox.defined && bbox.overlap(segmented.bbox)) {
mine = diff(mine, segmented.expolygons);
if (mine.empty())
break;
}
if (! mine.empty()) {
ByRegion &dst = by_region[layerm.region().print_object_region_id()];
if (dst.expolygons.empty()) {
dst.expolygons = union_ex(mine);
} else {
append(dst.expolygons, union_ex(mine));
dst.needs_merge = true;
}
}
}
}
// Re-create Surfaces of LayerRegions.
for (size_t region_id = 0; region_id < layer->region_count(); ++ region_id) {
ByRegion &src = by_region[region_id];
if (src.needs_merge)
// Multiple regions were merged into one.
src.expolygons = closing_ex(src.expolygons, float(scale_(10 * EPSILON)));
layer->get_region(region_id)->slices.set(std::move(src.expolygons), stInternal);
}
}
});
}
// 1) Decides Z positions of the layers,
// 2) Initializes layers and their regions
// 3) Slices the object meshes
// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
// 5) Applies size compensation (offsets the slices in XY plane)
// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
// Resulting expolygons of layer regions are marked as Internal.
//
// this should be idempotent
void PrintObject::slice_volumes()
{
BOOST_LOG_TRIVIAL(info) << "Slicing volumes..." << log_memory_info();
const Print *print = this->print();
const auto throw_on_cancel_callback = std::function<void()>([print](){ print->throw_if_canceled(); });
// Clear old LayerRegions, allocate for new PrintRegions.
for (Layer* layer : m_layers) {
layer->m_regions.clear();
layer->m_regions.reserve(m_shared_regions->all_regions.size());
for (const std::unique_ptr<PrintRegion> &pr : m_shared_regions->all_regions)
layer->m_regions.emplace_back(new LayerRegion(layer, pr.get()));
}
std::vector<float> slice_zs = zs_from_layers(m_layers);
std::vector<std::vector<ExPolygons>> region_slices = slices_to_regions(this->model_object()->volumes, *m_shared_regions, slice_zs,
slice_volumes_inner(
print->config(), this->config(), this->trafo_centered(),
this->model_object()->volumes, m_shared_regions->layer_ranges, slice_zs, throw_on_cancel_callback),
m_config.clip_multipart_objects,
throw_on_cancel_callback);
for (size_t region_id = 0; region_id < region_slices.size(); ++ region_id) {
std::vector<ExPolygons> &by_layer = region_slices[region_id];
for (size_t layer_id = 0; layer_id < by_layer.size(); ++ layer_id)
m_layers[layer_id]->regions()[region_id]->slices.append(std::move(by_layer[layer_id]), stInternal);
}
region_slices.clear();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - removing top empty layers";
while (! m_layers.empty()) {
const Layer *layer = m_layers.back();
if (! layer->empty())
break;
delete layer;
m_layers.pop_back();
}
if (! m_layers.empty())
m_layers.back()->upper_layer = nullptr;
m_print->throw_if_canceled();
// Is any ModelVolume MMU painted?
if (const auto& volumes = this->model_object()->volumes;
m_print->config().nozzle_diameter.size() > 1 &&
std::find_if(volumes.begin(), volumes.end(), [](const ModelVolume* v) { return !v->mmu_segmentation_facets.empty(); }) != volumes.end()) {
// If XY Size compensation is also enabled, notify the user that XY Size compensation
// would not be used because the object is multi-material painted.
if (m_config.xy_size_compensation.value != 0.f) {
this->active_step_add_warning(
PrintStateBase::WarningLevel::CRITICAL,
L("An object has enabled XY Size compensation which will not be used because it is also multi-material painted.\nXY Size "
"compensation cannot be combined with multi-material painting.") +
"\n" + (L("Object name")) + ": " + this->model_object()->name);
}
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - MMU segmentation";
apply_mm_segmentation(*this, [print]() { print->throw_if_canceled(); });
}
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - make_slices in parallel - begin";
{
// Compensation value, scaled. Only applying the negative scaling here, as the positive scaling has already been applied during slicing.
const size_t num_extruders = print->config().nozzle_diameter.size();
const auto xy_compensation_scaled = (num_extruders > 1 && this->is_mm_painted()) ? scaled<float>(0.f) : scaled<float>(std::min(m_config.xy_size_compensation.value, 0.));
const float elephant_foot_compensation_scaled = (m_config.raft_layers == 0) ?
// Only enable Elephant foot compensation if printing directly on the print bed.
float(scale_(m_config.elefant_foot_compensation.value)) :
0.f;
// Uncompensated slices for the first layer in case the Elephant foot compensation is applied.
ExPolygons lslices_1st_layer;
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this, xy_compensation_scaled, elephant_foot_compensation_scaled, &lslices_1st_layer](const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
m_print->throw_if_canceled();
Layer *layer = m_layers[layer_id];
// Apply size compensation and perform clipping of multi-part objects.
float elfoot = (layer_id == 0) ? elephant_foot_compensation_scaled : 0.f;
if (layer->m_regions.size() == 1) {
// Optimized version for a single region layer.
// Single region, growing or shrinking.
LayerRegion *layerm = layer->m_regions.front();
if (elfoot > 0) {
// Apply the elephant foot compensation and store the 1st layer slices without the Elephant foot compensation applied.
lslices_1st_layer = to_expolygons(std::move(layerm->slices.surfaces));
float delta = xy_compensation_scaled;
if (delta > elfoot) {
delta -= elfoot;
elfoot = 0.f;
} else if (delta > 0)
elfoot -= delta;
layerm->slices.set(
union_ex(
Slic3r::elephant_foot_compensation(
(delta == 0.f) ? lslices_1st_layer : offset_ex(lslices_1st_layer, delta),
layerm->flow(frExternalPerimeter), unscale<double>(elfoot))),
stInternal);
if (xy_compensation_scaled < 0.f)
lslices_1st_layer = offset_ex(std::move(lslices_1st_layer), xy_compensation_scaled);
} else if (xy_compensation_scaled < 0.f) {
// Apply the XY compensation.
layerm->slices.set(
offset_ex(to_expolygons(std::move(layerm->slices.surfaces)), xy_compensation_scaled),
stInternal);
}
} else {
if (xy_compensation_scaled < 0.f || elfoot > 0.f) {
// Apply the negative XY compensation.
Polygons trimming;
static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5);
if (elfoot > 0.f) {
lslices_1st_layer = offset_ex(layer->merged(eps), std::min(xy_compensation_scaled, 0.f) - eps);
trimming = to_polygons(Slic3r::elephant_foot_compensation(lslices_1st_layer,
layer->m_regions.front()->flow(frExternalPerimeter), unscale<double>(elfoot)));
} else
trimming = offset(layer->merged(float(SCALED_EPSILON)), xy_compensation_scaled - float(SCALED_EPSILON));
for (size_t region_id = 0; region_id < layer->m_regions.size(); ++ region_id)
layer->m_regions[region_id]->trim_surfaces(trimming);
}
}
// Merge all regions' slices to get islands, chain them by a shortest path.
layer->make_slices();
}
});
if (elephant_foot_compensation_scaled > 0.f && ! m_layers.empty()) {
// The Elephant foot has been compensated, therefore the 1st layer's lslices are shrank with the Elephant foot compensation value.
// Store the uncompensated value there.
assert(m_layers.front()->id() == 0);
m_layers.front()->lslices = std::move(lslices_1st_layer);
}
}
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - make_slices in parallel - end";
}
std::vector<Polygons> PrintObject::slice_support_volumes(const ModelVolumeType model_volume_type) const
{
auto it_volume = this->model_object()->volumes.begin();
auto it_volume_end = this->model_object()->volumes.end();
for (; it_volume != it_volume_end && (*it_volume)->type() != model_volume_type; ++ it_volume) ;
std::vector<Polygons> slices;
if (it_volume != it_volume_end) {
// Found at least a single support volume of model_volume_type.
std::vector<float> zs = zs_from_layers(this->layers());
std::vector<char> merge_layers;
bool merge = false;
const Print *print = this->print();
auto throw_on_cancel_callback = std::function<void()>([print](){ print->throw_if_canceled(); });
MeshSlicingParamsEx params;
params.trafo = this->trafo_centered();
for (; it_volume != it_volume_end; ++ it_volume)
if ((*it_volume)->type() == model_volume_type) {
std::vector<ExPolygons> slices2 = slice_volume(*(*it_volume), zs, params, throw_on_cancel_callback);
if (slices.empty()) {
slices.reserve(slices2.size());
for (ExPolygons &src : slices2)
slices.emplace_back(to_polygons(std::move(src)));
} else if (!slices2.empty()) {
if (merge_layers.empty())
merge_layers.assign(zs.size(), false);
for (size_t i = 0; i < zs.size(); ++ i) {
if (slices[i].empty())
slices[i] = to_polygons(std::move(slices2[i]));
else if (! slices2[i].empty()) {
append(slices[i], to_polygons(std::move(slices2[i])));
merge_layers[i] = true;
merge = true;
}
}
}
}
if (merge) {
std::vector<Polygons*> to_merge;
to_merge.reserve(zs.size());
for (size_t i = 0; i < zs.size(); ++ i)
if (merge_layers[i])
to_merge.emplace_back(&slices[i]);
tbb::parallel_for(
tbb::blocked_range<size_t>(0, to_merge.size()),
[&to_merge](const tbb::blocked_range<size_t> &range) {
for (size_t i = range.begin(); i < range.end(); ++ i)
*to_merge[i] = union_(*to_merge[i]);
});
}
}
return slices;
}
} // namespace Slic3r