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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
16 lines
336 B
C++
16 lines
336 B
C++
#include "I18N.hpp"
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#include <wx/string.h>
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#include <string>
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#include <wx/translation.h>
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#include <wx/strconv.h>
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namespace Slic3r { namespace GUI {
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wxString L_str(const std::string &str)
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{
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//! Explicitly specify that the source string is already in UTF-8 encoding
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return wxGetTranslation(wxString(str.c_str(), wxConvUTF8));
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}
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} }
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