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OrcaSlicer/tests/slic3rutils/plugin_test_utils.hpp
T
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00

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1.8 KiB
C++

#pragma once
#include <boost/filesystem/path.hpp>
#include <libslic3r/Utils.hpp>
#include <boost/filesystem.hpp>
#include <string>
#include "test_utils.hpp"
namespace Slic3r {
// Point data_dir() at a throwaway directory for the lifetime of a test and
// restore the previous value afterwards, so code under test writes into a
// disposable tree and tests don't leak state into each other.
struct ScopedDataDir
{
ScopedTemporaryDir tmp; // owns the temp dir (create + recursive remove)
boost::filesystem::path dir; // = tmp.path(); kept as a member for callers
std::string previous;
explicit ScopedDataDir(const std::string& tag)
: tmp("orca-" + tag), dir(tmp.path()), previous(data_dir())
{
set_data_dir(dir.string());
}
~ScopedDataDir() { set_data_dir(previous); } // tmp removes the directory
// The plugin manager scans {data_dir}/orca_plugins.
boost::filesystem::path plugins_dir() const { return dir / "orca_plugins"; }
ScopedDataDir(const ScopedDataDir&) = delete;
ScopedDataDir& operator=(const ScopedDataDir&) = delete;
};
// Point resources_dir() at a throwaway directory for the lifetime of a test and restore the
// previous value afterwards, mirroring ScopedDataDir.
struct ScopedResourcesDir
{
ScopedTemporaryDir tmp;
boost::filesystem::path dir;
std::string previous;
explicit ScopedResourcesDir(const std::string& tag)
: tmp("orca-" + tag), dir(tmp.path()), previous(resources_dir())
{
set_resources_dir(dir.string());
}
~ScopedResourcesDir() { set_resources_dir(previous); }
ScopedResourcesDir(const ScopedResourcesDir&) = delete;
ScopedResourcesDir& operator=(const ScopedResourcesDir&) = delete;
};
} // namespace Slic3r