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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
84 lines
1.8 KiB
C++
84 lines
1.8 KiB
C++
#ifndef slic3r_GUI_AxisCtrlButton_hpp_
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#define slic3r_GUI_AxisCtrlButton_hpp_
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#include <wx/gdicmn.h>
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#include "slic3r/GUI/Widgets/StateColor.hpp"
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#include <wx/event.h>
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#include <wx/dc.h>
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#include <wx/stattext.h>
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#include <wx/vlbox.h>
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#include <wx/combo.h>
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#include "../wxExtensions.hpp"
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#include "StateHandler.hpp"
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class AxisCtrlButton : public wxWindow
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{
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wxSize minSize;
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double stretch;
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double r_outer;
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double r_inner;
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double r_home;
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double r_blank;
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double gap;
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wxPoint center;
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StateHandler state_handler;
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StateColor text_color;
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StateColor border_color;
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StateColor background_color;
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StateColor inner_background_color;
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ScalableBitmap m_icon;
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bool pressedDown = false;
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unsigned char last_pos;
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unsigned char current_pos;
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enum CurrentPos {
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OUTER_UP = 0,
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OUTER_LEFT = 1,
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OUTER_DOWN = 2,
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OUTER_RIGHT = 3,
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INNER_UP = 4,
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INNER_LEFT = 5,
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INNER_DOWN = 6,
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INNER_RIGHT = 7,
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INNER_HOME = 8,
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UNDEFINED = 9
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};
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public:
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AxisCtrlButton(wxWindow *parent, ScalableBitmap &icon, long style = 0);
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void SetMinSize(const wxSize& size) override;
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void SetTextColor(StateColor const& color);
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void SetBorderColor(StateColor const& color);
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void SetBackgroundColor(StateColor const& color);
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void SetInnerBackgroundColor(StateColor const& color);
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void SetBitmap(ScalableBitmap &bmp);
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void Rescale();
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private:
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void updateParams();
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void paintEvent(wxPaintEvent& evt);
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void render(wxDC& dc);
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void mouseDown(wxMouseEvent& event);
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void mouseReleased(wxMouseEvent& event);
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void mouseMoving(wxMouseEvent& event);
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void sendButtonEvent();
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DECLARE_EVENT_TABLE()
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};
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#endif // !slic3r_GUI_Button_hpp_
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