Files
OrcaSlicer/src/libslic3r/PrintObjectSlice.cpp
T
harrierpigeon 9bbac19de4 Part 2.7: Add G-code back-transform and tree support belt floor clipping
- Add BeltBackTransform class that inverts the shear/scale matrix and
  applies it in GCodeWriter::to_machine_coords() so G-code outputs in
  the machine's physical coordinate space, gated by new
  belt_gcode_back_transform config option
- Extend belt floor clipping to all three tree support pipelines
  (Prusa-style, Orca organic, TreeModelVolumes) with per-layer polygon
  clipping, anti-overhang integration, and belt raft extension layers
- Fix tree drop_nodes() belt termination, organic support global Z
  offset, collision calculation index bug, and first-layer brim/empty
  layer checks for belt printers

two-shot - first build built but didn't plumb to UI.  Woah.

add pre-slice axis remap, because Y needs to be Z

going to change tactic and move based on bbox min

switch to per axis snapping

per axis swap snap now per object

build plate tilt wasn't invalidating slicer settings

support upper bound now correct, need to get lower bound corrected

axis swapped support termination corrected

Z Shear works with and without pre-slice remap now
2026-04-09 23:07:07 -05:00

1834 lines
98 KiB
C++

#include <boost/log/trivial.hpp>
#include <limits>
#include <tbb/parallel_for.h>
#include "ClipperUtils.hpp"
#include "ElephantFootCompensation.hpp"
#include "I18N.hpp"
#include "Layer.hpp"
#include "MultiMaterialSegmentation.hpp"
#include "Print.hpp"
#include "Geometry.hpp"
//BBS
#include "ShortestPath.hpp"
#include "libslic3r/Feature/Interlocking/InterlockingGenerator.hpp"
//! macro used to mark string used at localization, return same string
#define L(s) Slic3r::I18N::translate(s)
namespace Slic3r {
bool PrintObject::clip_multipart_objects = true;
bool PrintObject::infill_only_where_needed = false;
LayerPtrs new_layers(
PrintObject *print_object,
// Object layers (pairs of bottom/top Z coordinate), without the raft.
const std::vector<coordf_t> &object_layers)
{
LayerPtrs out;
out.reserve(object_layers.size());
auto id = int(print_object->slicing_parameters().raft_layers());
coordf_t zmin = print_object->slicing_parameters().object_print_z_min;
Layer *prev = nullptr;
for (size_t i_layer = 0; i_layer < object_layers.size(); i_layer += 2) {
coordf_t lo = object_layers[i_layer];
coordf_t hi = object_layers[i_layer + 1];
coordf_t slice_z = 0.5 * (lo + hi);
Layer *layer = new Layer(id ++, print_object, hi - lo, hi + zmin, slice_z);
out.emplace_back(layer);
if (prev != nullptr) {
prev->upper_layer = layer;
layer->lower_layer = prev;
}
prev = layer;
}
return out;
}
// Slice single triangle mesh.
static std::vector<ExPolygons> slice_volume(
const ModelVolume &volume,
const std::vector<float> &zs,
const MeshSlicingParamsEx &params,
const std::function<void()> &throw_on_cancel_callback)
{
std::vector<ExPolygons> layers;
if (! zs.empty()) {
indexed_triangle_set its = volume.mesh().its;
if (its.indices.size() > 0) {
MeshSlicingParamsEx params2 { params };
params2.trafo = params2.trafo * volume.get_matrix();
if (params2.trafo.rotation().determinant() < 0.)
its_flip_triangles(its);
layers = slice_mesh_ex(its, zs, params2, throw_on_cancel_callback);
throw_on_cancel_callback();
}
}
return layers;
}
// Slice single triangle mesh.
// Filter the zs not inside the ranges. The ranges are closed at the bottom and open at the top, they are sorted lexicographically and non overlapping.
static std::vector<ExPolygons> slice_volume(
const ModelVolume &volume,
const std::vector<float> &z,
const std::vector<t_layer_height_range> &ranges,
const MeshSlicingParamsEx &params,
const std::function<void()> &throw_on_cancel_callback)
{
std::vector<ExPolygons> out;
if (! z.empty() && ! ranges.empty()) {
if (ranges.size() == 1 && z.front() >= ranges.front().first && z.back() < ranges.front().second) {
// All layers fit into a single range.
out = slice_volume(volume, z, params, throw_on_cancel_callback);
} else {
std::vector<float> z_filtered;
std::vector<std::pair<size_t, size_t>> n_filtered;
z_filtered.reserve(z.size());
n_filtered.reserve(2 * ranges.size());
size_t i = 0;
for (const t_layer_height_range &range : ranges) {
for (; i < z.size() && z[i] < range.first; ++ i) ;
size_t first = i;
for (; i < z.size() && z[i] < range.second; ++ i)
z_filtered.emplace_back(z[i]);
if (i > first)
n_filtered.emplace_back(std::make_pair(first, i));
}
if (! n_filtered.empty()) {
std::vector<ExPolygons> layers = slice_volume(volume, z_filtered, params, throw_on_cancel_callback);
out.assign(z.size(), ExPolygons());
i = 0;
for (const std::pair<size_t, size_t> &span : n_filtered)
for (size_t j = span.first; j < span.second; ++ j)
out[j] = std::move(layers[i ++]);
}
}
}
return out;
}
static inline bool model_volume_needs_slicing(const ModelVolume &mv)
{
ModelVolumeType type = mv.type();
return type == ModelVolumeType::MODEL_PART || type == ModelVolumeType::NEGATIVE_VOLUME || type == ModelVolumeType::PARAMETER_MODIFIER;
}
// Slice printable volumes, negative volumes and modifier volumes, sorted by ModelVolume::id().
// Apply closing radius.
// Apply positive XY compensation to ModelVolumeType::MODEL_PART and ModelVolumeType::PARAMETER_MODIFIER, not to ModelVolumeType::NEGATIVE_VOLUME.
// Apply contour simplification.
static std::vector<VolumeSlices> slice_volumes_inner(
const PrintConfig &print_config,
const PrintObjectConfig &print_object_config,
const Transform3d &object_trafo,
ModelVolumePtrs model_volumes,
const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges,
const std::vector<float> &zs,
const std::function<void()> &throw_on_cancel_callback,
double *out_belt_min_z = nullptr)
{
model_volumes_sort_by_id(model_volumes);
std::vector<VolumeSlices> out;
out.reserve(model_volumes.size());
std::vector<t_layer_height_range> slicing_ranges;
if (layer_ranges.size() > 1)
slicing_ranges.reserve(layer_ranges.size());
MeshSlicingParamsEx params_base;
params_base.closing_radius = print_object_config.slice_closing_radius.value;
params_base.extra_offset = 0;
params_base.trafo = object_trafo;
if (print_config.belt_printer.value) {
// --- Pre-slice axis remap ---
// Permutes/negates model axes before slicing so the slicer's coordinate
// system matches the physical bed orientation (e.g. XZ bed instead of XY).
int pre_rx = int(print_config.belt_preslice_remap_x.value);
int pre_ry = int(print_config.belt_preslice_remap_y.value);
int pre_rz = int(print_config.belt_preslice_remap_z.value);
bool has_preslice_remap = (pre_rx != int(BeltRemapAxis::PosX) ||
pre_ry != int(BeltRemapAxis::PosY) ||
pre_rz != int(BeltRemapAxis::PosZ));
if (has_preslice_remap) {
// Build volume extents for Rev mode.
BoundingBoxf bbox_bed(print_config.printable_area.values);
Vec3d vol_max(bbox_bed.max.x(), bbox_bed.max.y(),
print_config.printable_height.value);
// Each remap value selects a source axis and sign.
// The column vector tells the matrix which input axis feeds this output.
auto remap_column = [](int r) -> Vec3d {
int axis = r % 3;
Vec3d col = Vec3d::Zero();
if (r < 3) col[axis] = 1.0; // +axis
else if (r < 6) col[axis] = -1.0; // -axis
else col[axis] = -1.0; // Rev: max - pos = -(pos - max)
return col;
};
Matrix3d remap_lin;
remap_lin.col(0) = remap_column(pre_rx);
remap_lin.col(1) = remap_column(pre_ry);
remap_lin.col(2) = remap_column(pre_rz);
// Translation for Rev modes: output = max[src] - input[src].
Vec3d remap_trans = Vec3d::Zero();
auto add_rev_offset = [&](int r, int out_axis) {
if (r >= 6) {
int src_axis = r % 3;
remap_trans[out_axis] = vol_max[src_axis];
}
};
add_rev_offset(pre_rx, 0);
add_rev_offset(pre_ry, 1);
add_rev_offset(pre_rz, 2);
Transform3d pre_remap = Transform3d::Identity();
pre_remap.linear() = remap_lin;
pre_remap.translation() = remap_trans;
params_base.trafo = pre_remap * params_base.trafo;
}
// Build per-axis shear matrix from 3 independent axis configs.
auto compute_shear_factor = [](BeltShearMode mode, double angle_deg) -> double {
double angle_rad = Geometry::deg2rad(angle_deg);
double sin_a = std::sin(angle_rad);
double cos_a = std::cos(angle_rad);
switch (mode) {
case BeltShearMode::PosCot: return (sin_a > EPSILON) ? cos_a / sin_a : 0.;
case BeltShearMode::NegCot: return (sin_a > EPSILON) ? -cos_a / sin_a : 0.;
case BeltShearMode::PosTan: return (cos_a > EPSILON) ? sin_a / cos_a : 0.;
case BeltShearMode::NegTan: return (cos_a > EPSILON) ? -sin_a / cos_a : 0.;
default: return 0.;
}
};
struct AxisShear { BeltShearMode mode; double angle; int from; };
AxisShear axes[3] = {
{ print_config.belt_shear_x.value, print_config.belt_shear_x_angle.value, int(print_config.belt_shear_x_from.value) },
{ print_config.belt_shear_y.value, print_config.belt_shear_y_angle.value, int(print_config.belt_shear_y_from.value) },
{ print_config.belt_shear_z.value, print_config.belt_shear_z_angle.value, int(print_config.belt_shear_z_from.value) },
};
Transform3d belt_shear = Transform3d::Identity();
bool has_shear = false;
for (int row = 0; row < 3; ++row) {
if (axes[row].mode != BeltShearMode::None) {
double factor = compute_shear_factor(axes[row].mode, axes[row].angle);
if (std::abs(factor) > EPSILON) {
belt_shear.matrix()(row, axes[row].from) += factor;
has_shear = true;
}
}
}
// Build per-axis scale matrix.
auto compute_scale_factor = [](BeltScaleMode mode, double angle_deg) -> double {
if (mode == BeltScaleMode::None) return 1.;
double angle_rad = Geometry::deg2rad(angle_deg);
double sin_a = std::sin(angle_rad);
double cos_a = std::cos(angle_rad);
switch (mode) {
case BeltScaleMode::InvSin: return (sin_a > EPSILON) ? 1. / sin_a : 1.;
case BeltScaleMode::InvCos: return (cos_a > EPSILON) ? 1. / cos_a : 1.;
case BeltScaleMode::Sin: return sin_a;
case BeltScaleMode::Cos: return cos_a;
default: return 1.;
}
};
Transform3d belt_scale = Transform3d::Identity();
bool has_scale = false;
double sx = compute_scale_factor(print_config.belt_scale_x.value, print_config.belt_scale_x_angle.value);
double sy = compute_scale_factor(print_config.belt_scale_y.value, print_config.belt_scale_y_angle.value);
double sz = compute_scale_factor(print_config.belt_scale_z.value, print_config.belt_scale_z_angle.value);
if (std::abs(sx - 1.) > EPSILON || std::abs(sy - 1.) > EPSILON || std::abs(sz - 1.) > EPSILON) {
belt_scale.matrix()(0, 0) = sx;
belt_scale.matrix()(1, 1) = sy;
belt_scale.matrix()(2, 2) = sz;
has_scale = true;
}
// Apply: scale * shear * trafo (shear first, then scale).
if (has_shear || has_scale)
params_base.trafo = belt_scale * belt_shear * params_base.trafo;
// After pre-remap/shear/scale, the mesh may clip through the build
// plate (Z < 0). Detect this and shift the mesh up along slicer Z.
if (has_preslice_remap || has_shear || has_scale) {
Transform3d combined = params_base.trafo;
double min_z = std::numeric_limits<double>::max();
for (const ModelVolume *mv : model_volumes) {
if (!mv->is_model_part()) continue;
for (const stl_vertex &v : mv->mesh().its.vertices) {
Vec3d pt = combined * v.cast<double>();
min_z = std::min(min_z, pt.z());
}
}
double belt_z_shift_val = (min_z < 0. && min_z != std::numeric_limits<double>::max()) ? -min_z : 0.;
BOOST_LOG_TRIVIAL(warning) << "Belt Z-shift: min_z=" << min_z
<< " z_shift=" << belt_z_shift_val
<< " trafo_z=" << object_trafo.matrix()(2, 3);
if (belt_z_shift_val > 0.) {
Transform3d z_shift = Transform3d::Identity();
z_shift.matrix()(2, 3) = belt_z_shift_val;
params_base.trafo = z_shift * params_base.trafo;
}
if (out_belt_min_z)
*out_belt_min_z = (min_z != std::numeric_limits<double>::max()) ? min_z : 0.;
}
}
//BBS: 0.0025mm is safe enough to simplify the data to speed slicing up for high-resolution model.
//Also has on influence on arc fitting which has default resolution 0.0125mm.
params_base.resolution = print_config.resolution <= 0.001 ? 0.0f : 0.0025;
switch (print_object_config.slicing_mode.value) {
case SlicingMode::Regular: params_base.mode = MeshSlicingParams::SlicingMode::Regular; break;
case SlicingMode::EvenOdd: params_base.mode = MeshSlicingParams::SlicingMode::EvenOdd; break;
case SlicingMode::CloseHoles: params_base.mode = MeshSlicingParams::SlicingMode::Positive; break;
}
params_base.mode_below = params_base.mode;
// BBS
const size_t num_extruders = print_config.filament_diameter.size();
const bool is_mm_painted = num_extruders > 1 && std::any_of(model_volumes.cbegin(), model_volumes.cend(), [](const ModelVolume *mv) { return mv->is_mm_painted(); });
// BBS: don't do size compensation when slice volume.
// Will handle contour and hole size compensation seperately later.
//const auto extra_offset = is_mm_painted ? 0.f : std::max(0.f, float(print_object_config.xy_contour_compensation.value));
const auto extra_offset = 0.f;
for (const ModelVolume *model_volume : model_volumes)
if (model_volume_needs_slicing(*model_volume)) {
MeshSlicingParamsEx params { params_base };
if (! model_volume->is_negative_volume())
params.extra_offset = extra_offset;
if (layer_ranges.size() == 1) {
if (const PrintObjectRegions::LayerRangeRegions &layer_range = layer_ranges.front(); layer_range.has_volume(model_volume->id())) {
if (model_volume->is_model_part() && print_config.spiral_mode) {
auto it = std::find_if(layer_range.volume_regions.begin(), layer_range.volume_regions.end(),
[model_volume](const auto &slice){ return model_volume == slice.model_volume; });
params.mode = MeshSlicingParams::SlicingMode::PositiveLargestContour;
// Slice the bottom layers with SlicingMode::Regular.
// This needs to be in sync with LayerRegion::make_perimeters() spiral_mode!
const PrintRegionConfig &region_config = it->region->config();
params.slicing_mode_normal_below_layer = size_t(region_config.bottom_shell_layers.value);
for (; params.slicing_mode_normal_below_layer < zs.size() && zs[params.slicing_mode_normal_below_layer] < region_config.bottom_shell_thickness - EPSILON;
++ params.slicing_mode_normal_below_layer);
}
out.push_back({
model_volume->id(),
slice_volume(*model_volume, zs, params, throw_on_cancel_callback)
});
}
} else {
assert(! print_config.spiral_mode);
slicing_ranges.clear();
for (const PrintObjectRegions::LayerRangeRegions &layer_range : layer_ranges)
if (layer_range.has_volume(model_volume->id()))
slicing_ranges.emplace_back(layer_range.layer_height_range);
if (! slicing_ranges.empty())
out.push_back({
model_volume->id(),
slice_volume(*model_volume, zs, slicing_ranges, params, throw_on_cancel_callback)
});
}
if (! out.empty() && out.back().slices.empty())
out.pop_back();
}
return out;
}
static inline VolumeSlices& volume_slices_find_by_id(std::vector<VolumeSlices> &volume_slices, const ObjectID id)
{
auto it = lower_bound_by_predicate(volume_slices.begin(), volume_slices.end(), [id](const VolumeSlices &vs) { return vs.volume_id < id; });
assert(it != volume_slices.end() && it->volume_id == id);
return *it;
}
static inline bool overlap_in_xy(const PrintObjectRegions::BoundingBox &l, const PrintObjectRegions::BoundingBox &r)
{
return ! (l.max().x() < r.min().x() || l.min().x() > r.max().x() ||
l.max().y() < r.min().y() || l.min().y() > r.max().y());
}
static std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator layer_range_first(const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges, double z)
{
auto it = lower_bound_by_predicate(layer_ranges.begin(), layer_ranges.end(),
[z](const PrintObjectRegions::LayerRangeRegions &lr) {
return lr.layer_height_range.second < z && abs(lr.layer_height_range.second - z) > EPSILON;
});
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z <= it->layer_height_range.second);
if (z == it->layer_height_range.second)
if (auto it_next = it; ++ it_next != layer_ranges.end() && it_next->layer_height_range.first == z)
it = it_next;
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z <= it->layer_height_range.second);
return it;
}
static std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator layer_range_next(
const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges,
std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator it,
double z)
{
for (; it->layer_height_range.second <= z + EPSILON; ++ it)
assert(it != layer_ranges.end());
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z < it->layer_height_range.second);
return it;
}
static std::vector<std::vector<ExPolygons>> slices_to_regions(
const PrintConfig &print_config,
const PrintObject &print_object,
ModelVolumePtrs model_volumes,
const PrintObjectRegions &print_object_regions,
const std::vector<float> &zs,
std::vector<VolumeSlices> &&volume_slices,
// If clipping is disabled, then ExPolygons produced by different volumes will never be merged, thus they will be allowed to overlap.
// It is up to the model designer to handle these overlaps.
const bool clip_multipart_objects,
const std::function<void()> &throw_on_cancel_callback)
{
model_volumes_sort_by_id(model_volumes);
std::vector<std::vector<ExPolygons>> slices_by_region(print_object_regions.all_regions.size(), std::vector<ExPolygons>(zs.size(), ExPolygons()));
// First shuffle slices into regions if there is no overlap with another region possible, collect zs of the complex cases.
std::vector<std::pair<size_t, float>> zs_complex;
{
size_t z_idx = 0;
for (const PrintObjectRegions::LayerRangeRegions &layer_range : print_object_regions.layer_ranges) {
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.first; ++ z_idx) ;
if (layer_range.volume_regions.empty()) {
} else if (layer_range.volume_regions.size() == 1) {
const ModelVolume *model_volume = layer_range.volume_regions.front().model_volume;
assert(model_volume != nullptr);
if (model_volume->is_model_part()) {
VolumeSlices &slices_src = volume_slices_find_by_id(volume_slices, model_volume->id());
auto &slices_dst = slices_by_region[layer_range.volume_regions.front().region->print_object_region_id()];
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.second; ++ z_idx)
slices_dst[z_idx] = std::move(slices_src.slices[z_idx]);
}
} else {
zs_complex.reserve(zs.size());
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.second; ++ z_idx) {
float z = zs[z_idx];
int idx_first_printable_region = -1;
bool complex = false;
for (int idx_region = 0; idx_region < int(layer_range.volume_regions.size()); ++ idx_region) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_region];
if (region.bbox->min().z() <= z && region.bbox->max().z() >= z) {
if (idx_first_printable_region == -1 && region.model_volume->is_model_part())
idx_first_printable_region = idx_region;
else if (idx_first_printable_region != -1) {
// Test for overlap with some other region.
for (int idx_region2 = idx_first_printable_region; idx_region2 < idx_region; ++ idx_region2) {
const PrintObjectRegions::VolumeRegion &region2 = layer_range.volume_regions[idx_region2];
if (region2.bbox->min().z() <= z && region2.bbox->max().z() >= z && overlap_in_xy(*region.bbox, *region2.bbox)) {
complex = true;
break;
}
}
}
}
}
if (complex)
zs_complex.push_back({ z_idx, z });
else if (idx_first_printable_region >= 0) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_first_printable_region];
slices_by_region[region.region->print_object_region_id()][z_idx] = std::move(volume_slices_find_by_id(volume_slices, region.model_volume->id()).slices[z_idx]);
}
}
}
throw_on_cancel_callback();
}
}
// Second perform region clipping and assignment in parallel.
if (! zs_complex.empty()) {
std::vector<std::vector<VolumeSlices*>> layer_ranges_regions_to_slices(print_object_regions.layer_ranges.size(), std::vector<VolumeSlices*>());
for (const PrintObjectRegions::LayerRangeRegions &layer_range : print_object_regions.layer_ranges) {
std::vector<VolumeSlices*> &layer_range_regions_to_slices = layer_ranges_regions_to_slices[&layer_range - print_object_regions.layer_ranges.data()];
layer_range_regions_to_slices.reserve(layer_range.volume_regions.size());
for (const PrintObjectRegions::VolumeRegion &region : layer_range.volume_regions)
layer_range_regions_to_slices.push_back(&volume_slices_find_by_id(volume_slices, region.model_volume->id()));
}
tbb::parallel_for(
tbb::blocked_range<size_t>(0, zs_complex.size()),
[&slices_by_region, &print_object_regions, &zs_complex, &layer_ranges_regions_to_slices, clip_multipart_objects, &throw_on_cancel_callback]
(const tbb::blocked_range<size_t> &range) {
float z = zs_complex[range.begin()].second;
auto it_layer_range = layer_range_first(print_object_regions.layer_ranges, z);
// Per volume_regions slices at this Z height.
struct RegionSlice {
ExPolygons expolygons;
// Identifier of this region in PrintObjectRegions::all_regions
int region_id;
ObjectID volume_id;
bool operator<(const RegionSlice &rhs) const {
bool this_empty = this->region_id < 0 || this->expolygons.empty();
bool rhs_empty = rhs.region_id < 0 || rhs.expolygons.empty();
// Sort the empty items to the end of the list.
// Sort by region_id & volume_id lexicographically.
return ! this_empty && (rhs_empty || (this->region_id < rhs.region_id || (this->region_id == rhs.region_id && volume_id < volume_id)));
}
};
// BBS
auto trim_overlap = [](ExPolygons& expolys_a, ExPolygons& expolys_b) {
ExPolygons trimming_a;
ExPolygons trimming_b;
for (ExPolygon& expoly_a : expolys_a) {
BoundingBox bbox_a = get_extents(expoly_a);
ExPolygons expolys_new;
for (ExPolygon& expoly_b : expolys_b) {
BoundingBox bbox_b = get_extents(expoly_b);
if (!bbox_a.overlap(bbox_b))
continue;
ExPolygons temp = intersection_ex(expoly_b, expoly_a, ApplySafetyOffset::Yes);
if (temp.empty())
continue;
if (expoly_a.contour.length() > expoly_b.contour.length())
trimming_a.insert(trimming_a.end(), temp.begin(), temp.end());
else
trimming_b.insert(trimming_b.end(), temp.begin(), temp.end());
}
}
expolys_a = diff_ex(expolys_a, trimming_a);
expolys_b = diff_ex(expolys_b, trimming_b);
};
std::vector<RegionSlice> temp_slices;
for (size_t zs_complex_idx = range.begin(); zs_complex_idx < range.end(); ++ zs_complex_idx) {
auto [z_idx, z] = zs_complex[zs_complex_idx];
it_layer_range = layer_range_next(print_object_regions.layer_ranges, it_layer_range, z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
{
std::vector<VolumeSlices*> &layer_range_regions_to_slices = layer_ranges_regions_to_slices[it_layer_range - print_object_regions.layer_ranges.begin()];
// Per volume_regions slices at thiz Z height.
temp_slices.clear();
temp_slices.reserve(layer_range.volume_regions.size());
for (VolumeSlices* &slices : layer_range_regions_to_slices) {
const PrintObjectRegions::VolumeRegion &volume_region = layer_range.volume_regions[&slices - layer_range_regions_to_slices.data()];
temp_slices.push_back({ std::move(slices->slices[z_idx]), volume_region.region ? volume_region.region->print_object_region_id() : -1, volume_region.model_volume->id() });
}
}
for (int idx_region = 0; idx_region < int(layer_range.volume_regions.size()); ++ idx_region)
if (! temp_slices[idx_region].expolygons.empty()) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_region];
if (region.model_volume->is_modifier()) {
assert(region.parent > -1);
bool next_region_same_modifier = idx_region + 1 < int(temp_slices.size()) && layer_range.volume_regions[idx_region + 1].model_volume == region.model_volume;
RegionSlice &parent_slice = temp_slices[region.parent];
RegionSlice &this_slice = temp_slices[idx_region];
ExPolygons source = std::move(this_slice.expolygons);
if (parent_slice.expolygons.empty()) {
this_slice .expolygons.clear();
} else {
this_slice .expolygons = intersection_ex(parent_slice.expolygons, source);
parent_slice.expolygons = diff_ex (parent_slice.expolygons, source);
}
if (next_region_same_modifier)
// To be used in the following iteration.
temp_slices[idx_region + 1].expolygons = std::move(source);
} else if ((region.model_volume->is_model_part() && clip_multipart_objects) || region.model_volume->is_negative_volume()) {
// Clip every non-zero region preceding it.
for (int idx_region2 = 0; idx_region2 < idx_region; ++ idx_region2)
if (! temp_slices[idx_region2].expolygons.empty()) {
// Skip trim_overlap for now, because it slow down the performace so much for some special cases
#if 1
if (const PrintObjectRegions::VolumeRegion& region2 = layer_range.volume_regions[idx_region2];
!region2.model_volume->is_negative_volume() && overlap_in_xy(*region.bbox, *region2.bbox))
temp_slices[idx_region2].expolygons = diff_ex(temp_slices[idx_region2].expolygons, temp_slices[idx_region].expolygons);
#else
const PrintObjectRegions::VolumeRegion& region2 = layer_range.volume_regions[idx_region2];
if (!region2.model_volume->is_negative_volume() && overlap_in_xy(*region.bbox, *region2.bbox))
//BBS: handle negative_volume seperately, always minus the negative volume and don't need to trim overlap
if (!region.model_volume->is_negative_volume())
trim_overlap(temp_slices[idx_region2].expolygons, temp_slices[idx_region].expolygons);
else
temp_slices[idx_region2].expolygons = diff_ex(temp_slices[idx_region2].expolygons, temp_slices[idx_region].expolygons);
#endif
}
}
}
// Sort by region_id, push empty slices to the end.
std::sort(temp_slices.begin(), temp_slices.end());
// Remove the empty slices.
temp_slices.erase(std::find_if(temp_slices.begin(), temp_slices.end(), [](const auto &slice) { return slice.region_id == -1 || slice.expolygons.empty(); }), temp_slices.end());
// Merge slices and store them to the output.
for (int i = 0; i < int(temp_slices.size());) {
// Find a range of temp_slices with the same region_id.
int j = i;
bool merged = false;
ExPolygons &expolygons = temp_slices[i].expolygons;
for (++ j; j < int(temp_slices.size()) && temp_slices[i].region_id == temp_slices[j].region_id; ++ j)
if (ExPolygons &expolygons2 = temp_slices[j].expolygons; ! expolygons2.empty()) {
if (expolygons.empty()) {
expolygons = std::move(expolygons2);
} else {
append(expolygons, std::move(expolygons2));
merged = true;
}
}
// Don't unite the regions if ! clip_multipart_objects. In that case it is user's responsibility
// to handle region overlaps. Indeed, one may intentionally let the regions overlap to produce crossing perimeters
// for example.
if (merged && clip_multipart_objects)
expolygons = closing_ex(expolygons, float(scale_(EPSILON)));
slices_by_region[temp_slices[i].region_id][z_idx] = std::move(expolygons);
i = j;
}
throw_on_cancel_callback();
}
});
}
return slices_by_region;
}
//BBS: justify whether a volume is connected to another one
bool doesVolumeIntersect(VolumeSlices& vs1, VolumeSlices& vs2)
{
if (vs1.volume_id == vs2.volume_id) return true;
// two volumes in the same object should have same number of layers, otherwise the slicing is incorrect.
if (vs1.slices.size() != vs2.slices.size()) return false;
auto& vs1s = vs1.slices;
auto& vs2s = vs2.slices;
bool is_intersect = false;
tbb::parallel_for(tbb::blocked_range<int>(0, vs1s.size()),
[&vs1s, &vs2s, &is_intersect](const tbb::blocked_range<int>& range) {
for (auto i = range.begin(); i != range.end(); ++i) {
if (vs1s[i].empty()) continue;
if (overlaps(vs1s[i], vs2s[i])) {
is_intersect = true;
break;
}
if (i + 1 != vs2s.size() && overlaps(vs1s[i], vs2s[i + 1])) {
is_intersect = true;
break;
}
if (i - 1 >= 0 && overlaps(vs1s[i], vs2s[i - 1])) {
is_intersect = true;
break;
}
}
});
return is_intersect;
}
//BBS: grouping the volumes of an object according to their connection relationship
bool groupingVolumes(std::vector<VolumeSlices> objSliceByVolume, std::vector<groupedVolumeSlices>& groups, double resolution, int firstLayerReplacedBy)
{
std::vector<int> groupIndex(objSliceByVolume.size(), -1);
double offsetValue = 0.05 / SCALING_FACTOR;
std::vector<std::vector<int>> osvIndex;
for (int i = 0; i != objSliceByVolume.size(); ++i) {
for (int j = 0; j != objSliceByVolume[i].slices.size(); ++j) {
osvIndex.push_back({ i,j });
}
}
tbb::parallel_for(tbb::blocked_range<int>(0, osvIndex.size()),
[&osvIndex, &objSliceByVolume, &offsetValue, &resolution](const tbb::blocked_range<int>& range) {
for (auto k = range.begin(); k != range.end(); ++k) {
for (ExPolygon& poly_ex : objSliceByVolume[osvIndex[k][0]].slices[osvIndex[k][1]])
poly_ex.douglas_peucker(resolution);
}
});
tbb::parallel_for(tbb::blocked_range<int>(0, osvIndex.size()),
[&osvIndex, &objSliceByVolume,&offsetValue, &resolution](const tbb::blocked_range<int>& range) {
for (auto k = range.begin(); k != range.end(); ++k) {
objSliceByVolume[osvIndex[k][0]].slices[osvIndex[k][1]] = offset_ex(objSliceByVolume[osvIndex[k][0]].slices[osvIndex[k][1]], offsetValue);
}
});
for (int i = 0; i != objSliceByVolume.size(); ++i) {
if (groupIndex[i] < 0) {
groupIndex[i] = i;
}
for (int j = i + 1; j != objSliceByVolume.size(); ++j) {
if (doesVolumeIntersect(objSliceByVolume[i], objSliceByVolume[j])) {
if (groupIndex[j] < 0) groupIndex[j] = groupIndex[i];
if (groupIndex[j] != groupIndex[i]) {
int retain = std::min(groupIndex[i], groupIndex[j]);
int cover = std::max(groupIndex[i], groupIndex[j]);
for (int k = 0; k != objSliceByVolume.size(); ++k) {
if (groupIndex[k] == cover) groupIndex[k] = retain;
}
}
}
}
}
std::vector<int> groupVector{};
for (int gi : groupIndex) {
bool exist = false;
for (int gv : groupVector) {
if (gv == gi) {
exist = true;
break;
}
}
if (!exist) groupVector.push_back(gi);
}
// group volumes and their slices according to the grouping Vector
groups.clear();
for (int gv : groupVector) {
groupedVolumeSlices gvs;
gvs.groupId = gv;
for (int i = 0; i != objSliceByVolume.size(); ++i) {
if (groupIndex[i] == gv) {
gvs.volume_ids.push_back(objSliceByVolume[i].volume_id);
append(gvs.slices, objSliceByVolume[i].slices[firstLayerReplacedBy]);
}
}
// the slices of a group should be unioned
gvs.slices = offset_ex(union_ex(gvs.slices), -offsetValue);
for (ExPolygon& poly_ex : gvs.slices)
poly_ex.douglas_peucker(resolution);
groups.push_back(gvs);
}
return true;
}
//BBS: filter the members of "objSliceByVolume" such that only "model_part" are included
std::vector<VolumeSlices> findPartVolumes(const std::vector<VolumeSlices>& objSliceByVolume, ModelVolumePtrs model_volumes) {
std::vector<VolumeSlices> outPut;
for (const auto& vs : objSliceByVolume) {
for (const auto& mv : model_volumes) {
if (vs.volume_id == mv->id() && mv->is_model_part()) outPut.push_back(vs);
}
}
return outPut;
}
void applyNegtiveVolumes(ModelVolumePtrs model_volumes, const std::vector<VolumeSlices>& objSliceByVolume, std::vector<groupedVolumeSlices>& groups, double resolution) {
ExPolygons negTotal;
for (const auto& vs : objSliceByVolume) {
for (const auto& mv : model_volumes) {
if (vs.volume_id == mv->id() && mv->is_negative_volume()) {
if (vs.slices.size() > 0) {
append(negTotal, vs.slices.front());
}
}
}
}
for (auto& g : groups) {
g.slices = diff_ex(g.slices, negTotal);
for (ExPolygon& poly_ex : g.slices)
poly_ex.douglas_peucker(resolution);
}
}
void reGroupingLayerPolygons(std::vector<groupedVolumeSlices>& gvss, ExPolygons &eps, double resolution)
{
std::vector<int> epsIndex;
epsIndex.resize(eps.size(), -1);
auto gvssc = gvss;
auto epsc = eps;
for (ExPolygon& poly_ex : epsc)
poly_ex.douglas_peucker(resolution);
for (int i = 0; i != gvssc.size(); ++i) {
for (ExPolygon& poly_ex : gvssc[i].slices)
poly_ex.douglas_peucker(resolution);
}
tbb::parallel_for(tbb::blocked_range<int>(0, epsc.size()),
[&epsc, &gvssc, &epsIndex](const tbb::blocked_range<int>& range) {
for (auto ie = range.begin(); ie != range.end(); ++ie) {
if (epsc[ie].area() <= 0)
continue;
double minArea = epsc[ie].area();
for (int iv = 0; iv != gvssc.size(); iv++) {
auto clipedExPolys = diff_ex(epsc[ie], gvssc[iv].slices);
double area = 0;
for (const auto& ce : clipedExPolys) {
area += ce.area();
}
if (area < minArea) {
minArea = area;
epsIndex[ie] = iv;
}
}
}
});
for (int iv = 0; iv != gvss.size(); iv++)
gvss[iv].slices.clear();
for (int ie = 0; ie != eps.size(); ie++) {
if (epsIndex[ie] >= 0)
gvss[epsIndex[ie]].slices.push_back(eps[ie]);
}
}
/*
std::string fix_slicing_errors(PrintObject* object, LayerPtrs &layers, const std::function<void()> &throw_if_canceled, int &firstLayerReplacedBy)
{
std::string error_msg;//BBS
if (layers.size() == 0) return error_msg;
// Collect layers with slicing errors.
// These layers will be fixed in parallel.
std::vector<size_t> buggy_layers;
buggy_layers.reserve(layers.size());
// BBS: get largest external perimenter width of all layers
auto get_ext_peri_width = [](Layer* layer) {return layer->m_regions.empty() ? 0 : layer->m_regions[0]->flow(frExternalPerimeter).scaled_width(); };
auto it = std::max_element(layers.begin(), layers.end(), [get_ext_peri_width](auto& a, auto& b) {return get_ext_peri_width(a) < get_ext_peri_width(b); });
coord_t thresh = get_ext_peri_width(*it) * 0.5;// half of external perimeter width // 0.5 * scale_(this->config().line_width);
for (size_t idx_layer = 0; idx_layer < layers.size(); ++idx_layer) {
// BBS: detect empty layers (layers with very small regions) and mark them as problematic, then these layers will copy the nearest good layer
auto layer = layers[idx_layer];
ExPolygons lslices;
for (size_t region_id = 0; region_id < layer->m_regions.size(); ++region_id) {
LayerRegion* layerm = layer->m_regions[region_id];
for (auto& surface : layerm->slices.surfaces) {
auto expoly = offset_ex(surface.expolygon, -thresh);
lslices.insert(lslices.begin(), expoly.begin(), expoly.end());
}
}
if (lslices.empty()) {
layer->slicing_errors = true;
}
if (layers[idx_layer]->slicing_errors) {
buggy_layers.push_back(idx_layer);
}
else
break; // only detect empty layers near bed
}
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - begin";
std::atomic<bool> is_replaced = false;
tbb::parallel_for(
tbb::blocked_range<size_t>(0, buggy_layers.size()),
[&layers, &throw_if_canceled, &buggy_layers, &is_replaced](const tbb::blocked_range<size_t>& range) {
for (size_t buggy_layer_idx = range.begin(); buggy_layer_idx < range.end(); ++ buggy_layer_idx) {
throw_if_canceled();
size_t idx_layer = buggy_layers[buggy_layer_idx];
// BBS: only replace empty layers lower than 1mm
const coordf_t thresh_empty_layer_height = 1;
Layer* layer = layers[idx_layer];
if (layer->print_z>= thresh_empty_layer_height)
continue;
assert(layer->slicing_errors);
// Try to repair the layer surfaces by merging all contours and all holes from neighbor layers.
// BOOST_LOG_TRIVIAL(trace) << "Attempting to repair layer" << idx_layer;
for (size_t region_id = 0; region_id < layer->region_count(); ++ region_id) {
LayerRegion *layerm = layer->get_region(region_id);
// Find the first valid layer below / above the current layer.
const Surfaces *upper_surfaces = nullptr;
const Surfaces *lower_surfaces = nullptr;
//BBS: only repair empty layers lowers than 1mm
for (size_t j = idx_layer + 1; j < layers.size(); ++j) {
if (!layers[j]->slicing_errors) {
upper_surfaces = &layers[j]->regions()[region_id]->slices.surfaces;
break;
}
if (layers[j]->print_z >= thresh_empty_layer_height) break;
}
for (int j = int(idx_layer) - 1; j >= 0; --j) {
if (layers[j]->print_z >= thresh_empty_layer_height) continue;
if (!layers[j]->slicing_errors) {
lower_surfaces = &layers[j]->regions()[region_id]->slices.surfaces;
break;
}
}
// Collect outer contours and holes from the valid layers above & below.
ExPolygons expolys;
expolys.reserve(
((upper_surfaces == nullptr) ? 0 : upper_surfaces->size()) +
((lower_surfaces == nullptr) ? 0 : lower_surfaces->size()));
if (upper_surfaces)
for (const auto &surface : *upper_surfaces) {
expolys.emplace_back(surface.expolygon);
}
if (lower_surfaces)
for (const auto &surface : *lower_surfaces) {
expolys.emplace_back(surface.expolygon);
}
if (!expolys.empty()) {
//BBS
is_replaced = true;
layerm->slices.set(union_ex(expolys), stInternal);
}
}
// Update layer slices after repairing the single regions.
layer->make_slices();
}
});
throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - end";
if(is_replaced)
error_msg = L("Empty layers around bottom are replaced by nearest normal layers.");
// remove empty layers from bottom
while (! layers.empty() && (layers.front()->lslices.empty() || layers.front()->empty())) {
delete layers.front();
layers.erase(layers.begin());
layers.front()->lower_layer = nullptr;
for (size_t i = 0; i < layers.size(); ++ i)
layers[i]->set_id(layers[i]->id() - 1);
}
//BBS
if(error_msg.empty() && !buggy_layers.empty())
error_msg = L("The model has too many empty layers.");
// BBS: first layer slices are sorted by volume group, if the first layer is empty and replaced by the 2nd layer
// the later will be stored in "object->firstLayerObjGroupsMod()"
if (!buggy_layers.empty() && buggy_layers.front() == 0 && layers.size() > 1)
firstLayerReplacedBy = 1;
return error_msg;
}
*/
void groupingVolumesForBrim(PrintObject* object, LayerPtrs& layers, int firstLayerReplacedBy)
{
const auto scaled_resolution = scaled<double>(object->print()->config().resolution.value);
auto partsObjSliceByVolume = findPartVolumes(object->firstLayerObjSliceMod(), object->model_object()->volumes);
groupingVolumes(partsObjSliceByVolume, object->firstLayerObjGroupsMod(), scaled_resolution, firstLayerReplacedBy);
applyNegtiveVolumes(object->model_object()->volumes, object->firstLayerObjSliceMod(), object->firstLayerObjGroupsMod(), scaled_resolution);
// BBS: the actual first layer slices stored in layers are re-sorted by volume group and will be used to generate brim
reGroupingLayerPolygons(object->firstLayerObjGroupsMod(), layers.front()->lslices, scaled_resolution);
}
// Called by make_perimeters()
// 1) Decides Z positions of the layers,
// 2) Initializes layers and their regions
// 3) Slices the object meshes
// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
// 5) Applies size compensation (offsets the slices in XY plane)
// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
// Resulting expolygons of layer regions are marked as Internal.
void PrintObject::slice()
{
if (! this->set_started(posSlice))
return;
//BBS: add flag to reload scene for shell rendering
m_print->set_status(5, L("Slicing mesh"), PrintBase::SlicingStatus::RELOAD_SCENE);
std::vector<coordf_t> layer_height_profile;
this->update_layer_height_profile(*this->model_object(), m_slicing_params, layer_height_profile);
m_print->throw_if_canceled();
m_typed_slices = false;
this->clear_layers();
m_layers = new_layers(this, generate_object_layers(m_slicing_params, layer_height_profile, m_config.precise_z_height.value));
this->slice_volumes();
m_print->throw_if_canceled();
// Belt floor Z-shift: where is the belt surface in final slicer space?
//
// The belt surface is at model_Y=0 (XZ belt plane). After the full
// pipeline (trafo_centered → pre_remap → shear → z_shift), the belt
// surface equation in slicer space is:
// Z_belt = sf * from_axis + belt_surface_z_centered + z_shift_val
//
// belt_surface_z_centered = remapped_bbox.min.z() (the Z position of
// the belt surface in centered-pre-shear slicer space, which is 0
// without pre-remap but nonzero when e.g. Y↔Z swap shifts the belt
// surface away from Z=0 by the centering offset).
//
// z_shift_val = max(0, -m_belt_min_z) (lifts mesh above Z=0).
//
// So: belt_floor_z_shift = remapped_bb.min.z() + z_shift_val
if (std::abs(m_slicing_params.belt_floor_shear_factor) > EPSILON) {
double z_shift_val = (m_belt_min_z < 0.) ? -m_belt_min_z : 0.;
// With pre-remap, the belt surface (model_Y=0) may not be at Z=0 in
// centered slicer space — add the remapped bbox min Z to compensate.
// Without pre-remap, the belt surface IS at Z=0 and bb.min.z() is
// already folded into m_belt_min_z, so use 0.
const auto &pcfg = this->print()->config();
bool has_preslice_remap = (int(pcfg.belt_preslice_remap_x.value) != int(BeltRemapAxis::PosX) ||
int(pcfg.belt_preslice_remap_y.value) != int(BeltRemapAxis::PosY) ||
int(pcfg.belt_preslice_remap_z.value) != int(BeltRemapAxis::PosZ));
double belt_surface_z = has_preslice_remap
? belt_remapped_bbox(*this->model_object(), pcfg).min.z() : 0.;
m_slicing_params.belt_floor_z_shift = belt_surface_z + z_shift_val;
}
int firstLayerReplacedBy = 0;
#if 0
// Fix the model.
//FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend.
std::string warning = fix_slicing_errors(this, m_layers, [this](){ m_print->throw_if_canceled(); }, firstLayerReplacedBy);
m_print->throw_if_canceled();
//BBS: send warning message to slicing callback
// This warning is inaccurate, because the empty layers may have been replaced, or the model has supports.
//if (!warning.empty()) {
// BOOST_LOG_TRIVIAL(info) << warning;
// this->active_step_add_warning(PrintStateBase::WarningLevel::CRITICAL, warning, PrintStateBase::SlicingReplaceInitEmptyLayers);
//}
#endif
// Detect and process holes that should be converted to polyholes
this->_transform_hole_to_polyholes();
// BBS: the actual first layer slices stored in layers are re-sorted by volume group and will be used to generate brim
groupingVolumesForBrim(this, m_layers, firstLayerReplacedBy);
// Update bounding boxes, back up raw slices of complex models.
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this](const tbb::blocked_range<size_t>& range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
m_print->throw_if_canceled();
Layer &layer = *m_layers[layer_idx];
layer.lslices_bboxes.clear();
layer.lslices_bboxes.reserve(layer.lslices.size());
for (const ExPolygon &expoly : layer.lslices)
layer.lslices_bboxes.emplace_back(get_extents(expoly));
layer.backup_untyped_slices();
}
});
if (m_layers.empty())
throw Slic3r::SlicingError(L("No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n"));
// Belt printer global mode: offset all layer Z values so objects at
// different bed positions print at different heights on the tilted belt.
// This is a post-slicing adjustment — the sliced geometry is identical
// regardless of global mode, only the output Z coordinates change.
{
const auto &pcfg = this->print()->config();
BOOST_LOG_TRIVIAL(warning) << "Belt global check: belt_printer=" << pcfg.belt_printer.value
<< " belt_shear_z=" << int(pcfg.belt_shear_z.value)
<< " belt_shear_z_global=" << pcfg.belt_shear_z_global.value
<< " object=" << this->model_object()->name;
if (pcfg.belt_printer.value) {
auto compute_shear_factor = [](BeltShearMode mode, double angle_deg) -> double {
double angle_rad = Geometry::deg2rad(angle_deg);
double sin_a = std::sin(angle_rad);
double cos_a = std::cos(angle_rad);
switch (mode) {
case BeltShearMode::PosCot: return (sin_a > EPSILON) ? cos_a / sin_a : 0.;
case BeltShearMode::NegCot: return (sin_a > EPSILON) ? -cos_a / sin_a : 0.;
case BeltShearMode::PosTan: return (cos_a > EPSILON) ? sin_a / cos_a : 0.;
case BeltShearMode::NegTan: return (cos_a > EPSILON) ? -sin_a / cos_a : 0.;
default: return 0.;
}
};
Point inst_shift = this->instances().empty() ? Point(0, 0)
: this->instances().front().shift - this->center_offset();
BOOST_LOG_TRIVIAL(warning) << "Belt global: object " << this->model_object()->name
<< " instances=" << this->instances().size()
<< " shift=(" << unscale<double>(inst_shift.x()) << ", " << unscale<double>(inst_shift.y()) << ")";
double global_z_offset = 0.;
struct GAxis { BeltShearMode mode; double angle; int from; bool global; };
GAxis gaxes[3] = {
{ pcfg.belt_shear_x.value, pcfg.belt_shear_x_angle.value, int(pcfg.belt_shear_x_from.value), pcfg.belt_shear_x_global.value },
{ pcfg.belt_shear_y.value, pcfg.belt_shear_y_angle.value, int(pcfg.belt_shear_y_from.value), pcfg.belt_shear_y_global.value },
{ pcfg.belt_shear_z.value, pcfg.belt_shear_z_angle.value, int(pcfg.belt_shear_z_from.value), pcfg.belt_shear_z_global.value },
};
// Only the Z-row shear contributes a Z offset from global mode.
// (X/Y row shears with global would offset X/Y, not Z — not useful here.)
// Offsets are RELATIVE: we subtract the minimum shift across all
// PrintObjects so the lowest-positioned object stays at Z=0.
const auto &za = gaxes[2]; // Z row
if (za.global && za.mode != BeltShearMode::None && za.from < 2) {
double factor = compute_shear_factor(za.mode, za.angle);
// The global Z offset accounts for the instance's position-
// dependent shear contribution. m_belt_min_z is the minimum Z
// of the mesh after pre_remap + shear + trafo_centered, which
// includes the centering offset on the remapped Z axis.
// Subtract the belt surface's centered Z position so we get
// only the shear-induced contribution (same correction as the
// belt_floor_z_shift fix).
// Same pre-remap guard as belt_floor_z_shift above.
bool has_preslice_remap2 = (int(pcfg.belt_preslice_remap_x.value) != int(BeltRemapAxis::PosX) ||
int(pcfg.belt_preslice_remap_y.value) != int(BeltRemapAxis::PosY) ||
int(pcfg.belt_preslice_remap_z.value) != int(BeltRemapAxis::PosZ));
double belt_surface_z = has_preslice_remap2
? belt_remapped_bbox(*this->model_object(), this->print()->config()).min.z() : 0.;
double shear_min_z = m_belt_min_z - belt_surface_z;
Point phys = inst_shift; // already has center_offset subtracted
double center_on_axis = (za.from == 0) ? unscale<double>(phys.x()) : unscale<double>(phys.y());
global_z_offset += center_on_axis * factor + shear_min_z;
}
BOOST_LOG_TRIVIAL(warning) << "Belt global: z_offset=" << global_z_offset
<< " za.global=" << za.global << " za.mode=" << int(za.mode) << " za.from=" << za.from
<< " (relative to min across " << this->print()->objects().size() << " objects)";
m_belt_global_z_offset = global_z_offset;
if (std::abs(global_z_offset) > EPSILON) {
for (Layer *layer : m_layers)
layer->print_z += global_z_offset;
// Keep belt floor clipping in sync with the shifted print_z
// values — the support generator sees globally-offset object
// layer print_z, so belt_floor_z_shift must match.
m_slicing_params.belt_floor_z_shift += global_z_offset;
}
if (!m_layers.empty()) {
BOOST_LOG_TRIVIAL(warning) << "Belt global: first_layer_z=" << m_layers.front()->print_z
<< " last_layer_z=" << m_layers.back()->print_z
<< " num_layers=" << m_layers.size()
<< " center_offset=(" << unscale<double>(m_center_offset.x())
<< ", " << unscale<double>(m_center_offset.y()) << ")";
}
}
}
// BBS
this->set_done(posSlice);
}
template<typename ThrowOnCancel>
static inline void apply_mm_segmentation(PrintObject &print_object, ThrowOnCancel throw_on_cancel)
{
// Returns MM segmentation based on painting in MM segmentation gizmo
std::vector<std::vector<ExPolygons>> segmentation = multi_material_segmentation_by_painting(print_object, throw_on_cancel);
assert(segmentation.size() == print_object.layer_count());
tbb::parallel_for(
tbb::blocked_range<size_t>(0, segmentation.size(), std::max(segmentation.size() / 128, size_t(1))),
[&print_object, &segmentation, throw_on_cancel](const tbb::blocked_range<size_t> &range) {
const auto &layer_ranges = print_object.shared_regions()->layer_ranges;
double z = print_object.get_layer(int(range.begin()))->slice_z;
auto it_layer_range = layer_range_first(layer_ranges, z);
// BBS
const size_t num_extruders = print_object.print()->config().filament_diameter.size();
struct ByExtruder {
ExPolygons expolygons;
BoundingBox bbox;
};
struct ByRegion {
ExPolygons expolygons;
bool needs_merge { false };
};
std::vector<ByExtruder> by_extruder;
std::vector<ByRegion> by_region;
for (size_t layer_id = range.begin(); layer_id < range.end(); ++layer_id) {
throw_on_cancel();
Layer &layer = *print_object.get_layer(int(layer_id));
it_layer_range = layer_range_next(layer_ranges, it_layer_range, layer.slice_z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
// Gather per extruder expolygons.
by_extruder.assign(num_extruders, ByExtruder());
by_region.assign(layer.region_count(), ByRegion());
bool layer_split = false;
for (size_t extruder_id = 0; extruder_id < num_extruders; ++ extruder_id) {
ByExtruder &region = by_extruder[extruder_id];
append(region.expolygons, std::move(segmentation[layer_id][extruder_id]));
if (! region.expolygons.empty()) {
region.bbox = get_extents(region.expolygons);
layer_split = true;
}
}
if (!layer_split)
continue;
// Split LayerRegions by by_extruder regions.
// layer_range.painted_regions are sorted by extruder ID and parent PrintObject region ID.
auto it_painted_region_begin = layer_range.painted_regions.cbegin();
for (int parent_layer_region_idx = 0; parent_layer_region_idx < layer.region_count(); ++parent_layer_region_idx) {
if (it_painted_region_begin == layer_range.painted_regions.cend())
continue;
const LayerRegion &parent_layer_region = *layer.get_region(parent_layer_region_idx);
const PrintRegion &parent_print_region = parent_layer_region.region();
assert(parent_print_region.print_object_region_id() == parent_layer_region_idx);
if (parent_layer_region.slices.empty())
continue;
// Find the first PaintedRegion, which overrides the parent PrintRegion.
auto it_first_painted_region = std::find_if(it_painted_region_begin, layer_range.painted_regions.cend(), [&layer_range, &parent_print_region](const auto &painted_region) {
return layer_range.volume_regions[painted_region.parent].region->print_object_region_id() == parent_print_region.print_object_region_id();
});
if (it_first_painted_region == layer_range.painted_regions.cend())
continue; // This LayerRegion isn't overrides by any PaintedRegion.
assert(&parent_print_region == layer_range.volume_regions[it_first_painted_region->parent].region);
// Update the beginning PaintedRegion iterator for the next iteration.
it_painted_region_begin = it_first_painted_region;
const BoundingBox parent_layer_region_bbox = get_extents(parent_layer_region.slices.surfaces);
bool self_trimmed = false;
int self_extruder_id = -1; // 1-based extruder ID
for (int extruder_id = 1; extruder_id <= int(by_extruder.size()); ++extruder_id) {
const ByExtruder &segmented = by_extruder[extruder_id - 1];
if (!segmented.bbox.defined || !parent_layer_region_bbox.overlap(segmented.bbox))
continue;
// Find the first target region iterator.
auto it_target_region = std::find_if(it_painted_region_begin, layer_range.painted_regions.cend(), [extruder_id](const auto &painted_region) {
return int(painted_region.extruder_id) >= extruder_id;
});
assert(it_target_region != layer_range.painted_regions.end());
assert(layer_range.volume_regions[it_target_region->parent].region == &parent_print_region && int(it_target_region->extruder_id) == extruder_id);
// Update the beginning PaintedRegion iterator for the next iteration.
it_painted_region_begin = it_target_region;
// FIXME: Don't trim by self, it is not reliable.
if (it_target_region->region == &parent_print_region) {
self_extruder_id = extruder_id;
continue;
}
// Steal from this region.
int target_region_id = it_target_region->region->print_object_region_id();
ExPolygons stolen = intersection_ex(parent_layer_region.slices.surfaces, segmented.expolygons);
if (!stolen.empty()) {
ByRegion &dst = by_region[target_region_id];
if (dst.expolygons.empty()) {
dst.expolygons = std::move(stolen);
} else {
append(dst.expolygons, std::move(stolen));
dst.needs_merge = true;
}
}
}
if (!self_trimmed) {
// Trim slices of this LayerRegion with all the MM regions.
Polygons mine = to_polygons(parent_layer_region.slices.surfaces);
for (auto &segmented : by_extruder) {
if (&segmented - by_extruder.data() + 1 != self_extruder_id && segmented.bbox.defined && parent_layer_region_bbox.overlap(segmented.bbox)) {
mine = diff(mine, segmented.expolygons);
if (mine.empty())
break;
}
}
// Filter out unprintable polygons produced by subtraction multi-material painted regions from layerm.region().
// ExPolygon returned from multi-material segmentation does not precisely match ExPolygons in layerm.region()
// (because of preprocessing of the input regions in multi-material segmentation). Therefore, subtraction from
// layerm.region() could produce a huge number of small unprintable regions for the model's base extruder.
// This could, on some models, produce bulges with the model's base color (#7109).
if (!mine.empty()) {
mine = opening(union_ex(mine), scaled<float>(5. * EPSILON), scaled<float>(5. * EPSILON));
}
if (!mine.empty()) {
ByRegion &dst = by_region[parent_print_region.print_object_region_id()];
if (dst.expolygons.empty()) {
dst.expolygons = union_ex(mine);
} else {
append(dst.expolygons, union_ex(mine));
dst.needs_merge = true;
}
}
}
}
// Re-create Surfaces of LayerRegions.
for (int region_id = 0; region_id < layer.region_count(); ++region_id) {
ByRegion &src = by_region[region_id];
if (src.needs_merge) {
// Multiple regions were merged into one.
src.expolygons = closing_ex(src.expolygons, scaled<float>(10. * EPSILON));
}
layer.get_region(region_id)->slices.set(std::move(src.expolygons), stInternal);
}
}
});
}
template<typename ThrowOnCancel>
void apply_fuzzy_skin_segmentation(PrintObject &print_object, ThrowOnCancel throw_on_cancel)
{
// Returns fuzzy skin segmentation based on painting in the fuzzy skin painting gizmo.
std::vector<std::vector<ExPolygons>> segmentation = fuzzy_skin_segmentation_by_painting(print_object, throw_on_cancel);
assert(segmentation.size() == print_object.layer_count());
struct ByRegion
{
ExPolygons expolygons;
bool needs_merge { false };
};
tbb::parallel_for(tbb::blocked_range<size_t>(0, segmentation.size(), std::max(segmentation.size() / 128, size_t(1))), [&print_object, &segmentation, throw_on_cancel](const tbb::blocked_range<size_t> &range) {
const auto &layer_ranges = print_object.shared_regions()->layer_ranges;
auto it_layer_range = layer_range_first(layer_ranges, print_object.get_layer(int(range.begin()))->slice_z);
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
throw_on_cancel();
Layer &layer = *print_object.get_layer(int(layer_idx));
it_layer_range = layer_range_next(layer_ranges, it_layer_range, layer.slice_z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
assert(segmentation[layer_idx].size() == 1);
const ExPolygons &fuzzy_skin_segmentation = segmentation[layer_idx][0];
const BoundingBox fuzzy_skin_segmentation_bbox = get_extents(fuzzy_skin_segmentation);
if (fuzzy_skin_segmentation.empty())
continue;
// Split LayerRegions by painted fuzzy skin regions.
// layer_range.fuzzy_skin_painted_regions are sorted by parent PrintObject region ID.
std::vector<ByRegion> by_region(layer.region_count());
auto it_fuzzy_skin_region_begin = layer_range.fuzzy_skin_painted_regions.cbegin();
for (int parent_layer_region_idx = 0; parent_layer_region_idx < layer.region_count(); ++parent_layer_region_idx) {
if (it_fuzzy_skin_region_begin == layer_range.fuzzy_skin_painted_regions.cend())
continue;
const LayerRegion &parent_layer_region = *layer.get_region(parent_layer_region_idx);
const PrintRegion &parent_print_region = parent_layer_region.region();
assert(parent_print_region.print_object_region_id() == parent_layer_region_idx);
if (parent_layer_region.slices.empty())
continue;
// Find the first FuzzySkinPaintedRegion, which overrides the parent PrintRegion.
auto it_fuzzy_skin_region = std::find_if(it_fuzzy_skin_region_begin, layer_range.fuzzy_skin_painted_regions.cend(), [&layer_range, &parent_print_region](const auto &fuzzy_skin_region) {
return fuzzy_skin_region.parent_print_object_region_id(layer_range) == parent_print_region.print_object_region_id();
});
if (it_fuzzy_skin_region == layer_range.fuzzy_skin_painted_regions.cend())
continue; // This LayerRegion isn't overrides by any FuzzySkinPaintedRegion.
assert(it_fuzzy_skin_region->parent_print_object_region(layer_range) == &parent_print_region);
// Update the beginning FuzzySkinPaintedRegion iterator for the next iteration.
it_fuzzy_skin_region_begin = std::next(it_fuzzy_skin_region);
const BoundingBox parent_layer_region_bbox = get_extents(parent_layer_region.slices.surfaces);
Polygons layer_region_remaining_polygons = to_polygons(parent_layer_region.slices.surfaces);
// Don't trim by self, it is not reliable.
if (parent_layer_region_bbox.overlap(fuzzy_skin_segmentation_bbox) && it_fuzzy_skin_region->region != &parent_print_region) {
// Steal from this region.
const int target_region_id = it_fuzzy_skin_region->region->print_object_region_id();
ExPolygons stolen = intersection_ex(parent_layer_region.slices.surfaces, fuzzy_skin_segmentation);
if (!stolen.empty()) {
ByRegion &dst = by_region[target_region_id];
if (dst.expolygons.empty()) {
dst.expolygons = std::move(stolen);
} else {
append(dst.expolygons, std::move(stolen));
dst.needs_merge = true;
}
}
// Trim slices of this LayerRegion by the fuzzy skin region.
layer_region_remaining_polygons = diff(layer_region_remaining_polygons, fuzzy_skin_segmentation);
// Filter out unprintable polygons. Detailed explanation is inside apply_mm_segmentation.
if (!layer_region_remaining_polygons.empty()) {
layer_region_remaining_polygons = opening(union_ex(layer_region_remaining_polygons), scaled<float>(5. * EPSILON), scaled<float>(5. * EPSILON));
}
}
if (!layer_region_remaining_polygons.empty()) {
ByRegion &dst = by_region[parent_print_region.print_object_region_id()];
if (dst.expolygons.empty()) {
dst.expolygons = union_ex(layer_region_remaining_polygons);
} else {
append(dst.expolygons, union_ex(layer_region_remaining_polygons));
dst.needs_merge = true;
}
}
}
// Re-create Surfaces of LayerRegions.
for (int region_id = 0; region_id < layer.region_count(); ++region_id) {
ByRegion &src = by_region[region_id];
if (src.needs_merge) {
// Multiple regions were merged into one.
src.expolygons = closing_ex(src.expolygons, scaled<float>(10. * EPSILON));
}
layer.get_region(region_id)->slices.set(std::move(src.expolygons), stInternal);
}
}
}); // end of parallel_for
}
// 1) Decides Z positions of the layers,
// 2) Initializes layers and their regions
// 3) Slices the object meshes
// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
// 5) Applies size compensation (offsets the slices in XY plane)
// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
// Resulting expolygons of layer regions are marked as Internal.
//
// this should be idempotent
void PrintObject::slice_volumes()
{
BOOST_LOG_TRIVIAL(info) << "Slicing volumes..." << log_memory_info();
const Print *print = this->print();
const auto throw_on_cancel_callback = std::function<void()>([print](){ print->throw_if_canceled(); });
// Clear old LayerRegions, allocate for new PrintRegions.
for (Layer* layer : m_layers) {
//BBS: should delete all LayerRegionPtr to avoid memory leak
while (!layer->m_regions.empty()) {
if (layer->m_regions.back())
delete layer->m_regions.back();
layer->m_regions.pop_back();
}
layer->m_regions.reserve(m_shared_regions->all_regions.size());
for (const std::unique_ptr<PrintRegion> &pr : m_shared_regions->all_regions)
layer->m_regions.emplace_back(new LayerRegion(layer, pr.get()));
}
std::vector<float> slice_zs = zs_from_layers(m_layers);
std::vector<VolumeSlices> objSliceByVolume;
if (!slice_zs.empty()) {
objSliceByVolume = slice_volumes_inner(
print->config(), this->config(), this->trafo_centered(),
this->model_object()->volumes, m_shared_regions->layer_ranges, slice_zs, throw_on_cancel_callback,
&m_belt_min_z);
}
//BBS: "model_part" volumes are grouded according to their connections
//const auto scaled_resolution = scaled<double>(print->config().resolution.value);
//firstLayerObjSliceByVolume = findPartVolumes(objSliceByVolume, this->model_object()->volumes);
//groupingVolumes(objSliceByVolumeParts, firstLayerObjSliceByGroups, scaled_resolution);
//applyNegtiveVolumes(this->model_object()->volumes, objSliceByVolume, firstLayerObjSliceByGroups, scaled_resolution);
firstLayerObjSliceByVolume = objSliceByVolume;
std::vector<std::vector<ExPolygons>> region_slices =
slices_to_regions(print->config(), *this, this->model_object()->volumes, *m_shared_regions, slice_zs,
std::move(objSliceByVolume), PrintObject::clip_multipart_objects, throw_on_cancel_callback);
for (size_t region_id = 0; region_id < region_slices.size(); ++ region_id) {
std::vector<ExPolygons> &by_layer = region_slices[region_id];
for (size_t layer_id = 0; layer_id < by_layer.size(); ++ layer_id)
m_layers[layer_id]->regions()[region_id]->slices.append(std::move(by_layer[layer_id]), stInternal);
}
region_slices.clear();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - removing top empty layers";
while (! m_layers.empty()) {
const Layer *layer = m_layers.back();
if (! layer->empty())
break;
delete layer;
m_layers.pop_back();
}
if (! m_layers.empty())
m_layers.back()->upper_layer = nullptr;
m_print->throw_if_canceled();
this->apply_conical_overhang();
// Is any ModelVolume multi-material painted?
if (const auto& volumes = this->model_object()->volumes;
m_print->config().filament_diameter.size() > 1 && // BBS
std::find_if(volumes.begin(), volumes.end(), [](const ModelVolume* v) { return !v->mmu_segmentation_facets.empty(); }) != volumes.end()) {
// If XY Size compensation is also enabled, notify the user that XY Size compensation
// would not be used because the object is multi-material painted.
if (m_config.xy_hole_compensation.value != 0.f || m_config.xy_contour_compensation.value != 0.f) {
this->active_step_add_warning(
PrintStateBase::WarningLevel::CRITICAL,
L("An object's XY size compensation will not be used because it is also color-painted.\nXY Size "
"compensation cannot be combined with color-painting."));
BOOST_LOG_TRIVIAL(info) << "xy compensation will not work for object " << this->model_object()->name << " for multi filament.";
}
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - MMU segmentation";
apply_mm_segmentation(*this, [print]() { print->throw_if_canceled(); });
}
// Is any ModelVolume fuzzy skin painted?
if (this->model_object()->is_fuzzy_skin_painted()) {
// If XY Size compensation is also enabled, notify the user that XY Size compensation
// would not be used because the object has custom fuzzy skin painted.
if (m_config.xy_hole_compensation.value != 0.f || m_config.xy_contour_compensation.value != 0.f) {
this->active_step_add_warning(
PrintStateBase::WarningLevel::CRITICAL,
_u8L("An object has enabled XY Size compensation which will not be used because it is also fuzzy skin painted.\nXY Size "
"compensation cannot be combined with fuzzy skin painting.") +
"\n" + (_u8L("Object name")) + ": " + this->model_object()->name);
}
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - Fuzzy skin segmentation";
apply_fuzzy_skin_segmentation(*this, [print]() { print->throw_if_canceled(); });
}
InterlockingGenerator::generate_interlocking_structure(this, [print]() { print->throw_if_canceled(); });
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - make_slices in parallel - begin";
{
// Compensation value, scaled. Only applying the negative scaling here, as the positive scaling has already been applied during slicing.
const size_t num_extruders = print->config().filament_diameter.size();
const auto xy_hole_scaled = (num_extruders > 1 && this->is_mm_painted()) ? scaled<float>(0.f) : scaled<float>(m_config.xy_hole_compensation.value);
const auto xy_contour_scaled = (num_extruders > 1 && this->is_mm_painted()) ? scaled<float>(0.f) : scaled<float>(m_config.xy_contour_compensation.value);
const float elephant_foot_compensation_scaled = (m_config.raft_layers == 0) ?
// Only enable Elephant foot compensation if printing directly on the print bed.
float(scale_(m_config.elefant_foot_compensation.value)) :
0.f;
// Uncompensated slices for the layers in case the Elephant foot compensation is applied.
std::vector<ExPolygons> lslices_elfoot_uncompensated;
lslices_elfoot_uncompensated.resize(elephant_foot_compensation_scaled > 0 ? std::min(m_config.elefant_foot_compensation_layers.value, (int)m_layers.size()) : 0);
//BBS: this part has been changed a lot to support seperated contour and hole size compensation
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this, xy_hole_scaled, xy_contour_scaled, elephant_foot_compensation_scaled, &lslices_elfoot_uncompensated](const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
m_print->throw_if_canceled();
Layer *layer = m_layers[layer_id];
// Apply size compensation and perform clipping of multi-part objects.
float elfoot = elephant_foot_compensation_scaled > 0 && layer_id < m_config.elefant_foot_compensation_layers.value ?
elephant_foot_compensation_scaled - (elephant_foot_compensation_scaled / m_config.elefant_foot_compensation_layers.value) * layer_id :
0.f;
if (layer->m_regions.size() == 1) {
// Optimized version for a single region layer.
// Single region, growing or shrinking.
LayerRegion *layerm = layer->m_regions.front();
if (elfoot > 0) {
// Apply the elephant foot compensation and store the original layer slices without the Elephant foot compensation applied.
ExPolygons expolygons_to_compensate = to_expolygons(std::move(layerm->slices.surfaces));
if (xy_contour_scaled > 0 || xy_hole_scaled > 0) {
expolygons_to_compensate = _shrink_contour_holes(std::max(0.f, xy_contour_scaled),
std::max(0.f, xy_hole_scaled),
expolygons_to_compensate);
}
if (xy_contour_scaled < 0 || xy_hole_scaled < 0) {
expolygons_to_compensate = _shrink_contour_holes(std::min(0.f, xy_contour_scaled),
std::min(0.f, xy_hole_scaled),
expolygons_to_compensate);
}
lslices_elfoot_uncompensated[layer_id] = expolygons_to_compensate;
layerm->slices.set(
union_ex(
Slic3r::elephant_foot_compensation(expolygons_to_compensate,
layerm->flow(frExternalPerimeter), unscale<double>(elfoot))),
stInternal);
} else {
// Apply the XY contour and hole size compensation.
if (xy_contour_scaled != 0.0f || xy_hole_scaled != 0.0f) {
ExPolygons expolygons = to_expolygons(std::move(layerm->slices.surfaces));
if (xy_contour_scaled > 0 || xy_hole_scaled > 0) {
expolygons = _shrink_contour_holes(std::max(0.f, xy_contour_scaled),
std::max(0.f, xy_hole_scaled),
expolygons);
}
if (xy_contour_scaled < 0 || xy_hole_scaled < 0) {
expolygons = _shrink_contour_holes(std::min(0.f, xy_contour_scaled),
std::min(0.f, xy_hole_scaled),
expolygons);
}
layerm->slices.set(std::move(expolygons), stInternal);
}
}
} else {
float max_growth = std::max(xy_hole_scaled, xy_contour_scaled);
float min_growth = std::min(xy_hole_scaled, xy_contour_scaled);
ExPolygons merged_poly_for_holes_growing;
if (max_growth > 0) {
//BBS: merge polygons because region can cut "holes".
//Then, cut them to give them again later to their region
merged_poly_for_holes_growing = layer->merged(float(SCALED_EPSILON));
merged_poly_for_holes_growing = _shrink_contour_holes(std::max(0.f, xy_contour_scaled),
std::max(0.f, xy_hole_scaled),
union_ex(merged_poly_for_holes_growing));
// BBS: clipping regions, priority is given to the first regions.
Polygons processed;
for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) {
ExPolygons slices = to_expolygons(std::move(layer->m_regions[region_id]->slices.surfaces));
if (max_growth > 0.f) {
slices = intersection_ex(offset_ex(slices, max_growth), merged_poly_for_holes_growing);
}
//BBS: Trim by the slices of already processed regions.
if (region_id > 0)
slices = diff_ex(to_polygons(std::move(slices)), processed);
if (region_id + 1 < layer->regions().size())
// Collect the already processed regions to trim the to be processed regions.
polygons_append(processed, slices);
layer->m_regions[region_id]->slices.set(std::move(slices), stInternal);
}
}
if (min_growth < 0.f || elfoot > 0.f) {
// Apply the negative XY compensation. (the ones that is <0)
ExPolygons trimming;
static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5);
if (elfoot > 0.f) {
ExPolygons expolygons_to_compensate = offset_ex(layer->merged(eps), -eps);
lslices_elfoot_uncompensated[layer_id] = expolygons_to_compensate;
trimming = Slic3r::elephant_foot_compensation(expolygons_to_compensate,
layer->m_regions.front()->flow(frExternalPerimeter), unscale<double>(elfoot));
} else {
trimming = layer->merged(float(SCALED_EPSILON));
}
if (min_growth < 0.0f)
trimming = _shrink_contour_holes(std::min(0.f, xy_contour_scaled),
std::min(0.f, xy_hole_scaled),
trimming);
//BBS: trim surfaces
for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) {
// BBS: split trimming result by region
ExPolygons contour_exp = to_expolygons(std::move(layer->regions()[region_id]->slices.surfaces));
layer->regions()[region_id]->slices.set(intersection_ex(contour_exp, to_polygons(trimming)), stInternal);
}
}
}
// Merge all regions' slices to get islands, chain them by a shortest path.
layer->make_slices();
}
});
if (elephant_foot_compensation_scaled > 0.f && ! m_layers.empty()) {
// The Elephant foot has been compensated, therefore the elefant_foot_compensation_layers layer's lslices are shrank with the Elephant foot compensation value.
// Store the uncompensated value there.
assert(m_layers.front()->id() == 0);
//BBS: sort the lslices_elfoot_uncompensated according to shortest path before saving
//Otherwise the travel of the layer layer would be mess.
for (int i = 0; i < lslices_elfoot_uncompensated.size(); i++) {
ExPolygons &expolygons_uncompensated = lslices_elfoot_uncompensated[i];
Points ordering_points;
ordering_points.reserve(expolygons_uncompensated.size());
for (const ExPolygon &ex : expolygons_uncompensated)
ordering_points.push_back(ex.contour.first_point());
std::vector<Points::size_type> order = chain_points(ordering_points);
ExPolygons lslices_sorted;
lslices_sorted.reserve(expolygons_uncompensated.size());
for (size_t i : order)
lslices_sorted.emplace_back(std::move(expolygons_uncompensated[i]));
m_layers[i]->lslices = std::move(lslices_sorted);
}
}
}
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - make_slices in parallel - end";
}
void PrintObject::apply_conical_overhang() {
BOOST_LOG_TRIVIAL(info) << "Make overhang printable...";
if (m_layers.empty()) {
return;
}
const double conical_overhang_angle = this->config().make_overhang_printable_angle;
if (conical_overhang_angle == 90.0) {
return;
}
const double angle_radians = conical_overhang_angle * M_PI / 180.;
const double max_hole_area = this->config().make_overhang_printable_hole_size; // in MM^2
const double tan_angle = tan(angle_radians); // the XY-component of the angle
BOOST_LOG_TRIVIAL(info) << "angle " << angle_radians << " maxHoleArea " << max_hole_area << " tan_angle "
<< tan_angle;
const coordf_t layer_thickness = m_config.layer_height.value;
const coordf_t max_dist_from_lower_layer = tan_angle * layer_thickness; // max dist which can be bridged, in MM
BOOST_LOG_TRIVIAL(info) << "layer_thickness " << layer_thickness << " max_dist_from_lower_layer "
<< max_dist_from_lower_layer;
// Pre-scale config
const coordf_t scaled_max_dist_from_lower_layer = -float(scale_(max_dist_from_lower_layer));
const coordf_t scaled_max_hole_area = float(scale_(scale_(max_hole_area)));
for (auto i = m_layers.rbegin() + 1; i != m_layers.rend(); ++i) {
m_print->throw_if_canceled();
Layer *layer = *i;
Layer *upper_layer = layer->upper_layer;
if (upper_layer->empty()) {
continue;
}
// Skip if entire layer has this disabled
if (std::all_of(layer->m_regions.begin(), layer->m_regions.end(),
[](const LayerRegion *r) { return r->slices.empty() || !r->region().config().make_overhang_printable; })) {
continue;
}
//layer->export_region_slices_to_svg_debug("layer_before_conical_overhang");
//upper_layer->export_region_slices_to_svg_debug("upper_layer_before_conical_overhang");
// Merge the upper layer because we want to offset the entire layer uniformly, otherwise
// the model could break at the region boundary.
auto upper_poly = upper_layer->merged(float(SCALED_EPSILON));
upper_poly = union_ex(upper_poly);
// Merge layer for the same reason
auto current_poly = layer->merged(float(SCALED_EPSILON));
current_poly = union_ex(current_poly);
// Avoid closing up of recessed holes in the base of a model.
// Detects when a hole is completely covered by the layer above and removes the hole from the layer above before
// adding it in.
// This should have no effect any time a hole in a layer interacts with any polygon in the layer above
if (scaled_max_hole_area > 0.0) {
// Now go through all the holes in the current layer and check if they intersect anything in the layer above
// If not, then they're the top of a hole and should be cut from the layer above before the union
for (auto layer_polygon : current_poly) {
for (auto hole : layer_polygon.holes) {
if (std::abs(hole.area()) < scaled_max_hole_area) {
ExPolygon hole_poly(hole);
auto hole_with_above = intersection_ex(upper_poly, hole_poly);
if (!hole_with_above.empty()) {
// The hole had some intersection with the above layer, check if it's a complete overlap
auto hole_difference = xor_ex(hole_with_above, hole_poly);
if (hole_difference.empty()) {
// The layer above completely cover it, remove it from the layer above
upper_poly = diff_ex(upper_poly, hole_poly);
}
}
}
}
}
}
// Now offset the upper layer to be added into current layer
upper_poly = offset_ex(upper_poly, scaled_max_dist_from_lower_layer);
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
// export_to_svg(debug_out_path("Surface-obj-%d-layer-%d-region-%d.svg", id().id, layer->id(), region_id).c_str(),
// layer->m_regions[region_id]->slices.surfaces);
// Disable on given region
if (!upper_layer->m_regions[region_id]->region().config().make_overhang_printable) {
continue;
}
// Calculate the scaled upper poly that belongs to current region
auto p = union_ex(intersection_ex(upper_layer->m_regions[region_id]->slices.surfaces, upper_poly));
// Remove all islands that have already been fully covered by current layer
p.erase(std::remove_if(p.begin(), p.end(), [&current_poly](const ExPolygon& ex) {
return diff_ex(ex, current_poly).empty();
}), p.end());
// And now union it with current region
ExPolygons layer_polygons = to_expolygons(layer->m_regions[region_id]->slices.surfaces);
layer->m_regions[region_id]->slices.set(union_ex(layer_polygons, p), stInternal);
// Then remove it from all other regions, to avoid overlapping regions
for (size_t other_region = 0; other_region < this->num_printing_regions(); ++other_region) {
if (other_region == region_id) {
continue;
}
ExPolygons s = to_expolygons(layer->m_regions[other_region]->slices.surfaces);
layer->m_regions[other_region]->slices.set(diff_ex(s, p, ApplySafetyOffset::Yes), stInternal);
}
}
//layer->export_region_slices_to_svg_debug("layer_after_conical_overhang");
}
}
//BBS: this function is used to offset contour and holes of expolygons seperately by different value
ExPolygons PrintObject::_shrink_contour_holes(double contour_delta, double hole_delta, const ExPolygons& polys) const
{
ExPolygons new_ex_polys;
for (const ExPolygon& ex_poly : polys) {
Polygons contours;
Polygons holes;
//BBS: modify hole
for (const Polygon& hole : ex_poly.holes) {
if (hole_delta != 0) {
for (Polygon& newHole : offset(hole, -hole_delta)) {
newHole.make_counter_clockwise();
holes.emplace_back(std::move(newHole));
}
} else {
holes.push_back(hole);
holes.back().make_counter_clockwise();
}
}
//BBS: modify contour
if (contour_delta != 0) {
Polygons new_contours = offset(ex_poly.contour, contour_delta);
if (new_contours.size() == 0)
continue;
contours.insert(contours.end(), std::make_move_iterator(new_contours.begin()), std::make_move_iterator(new_contours.end()));
} else {
contours.push_back(ex_poly.contour);
}
ExPolygons temp = diff_ex(union_(contours), union_(holes));
new_ex_polys.insert(new_ex_polys.end(), std::make_move_iterator(temp.begin()), std::make_move_iterator(temp.end()));
}
return union_ex(new_ex_polys);
}
std::vector<Polygons> PrintObject::slice_support_volumes(const ModelVolumeType model_volume_type) const
{
auto it_volume = this->model_object()->volumes.begin();
auto it_volume_end = this->model_object()->volumes.end();
for (; it_volume != it_volume_end && (*it_volume)->type() != model_volume_type; ++ it_volume) ;
std::vector<Polygons> slices;
if (it_volume != it_volume_end) {
// Found at least a single support volume of model_volume_type.
std::vector<float> zs = zs_from_layers(this->layers());
std::vector<char> merge_layers;
bool merge = false;
const Print *print = this->print();
auto throw_on_cancel_callback = std::function<void()>([print](){ print->throw_if_canceled(); });
MeshSlicingParamsEx params;
params.trafo = this->trafo_centered();
for (; it_volume != it_volume_end; ++ it_volume)
if ((*it_volume)->type() == model_volume_type) {
std::vector<ExPolygons> slices2 = slice_volume(*(*it_volume), zs, params, throw_on_cancel_callback);
if (slices.empty()) {
slices.reserve(slices2.size());
for (ExPolygons &src : slices2)
slices.emplace_back(to_polygons(std::move(src)));
} else if (!slices2.empty()) {
if (merge_layers.empty())
merge_layers.assign(zs.size(), false);
for (size_t i = 0; i < zs.size(); ++ i) {
if (slices[i].empty())
slices[i] = to_polygons(std::move(slices2[i]));
else if (! slices2[i].empty()) {
append(slices[i], to_polygons(std::move(slices2[i])));
merge_layers[i] = true;
merge = true;
}
}
}
}
if (merge) {
std::vector<Polygons*> to_merge;
to_merge.reserve(zs.size());
for (size_t i = 0; i < zs.size(); ++ i)
if (merge_layers[i])
to_merge.emplace_back(&slices[i]);
tbb::parallel_for(
tbb::blocked_range<size_t>(0, to_merge.size()),
[&to_merge](const tbb::blocked_range<size_t> &range) {
for (size_t i = range.begin(); i < range.end(); ++ i)
*to_merge[i] = union_(*to_merge[i]);
});
}
}
return slices;
}
} // namespace Slic3r