Files
OrcaSlicer/src/slic3r/GUI/TabButton.cpp
T
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00

246 lines
6.2 KiB
C++

#include "TabButton.hpp"
#include "Widgets/Label.hpp"
#include "slic3r/GUI/Widgets/StaticBox.hpp"
#include <wx/anybutton.h>
#include <wx/colour.h>
#include <utility>
#include "slic3r/GUI/wxExtensions.hpp"
#include <wx/checklst.h>
#include "slic3r/GUI/Widgets/StateHandler.hpp"
#include <wx/dc.h>
#include <wx/dcclient.h>
#include <wx/dcgraph.h>
#include <wx/string.h>
#include <wx/gdicmn.h>
#include <wx/event.h>
#include "slic3r/GUI/Widgets/StateColor.hpp"
BEGIN_EVENT_TABLE(TabButton, StaticBox)
EVT_LEFT_DOWN(TabButton::mouseDown)
EVT_LEFT_UP(TabButton::mouseReleased)
// catch paint events
EVT_PAINT(TabButton::paintEvent)
END_EVENT_TABLE()
static wxColour BORDER_HOVER_COL = wxColour(0, 150, 136);
const static wxColour TAB_BUTTON_BG = wxColour("#FEFFFF");
const static wxColour TAB_BUTTON_SEL = wxColour("#BFE1DE"); // ORCA
TabButton::TabButton()
: paddingSize(18, 16) // ORCA reduce / match left margin buttons on sidebars
, text_color(*wxBLACK)
{
background_color = StateColor(
std::make_pair(TAB_BUTTON_SEL, (int) StateColor::Checked),
std::make_pair(wxColour("#FEFFFF"), (int) StateColor::Hovered),
std::make_pair(wxColour("#FEFFFF"), (int) StateColor::Normal));
border_color = StateColor(
std::make_pair(TAB_BUTTON_SEL, (int) StateColor::Checked), // ORCA use same color for border to prevent 1px blank border
std::make_pair(BORDER_HOVER_COL, (int) StateColor::Hovered),
std::make_pair(wxColour("#FEFFFF"), (int)StateColor::Normal));
}
TabButton::TabButton(wxWindow *parent, wxString text, ScalableBitmap &bmp, long style, int iconSize)
: TabButton()
{
Create(parent, text, bmp, style, iconSize);
}
bool TabButton::Create(wxWindow *parent, wxString text, ScalableBitmap &bmp, long style, int iconSize)
{
StaticBox::Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, style);
newtag_img = ScalableBitmap(this, "monitor_hms_new",7);
state_handler.attach({&text_color, &border_color});
state_handler.update_binds();
//BBS set default font
SetFont(Label::Body_14);
wxWindow::SetLabel(text);
this->icon = bmp;
messureSize();
return true;
}
void TabButton::SetLabel(const wxString &label)
{
wxWindow::SetLabel(label);
messureSize();
Refresh();
}
void TabButton::SetMinSize(const wxSize &size)
{
minSize = size;
messureSize();
}
void TabButton::SetPaddingSize(const wxSize &size)
{
paddingSize = size;
messureSize();
}
const wxSize& TabButton::GetPaddingSize()
{
return paddingSize;
}
void TabButton::SetTextColor(StateColor const &color)
{
text_color = color;
state_handler.update_binds();
Refresh();
}
void TabButton::SetBorderColor(StateColor const &color)
{
border_color = color;
state_handler.update_binds();
Refresh();
}
void TabButton::SetBGColor(StateColor const &color)
{
background_color = color;
state_handler.update_binds();
Refresh();
}
void TabButton::SetBitmap(ScalableBitmap &bitmap)
{
this->icon = bitmap;
}
bool TabButton::Enable(bool enable)
{
bool result = wxWindow::Enable(enable);
if (result) {
wxCommandEvent e(EVT_ENABLE_CHANGED);
e.SetEventObject(this);
GetEventHandler()->ProcessEvent(e);
}
return result;
}
void TabButton::Rescale()
{
messureSize();
}
void TabButton::paintEvent(wxPaintEvent &evt)
{
// depending on your system you may need to look at double-buffered dcs
wxPaintDC dc(this);
render(dc);
}
/*
* Here we do the actual rendering. I put it in a separate
* method so that it can work no matter what type of DC
* (e.g. wxPaintDC or wxClientDC) is used.
*/
void TabButton::render(wxDC &dc)
{
StaticBox::render(dc);
int states = state_handler.states();
wxSize size = GetSize();
dc.SetPen(wxPen(border_color.colorForStates(states)));
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(0, 0, size.x, size.y);
// calc content size
wxSize szIcon;
wxSize szContent = textSize;
if (icon.bmp().IsOk()) {
if (szContent.y > 0) {
// BBS norrow size between text and icon
szContent.x += 5;
}
szIcon = icon.GetBmpSize();
szContent.x += szIcon.x;
if (szIcon.y > szContent.y) szContent.y = szIcon.y;
}
// move to center
wxRect rcContent = {{0, 0}, size};
wxSize offset = (size - szContent) / 2;
rcContent.Deflate(offset.x, offset.y);
// start draw
wxPoint pt = rcContent.GetLeftTop();
auto text = GetLabel();
if (!text.IsEmpty()) {
pt.x = FromDIP(paddingSize.x); // ORCA match padding on scaling
pt.y = rcContent.y + (rcContent.height - textSize.y) / 2;
dc.SetFont(GetFont());
dc.SetTextForeground(text_color.colorForStates(states));
dc.DrawText(text, pt);
}
wxBitmap showimg = icon.bmp();
int offset_left = 0;
if (show_new_tag) {
showimg = newtag_img.bmp();
offset_left = FromDIP(4);
}
if (showimg.IsOk()) {
pt.x = size.x - showimg.GetWidth() - paddingSize.y - offset_left;
pt.y = (size.y - showimg.GetHeight()) / 2;
dc.DrawBitmap(showimg, pt);
}
}
void TabButton::messureSize()
{
wxClientDC dc(this);
textSize = dc.GetTextExtent(GetLabel());
if (minSize.GetWidth() > 0) {
wxWindow::SetMinSize(minSize);
return;
}
wxSize szContent = textSize;
if (this->icon.bmp().IsOk()) {
if (szContent.y > 0) {
// BBS norrow size between text and icon
szContent.x += 5;
}
wxSize szIcon = this->icon.GetBmpSize();
szContent.x += szIcon.x;
if (szIcon.y > szContent.y) szContent.y = szIcon.y;
}
wxWindow::SetMinSize(szContent + paddingSize);
}
void TabButton::mouseDown(wxMouseEvent &event)
{
event.Skip();
pressedDown = true;
SetFocus();
CaptureMouse();
}
void TabButton::mouseReleased(wxMouseEvent &event)
{
event.Skip();
if (pressedDown) {
pressedDown = false;
ReleaseMouse();
if (wxRect({0, 0}, GetSize()).Contains(event.GetPosition()))
sendButtonEvent();
}
}
void TabButton::sendButtonEvent()
{
wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
}