mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-10-04 14:20:58 +00:00
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp. * Ignore minilzo's Config Headers in clang-tidy lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes. * Add Missing Includes Across the Remaining Sources and Tests Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo. * Make the GUI and Test Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone. * Keep Windows and nanosvg Setup Ahead of the Added Includes OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build. * Add the GUI Includes the First Pass Missed Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass. * Keep the Added Test Includes Below the NOMINMAX Guard test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
738 lines
25 KiB
C++
738 lines
25 KiB
C++
#include <TopAbs_ShapeEnum.hxx>
|
|
#include <TopoDS_Wire.hxx>
|
|
#include <catch2/catch_all.hpp> // mainline OrcaSlicer ships Catch2 v3 (v2 was catch2/catch.hpp)
|
|
#include <catch2/matchers/catch_matchers_floating_point.hpp>
|
|
#include <catch2/catch_test_macros.hpp>
|
|
#include <catch2/matchers/catch_matchers.hpp>
|
|
#include "libslic3r/CAD/SketchEngine.hpp"
|
|
#include <cmath>
|
|
#include <algorithm>
|
|
#include <TopExp_Explorer.hxx>
|
|
#include <TopAbs.hxx>
|
|
#include <math.h>
|
|
#include <vector>
|
|
|
|
using namespace Slic3r;
|
|
|
|
using Catch::Matchers::WithinAbs;
|
|
|
|
// CONTRACT: mirror_entities hands the reflected half back REVERSED — the order of the entities
|
|
// and the direction of each — because a reflection reverses orientation and the result has to
|
|
// CONTINUE the chain it was made from. So a mirrored line's p0 is the reflection of the source's
|
|
// p1, not its p0. See [SketchProfile] "a mirrored half continues the original chain".
|
|
TEST_CASE("Mirror Line across Y axis (reversed: p0 is the reflection of the source p1)", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(3, 2);
|
|
e.p1 = Vec2d(5, 4);
|
|
|
|
Vec2d a(0, -1);
|
|
Vec2d b(0, 1);
|
|
|
|
auto result = SketchEngine::mirror_entities({e}, a, b);
|
|
REQUIRE(result.size() == 1);
|
|
|
|
const auto& m = result[0];
|
|
REQUIRE(m.type == SketchEntity::Type::Line);
|
|
REQUIRE_THAT(m.p0.x(), WithinAbs(-5.0, 1e-9)); // reflection of the SOURCE p1
|
|
REQUIRE_THAT(m.p0.y(), WithinAbs(4.0, 1e-9));
|
|
REQUIRE_THAT(m.p1.x(), WithinAbs(-3.0, 1e-9)); // reflection of the SOURCE p0
|
|
REQUIRE_THAT(m.p1.y(), WithinAbs(2.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Mirror Circle across Y axis", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Circle;
|
|
e.center = Vec2d(5, 0);
|
|
e.p0 = Vec2d(5, 0);
|
|
e.radius = 3;
|
|
|
|
Vec2d a(0, -1);
|
|
Vec2d b(0, 1);
|
|
|
|
auto result = SketchEngine::mirror_entities({e}, a, b);
|
|
REQUIRE(result.size() == 1);
|
|
|
|
const auto& m = result[0];
|
|
REQUIRE(m.type == SketchEntity::Type::Circle);
|
|
REQUIRE_THAT(m.center.x(), WithinAbs(-5.0, 1e-9));
|
|
REQUIRE_THAT(m.center.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(m.radius, WithinAbs(3.0, 1e-9));
|
|
REQUIRE_THAT(m.p0.x(), WithinAbs(-5.0, 1e-9));
|
|
REQUIRE_THAT(m.p0.y(), WithinAbs(0.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Mirror Arc across X axis", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Arc;
|
|
e.center = Vec2d(0, 0);
|
|
e.radius = 1.0;
|
|
e.start_angle = 0.0;
|
|
e.end_angle = M_PI / 2.0;
|
|
e.p0 = Vec2d(1, 0);
|
|
e.p1 = Vec2d(0, 1);
|
|
|
|
Vec2d a(-1, 0);
|
|
Vec2d b(1, 0);
|
|
|
|
auto result = SketchEngine::mirror_entities({e}, a, b);
|
|
REQUIRE(result.size() == 1);
|
|
|
|
const auto& m = result[0];
|
|
REQUIRE(m.type == SketchEntity::Type::Arc);
|
|
|
|
// Reversed with the rest of the half: the mirrored arc STARTS where the reflection of the
|
|
// source's end is, and finishes at the reflection of its start.
|
|
REQUIRE_THAT(m.p0.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(m.p0.y(), WithinAbs(-1.0, 1e-9));
|
|
REQUIRE_THAT(m.p1.x(), WithinAbs(1.0, 1e-9));
|
|
REQUIRE_THAT(m.p1.y(), WithinAbs(0.0, 1e-9));
|
|
|
|
// The reflection alone would negate the sweep; walking the arc the other way negates it
|
|
// again, so a mirrored CCW arc is CCW once more and a mirrored CCW loop stays CCW.
|
|
double sweep = m.end_angle - m.start_angle;
|
|
double orig_sweep = e.end_angle - e.start_angle;
|
|
REQUIRE(orig_sweep > 0.0);
|
|
REQUIRE(sweep > 0.0);
|
|
}
|
|
|
|
TEST_CASE("Offset Line by positive d", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(0, 0);
|
|
e.p1 = Vec2d(10, 0);
|
|
|
|
auto result = SketchEngine::offset_entities({e}, 2.0);
|
|
REQUIRE(result.size() == 1);
|
|
|
|
const auto& o = result[0];
|
|
REQUIRE(o.type == SketchEntity::Type::Line);
|
|
REQUIRE_THAT(o.p0.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(o.p0.y(), WithinAbs(2.0, 1e-9));
|
|
REQUIRE_THAT(o.p1.x(), WithinAbs(10.0, 1e-9));
|
|
REQUIRE_THAT(o.p1.y(), WithinAbs(2.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Offset Circle: expand and collapse", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Circle;
|
|
e.center = Vec2d(0, 0);
|
|
e.p0 = Vec2d(0, 0);
|
|
e.radius = 5;
|
|
|
|
auto expanded = SketchEngine::offset_entities({e}, 2.0);
|
|
REQUIRE(expanded.size() == 1);
|
|
REQUIRE_THAT(expanded[0].radius, WithinAbs(7.0, 1e-9));
|
|
|
|
auto collapsed = SketchEngine::offset_entities({e}, -5.0);
|
|
REQUIRE(collapsed.empty());
|
|
}
|
|
|
|
// CONTRACT CHANGED: +d used to mean "radius + d" for every arc regardless of its sweep, while
|
|
// for a line it meant "left of the direction of travel". The two disagreed, so a profile made
|
|
// of lines AND arcs (any slot outline) offset with its straights going one way and its caps the
|
|
// other, and could never come back closed. The arc now follows the line's rule: +d is left of
|
|
// travel, which for this CCW quarter-arc is inward -> r = 3. See [SketchProfile].
|
|
TEST_CASE("Offset Arc by positive d (left of travel: a CCW arc shrinks)", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Arc;
|
|
e.center = Vec2d(0, 0);
|
|
e.radius = 4.0;
|
|
e.start_angle = 0.0;
|
|
e.end_angle = M_PI / 2.0;
|
|
e.p0 = Vec2d(4, 0);
|
|
e.p1 = Vec2d(0, 4);
|
|
|
|
auto result = SketchEngine::offset_entities({e}, 1.0);
|
|
REQUIRE(result.size() == 1);
|
|
|
|
const auto& o = result[0];
|
|
REQUIRE(o.type == SketchEntity::Type::Arc);
|
|
REQUIRE_THAT(o.radius, WithinAbs(3.0, 1e-9));
|
|
REQUIRE_THAT(o.p0.x(), WithinAbs(3.0, 1e-9));
|
|
REQUIRE_THAT(o.p0.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(o.p1.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(o.p1.y(), WithinAbs(3.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Fillet right-angle corner", "[SketchEdit]")
|
|
{
|
|
SketchEntity a;
|
|
a.type = SketchEntity::Type::Line;
|
|
a.p0 = Vec2d(0, 0);
|
|
a.p1 = Vec2d(10, 0);
|
|
|
|
SketchEntity b;
|
|
b.type = SketchEntity::Type::Line;
|
|
b.p0 = Vec2d(10, 0);
|
|
b.p1 = Vec2d(10, 10);
|
|
|
|
SketchEntity a_out, b_out, arc_out;
|
|
bool ok = SketchEngine::fillet_lines(a, b, 2.0, a_out, b_out, arc_out);
|
|
REQUIRE(ok);
|
|
|
|
REQUIRE_THAT(a_out.p0.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(a_out.p0.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(a_out.p1.x(), WithinAbs(8.0, 1e-9));
|
|
REQUIRE_THAT(a_out.p1.y(), WithinAbs(0.0, 1e-9));
|
|
|
|
REQUIRE_THAT(b_out.p0.x(), WithinAbs(10.0, 1e-9));
|
|
REQUIRE_THAT(b_out.p0.y(), WithinAbs(2.0, 1e-9));
|
|
REQUIRE_THAT(b_out.p1.x(), WithinAbs(10.0, 1e-9));
|
|
REQUIRE_THAT(b_out.p1.y(), WithinAbs(10.0, 1e-9));
|
|
|
|
REQUIRE(arc_out.type == SketchEntity::Type::Arc);
|
|
REQUIRE_THAT(arc_out.radius, WithinAbs(2.0, 1e-9));
|
|
REQUIRE_THAT(arc_out.center.x(), WithinAbs(8.0, 1e-9));
|
|
REQUIRE_THAT(arc_out.center.y(), WithinAbs(2.0, 1e-9));
|
|
REQUIRE_THAT((arc_out.p0 - arc_out.center).norm(), WithinAbs(2.0, 1e-9));
|
|
REQUIRE_THAT((arc_out.p1 - arc_out.center).norm(), WithinAbs(2.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Fillet parallel lines returns false", "[SketchEdit]")
|
|
{
|
|
SketchEntity a;
|
|
a.type = SketchEntity::Type::Line;
|
|
a.p0 = Vec2d(0, 0);
|
|
a.p1 = Vec2d(10, 0);
|
|
|
|
SketchEntity b;
|
|
b.type = SketchEntity::Type::Line;
|
|
b.p0 = Vec2d(0, 5);
|
|
b.p1 = Vec2d(10, 5);
|
|
|
|
SketchEntity a_out, b_out, arc_out;
|
|
REQUIRE_FALSE(SketchEngine::fillet_lines(a, b, 1.0, a_out, b_out, arc_out));
|
|
}
|
|
|
|
TEST_CASE("Fillet arc too big returns false", "[SketchEdit]")
|
|
{
|
|
SketchEntity a;
|
|
a.type = SketchEntity::Type::Line;
|
|
a.p0 = Vec2d(0, 0);
|
|
a.p1 = Vec2d(1, 0);
|
|
|
|
SketchEntity b;
|
|
b.type = SketchEntity::Type::Line;
|
|
b.p0 = Vec2d(1, 0);
|
|
b.p1 = Vec2d(1, 1);
|
|
|
|
SketchEntity a_out, b_out, arc_out;
|
|
REQUIRE_FALSE(SketchEngine::fillet_lines(a, b, 5.0, a_out, b_out, arc_out));
|
|
}
|
|
|
|
TEST_CASE("Trim right arm", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(-5, 0);
|
|
e.p1 = Vec2d(5, 0);
|
|
|
|
SketchEntity vc;
|
|
vc.type = SketchEntity::Type::Line;
|
|
vc.p0 = Vec2d(0, -5);
|
|
vc.p1 = Vec2d(0, 5);
|
|
|
|
bool ok = SketchEngine::trim_entity(e, {vc}, Vec2d(3, 0));
|
|
REQUIRE(ok);
|
|
REQUIRE_THAT(e.p0.x(), WithinAbs(-5.0, 1e-9));
|
|
REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Trim left arm", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(-5, 0);
|
|
e.p1 = Vec2d(5, 0);
|
|
|
|
SketchEntity vc;
|
|
vc.type = SketchEntity::Type::Line;
|
|
vc.p0 = Vec2d(0, -5);
|
|
vc.p1 = Vec2d(0, 5);
|
|
|
|
bool ok = SketchEngine::trim_entity(e, {vc}, Vec2d(-3, 0));
|
|
REQUIRE(ok);
|
|
REQUIRE_THAT(e.p0.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.x(), WithinAbs(5.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Trim no cut (u out of range)", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(-5, 0);
|
|
e.p1 = Vec2d(5, 0);
|
|
|
|
SketchEntity other;
|
|
other.type = SketchEntity::Type::Line;
|
|
other.p0 = Vec2d(0, 3);
|
|
other.p1 = Vec2d(0, 8);
|
|
|
|
REQUIRE_FALSE(SketchEngine::trim_entity(e, {other}, Vec2d(3, 0)));
|
|
}
|
|
|
|
TEST_CASE("Extend forward to line", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(0, 0);
|
|
e.p1 = Vec2d(2, 0);
|
|
|
|
SketchEntity other;
|
|
other.type = SketchEntity::Type::Line;
|
|
other.p0 = Vec2d(5, -5);
|
|
other.p1 = Vec2d(5, 5);
|
|
|
|
bool ok = SketchEngine::extend_entity(e, {other}, Vec2d(2, 0));
|
|
REQUIRE(ok);
|
|
REQUIRE_THAT(e.p0.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.x(), WithinAbs(5.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Extend forward to circle", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(0, 0);
|
|
e.p1 = Vec2d(2, 0);
|
|
|
|
SketchEntity other;
|
|
other.type = SketchEntity::Type::Circle;
|
|
other.center = Vec2d(10, 0);
|
|
other.p0 = Vec2d(10, 0);
|
|
other.radius = 3;
|
|
|
|
bool ok = SketchEngine::extend_entity(e, {other}, Vec2d(2, 0));
|
|
REQUIRE(ok);
|
|
REQUIRE_THAT(e.p0.x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.x(), WithinAbs(7.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Extend backward", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(0, 0);
|
|
e.p1 = Vec2d(2, 0);
|
|
|
|
SketchEntity other;
|
|
other.type = SketchEntity::Type::Line;
|
|
other.p0 = Vec2d(-3, -5);
|
|
other.p1 = Vec2d(-3, 5);
|
|
|
|
bool ok = SketchEngine::extend_entity(e, {other}, Vec2d(0, 0));
|
|
REQUIRE(ok);
|
|
REQUIRE_THAT(e.p0.x(), WithinAbs(-3.0, 1e-9));
|
|
REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.x(), WithinAbs(2.0, 1e-9));
|
|
REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Extend no target", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(0, 0);
|
|
e.p1 = Vec2d(2, 0);
|
|
|
|
SketchEntity other;
|
|
other.type = SketchEntity::Type::Line;
|
|
other.p0 = Vec2d(5, -5);
|
|
other.p1 = Vec2d(5, -1);
|
|
|
|
REQUIRE_FALSE(SketchEngine::extend_entity(e, {other}, Vec2d(2, 0)));
|
|
}
|
|
|
|
// --- Arc/Circle subject trim & extend (Fase 4.5 kernel) -------------------
|
|
|
|
TEST_CASE("Trim arc drops the picked (start) side", "[SketchEdit]")
|
|
{
|
|
// Upper semicircle r=5, ccw from (5,0) to (-5,0); cutter = vertical axis.
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Arc;
|
|
e.center = Vec2d(0, 0);
|
|
e.radius = 5;
|
|
e.start_angle = 0.0;
|
|
e.end_angle = M_PI;
|
|
|
|
SketchEntity cut;
|
|
cut.type = SketchEntity::Type::Line;
|
|
cut.p0 = Vec2d(0, -10);
|
|
cut.p1 = Vec2d(0, 10);
|
|
|
|
// Pick the right quarter (phi=pi/4) -> it is removed, left quarter kept.
|
|
bool ok = SketchEngine::trim_entity(e, {cut}, Vec2d(5 * std::cos(M_PI/4), 5 * std::sin(M_PI/4)));
|
|
REQUIRE(ok);
|
|
REQUIRE(e.type == SketchEntity::Type::Arc);
|
|
REQUIRE_THAT(e.radius, WithinAbs(5.0, 1e-9));
|
|
REQUIRE_THAT(e.start_angle, WithinAbs(M_PI / 2.0, 1e-9));
|
|
REQUIRE_THAT(e.end_angle, WithinAbs(M_PI, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Trim arc drops the picked (end) side", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Arc;
|
|
e.center = Vec2d(0, 0);
|
|
e.radius = 5;
|
|
e.start_angle = 0.0;
|
|
e.end_angle = M_PI;
|
|
|
|
SketchEntity cut;
|
|
cut.type = SketchEntity::Type::Line;
|
|
cut.p0 = Vec2d(0, -10);
|
|
cut.p1 = Vec2d(0, 10);
|
|
|
|
// Pick the left quarter (phi=3pi/4) -> removed, right quarter kept.
|
|
bool ok = SketchEngine::trim_entity(e, {cut}, Vec2d(5 * std::cos(3*M_PI/4), 5 * std::sin(3*M_PI/4)));
|
|
REQUIRE(ok);
|
|
REQUIRE(e.type == SketchEntity::Type::Arc);
|
|
REQUIRE_THAT(e.start_angle, WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.end_angle, WithinAbs(M_PI / 2.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Trim circle opens into an arc excluding the pick", "[SketchEdit]")
|
|
{
|
|
// Full circle r=5; vertical axis cuts it at (0,+-5). Pick the right side
|
|
// (5,0): the kept arc is the left half, sweeping pi and centred on (-5,0).
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Circle;
|
|
e.center = Vec2d(0, 0);
|
|
e.p0 = Vec2d(5, 0);
|
|
e.radius = 5;
|
|
|
|
SketchEntity cut;
|
|
cut.type = SketchEntity::Type::Line;
|
|
cut.p0 = Vec2d(0, -10);
|
|
cut.p1 = Vec2d(0, 10);
|
|
|
|
bool ok = SketchEngine::trim_entity(e, {cut}, Vec2d(5, 0));
|
|
REQUIRE(ok);
|
|
REQUIRE(e.type == SketchEntity::Type::Arc);
|
|
REQUIRE_THAT(e.radius, WithinAbs(5.0, 1e-9));
|
|
REQUIRE_THAT(e.end_angle - e.start_angle, WithinAbs(M_PI, 1e-9));
|
|
// Midpoint of the kept arc must point left (away from the pick).
|
|
double mid = 0.5 * (e.start_angle + e.end_angle);
|
|
REQUIRE_THAT(5 * std::cos(mid), WithinAbs(-5.0, 1e-9));
|
|
REQUIRE_THAT(5 * std::sin(mid), WithinAbs(0.0, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Extend arc forward (end) to a crossing", "[SketchEdit]")
|
|
{
|
|
// Quarter arc (5,0)->(0,5); cutter crosses the circle at (-5,0). Picking
|
|
// near the end grows the sweep ccw to pi.
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Arc;
|
|
e.center = Vec2d(0, 0);
|
|
e.radius = 5;
|
|
e.start_angle = 0.0;
|
|
e.end_angle = M_PI / 2.0;
|
|
|
|
SketchEntity cut;
|
|
cut.type = SketchEntity::Type::Line;
|
|
cut.p0 = Vec2d(-10, 0);
|
|
cut.p1 = Vec2d(0, 0);
|
|
|
|
bool ok = SketchEngine::extend_entity(e, {cut}, Vec2d(0, 5));
|
|
REQUIRE(ok);
|
|
REQUIRE(e.type == SketchEntity::Type::Arc);
|
|
REQUIRE_THAT(e.start_angle, WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.end_angle, WithinAbs(M_PI, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Extend arc backward (start) to a crossing", "[SketchEdit]")
|
|
{
|
|
// Quarter arc (0,5)->(-5,0); cutter crosses at (5,0). Picking near the
|
|
// start grows the sweep cw to start_angle 0.
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Arc;
|
|
e.center = Vec2d(0, 0);
|
|
e.radius = 5;
|
|
e.start_angle = M_PI / 2.0;
|
|
e.end_angle = M_PI;
|
|
|
|
SketchEntity cut;
|
|
cut.type = SketchEntity::Type::Line;
|
|
cut.p0 = Vec2d(10, 0);
|
|
cut.p1 = Vec2d(0, 0);
|
|
|
|
bool ok = SketchEngine::extend_entity(e, {cut}, Vec2d(0, 5));
|
|
REQUIRE(ok);
|
|
REQUIRE_THAT(e.start_angle, WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(e.end_angle, WithinAbs(M_PI, 1e-9));
|
|
}
|
|
|
|
TEST_CASE("Extend circle returns false (closed)", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Circle;
|
|
e.center = Vec2d(0, 0);
|
|
e.p0 = Vec2d(5, 0);
|
|
e.radius = 5;
|
|
|
|
SketchEntity cut;
|
|
cut.type = SketchEntity::Type::Line;
|
|
cut.p0 = Vec2d(0, -10);
|
|
cut.p1 = Vec2d(0, 10);
|
|
|
|
REQUIRE_FALSE(SketchEngine::extend_entity(e, {cut}, Vec2d(5, 0)));
|
|
}
|
|
|
|
TEST_CASE("Trim arc with no crossing returns false", "[SketchEdit]")
|
|
{
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Arc;
|
|
e.center = Vec2d(0, 0);
|
|
e.radius = 5;
|
|
e.start_angle = 0.0;
|
|
e.end_angle = M_PI / 2.0;
|
|
|
|
SketchEntity cut; // far away, never reaches the r=5 circle
|
|
cut.type = SketchEntity::Type::Line;
|
|
cut.p0 = Vec2d(20, -5);
|
|
cut.p1 = Vec2d(20, 5);
|
|
|
|
REQUIRE_FALSE(SketchEngine::trim_entity(e, {cut}, Vec2d(5 * std::cos(M_PI/4), 5 * std::sin(M_PI/4))));
|
|
}
|
|
|
|
// Regression guard: BEFORE the weld fix this test failed with 4 edges instead of 6.
|
|
// BRepLib_MakeWire::Add silently DROPS a disconnected edge (BRepLib_DisconnectedWire + NotDone)
|
|
// yet every successful Add ends with BRepLib_WireDone + Done(), so IsDone() reported only whether
|
|
// the LAST edge connected. This sketch is a real user loop (2 arcs + 4 lines) given in
|
|
// creation order, which is NOT traversal order, and its joint between the 3rd and 4th entity
|
|
// below is open by 2.28e-5 mm — larger than OCCT's default vertex tolerance.
|
|
TEST_CASE("entities_to_wires keeps every edge of a loop drawn out of order", "[SketchEngine]")
|
|
{
|
|
std::vector<SketchEntity> ents(6);
|
|
|
|
ents[0].type = SketchEntity::Type::Line;
|
|
ents[0].p0 = Vec2d(-0.537697713190522, -0.0009077462579133498);
|
|
ents[0].p1 = Vec2d(99.46230228680926, -0.0009141694814321626);
|
|
|
|
ents[1].type = SketchEntity::Type::Arc;
|
|
ents[1].p0 = Vec2d(-0.537697713190522, -0.0009077462579133498);
|
|
ents[1].p1 = Vec2d(-100.14602636660666, -0.27673132181233495);
|
|
ents[1].center = Vec2d(-50.313868583115394, -10.248112903179617);
|
|
ents[1].radius = 50.81999999999999;
|
|
ents[1].start_angle = 0.20302922018398933;
|
|
ents[1].end_angle = 2.944101582158999;
|
|
|
|
ents[2].type = SketchEntity::Type::Line;
|
|
ents[2].p0 = Vec2d(99.46228668626469, -39.22091416947833);
|
|
ents[2].p1 = Vec2d(-0.537864366432629, -39.22420589376945);
|
|
|
|
ents[3].type = SketchEntity::Type::Arc;
|
|
ents[3].p0 = Vec2d(-100.14602636694521, -38.94673132181234);
|
|
ents[3].p1 = Vec2d(-0.5378420354900413, -39.22421049164698);
|
|
ents[3].center = Vec2d(-50.31377078666179, -28.975499083790503);
|
|
ents[3].radius = 50.82006659345552;
|
|
ents[3].start_angle = -2.944104841286737;
|
|
ents[3].end_angle = -0.20305921095748136;
|
|
|
|
ents[4].type = SketchEntity::Type::Line;
|
|
ents[4].p0 = Vec2d(99.46228668626469, -39.22091416947833);
|
|
ents[4].p1 = Vec2d(99.46230228680926, -0.0009141694814321626);
|
|
|
|
ents[5].type = SketchEntity::Type::Line;
|
|
ents[5].p0 = Vec2d(-100.14602636694521, -38.94673132181234);
|
|
ents[5].p1 = Vec2d(-100.14602636660666, -0.27673132181233495);
|
|
|
|
auto wires = SketchEngine::entities_to_wires(ents, SketchPlane::XY());
|
|
|
|
REQUIRE(wires.size() == 1);
|
|
|
|
int edge_count = 0;
|
|
for (TopExp_Explorer ex(wires[0], TopAbs_EDGE); ex.More(); ex.Next())
|
|
++edge_count;
|
|
REQUIRE(edge_count == 6);
|
|
|
|
REQUIRE(wires[0].Closed());
|
|
}
|
|
|
|
// Regression guard: this fails at 1e-4 (the wire builder refuses a joint the viewport had
|
|
// already shaded closed) and passes at kSketchJoinTol. A 20x10 quad with one joint left open
|
|
// by 9e-4 mm — just inside kSketchJoinTol, exactly the case the viewport shades closed — given
|
|
// in an order that is NOT traversal order, so the ordering path is covered too.
|
|
TEST_CASE("a loop the viewport shades closed is buildable by the kernel", "[SketchEngine]")
|
|
{
|
|
std::vector<SketchEntity> ents(4);
|
|
|
|
// (0,0) -> (20,0) -> (20,10) -> (0,10) -> (0.0009, 0): last endpoint misses (0,0) by 9e-4.
|
|
ents[0].type = SketchEntity::Type::Line;
|
|
ents[0].p0 = Vec2d(0, 0);
|
|
ents[0].p1 = Vec2d(20, 0);
|
|
|
|
// Index 1 is the FAR side, not the neighbour of index 0: creation order here is
|
|
// deliberately not traversal order, so a partial wire would reject it without the
|
|
// traversal walk.
|
|
ents[1].type = SketchEntity::Type::Line;
|
|
ents[1].p0 = Vec2d(20, 10);
|
|
ents[1].p1 = Vec2d(0, 10);
|
|
|
|
ents[2].type = SketchEntity::Type::Line;
|
|
ents[2].p0 = Vec2d(20, 0);
|
|
ents[2].p1 = Vec2d(20, 10);
|
|
|
|
ents[3].type = SketchEntity::Type::Line;
|
|
ents[3].p0 = Vec2d(0, 10);
|
|
ents[3].p1 = Vec2d(0.0009, 0);
|
|
|
|
auto wires = SketchEngine::entities_to_wires(ents, SketchPlane::XY());
|
|
|
|
REQUIRE(wires.size() == 1);
|
|
|
|
int edge_count = 0;
|
|
for (TopExp_Explorer ex(wires[0], TopAbs_EDGE); ex.More(); ex.Next())
|
|
++edge_count;
|
|
REQUIRE(edge_count == 4);
|
|
|
|
REQUIRE(wires[0].Closed());
|
|
}
|
|
|
|
// Regression guard for the auto-close preference. Same 20x10 quad, one joint open by 9e-4 mm
|
|
// and given out of traversal order, as "a loop the viewport shades closed is buildable by the
|
|
// kernel". With auto-close ON the gap welds (one closed wire); with auto-close OFF it must not.
|
|
TEST_CASE("auto-close off makes the kernel demand an exact joint", "[SketchEngine]")
|
|
{
|
|
std::vector<SketchEntity> ents(4);
|
|
|
|
ents[0].type = SketchEntity::Type::Line;
|
|
ents[0].p0 = Vec2d(0, 0);
|
|
ents[0].p1 = Vec2d(20, 0);
|
|
|
|
ents[1].type = SketchEntity::Type::Line;
|
|
ents[1].p0 = Vec2d(20, 10);
|
|
ents[1].p1 = Vec2d(0, 10);
|
|
|
|
ents[2].type = SketchEntity::Type::Line;
|
|
ents[2].p0 = Vec2d(20, 0);
|
|
ents[2].p1 = Vec2d(20, 10);
|
|
|
|
ents[3].type = SketchEntity::Type::Line;
|
|
ents[3].p0 = Vec2d(0, 10);
|
|
ents[3].p1 = Vec2d(0.0009, 0);
|
|
|
|
auto edge_count = [](const TopoDS_Wire& w) {
|
|
int n = 0;
|
|
for (TopExp_Explorer ex(w, TopAbs_EDGE); ex.More(); ex.Next()) ++n;
|
|
return n;
|
|
};
|
|
|
|
// ON: the 9e-4 mm gap is inside kSketchJoinTol, so the loop welds into one closed wire.
|
|
Slic3r::set_sketch_auto_close(true);
|
|
auto wires_on = SketchEngine::entities_to_wires(ents, SketchPlane::XY());
|
|
REQUIRE(wires_on.size() == 1);
|
|
REQUIRE(edge_count(wires_on[0]) == 4);
|
|
REQUIRE(wires_on[0].Closed());
|
|
|
|
// OFF: the joint is not exact, so the gap is NOT welded. entities_to_wires legitimately
|
|
// returns open chains (a sweep path is open), so the observable is an OPEN wire — the
|
|
// kernel no longer hands back the closed loop the viewport would have shaded.
|
|
Slic3r::set_sketch_auto_close(false);
|
|
auto wires_off = SketchEngine::entities_to_wires(ents, SketchPlane::XY());
|
|
REQUIRE(wires_off.size() == 1);
|
|
REQUIRE(edge_count(wires_off[0]) == 4);
|
|
REQUIRE_FALSE(wires_off[0].Closed());
|
|
|
|
// OFF + an EXACT joint (last endpoint exactly (0,0)): the quad still builds closed,
|
|
// proving "off" means exact rather than broken.
|
|
ents[3].p1 = Vec2d(0, 0);
|
|
auto wires_exact = SketchEngine::entities_to_wires(ents, SketchPlane::XY());
|
|
REQUIRE(wires_exact.size() == 1);
|
|
REQUIRE(edge_count(wires_exact[0]) == 4);
|
|
REQUIRE(wires_exact[0].Closed());
|
|
|
|
// Restore the default so test order cannot leak OFF into the other cases.
|
|
Slic3r::set_sketch_auto_close(true);
|
|
}
|
|
|
|
// A stray open segment touching nothing must not break a closed profile: the viewport
|
|
// discards open chains when it shades a region extrudable, so with closed_only the kernel
|
|
// must discard them too — otherwise Revolve/Extrude fail on a sketch that looks perfect.
|
|
TEST_CASE("a stray open segment does not break a closed profile", "[SketchEngine]")
|
|
{
|
|
auto line = [](double x0, double y0, double x1, double y1) {
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(x0, y0);
|
|
e.p1 = Vec2d(x1, y1);
|
|
return e;
|
|
};
|
|
|
|
std::vector<SketchEntity> ents;
|
|
ents.push_back(line(0, 0, 20, 0)); // 20x10 quad
|
|
ents.push_back(line(20, 0, 20, 10));
|
|
ents.push_back(line(20, 10, 0, 10));
|
|
ents.push_back(line(0, 10, 0, 0));
|
|
ents.push_back(line(5, 5, 6, 5.2)); // stray, touches nothing
|
|
|
|
auto edge_count = [](const TopoDS_Wire& w) {
|
|
int n = 0;
|
|
for (TopExp_Explorer ex(w, TopAbs_EDGE); ex.More(); ex.Next()) ++n;
|
|
return n;
|
|
};
|
|
|
|
// Unchanged behaviour: the stray line is its own open wire.
|
|
auto wires_all = SketchEngine::entities_to_wires(ents, SketchPlane::XY(), /*closed_only=*/false);
|
|
REQUIRE(wires_all.size() == 2);
|
|
|
|
// closed_only drops the open chain: one closed quad survives.
|
|
auto wires_closed = SketchEngine::entities_to_wires(ents, SketchPlane::XY(), /*closed_only=*/true);
|
|
REQUIRE(wires_closed.size() == 1);
|
|
REQUIRE(edge_count(wires_closed[0]) == 4);
|
|
REQUIRE(wires_closed[0].Closed());
|
|
|
|
// The Revolve path (entities_to_wire) finds the single closed loop.
|
|
TopoDS_Wire w = SketchEngine::entities_to_wire(ents, SketchPlane::XY(), /*closed_only=*/true);
|
|
REQUIRE_FALSE(w.IsNull());
|
|
REQUIRE(edge_count(w) == 4);
|
|
}
|
|
|
|
// sketch_open_ends names the two free endpoints of an open chain, so the "does not form a
|
|
// single closed wire" failure can say WHERE the sketch is open.
|
|
TEST_CASE("sketch_open_ends names where a chain fails to close", "[SketchEngine]")
|
|
{
|
|
auto line = [](double x0, double y0, double x1, double y1) {
|
|
SketchEntity e;
|
|
e.type = SketchEntity::Type::Line;
|
|
e.p0 = Vec2d(x0, y0);
|
|
e.p1 = Vec2d(x1, y1);
|
|
return e;
|
|
};
|
|
|
|
// Open C shape: three lines, free endpoints at (0,0) and (0,10).
|
|
std::vector<SketchEntity> ents;
|
|
ents.push_back(line(0, 0, 10, 0));
|
|
ents.push_back(line(10, 0, 10, 10));
|
|
ents.push_back(line(10, 10, 0, 10));
|
|
|
|
auto got = sketch_open_ends(ents, SketchPlane::XY());
|
|
REQUIRE(got.size() == 2);
|
|
|
|
std::sort(got.begin(), got.end(), [](const Vec2d& a, const Vec2d& b) {
|
|
if (a.x() < b.x()) return true;
|
|
if (a.x() > b.x()) return false;
|
|
return a.y() < b.y();
|
|
});
|
|
|
|
REQUIRE_THAT(got[0].x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(got[0].y(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(got[1].x(), WithinAbs(0.0, 1e-9));
|
|
REQUIRE_THAT(got[1].y(), WithinAbs(10.0, 1e-9));
|
|
}
|