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Bind libslic3r's TriangleMesh directly with a shared_ptr holder rather than wrapping it in a HostTriangleMesh snapshot struct. ModelVolume.mesh() hands out the volume's own shared_ptr (via const_pointer_cast, which only serves the holder type), so the Python object pins the snapshot exactly as the wrapper did, and the zero-copy views now use the Python object as their array base — deleting the capsule machinery. The wrapper's type-level constness becomes a documented rule instead: handed-out meshes are copy-on-write snapshots shared across threads, so the binding exposes only const methods; a future mutable-mesh API must operate on plugin-owned copies handed back via ModelVolume::set_mesh. No Python-visible change (orca.host.TriangleMesh, same methods/docstrings), and plugins now hold the real class a future set_mesh() will accept. Verified with slic3rutils and fff_print suites.
102 lines
5.5 KiB
C++
102 lines
5.5 KiB
C++
#include "PluginHostBindings.hpp"
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#include "PluginHostMesh.hpp"
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#include "slic3r/plugin/PluginBindingUtils.hpp"
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#include <pybind11/numpy.h>
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#include <cstdint>
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#include <memory>
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#include <vector>
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namespace py = pybind11;
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namespace Slic3r {
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namespace {
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// Zero-copy export of its.vertices / its.indices relies on these Eigen
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// row-vectors being tightly packed (no padding between the 3 components).
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static_assert(sizeof(stl_vertex) == 3 * sizeof(float),
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"stl_vertex must be a packed float[3] for zero-copy numpy export");
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static_assert(sizeof(stl_triangle_vertex_indices) == 3 * sizeof(std::int32_t),
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"triangle index must be a packed int32[3] for zero-copy numpy export");
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} // namespace
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void host_bindings::register_mesh(py::module_& host)
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{
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// The raw libslic3r TriangleMesh, bound with a shared_ptr holder:
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// ModelVolume.mesh() hands out the volume's own shared_ptr, so the Python
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// object pins this snapshot even if the volume's mesh is later replaced on
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// the main thread. The zero-copy views below use the Python object as their
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// array base, which keeps the buffer alive for each array's lifetime.
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//
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// IMMUTABLE BY RULE: handed-out meshes are copy-on-write snapshots SHARED
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// across threads (a Print's model snapshot and the live GUI model share the
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// same instance), reached through a const_pointer_cast that only serves the
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// holder type. Bind only const/read-only methods here. A future mutable-mesh
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// API must operate on plugin-owned copies handed back via
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// ModelVolume::set_mesh — never mutate a mesh obtained from the graph.
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py::class_<TriangleMesh, std::shared_ptr<TriangleMesh>>(host, "TriangleMesh",
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"Immutable snapshot of a ModelVolume's mesh in local (untransformed) coordinates, mm.")
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.def("vertex_count", [](const TriangleMesh& mesh) { return mesh.its.vertices.size(); })
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.def("triangle_count", [](const TriangleMesh& mesh) { return mesh.its.indices.size(); })
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.def("facets_count", [](const TriangleMesh& mesh) { return mesh.its.indices.size(); })
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.def("is_empty", [](const TriangleMesh& mesh) { return mesh.its.indices.empty(); })
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// Read-only, zero-copy (N, 3) float32 view of vertex positions. Requires numpy.
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.def("vertices", [](py::object self) {
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const TriangleMesh& mesh = self.cast<const TriangleMesh&>();
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return with_numpy([&] {
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const std::vector<stl_vertex>& vertices = mesh.its.vertices;
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return py::object(make_readonly_rows<float, 3>(
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self, vertices.empty() ? nullptr : vertices.front().data(),
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static_cast<py::ssize_t>(vertices.size())));
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});
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}, "Read-only zero-copy (N, 3) float32 ndarray of vertex positions (local mm). Requires numpy.")
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// Read-only, zero-copy (M, 3) int32 view of triangle vertex indices. Requires numpy.
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.def("triangles", [](py::object self) {
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const TriangleMesh& mesh = self.cast<const TriangleMesh&>();
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return with_numpy([&] {
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const std::vector<stl_triangle_vertex_indices>& indices = mesh.its.indices;
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return py::object(make_readonly_rows<std::int32_t, 3>(
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self, indices.empty() ? nullptr : indices.front().data(),
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static_cast<py::ssize_t>(indices.size())));
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});
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}, "Read-only zero-copy (M, 3) int32 ndarray of triangle vertex indices. Requires numpy.")
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// One normalized normal per triangle as an (M, 3) float32 copy. Requires numpy.
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.def("face_normals", [](const TriangleMesh& mesh) {
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return with_numpy([&] {
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std::vector<Vec3f> normals = its_face_normals(mesh.its);
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py::array_t<float> array({ static_cast<py::ssize_t>(normals.size()), py::ssize_t(3) });
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if (!normals.empty()) {
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auto view = array.mutable_unchecked<2>();
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for (size_t i = 0; i < normals.size(); ++i) {
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view(i, 0) = normals[i].x();
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view(i, 1) = normals[i].y();
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view(i, 2) = normals[i].z();
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}
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}
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return py::object(std::move(array));
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});
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}, "Per-triangle normalized normals as an (M, 3) float32 ndarray (copy). Requires numpy.")
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// numpy-free element access, bounds-checked.
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.def("vertex", [](const TriangleMesh& mesh, size_t index) {
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const std::vector<stl_vertex>& vertices = mesh.its.vertices;
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if (index >= vertices.size())
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throw py::index_error("vertex index out of range");
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const stl_vertex& vertex = vertices[index];
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return py::make_tuple(vertex.x(), vertex.y(), vertex.z());
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})
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.def("triangle", [](const TriangleMesh& mesh, size_t index) {
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const std::vector<stl_triangle_vertex_indices>& indices = mesh.its.indices;
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if (index >= indices.size())
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throw py::index_error("triangle index out of range");
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const stl_triangle_vertex_indices& triangle = indices[index];
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return py::make_tuple(triangle[0], triangle[1], triangle[2]);
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})
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.def("volume", [](const TriangleMesh& mesh) { return mesh.stats().volume; })
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.def("bounding_box", [](const TriangleMesh& mesh) { return bbox_from_stats(mesh.stats()); })
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.def("is_manifold", [](const TriangleMesh& mesh) { return mesh.stats().manifold(); });
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}
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} // namespace Slic3r
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