* Update quality_settings_wall_generator.md * Expand layer height wiki * Rework height * Update quality_settings_line_width.md * Update quality_settings_precision.md * Update quality_settings_seam.md * Minor linking * Update quality_settings_wall_and_surfaces.md * Reverse on odd improved * Extra perimeter on overhangs * Images fixes * Update speed_settings_jerk_xy.md * quality_settings_ironing * Update quality_settings_seam.md * Update quality_settings_bridging.md * Remove precision sub-section links * Add icons to settings links in Home documentation * Moved fuzzy skin Remove Fuzzy Skin section from special mode settings to it's own place. * Fix image adaptive-pressure-advance-calib.md * Update image references Standardized image alt text and filenames for consistency and clarity. * Update image alt text and file references in docs Standardized and clarified image alt text in Calibration.md for easy md to html conversion. * Update seam * Base scarf joint seam * Update quality_settings_seam.md * Update quality_settings_wall_generator.md * Update quality_settings_overhangs.md * Fuzzy Skin Generator Mode Wiki Co-Authored-By: π² <189209038+pi-squared-studio@users.noreply.github.com> * Infill Templates Wiki Co-Authored-By: π² <189209038+pi-squared-studio@users.noreply.github.com> * basic md formating * Update infill and advanced strength settings docs * Moved + Linked Metalanguage * image preview (change befor ready) * Update strength_settings_infill_rotation_template_metalanguage.md * reorder image description * Some credits * Spelling infill rotation metalanguage docs * Crop metalanguage fills * fix image reference * Update strength_settings_infill_rotation_template_metalanguage.md * Update strength_settings_infill_rotation_template_metalanguage.md * standard characters images * flow rate update division * Update Tab.cpp * Reworking flow rate calibration guide * Update strength_settings_top_bottom_shells.md * Flow Calib WIP --------- Co-authored-by: π² <189209038+pi-squared-studio@users.noreply.github.com> Co-authored-by: pi-squared-studio <pi.squared.studio@gmail.com>
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Infill
Infill is the internal structure of a 3D print, providing strength and support. It can be adjusted to balance material usage, print time, and part strength.
- Sparse infill density
- Fill Multiline
- Direction and Rotation
- Infill Wall Overlap
- Apply gap fill
- Filter out tiny gaps
- Anchor
- Internal Solid Infill
- Sparse Infill Pattern
- Credits
Sparse infill density
Density usually should be calculated as a % of the total infill volume, not the total print volume. Higher density increases strength but also material usage and print time. Lower density saves material and time but reduces strength.
Nevertheless, not all patterns interpret density the same way, so the actual material usage may vary. You can see each pattern's material usage in the Sparse Infill Pattern section.
Fill Multiline
This setting allows you to generate your selected infill pattern using multiple parallel lines while preserving both the defined infill density and the overall material usage.
Note
Orca's approach is different from other slicers that simply multiply the number of lines and material usage, generating a denser infill than expected.
Infill Density % Infill Lines Orca Density Other Slicers Density 10% 2 10% 20% 25% 2 25% 50% 40% 2 40% 80% 10% 3 10% 30% 25% 3 25% 75% 40% 3 40% 120% * 10% 5 10% 50% 25% 5 25% 125% * 40% 5 40% 200% * *Other slicers may limit the result to 100%.
Use cases
- Increasing the number of lines (e.g., 2 or 3) can improve part strength and print speed without increasing material usage.
- Fire-retardant applications: Some flame-resistant materials (like PolyMax PC-FR) require a minimum printed wall/infill thickness—often 1.5–3 mm—to comply with standards. Since infill contributes to overall part thickness, using multiple lines helps achieve the necessary thickness without switching to a large nozzle or printing with 100% infill. This is especially useful for high-temperature materials like PC, which are prone to warping when fully solid.
- Creating aesthetically pleasing infill patterns (like Grid or Honeycomb) with multiple line widths—without relying on CAD modeling or being limited to a single extrusion width.
Warning
For self intersecting infills (e.g. Cubic, Grid) multiline count greater than 3 may cause layer shift, extruder clog or other issues due to overlapping of lines on intersection points.
Direction and Rotation
Tip
You can use Template Metalanguage for infill rotation to create more complex patterns.
Direction
Controls the direction of the infill lines to optimize or strengthen the print.
Rotation
This parameter adds a rotation to the sparse infill direction for each layer according to the specified template.
The template is a comma-separated list of angles in degrees.
For example:
0,90
The first layer uses 0°, the second uses 90°, and the pattern repeats for subsequent layers.
Other examples:
0,45,90
0,60,120,180
Note
If there are more layers than angles, the sequence repeats.
Important
Not all sparse infill patterns support rotation.
Infill Wall Overlap
Infill area is enlarged slightly to overlap with wall for better bonding. The percentage value is relative to line width of sparse infill. Set this value to ~10-15% to minimize potential over extrusion and accumulation of material resulting in rough surfaces.
- Infill Wall Overlap Off
- Infill Wall Overlap On
Apply gap fill
Enables gap fill for the selected solid surfaces. The minimum gap length that will be filled can be controlled from the filter out tiny gaps option.
- Everywhere: Applies gap fill to top, bottom and internal solid surfaces for maximum strength.
- Top and Bottom surfaces: Applies gap fill to top and bottom surfaces only, balancing print speed, reducing potential over extrusion in the solid infill and making sure the top and bottom surfaces have no pinhole gaps.
- Nowhere: Disables gap fill for all solid infill areas.
Note that if using the classic perimeter generator, gap fill may also be generated between perimeters, if a full width line cannot fit between them. That perimeter gap fill is not controlled by this setting.
If you would like all gap fill, including the classic perimeter generated one, removed, set the filter out tiny gaps value to a large number, like 999999.
However this is not advised, as gap fill between perimeters is contributing to the model's strength. For models where excessive gap fill is generated between perimeters, a better option would be to switch to the arachne wall generator and use this option to control whether the cosmetic top and bottom surface gap fill is generated.
Filter out tiny gaps
Don't print gap fill with a length is smaller than the threshold specified (in mm). This setting applies to top, bottom and solid infill and, if using the classic perimeter generator, to wall gap fill.
Anchor
Connect an infill line to an internal perimeter with a short segment of an additional perimeter. If expressed as percentage (example: 15%) it is calculated over infill extrusion width. OrcaSlicer tries to connect two close infill lines to a short perimeter segment. If no such perimeter segment shorter than this parameter is found, the infill line is connected to a perimeter segment at just one side and the length of the perimeter segment taken is limited to infill_anchor, but no longer than this parameter. If set to 0, the old algorithm for infill connection will be used, it should create the same result as with 1000 & 0.
- Anchor Off
- Anchor On
Internal Solid Infill
Line pattern of internal solid infill. If the detect narrow internal solid infill be enabled, the concentric pattern will be used for the small area.
Sparse Infill Pattern
Infill patterns determine how material is distributed within a print. Different patterns can affect strength, flexibility, and print speed using the same density setting.
There is no one-size-fits-all solution, as the best pattern depends on the specific print and its requirements.
Many patterns may look similar and have similar overall specifications, but they can behave very differently in practice. As most settings in 3D printing, experience is the best way to determine which pattern works best for your specific needs.
| SVG | Pattern | X-Y Strength | Z Strength | Material Usage | Print Time |
|---|---|---|---|---|---|
| Rectilinear | Normal-Low | Low | Normal | Normal-Low | |
| Aligned Rectilinear | Normal-Low | Normal | Normal | Normal-Low | |
| Zig Zag | Normal-Low | Low | Normal | Normal | |
| Cross Zag | Normal | Low | Normal | Normal | |
| Locked Zag | Normal-Low | Normal-Low | Normal-High | Extra-High | |
| Line | Low | Low | Normal | Normal-Low | |
| Grid | High | High | Normal | Normal-Low | |
| Triangles | High | Normal | Normal | Normal-Low | |
| Tri-hexagon | High | Normal-High | Normal | Normal-Low | |
| Cubic | High | High | Normal | Normal-Low | |
| Adaptive Cubic | Normal-High | Normal-High | Low | Low | |
| Quarter Cubic | High | High | Normal | Normal-Low | |
| Support Cubic | Low | Low | Extra-Low | Extra-Low | |
| Lightning | Low | Low | Ultra-Low | Ultra-Low | |
| Honeycomb | High | High | High | Ultra-High | |
| 3D Honeycomb | Normal-High | Normal-High | Normal-Low | High | |
| 2D Honeycomb | Normal-Low | Normal-Low | Normal | Normal-Low | |
| 2D Lattice | Normal-Low | Low | Normal | Normal-Low | |
| Cross Hatch | Normal-High | Normal-High | Normal | Normal-High | |
| TPMS-D | High | High | Normal | High | |
| Gyroid | High | High | Normal | Normal-High | |
| Concentric | Low | Normal | Normal | Normal | |
| Hilbert Curve | Low | Normal | Normal | High | |
| Archimedean Chords | Low | Normal | Normal | Normal-Low | |
| Octagram Spiral | Low | Normal | Normal | Normal |
Note
You can download infill_desc_calculator.xlsx used to calculate the values above.
Rectilinear
Parallel lines spaced according to infill density. Each layer is printed perpendicular to the previous, resulting in low vertical bonding. Consider using new Zig Zag infill instead.
- Horizontal Strength (X-Y): Normal-Low
- Vertical Strength (Z): Low
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal
Aligned Rectilinear
Parallel lines spaced by the infill spacing, each layer printed in the same direction as the previous layer. Good horizontal strength perpendicular to the lines, but terrible in parallel direction. Recommended with layer anchoring to improve not perpendicular strength.
- Horizontal Strength (X-Y): Normal-Low
- Vertical Strength (Z): Normal
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal
Zig Zag
Similar to rectilinear with consistent pattern between layers. Allows you to add a Symmetric infill Y axis for models with two symmetric parts.
- Horizontal Strength (X-Y): Normal-Low
- Vertical Strength (Z): Low
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal
- Material/Time (Higher better): Normal
Cross Zag
Similar to Zig Zag but displacing each layer with Infill shift step parameter.
- Horizontal Strength (X-Y): Normal
- Vertical Strength (Z): Low
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal
- Material/Time (Higher better): Normal
Locked Zag
Adaptive version of Zig Zag adding an external skin texture to interlock layers and a low material skeleton.
- Horizontal Strength (X-Y): Normal-Low
- Vertical Strength (Z): Normal-Low
- Density Calculation: Same as Zig Zag but increasing near walls
- Material Usage: Normal-High
- Print Time: Extra-High
- Material/Time (Higher better): Low
Line
Similar to rectilinear, but each line is slightly rotated to improve print speed.
- Horizontal Strength (X-Y): Low
- Vertical Strength (Z): Low
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal-High
Grid
Two-layer pattern of perpendicular lines, forming a grid. Overlapping points may cause noise or artifacts.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): High
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal
Triangles
Triangle-based grid, offering strong X-Y strength but with triple overlaps at intersections.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): Normal
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal-High
Tri-hexagon
Similar to the triangles pattern but offset to prevent triple overlaps at intersections. This design combines triangles and hexagons, providing excellent X-Y strength.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): Normal-High
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal-High
Cubic
3D cube pattern with corners facing down, distributing force in all directions. Triangles in the horizontal plane provide good X-Y strength.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): High
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal-High
Adaptive Cubic
Cubic pattern with adaptive density: denser near walls, sparser in the center. Saves material and time while maintaining strength, ideal for large prints.
- Horizontal Strength (X-Y): Normal-High
- Vertical Strength (Z): Normal-High
- Density Calculation: Same as Cubic but reduced in the center
- Material Usage: Low
- Print Time: Low
- Material/Time (Higher better): Normal
Quarter Cubic
Cubic pattern with extra internal divisions, improving X-Y strength.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): High
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal
Support Cubic
Support |Cubic is a variation of the Cubic infill pattern that is specifically designed for support top layers. Will use more material than Lightning infill but will provide better strength. Nevertheless, it is still a low-density infill pattern.
- Horizontal Strength (X-Y): Low
- Vertical Strength (Z): Low
- Density Calculation: % of layer before top shell layers
- Material Usage: Extra-Low
- Print Time: Extra-Low
- Material/Time (Higher better): Normal
Lightning
Ultra-fast, ultra-low material infill. Designed for speed and efficiency, ideal for quick prints or non-structural prototypes.
- Horizontal Strength (X-Y): Low
- Vertical Strength (Z): Low
- Density Calculation: % of layer before top shell layers
- Material Usage: Ultra-Low
- Print Time: Ultra-Low
- Material/Time (Higher better): Low
Honeycomb
Hexagonal pattern balancing strength and material use. Double walls in each hexagon increase material consumption.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): High
- Density Calculation: % of total infill volume
- Material Usage: High
- Print Time: Ultra-High
- Material/Time (Higher better): Low
3D Honeycomb
This infill tries to generate a printable honeycomb structure by printing squares and octagons maintaining a vertical angle high enough to maintain contact with the previous layer.
- Horizontal Strength (X-Y): Normal-High
- Vertical Strength (Z): Normal-High
- Density Calculation: Unknown
- Material Usage: Normal-Low
- Print Time: High
- Material/Time (Higher better): Low
2D Honeycomb
Vertical Honeycomb pattern. Acceptable torsional stiffness. Developed for low densities structures like wings. Improve over 2D Lattice offers same performance with lower densities.This infill includes a Overhang angle parameter to improve the point of contact between layers and reduce the risk of delamination.
- Horizontal Strength (X-Y): Normal-Low
- Vertical Strength (Z): Normal-Low
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal
2D Lattice
Low-strength pattern with good flexibility. You can adjust Angle 1 and Angle 2 to optimize the infill for your specific model. Each angle adjusts the plane of each layer generated by the pattern. 0° is vertical.
- Horizontal Strength (X-Y): Normal-Low
- Vertical Strength (Z): Low
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal
Cross Hatch
Similar to Gyroid but with linear patterns, creating weak points at internal corners. Easier to slice but consider using TPMS-D or Gyroid for better strength and flexibility.
- Horizontal Strength (X-Y): Normal-High
- Vertical Strength (Z): Normal-High
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-High
- Material/Time (Higher better): Normal-Low
TPMS-D
Triply Periodic Minimal Surface (Schwarz Diamond). Hybrid between Cross Hatch and Gyroid, combining rigidity and smooth transitions. Isotropic and strong in all directions. This geometry is faster to slice than Gyroid, but slower than Cross Hatch.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): High
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: High
- Material/Time (Higher better): Normal-Low
Gyroid
Mathematical, isotropic surface providing equal strength in all directions. Excellent for strong, flexible prints and resin filling due to its interconnected structure. This pattern may require more time to slice because of all the points needed to generate each curve. If your model has complex geometry, consider using a simpler infill pattern like TPMS-D or Cross Hatch.
- Horizontal Strength (X-Y): High
- Vertical Strength (Z): High
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-High
- Material/Time (Higher better): Normal-Low
Concentric
Fills the area with progressively smaller versions of the outer contour, creating a concentric pattern. Ideal for 100% infill or flexible prints.
- Horizontal Strength (X-Y): Low
- Vertical Strength (Z): Normal
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal
- Material/Time (Higher better): Normal-High
Hilbert Curve
Hilbert Curve is a space-filling curve that can be used to create a continuous infill pattern. It is known for its Esthetic appeal and ability to fill space efficiently. Print speed is very low due to the complexity of the path, which can lead to longer print times. It is not recommended for structural parts but can be used for Esthetic purposes.
- Horizontal Strength (X-Y): Low
- Vertical Strength (Z): Normal
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: High
- Material/Time (Higher better): Low
Archimedean Chords
Spiral pattern that fills the area with concentric arcs, creating a smooth and continuous infill. Can be filled with resin thanks to its interconnected hollow structure, which allows the resin to flow through it and cure properly.
- Horizontal Strength (X-Y): Low
- Vertical Strength (Z): Normal
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal-Low
- Material/Time (Higher better): Normal-High
Octagram Spiral
Esthetic pattern with low strength and high print time.
- Horizontal Strength (X-Y): Low
- Vertical Strength (Z): Normal
- Density Calculation: % of total infill volume
- Material Usage: Normal
- Print Time: Normal
- Material/Time (Higher better): Normal-Low
Credits
- Fill Multiline implementation - @RF47
- Wiki page: IanAlexis.





























