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OrcaSlicer/src/slic3r/GUI/DragCanvas.hpp
T
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00

75 lines
2.0 KiB
C++

#ifndef slic3r_GUI_DragCanvas_hpp_
#define slic3r_GUI_DragCanvas_hpp_
#include "wx/bitmap.h"
#include "wx/dragimag.h"
#include "wx/panel.h"
#include <wx/object.h>
#include <wx/gdicmn.h>
#include <vector>
#include <string>
#include <wx/event.h>
#include <wx/colour.h>
namespace Slic3r { namespace GUI {
class DragShape : public wxObject
{
public:
DragShape(const wxBitmap& bitmap, int index);
~DragShape() {}
wxPoint GetPosition() const { return m_pos; }
void SetPosition(const wxPoint& pos) { m_pos = pos; }
const wxBitmap& GetBitmap() const { return m_bitmap; }
void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
int get_index() { return m_index; }
bool hit_test(const wxPoint& pt) const;
void paint(wxDC& dc, bool highlight = false);
protected:
wxPoint m_pos;
wxBitmap m_bitmap;
int m_index;
};
enum class DragMode {
NONE,
DRAGGING,
};
class DragCanvas : public wxPanel
{
public:
DragCanvas(wxWindow* parent, const std::vector<std::string>& colors, const std::vector<int>& order);
~DragCanvas();
void set_shape_list(const std::vector<std::string>& colors, const std::vector<int>& order);
std::vector<int> get_shape_list_order();
std::vector<DragShape*> get_ordered_shape_list();
protected:
void on_paint(wxPaintEvent& event);
void on_erase(wxEraseEvent& event);
void on_mouse(wxMouseEvent& event);
DragShape* find_shape(const wxPoint& pt) const;
private:
std::vector<DragShape*> m_dragshape_list;
DragMode m_drag_mode;
DragShape* m_dragging_shape{ nullptr };
DragShape* m_slot_shape{ nullptr }; // The shape that's being highlighted
wxDragImage* m_drag_image{ nullptr };
wxPoint m_drag_start_pos;
wxBitmap m_arrow_bmp;
wxPoint m_max_shape_pos;
wxColour m_background_color; // ORCA
wxColour m_border_color; // ORCA
};
}}
#endif