Files
OrcaSlicer/src/slic3r/GUI/Widgets/AnimaController.cpp
T
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00

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C++

#include "AnimaController.hpp"
#include <wx/anybutton.h>
#include <wx/checklst.h>
#include <vector>
#include <string>
#include "slic3r/GUI/wxExtensions.hpp"
#include <wx/dcclient.h>
#include <wx/dcgraph.h>
#include <wx/panel.h>
#include <wx/gdicmn.h>
#include <wx/sizer.h>
#include <wx/timer.h>
#include <wx/event.h>
#ifdef __APPLE__
#include "libslic3r/MacUtils.hpp"
#endif
AnimaIcon::AnimaIcon(wxWindow *parent, wxWindowID id, std::vector<std::string> img_list, std::string img_enable, int ivt)
: wxPanel(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize), m_ivt(ivt)
{
auto sizer = new wxBoxSizer(wxHORIZONTAL);
SetBackgroundColour((wxColour(255, 255, 255)));
m_size = 25;
//add ScalableBitmap
for (const auto &filename : img_list) m_images.emplace_back(create_scaled_bitmap(filename, this, m_size));
m_image_enable = create_scaled_bitmap(img_enable, this, m_size-8);
// show first wxStaticBitmap
if (!m_images.empty()) m_bitmap = new wxStaticBitmap(this, wxID_ANY, m_images[0], wxDefaultPosition, wxSize(FromDIP(m_size), FromDIP(m_size)));
m_timer = new wxTimer();
m_timer->SetOwner(this);
Bind(wxEVT_TIMER, [this](wxTimerEvent &) {
if (m_timer->IsRunning() && !m_images.empty()) {
m_current_frame = (m_current_frame + 1) % 4;
m_bitmap->SetBitmap(m_images[m_current_frame]);
}
});
m_bitmap->Bind(wxEVT_LEFT_DOWN, [this](wxMouseEvent &e) {
wxMouseEvent evt(wxEVT_LEFT_DOWN);
evt.SetEventObject(this);
wxPostEvent(this, evt);
});
m_bitmap->Bind(wxEVT_ENTER_WINDOW, [this](auto &e) {
if (!m_timer->IsRunning())
SetCursor(wxCursor(wxCURSOR_HAND));
else
SetCursor(wxCursor(wxCURSOR_ARROW));
e.Skip();
});
m_bitmap->Bind(wxEVT_LEAVE_WINDOW, [this](auto &e) {
SetCursor(wxCursor(wxCURSOR_ARROW));
e.Skip();
});
sizer->Add(m_bitmap, 0, wxALIGN_CENTER, 0);
SetSizer(sizer);
SetSize(wxSize(FromDIP(m_size), FromDIP(m_size)));
SetMaxSize(wxSize(FromDIP(m_size), FromDIP(m_size)));
SetMinSize(wxSize(FromDIP(m_size), FromDIP(m_size)));
Layout();
Fit();
}
AnimaIcon::~AnimaIcon()
{
if (m_timer) {
m_timer->Stop();
delete m_timer;
m_timer = nullptr;
}
}
void AnimaIcon::Play()
{
if (true)
m_timer->Start(m_ivt);
}
void AnimaIcon::Stop()
{
m_timer->Stop();
}
void AnimaIcon::ShowEnabledIcon()
{
if (m_bitmap) { m_bitmap->SetBitmap(m_image_enable); }
}
bool AnimaIcon::IsRunning() const
{
return m_timer ? m_timer->IsRunning() : false;
}