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OrcaSlicer/src/slic3r/GUI/ProgressStatusBar.hpp
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HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00

78 lines
2.1 KiB
C++

#ifndef PROGRESSSTATUSBAR_HPP
#define PROGRESSSTATUSBAR_HPP
#include <memory>
#include <string>
#include <functional>
#include <string>
#include "Jobs/ProgressIndicator.hpp"
class wxTimer;
class wxGauge;
class wxButton;
class wxStatusBar;
class wxWindow;
class wxFrame;
class wxString;
class wxFont;
namespace Slic3r {
/**
* @brief The ProgressStatusBar class is the widgets occupying the lower area
* of the Slicer main window. It consists of a message area to the left and a
* progress indication area to the right with an optional cancel button.
*/
class ProgressStatusBar : public ProgressIndicator
{
wxStatusBar *self; // we cheat! It should be the base class but: perl!
wxGauge *m_prog;
wxButton *m_cancelbutton;
std::unique_ptr<wxTimer> m_timer;
public:
ProgressStatusBar(wxWindow *parent = nullptr, int id = -1);
~ProgressStatusBar() override;
int get_progress() const;
// if the argument is less than 0 it shows the last state or
// pulses if no state was set before.
void set_progress(int) override;
int get_range() const override;
void set_range(int = 100) override;
void show_progress(bool);
void start_busy(int = 100);
void stop_busy();
inline bool is_busy() const { return m_busy; }
void set_cancel_callback(CancelFn = CancelFn()) override;
inline void reset_cancel_callback() { set_cancel_callback(); }
void run(int rate);
void embed(wxFrame *frame = nullptr);
void set_status_text(const wxString& txt);
void set_status_text(const std::string& txt);
void set_status_text(const char *txt) override;
wxString get_status_text() const;
void set_font(const wxFont &font);
// Temporary methods to satisfy Perl side
void show_cancel_button();
void hide_cancel_button();
void update_dark_ui();
private:
bool m_busy = false;
CancelFn m_cancel_cb;
};
namespace GUI {
using Slic3r::ProgressStatusBar;
}
}
#endif // PROGRESSSTATUSBAR_HPP