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https://github.com/OrcaSlicer/OrcaSlicer.git
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* feat: native Windows ARM64 build support Builds on the merged DEPS_ARCH=arm64 plumbing (#13424) by adding the dependency and source fixes needed for a green native ARM64 build on the windows-11-arm runner. Validated end-to-end on Snapdragon X Elite hardware (via a downstream fork using the same fixes); see OrcaSlicer/OrcaSlicer#8271 for the full writeup. Dependencies: - OpenEXR 2.5.5: ImfSimd.h hard-codes IMF_HAVE_SSE2 for any MSVC, pulling in <emmintrin.h> (x86-only) -> C1189. Patch the header to require an x86 target and force SSE cache vars off on ARM64. - Boost.Context: use the winfib implementation on ARM64 (Windows Fiber API) to avoid the armasm64 / CMake ASM_ARMASM linker-module bug, while keeping the Boost::context target Boost.Asio needs. - OpenCV: disable WITH_IPP on ARM64 (Intel IPP/IPP-ICV is x86/x64 only; otherwise ~200 unresolved ippicv* externals at link). - OpenSSL: use VC-WIN64-ARM on ARM64. - FindGLEW: add an ARM64 arch branch. Sources: - clipper Int128.hpp: _mul128 is an x64-only intrinsic guarded by _WIN64 (true on ARM64); guard on _M_X64 and use the portable path. - imgui imgui_widgets.cpp: fix va_start(vaList, &text) -> va_start(vaList, text) (the &-form compiled on x64 but is invalid on ARM64). - crash reporter: StackWalker.cpp gains an _M_ARM64 branch; BaseException.cpp uses Cpsr instead of the x86-only EFlags on ARM64. CI: - New build_windows_arm64.yml on windows-11-arm: pins CMake 3.31.x, stages ARM64 GMP/MPFR from MSYS2 clangarm64 (with llvm-dlltool import libs), caches deps with a fixed-depth hashFiles key, builds and uploads the binary. OCCT/STEP, SVG-to-3D and text emboss all build and work on ARM64 (no stubs needed). Full feature parity with x64. * fix(ci): use forward-slash DESTDIR to avoid CMake '\a' escape error deps configure failed at GMP/GMP.cmake: "Invalid character escape '\a'" because DESTDIR carried Windows backslashes (C:\a\...) and is re-parsed when re-set with the /usr/local suffix. Pass DESTDIR (and the slicer's DEPS prefix) with forward slashes via %CD:\=/%. * fix(ci): don't export DESTDIR env var (CMake staged-install doubles paths) Setting a DESTDIR *environment* variable made CMake treat it as the staged install prefix and prepend it to every dependency's install path, so e.g. FreeType installed to <DESTDIR>/a/.../OrcaSlicer_dep/usr/local and OCCT then couldn't find its headers. Compute the forward-slash path into a differently-named var (ORCA_DESTDIR) and pass it only via -DDESTDIR. * ci(windows-arm64): fold ARM64 build into the standard Windows matrix Replace the standalone build_windows_arm64.yml with a matrix entry on the existing build_windows job, so x64 and ARM64 share one reusable workflow chain (build_all -> build_check_cache -> build_deps -> build_orca), per review feedback on #14059. - build_all.yml: build_windows now matrices over {x64: windows-latest, arm64: windows-11-arm} and threads `arch` through. Self-hosted runner stays x64-only. - build_check_cache.yml: cache key and dep-prefix path are now architecture-specific on Windows (deps/build-arm64/OrcaSlicer_dep). - build_release_vs.bat: accept an `arm64` argument (mirrors build_release_vs2022.bat) -> uses `-A ARM64` and the build-arm64 tree. The top-level CMake auto-derives CMAKE_PREFIX_PATH from the build dir, so no explicit prefix is needed. - build_deps.yml / build_orca.yml: gate the ARM64-only prep behind `inputs.arch == 'arm64'` -- pin CMake 3.31.x, and stage MSYS2 clangarm64 GMP/MPFR import libs. NSIS installer/PDB/profile_validator remain x64-only; ARM64 ships the portable zip. Artifact names get an arch suffix to avoid collisions between the two Windows jobs. https://claude.ai/code/session_0164c7ZhCLsYBmCiVN9pWDjK * ci(temp): generate GMP/MPFR win-arm64 blobs to commit to repo * feat(deps): add prebuilt GMP/MPFR win-arm64 blobs The repo ships prebuilt GMP/MPFR import libs + DLLs for win-x64 and win-x86; the Windows ARM64 build path copies from win-${DEPS_ARCH} (CMakeLists.txt) but the win-arm64 blobs were missing, so the slicer configure failed at "file COPY cannot find .../win-arm64/libgmp-10.dll". Add win-arm64 libgmp-10.{dll,lib} and libmpfr-4.{dll,lib}, generated from the MSYS2 clangarm64 gmp/mpfr packages with MSVC-compatible import libs via llvm-dlltool. Headers are shared across arches and unchanged. * simplify OpenEXR.cmake * set default arch * support msix * ship installer * try to fix webview2runtime issue --------- Co-authored-by: Adam Behrman <adam.behrman@gmail.com> Co-authored-by: Claude <noreply@anthropic.com> Co-authored-by: Adam Behrman <abehrman@users.noreply.github.com>
75 lines
3.4 KiB
PowerShell
75 lines
3.4 KiB
PowerShell
<#
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Builds the unsigned MSIX Store package from an existing install tree.
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The package is intentionally NOT signed: the Microsoft Store strips and
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re-signs uploads with Microsoft's certificate. For local installs use
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Developer Mode loose-layout registration instead:
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./scripts/msix/build_msix.ps1 -StageOnly
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Add-AppxPackage -Register <staging>\AppxManifest.xml
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Requires the Windows SDK (makeappx.exe) unless -StageOnly is used.
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#>
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param(
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[string]$InstallDir = "build/OrcaSlicer",
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[string]$OutputPath = "build/OrcaSlicer_Windows_MSIX.msix",
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[ValidateSet("x64", "arm64")]
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[string]$Architecture = "x64",
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[string]$StagingDir = "",
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[switch]$StageOnly,
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[string]$IdentityName = "OrcaSlicer.OrcaSlicer",
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[string]$Publisher = "CN=38F7EA55-C73B-4072-B3B2-C8E0EA15BB82",
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[string]$PublisherDisplayName = "OrcaSlicer"
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)
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$ErrorActionPreference = 'Stop'
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$repoRoot = Split-Path (Split-Path $PSScriptRoot -Parent) -Parent
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# MSIX version = MAJOR.MINOR.PATCH.0 from the SoftFever_VERSION semver triplet
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# (Store requires the revision field to be 0).
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$versionContent = Get-Content (Join-Path $repoRoot 'version.inc') -Raw
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if ($versionContent -notmatch 'set\(SoftFever_VERSION "(\d+)\.(\d+)\.(\d+)') {
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throw "Could not parse SoftFever_VERSION from version.inc"
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}
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$msixVersion = "$($Matches[1]).$($Matches[2]).$($Matches[3]).0"
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Write-Output "MSIX version: $msixVersion"
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if (-not (Test-Path (Join-Path $InstallDir 'orca-slicer.exe'))) {
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throw "orca-slicer.exe not found in '$InstallDir' - build the install tree first"
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}
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if ([string]::IsNullOrEmpty($StagingDir)) {
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$StagingDir = Join-Path ([System.IO.Path]::GetTempPath()) 'orca-msix-staging'
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}
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if (Test-Path $StagingDir) { Remove-Item $StagingDir -Recurse -Force }
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New-Item -ItemType Directory -Force $StagingDir | Out-Null
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Copy-Item -Path (Join-Path $InstallDir '*') -Destination $StagingDir -Recurse
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Copy-Item -Path (Join-Path $PSScriptRoot 'assets') -Destination (Join-Path $StagingDir 'Assets') -Recurse
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$manifest = Get-Content (Join-Path $PSScriptRoot 'AppxManifest.xml') -Raw
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$manifest = $manifest.Replace('@MSIX_VERSION@', $msixVersion)
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$manifest = $manifest.Replace('@MSIX_IDENTITY_NAME@', $IdentityName)
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$manifest = $manifest.Replace('@MSIX_PUBLISHER@', $Publisher)
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$manifest = $manifest.Replace('@MSIX_PUBLISHER_DISPLAY_NAME@', $PublisherDisplayName)
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$manifest = $manifest.Replace('@MSIX_ARCH@', $Architecture)
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Set-Content -Path (Join-Path $StagingDir 'AppxManifest.xml') -Value $manifest -Encoding utf8
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if ($StageOnly) {
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Write-Output "Staged loose layout at: $StagingDir"
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return
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}
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# makeappx is a host tool: x64 runners ship only x64, arm64 runners ship arm64.
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# Pick the build host's architecture (not the target $Architecture, which only
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# affects the manifest ProcessorArchitecture above).
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$hostArch = switch ($env:PROCESSOR_ARCHITECTURE) { 'ARM64' { 'arm64' } 'x86' { 'x86' } default { 'x64' } }
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$makeappx = Get-ChildItem "${env:ProgramFiles(x86)}\Windows Kits\10\bin\10.*\$hostArch\makeappx.exe" -ErrorAction SilentlyContinue |
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Sort-Object { [version]$_.Directory.Parent.Name } -Descending |
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Select-Object -First 1 -ExpandProperty FullName
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if (-not $makeappx) {
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throw "makeappx.exe not found under '${env:ProgramFiles(x86)}\Windows Kits\10\bin\10.*\$hostArch' - install the Windows SDK"
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}
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Write-Output "Using makeappx: $makeappx"
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& $makeappx pack /d $StagingDir /p $OutputPath /o
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if ($LASTEXITCODE -ne 0) { throw "makeappx pack failed with exit code $LASTEXITCODE" }
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Write-Output "Packed: $OutputPath"
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