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* Add Missing Includes Across src/libslic3r Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand. * Make the libslic3r Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all. * Add the Includes Missing From the Hand-Fixed libslic3r Headers clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest. * Keep Windows Setup Ahead of the Added libslic3r Includes Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory. * Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
66 lines
2.6 KiB
C++
66 lines
2.6 KiB
C++
#ifndef slic3r_Format_3mf_hpp_
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#define slic3r_Format_3mf_hpp_
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#include <expat.h>
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#include <string>
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namespace Slic3r {
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// PrusaFileParser is used to check 3mf file is from Prusa
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class PrusaFileParser
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{
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public:
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PrusaFileParser() {}
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~PrusaFileParser() {}
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bool check_3mf_from_prusa(const std::string filename);
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void _start_element_handler(const char *name, const char **attributes);
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void _characters_handler(const XML_Char *s, int len);
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private:
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const char *get_attribute_value_charptr(const char **attributes, unsigned int attributes_size, const char *attribute_key);
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std::string get_attribute_value_string(const char **attributes, unsigned int attributes_size, const char *attribute_key);
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static void XMLCALL start_element_handler(void *userData, const char *name, const char **attributes);
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static void XMLCALL characters_handler(void *userData, const XML_Char *s, int len);
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private:
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bool m_from_prusa = false;
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bool m_is_application_key = false;
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XML_Parser m_parser;
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};
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/* The format for saving the SLA points was changing in the past. This enum holds the latest version that is being currently used.
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* Examples of the Slic3r_PE_sla_support_points.txt for historically used versions:
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* version 0 : object_id=1|-12.055421 -2.658771 10.000000
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object_id=2|-14.051745 -3.570338 5.000000
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// no header and x,y,z positions of the points)
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* version 1 : ThreeMF_support_points_version=1
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object_id=1|-12.055421 -2.658771 10.000000 0.4 0.0
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object_id=2|-14.051745 -3.570338 5.000000 0.6 1.0
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// introduced header with version number; x,y,z,head_size,is_new_island)
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*/
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enum {
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support_points_format_version = 1
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};
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enum {
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drain_holes_format_version = 1
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};
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class Model;
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struct ConfigSubstitutionContext;
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class DynamicPrintConfig;
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struct ThumbnailData;
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// Load the content of a 3mf file into the given model and preset bundle.
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extern bool load_3mf(const char* path, DynamicPrintConfig& config, ConfigSubstitutionContext& config_substitutions, Model* model, bool check_version);
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// Save the given model and the config data contained in the given Print into a 3mf file.
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// The model could be modified during the export process if meshes are not repaired or have no shared vertices
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extern bool store_3mf(const char* path, Model* model, const DynamicPrintConfig* config, bool fullpath_sources, const ThumbnailData* thumbnail_data = nullptr, bool zip64 = true);
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} // namespace Slic3r
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#endif /* slic3r_Format_3mf_hpp_ */
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