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A project no longer reads texture files from outside its archive, and a malformed value or layer slot drops only the texture layers instead of failing the whole load. Copies of an object that share a mesh keep their own texture paint when saved, and projects without texture paint no longer use extra memory to load.
OrcaSlicer tests
Building, running and writing tests is documented on the wiki, under How to Test.
Two files here rather than there, because coding agents only read what is in the repository: