mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-09-18 14:32:36 +00:00
A card that asks for a face ("Click a solid FACE in the viewport") could not be
satisfied. Clicking the same sub-element twice deliberately escalates to the
whole body — right for free picking, wrong here: the user clicks the very face
the card is pointing at, the escalation turns it into a whole-body pick, and the
armed capture rejects it and leaves "(none)". Both orders failed, so a
face-based Coord Sys was reachable only by accident of ordering. That mattered
beyond the card: a mate needs a connector with an owning body, and a face or
edge pick is the only thing that sets one.
Adds DesignSketchTool::set_escalate_on_repick, off while the Plane, Axis or
CoordSys card has a pick armed and back on as soon as it is captured or
abandoned. While armed, clicking a face means "this face", which is what the
prompt already says.
Verified on the rig: arm Pick Face, click the face, and it reads "#5" on the
first click. With nothing armed the escalation still alternates whole <-> face
as before.
1362 lines
50 KiB
C++
1362 lines
50 KiB
C++
#include "DesignCanvas.hpp"
|
|
|
|
#include "SketchInlineEditor.hpp"
|
|
#include "GLCanvas3D.hpp"
|
|
#include "OpenGLManager.hpp"
|
|
#include "3DBed.hpp"
|
|
#include "GUI_App.hpp"
|
|
#include "Plater.hpp"
|
|
#include "libslic3r/Model.hpp"
|
|
#include "libslic3r/TriangleMesh.hpp"
|
|
#include "3DScene.hpp"
|
|
#include "MeshUtils.hpp" // ClippingPlane (section view)
|
|
#include "libslic3r/Config.hpp"
|
|
#include <boost/algorithm/string/predicate.hpp>
|
|
#include <algorithm>
|
|
#include <cstdlib>
|
|
|
|
#include <wx/glcanvas.h>
|
|
#include <wx/sizer.h>
|
|
#include <wx/frame.h>
|
|
#include <wx/stattext.h>
|
|
#include <wx/toplevel.h>
|
|
|
|
namespace Slic3r {
|
|
namespace GUI {
|
|
|
|
DesignCanvas::DesignCanvas(wxWindow* parent)
|
|
: wxPanel()
|
|
{
|
|
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0))
|
|
return;
|
|
|
|
m_canvas_widget = OpenGLManager::create_wxglcanvas(*this);
|
|
if (m_canvas_widget == nullptr)
|
|
return;
|
|
|
|
m_canvas = new GLCanvas3D(m_canvas_widget, m_bed);
|
|
m_canvas->set_context(wxGetApp().init_glcontext(*m_canvas_widget));
|
|
m_canvas->allow_multisample(OpenGLManager::can_multisample());
|
|
m_canvas->set_config(wxGetApp().plater()->config());
|
|
m_canvas->set_model(&m_model);
|
|
// Reuse the editor's shared slicing process: GLCanvas3D::render() (via
|
|
// _max_bounding_box) dereferences the process when canvas type == View3D.
|
|
// Passing nullptr segfaults; this mirrors View3D/Preview/AssembleView.
|
|
m_canvas->set_process(wxGetApp().plater()->get_background_process());
|
|
m_canvas->set_type(GLCanvas3D::ECanvasType::CanvasView3D);
|
|
|
|
// CAD navigation, this canvas only: left-drag sweeps a selection rubber band, so orbit
|
|
// moves to middle-drag and pan to right-drag. Design is a different modality from
|
|
// Prepare/Preview and every CAD the user already knows maps the mouse this way; the other
|
|
// tabs are untouched.
|
|
m_canvas->set_cad_navigation(true);
|
|
|
|
m_canvas->enable_picking(false); // viewport face/edge picking is custom (TODO)
|
|
m_canvas->enable_moving(false);
|
|
m_canvas->enable_gizmos(false);
|
|
m_canvas->enable_selection(false); // stock volume selection unused; solid highlight is tree-driven
|
|
m_canvas->enable_main_toolbar(false);
|
|
m_canvas->enable_select_plate_toolbar(false);
|
|
m_canvas->enable_assemble_view_toolbar(false);
|
|
m_canvas->enable_separator_toolbar(false);
|
|
m_canvas->enable_collapse_toolbar(false);
|
|
m_canvas->enable_plate_chrome(false);
|
|
m_canvas->enable_labels(false);
|
|
m_canvas->set_axes_at_bed_center(true); // triad at bed centre = modeling origin
|
|
|
|
m_canvas->set_design_sketch_tool(&m_sketch_tool);
|
|
m_sketch_tool.on_commit = [this](const SketchProfile& prof, const SketchPlane& pl) {
|
|
if (m_on_sketch_commit) m_on_sketch_commit(prof, pl);
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
};
|
|
m_sketch_tool.on_commit_entities = [this](const std::vector<SketchEntity>& ents,
|
|
const std::vector<SketchEntityConstraintDef>& cons,
|
|
const SketchPlane& pl) {
|
|
if (m_on_sketch_entities_commit) m_on_sketch_entities_commit(ents, cons, pl);
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
};
|
|
|
|
// Onshape-style in-canvas value editor, floating over the GL canvas. The tool hands
|
|
// us a screen pixel (device px) + a commit/cancel pair; we convert to logical client
|
|
// px and wrap the callbacks so each one re-solves and re-renders the viewport.
|
|
m_inline_editor = std::make_unique<SketchInlineEditor>(m_canvas_widget);
|
|
m_sketch_tool.on_inline_edit = [this](wxPoint screen_px, double current,
|
|
const std::string& title,
|
|
std::function<void(double)> commit,
|
|
std::function<void()> cancel) {
|
|
if (!m_inline_editor) { if (cancel) cancel(); return; }
|
|
// The tool hands us canvas device px; convert to logical client px, then to
|
|
// absolute screen coords for the floating editor frame.
|
|
const double s = m_canvas_widget ? m_canvas_widget->GetContentScaleFactor() : 1.0;
|
|
const wxPoint client_pt(int(screen_px.x / s), int(screen_px.y / s));
|
|
const wxPoint scr = m_canvas_widget ? m_canvas_widget->ClientToScreen(client_pt) : client_pt;
|
|
// Freeze the sketch tool while the field is open so a stray click/move on the GL
|
|
// canvas can't draw under the floating editor; released on commit or cancel.
|
|
m_sketch_tool.set_inline_busy(true);
|
|
m_inline_editor->open(scr, current, title,
|
|
[this, commit](double v) {
|
|
m_sketch_tool.set_inline_busy(false);
|
|
if (commit) commit(v);
|
|
request_repaint();
|
|
},
|
|
[this, cancel]() {
|
|
m_sketch_tool.set_inline_busy(false);
|
|
if (cancel) cancel();
|
|
request_repaint();
|
|
});
|
|
};
|
|
// Let the tool force-close the field (keep-as-drawn) — polyline right-click/double-click
|
|
// ends the chain even while a per-segment value field is open.
|
|
m_sketch_tool.on_inline_dismiss = [this]() {
|
|
if (m_inline_editor) m_inline_editor->cancel();
|
|
};
|
|
m_sketch_tool.on_inline_commit = [this]() {
|
|
if (m_inline_editor) m_inline_editor->commit();
|
|
};
|
|
|
|
// Bottom-right viewport HUD: a borderless, non-focusable float label showing the active
|
|
// tool's current values. Top-level (a child widget is hidden by the GL surface, same as
|
|
// the inline editor). Fed every frame by the tool's on_readout; empty text hides it.
|
|
{
|
|
wxWindow* top = wxGetTopLevelParent(m_canvas_widget);
|
|
m_hud = new wxFrame(top, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
|
|
wxFRAME_NO_TASKBAR | wxBORDER_NONE | wxFRAME_FLOAT_ON_PARENT |
|
|
wxSTAY_ON_TOP | wxTRANSPARENT_WINDOW);
|
|
m_hud->SetBackgroundColour(wxColour(28, 30, 34));
|
|
m_hud_label = new wxStaticText(m_hud, wxID_ANY, wxEmptyString);
|
|
m_hud_label->SetForegroundColour(wxColour(0x46, 0xE0, 0xC8)); // teal, reads on dark bed
|
|
wxFont f = m_hud_label->GetFont(); f.MakeBold(); m_hud_label->SetFont(f);
|
|
auto* hs = new wxBoxSizer(wxHORIZONTAL);
|
|
hs->Add(m_hud_label, 0, wxALL, 6);
|
|
m_hud->SetSizerAndFit(hs);
|
|
m_hud->Hide();
|
|
}
|
|
m_sketch_tool.on_readout = [this](const std::string& s) { set_readout(s); };
|
|
|
|
// Bottom-LEFT twin, carrying the status line. Top-level for the same reason as the readout
|
|
// (a child widget is hidden by the GL surface) but a wxPopupWindow rather than a wxFrame,
|
|
// because a popup cannot take keyboard focus. The readout gets away with a frame only
|
|
// because it appears mid-gesture and the next input is the mouse; this one is up
|
|
// permanently and is re-raised on every status change. As a frame it took the WM's focus
|
|
// each time and the canvas stopped receiving keys at all — every sketch shortcut silently
|
|
// dead, which reads as a broken tool. Do not "simplify" it back to a wxFrame.
|
|
// Its colour is set per message — the panel decides whether a line is neutral or an error.
|
|
{
|
|
wxWindow* top = wxGetTopLevelParent(m_canvas_widget);
|
|
m_status_hud = new wxPopupWindow(top, wxBORDER_NONE);
|
|
m_status_hud->SetBackgroundColour(wxColour(28, 30, 34));
|
|
m_status_hud_label = new wxStaticText(m_status_hud, wxID_ANY, wxEmptyString);
|
|
auto* ss = new wxBoxSizer(wxHORIZONTAL);
|
|
// The line never wraps — there is a whole window's width down here — so the chip is
|
|
// ONE LINE tall. Spacers rather than a wxALL border because the two axes want
|
|
// different numbers: roomy at the sides so it reads as a label, and just enough top
|
|
// and bottom to clear the descenders. Zero vertical clips the glyphs; 6 (what the
|
|
// readout chip uses) makes it look like a two-line box.
|
|
ss->AddSpacer(10);
|
|
ss->Add(m_status_hud_label, 0, wxTOP | wxBOTTOM, 3);
|
|
ss->AddSpacer(10);
|
|
m_status_hud->SetSizerAndFit(ss);
|
|
m_status_hud->Hide();
|
|
}
|
|
// A floating frame does not follow its parent, so the anchor has to be recomputed whenever
|
|
// the canvas changes size. The readout HUD gets away without this because it is transient;
|
|
// the status line is on screen almost permanently and would visibly detach.
|
|
m_canvas_widget->Bind(wxEVT_SIZE, [this](wxSizeEvent& e) { place_status_hud(); e.Skip(); });
|
|
// ...and it does not follow the WINDOW either. A popup is override-redirect: the window
|
|
// manager does not own it, so minimising the app leaves the chip sitting on the bare desktop
|
|
// (seen on the rig: whole screen black, chip still there), and it stacks above other
|
|
// applications rather than behind them. IsShownOnScreen does not catch this — an iconised
|
|
// frame still counts as shown — so the frame has to say so itself. Deactivating the app is
|
|
// the same case one step weaker: the chip belongs to a viewport the user is no longer
|
|
// looking at. Showing it back is safe because a popup cannot take focus, so neither event
|
|
// can be re-triggered by our own Show().
|
|
if (wxWindow* top = wxGetTopLevelParent(m_canvas_widget)) {
|
|
top->Bind(wxEVT_ICONIZE, [this](wxIconizeEvent& e) {
|
|
show_status_hud(!e.IsIconized()); e.Skip();
|
|
});
|
|
top->Bind(wxEVT_ACTIVATE, [this](wxActivateEvent& e) {
|
|
show_status_hud(e.GetActive()); e.Skip();
|
|
});
|
|
// The anchor is an ABSOLUTE SCREEN position (ClientToScreen below), so moving the window
|
|
// moves the canvas out from under a chip that stays where it was. Dragging the frame by
|
|
// its title bar left the chip stranded mid-viewport until the next size, status or tab
|
|
// change happened to re-place it. Nothing on the canvas fires for a move that does not
|
|
// also resize, so it has to come from the frame.
|
|
top->Bind(wxEVT_MOVE, [this](wxMoveEvent& e) { place_status_hud(); e.Skip(); });
|
|
}
|
|
|
|
refresh_bed();
|
|
|
|
m_canvas->bind_event_handlers();
|
|
|
|
// The Design GL canvas only receives key events (Esc to exit/enter Select, Ctrl+Z undo)
|
|
// while it holds keyboard focus. Clicking a side-panel button steals focus, after which
|
|
// Esc/Ctrl+Z silently do nothing until the viewport is clicked again. Restore focus
|
|
// whenever the pointer enters the viewport (focus-follows-mouse, standard CAD behaviour).
|
|
m_canvas_widget->Bind(wxEVT_ENTER_WINDOW, [this](wxMouseEvent& e) {
|
|
// …but NOT while an inline value field is open: the field floats over the canvas, so
|
|
// the smallest pointer jiggle re-enters the viewport and would yank focus off the
|
|
// field (the "no cursor focus on the number, click to focus" bug).
|
|
if (m_canvas_widget && !m_sketch_tool.inline_busy()) m_canvas_widget->SetFocus();
|
|
e.Skip();
|
|
});
|
|
|
|
|
|
auto* sizer = new wxBoxSizer(wxVERTICAL);
|
|
sizer->Add(m_canvas_widget, 1, wxEXPAND);
|
|
SetSizer(sizer);
|
|
SetMinSize(wxSize(300, 300));
|
|
}
|
|
|
|
DesignCanvas::~DesignCanvas()
|
|
{
|
|
if (m_hud) m_hud->Destroy();
|
|
delete m_canvas;
|
|
delete m_canvas_widget;
|
|
}
|
|
|
|
// Distinct per-body colours (Onshape-style). Body 0 keeps the familiar gold; the rest
|
|
// cycle through a small saturated palette so coexisting solids read as separate parts.
|
|
static ColorRGBA body_palette(int body_idx)
|
|
{
|
|
static const ColorRGBA kPalette[] = {
|
|
ColorRGBA(0.86f, 0.66f, 0.20f, 1.0f), // gold
|
|
ColorRGBA(0.30f, 0.62f, 0.90f, 1.0f), // blue
|
|
ColorRGBA(0.45f, 0.78f, 0.42f, 1.0f), // green
|
|
ColorRGBA(0.86f, 0.45f, 0.40f, 1.0f), // coral
|
|
ColorRGBA(0.70f, 0.52f, 0.86f, 1.0f), // violet
|
|
ColorRGBA(0.90f, 0.70f, 0.35f, 1.0f), // amber
|
|
};
|
|
const int n = int(sizeof(kPalette) / sizeof(kPalette[0]));
|
|
return kPalette[((body_idx % n) + n) % n];
|
|
}
|
|
|
|
void DesignCanvas::request_repaint()
|
|
{
|
|
if (!m_canvas)
|
|
return;
|
|
m_canvas->set_as_dirty();
|
|
|
|
// NOTHING may touch GL before the canvas has initialised it. The backend probe below calls
|
|
// OpenGLManager::get_gl_info().get_renderer(), which runs GLInfo::detect() -> glGetString
|
|
// with no context current and, before init_opengl(), no loaded function pointers — a
|
|
// segfault at startup with no window and nothing in the log. Anything that asks for a
|
|
// repaint while the panel is still being built lands here, so the guard belongs at the top
|
|
// rather than around the render() call: the crash was in the PROBE, not in the paint.
|
|
if (!m_canvas->is_initialized()) {
|
|
if (m_canvas_widget)
|
|
m_canvas_widget->Refresh(); // the first real paint draws the current state anyway
|
|
return;
|
|
}
|
|
|
|
if (m_sw_gl < 0) {
|
|
// Cache the backend once it's known; the renderer string is empty until
|
|
// GL is initialised, so stay "unknown" and take the safe direct path till then.
|
|
const std::string& r = OpenGLManager::get_gl_info().get_renderer();
|
|
if (!r.empty())
|
|
m_sw_gl = (boost::icontains(r, "llvmpipe") || boost::icontains(r, "softpipe") ||
|
|
boost::icontains(r, "swrast") || boost::icontains(r, "software")) ? 1 : 0;
|
|
}
|
|
|
|
if (m_sw_gl == 0) {
|
|
if (m_canvas_widget)
|
|
m_canvas_widget->Refresh(); // hardware GL: paint cycle drives render()
|
|
} else {
|
|
m_canvas->render(); // software GL or backend not yet known
|
|
}
|
|
}
|
|
|
|
void DesignCanvas::force_repaint()
|
|
{
|
|
if (m_canvas == nullptr || m_canvas_widget == nullptr)
|
|
return;
|
|
|
|
CallAfter([this]() {
|
|
if (m_canvas == nullptr || m_canvas_widget == nullptr)
|
|
return;
|
|
m_canvas->set_as_dirty();
|
|
m_canvas_widget->Refresh();
|
|
m_canvas_widget->Update(); // synchronous: an expose may never come after a page show
|
|
});
|
|
}
|
|
|
|
void DesignCanvas::reload(bool keep_view)
|
|
{
|
|
m_canvas->reset_volumes();
|
|
|
|
for (int i = 0; i < (int)m_model.objects.size(); ++i)
|
|
m_canvas->load_object(m_model, i);
|
|
|
|
const ColorRGBA sel_gold = design_selection_color(); // same colour as every other selection
|
|
const ColorRGBA ghost(0.26f, 0.66f, 1.0f, 0.45f);
|
|
|
|
const auto& volumes = m_canvas->get_volumes().volumes;
|
|
for (auto* v : volumes) {
|
|
int obj_idx = v->object_idx();
|
|
if (obj_idx == 0) {
|
|
// Object 0 holds one volume per body — colour each by its body index so
|
|
// multiple coexisting solids are visually distinct (Onshape per-part colour).
|
|
const int b = v->volume_idx();
|
|
bool hidden = (b >= 0 && b < int(m_body_visible.size())) && !m_body_visible[b];
|
|
// Preview-only mode (fillet/chamfer/draft, once a valid target is picked): hide
|
|
// every base body so only the result ghost is on screen until Confirm.
|
|
if (m_body_hidden) hidden = true;
|
|
v->is_active = !hidden; // per-body visibility toggle
|
|
if (!hidden) {
|
|
// An EXPLICIT colour outranks the selection tint. m_body_selected is a
|
|
// document-wide flag raised whenever a non-Sketch feature row is selected —
|
|
// the normal resting state after any modelling operation — so painting every
|
|
// body gold on it made the Color tool look broken: the override was written,
|
|
// carried across recompute and read back correctly, and then overpainted here
|
|
// every single frame. A body the user deliberately coloured keeps its colour;
|
|
// the rest still tint, which is all the tint was ever for.
|
|
const bool overridden = m_color_bodies != nullptr && b >= 0
|
|
&& b < int(m_color_bodies->size())
|
|
&& (*m_color_bodies)[b].has_color;
|
|
ColorRGBA c = (m_body_selected && !overridden) ? sel_gold : body_color(b);
|
|
if (b == m_hl_body_target) c = ColorRGBA(0.30f, 0.90f, 0.70f, 1.0f); // target = teal-green
|
|
else if (b == m_hl_body_tool) c = ColorRGBA(1.00f, 0.55f, 0.15f, 1.0f); // tool = orange
|
|
if (m_body_translucent) c.a(0.30f);
|
|
else if (m_xray_focus >= 0 && b != m_xray_focus) c.a(0.25f);
|
|
v->set_color(c);
|
|
}
|
|
} else if (obj_idx == 1) {
|
|
// The ghost is normally a faint blue overlay on the visible body. In preview-only
|
|
// mode it IS the result (base bodies hidden), so render it opaque so it reads as a
|
|
// finished solid rather than a see-through hint.
|
|
v->set_color(m_body_hidden ? ColorRGBA(0.40f, 0.82f, 1.0f, 1.0f) : ghost);
|
|
}
|
|
}
|
|
|
|
if (!keep_view) {
|
|
if (m_first_frame && !m_model.objects.empty()) {
|
|
m_canvas->select_view("iso");
|
|
m_canvas->zoom_to_volumes();
|
|
m_first_frame = false;
|
|
}
|
|
}
|
|
|
|
m_canvas->set_as_dirty();
|
|
if (m_canvas_widget)
|
|
m_canvas_widget->Refresh();
|
|
}
|
|
|
|
void DesignCanvas::set_mesh(const TriangleMesh& mesh)
|
|
{
|
|
if (m_model.objects.empty()) {
|
|
auto* obj = m_model.add_object();
|
|
obj->add_volume(mesh);
|
|
obj->add_instance();
|
|
} else {
|
|
ModelObject* obj = m_model.objects.front();
|
|
obj->clear_volumes();
|
|
obj->add_volume(mesh);
|
|
if (obj->instances.empty())
|
|
obj->add_instance();
|
|
}
|
|
|
|
reload(!m_first_frame);
|
|
}
|
|
|
|
void DesignCanvas::set_bodies(const std::vector<TriangleMesh>& body_meshes,
|
|
const std::vector<bool>& visible)
|
|
{
|
|
// Object 0 carries one GLVolume per body so reload() can colour each distinctly.
|
|
// Falls back to a single-volume object when there's only one body (identical look
|
|
// to the old set_mesh path). Picking still uses the combined mesh via set_solid_pick.
|
|
m_body_visible = visible; // empty => all visible; reload() reads this per volume
|
|
if (body_meshes.empty()) { clear_mesh(); return; }
|
|
|
|
ModelObject* obj = m_model.objects.empty() ? m_model.add_object()
|
|
: m_model.objects.front();
|
|
obj->clear_volumes();
|
|
for (const TriangleMesh& m : body_meshes)
|
|
obj->add_volume(m);
|
|
if (obj->instances.empty())
|
|
obj->add_instance();
|
|
|
|
reload(!m_first_frame);
|
|
}
|
|
|
|
void DesignCanvas::clear_mesh()
|
|
{
|
|
if (!m_model.objects.empty()) {
|
|
m_model.delete_object((size_t)0);
|
|
reload(true);
|
|
}
|
|
}
|
|
|
|
void DesignCanvas::set_preview_mesh(const TriangleMesh& mesh)
|
|
{
|
|
// Remove existing ghost (object 1) if present
|
|
if (m_model.objects.size() > 1)
|
|
m_model.delete_object((size_t)1);
|
|
|
|
auto* obj = m_model.add_object();
|
|
obj->add_volume(mesh);
|
|
obj->add_instance();
|
|
|
|
reload(true);
|
|
}
|
|
|
|
void DesignCanvas::clear_preview()
|
|
{
|
|
if (m_model.objects.size() > 1) {
|
|
m_model.delete_object((size_t)1);
|
|
reload(true);
|
|
}
|
|
}
|
|
|
|
void DesignCanvas::fit_view()
|
|
{
|
|
if (m_canvas && !m_model.objects.empty()) {
|
|
m_canvas->zoom_to_volumes();
|
|
m_canvas->set_as_dirty();
|
|
if (m_canvas_widget)
|
|
m_canvas_widget->Refresh();
|
|
}
|
|
}
|
|
|
|
void DesignCanvas::set_view(const std::string& view_name)
|
|
{
|
|
if (m_canvas) {
|
|
m_canvas->select_view(view_name);
|
|
m_canvas->zoom_to_volumes();
|
|
m_canvas->set_as_dirty();
|
|
if (m_canvas_widget)
|
|
m_canvas_widget->Refresh();
|
|
}
|
|
}
|
|
|
|
void DesignCanvas::begin_sketch(const SketchPlane& plane, DesignSketchTool::Mode mode)
|
|
{
|
|
m_sketch_tool.begin(plane, mode);
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
}
|
|
|
|
void DesignCanvas::set_sketch_plane(const SketchPlane& plane)
|
|
{
|
|
m_sketch_tool.set_plane(plane); // keeps the 2D entities; only the carrier plane changes
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
}
|
|
|
|
void DesignCanvas::edit_sketch(const std::vector<SketchEntity>& entities,
|
|
const std::vector<SketchEntityConstraintDef>& constraints,
|
|
const SketchPlane& plane)
|
|
{
|
|
m_sketch_tool.begin_edit(entities, constraints, plane);
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
}
|
|
|
|
void DesignCanvas::set_sketch_tool(DesignSketchTool::Mode mode)
|
|
{
|
|
m_sketch_tool.set_tool(mode);
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
}
|
|
|
|
void DesignCanvas::set_sketch_construction(bool c)
|
|
{
|
|
m_sketch_tool.set_construction(c);
|
|
}
|
|
|
|
bool DesignCanvas::add_sketch_regions(
|
|
const std::vector<std::vector<std::vector<Vec2d>>>& regions)
|
|
{
|
|
const bool ok = m_sketch_tool.add_imported_regions(regions);
|
|
if (ok) request_repaint();
|
|
return ok;
|
|
}
|
|
|
|
void DesignCanvas::set_sketch_polygon_sides(int n)
|
|
{
|
|
m_sketch_tool.set_polygon_sides(n);
|
|
}
|
|
|
|
void DesignCanvas::set_sketch_polygon_circumscribed(bool c)
|
|
{
|
|
m_sketch_tool.set_polygon_circumscribed(c);
|
|
}
|
|
|
|
void DesignCanvas::finish_sketch()
|
|
{
|
|
m_sketch_tool.finish();
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
}
|
|
|
|
// Sync the Design bed to the CURRENT printer bed. Done on every tab activation, not just at
|
|
// construction: the panel is built early (before the active printer profile is fully applied),
|
|
// so a one-shot read picked up the 200x200 default while the real bed (e.g. 270x270) only
|
|
// loaded later — leaving the PartPlate grid spilling past the smaller bed quad.
|
|
void DesignCanvas::refresh_bed()
|
|
{
|
|
const DynamicPrintConfig* config = wxGetApp().plater()->config();
|
|
if (!config) return;
|
|
const auto* bed_shape_opt = config->opt<ConfigOptionPoints>("printable_area");
|
|
if (!bed_shape_opt) return;
|
|
double printable_height = 100.0;
|
|
const auto* ph_opt = config->opt<ConfigOptionFloat>("printable_height");
|
|
if (ph_opt) printable_height = ph_opt->value;
|
|
m_bed.set_shape(bed_shape_opt->values, printable_height, {}, {}, "", false); // mainline added extruder_areas/heights params
|
|
}
|
|
|
|
void DesignCanvas::set_show_bed(bool b)
|
|
{
|
|
if (!m_canvas) return;
|
|
if (m_canvas->get_show_bed() == b) return; // no repaint for a no-op toggle
|
|
m_canvas->set_show_bed(b);
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::is_sketching() const { return m_sketch_tool.is_active(); }
|
|
|
|
void DesignCanvas::cancel_sketch()
|
|
{
|
|
m_sketch_tool.cancel();
|
|
if (m_canvas) m_canvas->set_as_dirty();
|
|
if (m_canvas_widget) m_canvas_widget->Refresh();
|
|
}
|
|
|
|
void DesignCanvas::set_on_sketch_commit(std::function<void(const SketchProfile&, const SketchPlane&)> cb)
|
|
{
|
|
m_on_sketch_commit = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_sketch_entities_commit(
|
|
std::function<void(const std::vector<SketchEntity>&,
|
|
const std::vector<SketchEntityConstraintDef>&,
|
|
const SketchPlane&)> cb)
|
|
{
|
|
m_on_sketch_entities_commit = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_segment_drawn(std::function<void(double, double)> cb)
|
|
{
|
|
m_sketch_tool.on_segment_drawn = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_cursor_metrics(std::function<void(double, double, bool)> cb)
|
|
{
|
|
m_sketch_tool.on_cursor_metrics = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_solve_state(std::function<void(int, bool, bool)> cb)
|
|
{
|
|
m_sketch_tool.on_solve_state = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::apply_segment_length(double len)
|
|
{
|
|
m_sketch_tool.apply_segment_length(len);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::keep_segment_as_drawn()
|
|
{
|
|
m_sketch_tool.keep_segment_as_drawn();
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_on_sketch_selection_changed(std::function<void(int)> cb)
|
|
{
|
|
m_sketch_tool.on_selection_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_sketch_face_selected(std::function<void(int)> cb)
|
|
{
|
|
m_sketch_tool.on_face_selected = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_display_sketch_selected(std::function<void(int, int)> cb)
|
|
{
|
|
m_sketch_tool.on_display_sketch_selected = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_display_sketch_activated(std::function<void(int)> cb)
|
|
{
|
|
m_sketch_tool.on_display_sketch_activated = std::move(cb);
|
|
}
|
|
|
|
std::vector<SketchEntity> DesignCanvas::selected_loop_entities() const
|
|
{
|
|
return m_sketch_tool.selected_loop_entities();
|
|
}
|
|
|
|
std::vector<std::vector<int>> DesignCanvas::region_entity_indices(const std::vector<SketchEntity>& ents) const
|
|
{
|
|
return m_sketch_tool.region_entity_indices(ents);
|
|
}
|
|
|
|
void DesignCanvas::clear_loop_pick()
|
|
{
|
|
m_sketch_tool.clear_display_pick();
|
|
}
|
|
|
|
void DesignCanvas::set_loop_pick(int feature, int region)
|
|
{
|
|
m_sketch_tool.set_display_pick(feature, region);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_escalate_on_repick(bool on)
|
|
{
|
|
m_sketch_tool.set_escalate_on_repick(on);
|
|
}
|
|
|
|
void DesignCanvas::set_solid_pick(const std::vector<CadBody>* bodies, const TriangleMesh* mesh,
|
|
const std::vector<int>* tri_face, const std::vector<int>* tri_body,
|
|
const std::vector<bool>* visible,
|
|
const std::vector<Transform3d>* xform)
|
|
{
|
|
m_color_bodies = bodies; // stable address (m_doc.bodies); reload() reads colour overrides
|
|
m_sketch_tool.set_solid_pick(bodies, mesh, tri_face, tri_body, visible, xform);
|
|
}
|
|
|
|
// Effective display colour for a body: per-body override (Color tool) when set, else the
|
|
// auto body-index palette. body_palette() is the file-static helper defined above reload().
|
|
ColorRGBA DesignCanvas::body_color(int body) const
|
|
{
|
|
if (m_color_bodies != nullptr && body >= 0 && body < int(m_color_bodies->size())
|
|
&& (*m_color_bodies)[body].has_color)
|
|
return (*m_color_bodies)[body].color;
|
|
return body_palette(body);
|
|
}
|
|
|
|
void DesignCanvas::begin_move_body(int body, const Vec3d& pivot, const Transform3d& base_xform,
|
|
double body_radius)
|
|
{
|
|
m_sketch_tool.set_move_gizmo(body, pivot, base_xform, body_radius);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_move_gizmo()
|
|
{
|
|
m_sketch_tool.clear_move_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::moving_body() const { return m_sketch_tool.moving_body(); }
|
|
|
|
void DesignCanvas::set_on_body_move_changed(std::function<void(int, const Transform3d&)> cb)
|
|
{
|
|
m_sketch_tool.on_body_move_changed = std::move(cb);
|
|
}
|
|
|
|
bool DesignCanvas::begin_fillet_gizmo(const Vec3d& body_centroid, double radius)
|
|
{
|
|
const bool ok = m_sketch_tool.set_fillet_gizmo(body_centroid, radius);
|
|
request_repaint();
|
|
return ok;
|
|
}
|
|
|
|
void DesignCanvas::clear_fillet_gizmo()
|
|
{
|
|
m_sketch_tool.clear_fillet_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::filleting() const { return m_sketch_tool.filleting(); }
|
|
|
|
void DesignCanvas::set_on_fillet_radius_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.on_fillet_radius_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::begin_hole_gizmo(const SketchPlane& plane, double x, double y,
|
|
double diameter, double depth, bool through)
|
|
{
|
|
m_sketch_tool.set_hole_gizmo(plane, x, y, diameter, depth, through);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_hole_face_bounds(bool has, double umin, double umax, double vmin, double vmax)
|
|
{
|
|
m_sketch_tool.set_hole_face_bounds(has, umin, umax, vmin, vmax);
|
|
}
|
|
|
|
void DesignCanvas::clear_hole_gizmo()
|
|
{
|
|
m_sketch_tool.clear_hole_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::holing() const { return m_sketch_tool.holing(); }
|
|
|
|
void DesignCanvas::set_on_hole_changed(std::function<void(double, double, double, double)> cb)
|
|
{
|
|
m_sketch_tool.on_hole_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::begin_thread_gizmo(const SketchPlane& plane, double x, double y,
|
|
double radius, double height)
|
|
{
|
|
m_sketch_tool.set_thread_gizmo(plane, x, y, radius, height);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_thread_gizmo()
|
|
{
|
|
m_sketch_tool.clear_thread_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::threading() const { return m_sketch_tool.threading(); }
|
|
|
|
void DesignCanvas::set_on_thread_changed(std::function<void(double, double, double, double)> cb)
|
|
{
|
|
m_sketch_tool.on_thread_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::begin_shell_gizmo(const Vec3d& face_centroid, const Vec3d& inward_dir,
|
|
double thickness)
|
|
{
|
|
m_sketch_tool.set_shell_gizmo(face_centroid, inward_dir, thickness);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_shell_gizmo()
|
|
{
|
|
m_sketch_tool.clear_shell_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::shelling() const { return m_sketch_tool.shelling(); }
|
|
|
|
void DesignCanvas::set_on_shell_thickness_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.on_shell_thickness_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::begin_revolve_gizmo(const SketchPlane& plane, const Vec2d& centroid,
|
|
int axis_sel, double angle, bool flip)
|
|
{
|
|
m_sketch_tool.set_revolve_gizmo(plane, centroid, axis_sel, angle, flip);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_revolve_gizmo()
|
|
{
|
|
m_sketch_tool.clear_revolve_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::revolving() const { return m_sketch_tool.revolving(); }
|
|
|
|
void DesignCanvas::set_on_revolve_angle_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.on_revolve_angle_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_draft_gizmo(const Vec3d& face_centroid, const Vec3d& face_normal, double angle)
|
|
{
|
|
m_sketch_tool.set_draft_gizmo(face_centroid, face_normal, angle);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_draft_gizmo()
|
|
{
|
|
m_sketch_tool.clear_draft_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::drafting() const { return m_sketch_tool.drafting(); }
|
|
|
|
void DesignCanvas::set_on_draft_angle_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.set_on_draft_angle_changed(std::move(cb));
|
|
}
|
|
|
|
void DesignCanvas::set_cut_gizmo(const SketchPlane& plane, double offset, const Vec3d& body_center, double half_extent)
|
|
{
|
|
m_sketch_tool.set_cut_gizmo(plane, offset, body_center, half_extent);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_cut_gizmo()
|
|
{
|
|
m_sketch_tool.clear_cut_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::cutting() const { return m_sketch_tool.cutting(); }
|
|
|
|
void DesignCanvas::set_on_cut_offset_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.set_on_cut_offset_changed(std::move(cb));
|
|
}
|
|
|
|
void DesignCanvas::begin_pattern_gizmo(const SketchPlane& plane, const Vec3d& body_centroid,
|
|
bool circular, int count, int dir, double spacing, double angle)
|
|
{
|
|
m_sketch_tool.set_pattern_gizmo(plane, body_centroid, circular, count, dir, spacing, angle);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_pattern_gizmo()
|
|
{
|
|
m_sketch_tool.clear_pattern_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::patterning() const { return m_sketch_tool.patterning(); }
|
|
|
|
void DesignCanvas::set_on_pattern_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.on_pattern_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_solid_selection_changed(std::function<void(int, int, int, int)> cb)
|
|
{
|
|
m_sketch_tool.on_solid_selection_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_place_on_face(std::function<bool()> cb)
|
|
{
|
|
m_sketch_tool.on_place_on_face = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::select_body(int body)
|
|
{
|
|
m_sketch_tool.select_body(body);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_extrude_gizmo(const SketchPlane& plane, const Vec2d& centroid,
|
|
double depth, double depth2, bool two_sided, bool flip)
|
|
{
|
|
m_sketch_tool.set_extrude_gizmo(plane, centroid, depth, depth2, two_sided, flip);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_extrude_gizmo()
|
|
{
|
|
m_sketch_tool.clear_extrude_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_on_extrude_depth_changed(std::function<void(double, bool)> cb)
|
|
{
|
|
m_sketch_tool.on_extrude_depth_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_datum_gizmo(const SketchPlane& plane, double usize, double vsize,
|
|
const Vec3d& base_origin, const Vec3d& base_normal,
|
|
double offset, bool offset_on)
|
|
{
|
|
m_sketch_tool.set_datum_gizmo(plane, usize, vsize, base_origin, base_normal, offset, offset_on);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_datum_gizmo()
|
|
{
|
|
m_sketch_tool.clear_datum_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_on_datum_size_changed(std::function<void(double, double)> cb)
|
|
{
|
|
m_sketch_tool.on_datum_size_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_datum_offset_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.on_datum_offset_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_helix_gizmo(const SketchPlane& plane, double radius, double pitch,
|
|
double height, double taper, bool left_handed)
|
|
{
|
|
m_sketch_tool.set_helix_gizmo(plane, radius, pitch, height, taper, left_handed);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_helix_gizmo()
|
|
{
|
|
m_sketch_tool.clear_helix_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_on_helix_changed(std::function<void(double, double, double)> cb)
|
|
{
|
|
m_sketch_tool.on_helix_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_rib_gizmo(const SketchPlane& plane, const Vec2d& p0, const Vec2d& p1,
|
|
double thickness)
|
|
{
|
|
m_sketch_tool.set_rib_gizmo(plane, p0, p1, thickness);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_rib_gizmo()
|
|
{
|
|
m_sketch_tool.clear_rib_gizmo();
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_on_rib_thickness_changed(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.on_rib_thickness_changed = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_base_pick(std::vector<SketchPlane> planes, std::vector<int> bases,
|
|
std::vector<std::string> labels)
|
|
{
|
|
m_sketch_tool.set_base_pick(std::move(planes), std::move(bases), std::move(labels));
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::clear_base_pick()
|
|
{
|
|
m_sketch_tool.clear_base_pick();
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_on_datum_base_picked(std::function<void(int)> cb)
|
|
{
|
|
m_sketch_tool.on_datum_base_picked = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_sketch_exit(std::function<void()> cb)
|
|
{
|
|
m_sketch_tool.on_exit = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_move_exit(std::function<void()> cb)
|
|
{
|
|
m_sketch_tool.on_move_exit = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_on_context_menu(std::function<void(const wxPoint&)> cb)
|
|
{
|
|
m_on_context_menu = std::move(cb);
|
|
if (!m_canvas_widget || m_ctx_bound)
|
|
return;
|
|
m_ctx_bound = true;
|
|
// Bound AFTER GLCanvas3D's own handlers, so this runs first and can consume the event.
|
|
// It only consumes when it actually opens the offer; every other right-click still falls
|
|
// through to the polyline-chain end and the move gizmo, which were there first.
|
|
// Right-drag pans. Without remembering where the press landed, every pan ended by popping
|
|
// the offer over wherever the camera stopped — the menu appearing as the reward for moving
|
|
// the view. The offer is the release of a STATIONARY right-click, at the same 8 px budget
|
|
// the left-click pick uses.
|
|
m_canvas_widget->Bind(wxEVT_RIGHT_DOWN, [this](wxMouseEvent& e) {
|
|
m_ctx_press = e.GetPosition();
|
|
e.Skip(); // the canvas still needs the press to seed the pan
|
|
});
|
|
m_canvas_widget->Bind(wxEVT_RIGHT_UP, [this](wxMouseEvent& e) {
|
|
const wxPoint d = e.GetPosition() - m_ctx_press;
|
|
// Always read-and-clear, even when another guard already rules the offer out, or a
|
|
// terminator recorded under one condition would still be pending under the next.
|
|
const bool terminated = m_sketch_tool.take_right_consumed();
|
|
if (m_on_context_menu && !terminated && !inline_busy()
|
|
&& std::max(std::abs(d.x), std::abs(d.y)) <= 8) {
|
|
m_on_context_menu(m_canvas_widget->ClientToScreen(e.GetPosition()));
|
|
return; // consumed
|
|
}
|
|
e.Skip();
|
|
});
|
|
}
|
|
|
|
void DesignCanvas::set_on_undo_redo(std::function<void(bool)> cb)
|
|
{
|
|
m_sketch_tool.on_undo_redo = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::set_display_sketches(std::vector<DesignSketchTool::DisplaySketch> ds)
|
|
{
|
|
m_sketch_tool.set_display_sketches(std::move(ds));
|
|
// Overlay changed programmatically (no mouse event) — force a repaint.
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_datum_planes(std::vector<SketchPlane> planes, std::vector<Vec2d> sizes)
|
|
{
|
|
m_sketch_tool.set_datum_planes(std::move(planes), std::move(sizes));
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_mate_connectors(std::vector<DesignSketchTool::MateConnectorGlyph> g)
|
|
{
|
|
m_sketch_tool.set_mate_connectors(std::move(g));
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::toggle_planes()
|
|
{
|
|
const bool on = m_sketch_tool.toggle_show_planes();
|
|
request_repaint();
|
|
return on;
|
|
}
|
|
|
|
bool DesignCanvas::toggle_axes()
|
|
{
|
|
const bool on = m_sketch_tool.toggle_show_axes();
|
|
request_repaint();
|
|
return on;
|
|
}
|
|
|
|
void DesignCanvas::set_section_plane(bool on, double z, bool keep_upper)
|
|
{
|
|
m_section_on = on;
|
|
// The kept half must read as a SOLID part, never a see-through ghost: make sure no leftover
|
|
// preview translucency is applied while the section is on. Guarded — a no-op if already opaque.
|
|
if (on) { set_body_translucent(false); set_body_hidden(false); }
|
|
if (m_canvas) {
|
|
if (on) {
|
|
// GLCanvas3D turns the two clipping planes into a Z-RANGE: set_z_range(-p0.offset,
|
|
// p1.offset). keep_upper=false keeps the LOWER half (z in [-1e5, z]); keep_upper=true
|
|
// keeps the OPPOSITE, UPPER half (z in [z, +1e5]). Only HIDES geometry — no bodies.
|
|
if (keep_upper) {
|
|
m_canvas->set_clipping_plane(0, ClippingPlane(Vec3d(0.0, 0.0, 1.0), -z)); // min_z = z
|
|
m_canvas->set_clipping_plane(1, ClippingPlane(Vec3d(0.0, 0.0, 1.0), 1.0e5)); // max_z = +1e5
|
|
} else {
|
|
m_canvas->set_clipping_plane(0, ClippingPlane(Vec3d(0.0, 0.0, 1.0), 1.0e5)); // min_z = -1e5
|
|
m_canvas->set_clipping_plane(1, ClippingPlane(Vec3d(0.0, 0.0, 1.0), z)); // max_z = z
|
|
}
|
|
m_canvas->set_use_clipping_planes(true);
|
|
} else {
|
|
m_canvas->set_use_clipping_planes(false);
|
|
}
|
|
m_canvas->set_as_dirty();
|
|
}
|
|
request_repaint();
|
|
}
|
|
|
|
double DesignCanvas::model_mid_z() const
|
|
{
|
|
const BoundingBoxf3 bb = m_model.bounding_box_exact();
|
|
return bb.defined ? bb.center().z() : 0.0;
|
|
}
|
|
|
|
void DesignCanvas::set_readout(const std::string& text)
|
|
{
|
|
if (!m_hud || !m_hud_label || !m_canvas_widget) return;
|
|
if (text == m_hud_last) return; // only touch the WM on a real change
|
|
m_hud_last = text;
|
|
if (text.empty()) { m_hud->Hide(); return; }
|
|
m_hud_label->SetLabel(wxString::FromUTF8(text));
|
|
m_hud->Fit();
|
|
// Anchor to the canvas's bottom-right corner with a small margin (screen coords).
|
|
const wxSize cs = m_canvas_widget->GetClientSize();
|
|
const wxSize hs = m_hud->GetSize();
|
|
const wxPoint br = m_canvas_widget->ClientToScreen(
|
|
wxPoint(cs.GetWidth() - hs.GetWidth() - 12, cs.GetHeight() - hs.GetHeight() - 12));
|
|
if (!m_hud->IsShown()) m_hud->Show(); // Show before Move (GTK ignores pre-map Move)
|
|
m_hud->Move(br);
|
|
m_hud->Raise();
|
|
}
|
|
|
|
// Clear of the view cube and the two round view buttons, which own the bottom-left corner.
|
|
// Shared by the placement and by the wrap width, which have to agree or the chip wraps to a
|
|
// width it is then not given.
|
|
static constexpr int kStatusHudLeftInsetDip = 190;
|
|
|
|
void DesignCanvas::set_status_text(const wxString& text, const wxColour& colour)
|
|
{
|
|
if (!m_status_hud || !m_status_hud_label || !m_canvas_widget) return;
|
|
if (text == m_status_hud_last && colour == m_status_hud_colour) return;
|
|
m_status_hud_last = text;
|
|
m_status_hud_colour = colour;
|
|
if (text.IsEmpty()) { m_status_hud->Hide(); return; }
|
|
m_status_hud_label->SetForegroundColour(colour);
|
|
apply_status_label();
|
|
place_status_hud();
|
|
}
|
|
|
|
// SetLabel + Wrap + Fit, in that order and always together. Moving the status out of the panel
|
|
// removed the clipping of snaporca-8cc but not the underlying problem: the chip is a top-level
|
|
// popup that Fit()s to its text, so a long sentence simply grew past the right edge of the canvas
|
|
// and hung over the window. Wrapping to the room actually available is what makes the earlier
|
|
// promise — "a sentence can be a sentence" — true at every window width, including the charter's
|
|
// 1366 reach. Wrap() rewrites the label it is given, so it must follow a fresh SetLabel every
|
|
// time; that is the whole reason this is one function instead of three call sites.
|
|
void DesignCanvas::apply_status_label()
|
|
{
|
|
if (!m_status_hud || !m_status_hud_label || !m_canvas_widget) return;
|
|
m_status_hud_label->SetLabel(m_status_hud_last);
|
|
const int avail = m_canvas_widget->GetClientSize().GetWidth()
|
|
- m_canvas_widget->FromDIP(kStatusHudLeftInsetDip)
|
|
- m_canvas_widget->FromDIP(24);
|
|
if (avail > m_canvas_widget->FromDIP(120)) // a uselessly narrow canvas: leave it unwrapped
|
|
m_status_hud_label->Wrap(avail);
|
|
m_status_hud->Fit();
|
|
}
|
|
|
|
void DesignCanvas::place_status_hud()
|
|
{
|
|
if (!m_status_hud || !m_canvas_widget || m_status_hud_last.IsEmpty()) return;
|
|
// The canvas has a client size even while its page is hidden, and it is not the size the
|
|
// page will have when shown — anchoring against it put the chip up on the tab bar, where it
|
|
// then stayed until the next status change moved it. Nothing to anchor to: stay down.
|
|
if (!m_canvas_widget->IsShownOnScreen()) { m_status_hud->Hide(); return; }
|
|
const wxSize cs = m_canvas_widget->GetClientSize();
|
|
// Re-wrap first: this also runs on resize, and a chip wrapped for the old width either
|
|
// overhangs a narrowed canvas or wastes a widened one.
|
|
apply_status_label();
|
|
const wxSize hs = m_status_hud->GetSize();
|
|
const int kLeftInset = m_canvas_widget->FromDIP(kStatusHudLeftInsetDip);
|
|
const wxPoint bl = m_canvas_widget->ClientToScreen(
|
|
wxPoint(kLeftInset, cs.GetHeight() - hs.GetHeight() - 12));
|
|
// No Raise() and no focus juggling: a popup neither takes focus nor falls behind. This was
|
|
// caught with SNAPORCA_KEYTRACE — shift+S logged a line, the following R logged nothing, and
|
|
// the only thing between them was the first status update showing this window.
|
|
if (!m_status_hud->IsShown()) m_status_hud->Show(); // Show before Move (GTK ignores pre-map Move)
|
|
m_status_hud->Move(bl);
|
|
}
|
|
|
|
void DesignCanvas::show_status_hud(bool on)
|
|
{
|
|
if (!m_status_hud) return;
|
|
if (on) place_status_hud(); // re-anchors first: the page may have been resized while away
|
|
else m_status_hud->Hide();
|
|
}
|
|
|
|
void DesignCanvas::set_body_highlight(bool on)
|
|
{
|
|
if (m_body_selected == on) return;
|
|
m_body_selected = on;
|
|
reload(true); // recolours the body volume (selected = cyan tint)
|
|
}
|
|
|
|
void DesignCanvas::set_operand_bodies(int target_body, int tool_body)
|
|
{
|
|
if (m_hl_body_target == target_body && m_hl_body_tool == tool_body) return;
|
|
m_hl_body_target = target_body;
|
|
m_hl_body_tool = tool_body;
|
|
reload(true); // recolours the body volumes (same idiom set_body_highlight uses)
|
|
}
|
|
|
|
void DesignCanvas::set_highlight_sketches(std::vector<std::pair<int, ColorRGBA>> hl)
|
|
{
|
|
m_sketch_tool.set_highlight_sketches(std::move(hl));
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_body_translucent(bool on)
|
|
{
|
|
if (m_body_translucent == on) return;
|
|
m_body_translucent = on;
|
|
reload(true); // re-applies object-0 alpha so the solid fades for the fillet preview
|
|
}
|
|
|
|
void DesignCanvas::set_xray_focus(int body)
|
|
{
|
|
if (m_xray_focus == body) return;
|
|
m_xray_focus = body;
|
|
m_sketch_tool.set_pick_only_body(body);
|
|
reload(true); // re-applies per-body alpha so the non-focused bodies fade
|
|
}
|
|
|
|
void DesignCanvas::set_body_hidden(bool on)
|
|
{
|
|
if (m_body_hidden == on) return;
|
|
m_body_hidden = on;
|
|
reload(true); // hides/show base bodies + flips the ghost opaque/faint for preview-only mode
|
|
}
|
|
|
|
void DesignCanvas::delete_selected_sketch_entities()
|
|
{
|
|
m_sketch_tool.delete_selected();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::inline_busy() const
|
|
{
|
|
return m_sketch_tool.inline_busy();
|
|
}
|
|
|
|
bool DesignCanvas::live_sketch_has_work() const
|
|
{
|
|
return m_sketch_tool.live_sketch_has_work();
|
|
}
|
|
|
|
bool DesignCanvas::undo_last_sketch_entity()
|
|
{
|
|
const bool did = m_sketch_tool.undo_last_entity();
|
|
if (did) request_repaint();
|
|
return did;
|
|
}
|
|
|
|
bool DesignCanvas::delete_selected_or_last_sketch_entity()
|
|
{
|
|
const bool did = m_sketch_tool.delete_selected_or_last();
|
|
if (did) request_repaint();
|
|
return did;
|
|
}
|
|
|
|
void DesignCanvas::clear_sketch_selection()
|
|
{
|
|
m_sketch_tool.clear_selection();
|
|
request_repaint();
|
|
}
|
|
|
|
DesignSketchTool::DimType DesignCanvas::sketch_dimension_kind() const
|
|
{
|
|
return m_sketch_tool.dimension_kind();
|
|
}
|
|
|
|
double DesignCanvas::sketch_dimension_current() const
|
|
{
|
|
return m_sketch_tool.dimension_current();
|
|
}
|
|
|
|
void DesignCanvas::apply_sketch_dimension(double v)
|
|
{
|
|
m_sketch_tool.apply_dimension(v);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::open_inline_value(double current, std::function<void(double)> commit,
|
|
std::function<void()> cancel)
|
|
{
|
|
if (!m_inline_editor || !m_canvas_widget) { if (cancel) cancel(); return; }
|
|
// Host-driven value entry (committed-feature Constrain path): the trigger is a toolbar
|
|
// button. Anchor the field OVER the picked geometry (same as the draw-then-edit tools) when
|
|
// the tool can project it; else fall back to the viewport centre, where the sketch is in
|
|
// view. GetScreenRect collapses GetClientSize()+ClientToScreen() into one call; if the GL
|
|
// canvas reports degenerate geometry (transiently, right after a re-layout), fall back to the
|
|
// always-realised top-level window so the editor never lands in the top-left corner.
|
|
wxRect r = m_canvas_widget->GetScreenRect();
|
|
if (r.GetWidth() <= 1 || r.GetHeight() <= 1) {
|
|
if (wxWindow* top = wxGetTopLevelParent(m_canvas_widget))
|
|
r = top->GetScreenRect();
|
|
}
|
|
wxPoint scr(r.GetLeft() + r.GetWidth() / 2, r.GetTop() + r.GetHeight() / 2);
|
|
wxPoint anchor;
|
|
if (m_sketch_tool.constrain_value_anchor(anchor)) { // device px in the canvas viewport
|
|
const double s = m_canvas_widget->GetContentScaleFactor();
|
|
scr = m_canvas_widget->ClientToScreen(wxPoint(int(anchor.x / s), int(anchor.y / s)));
|
|
}
|
|
// Freeze the canvas so focus-follows-mouse can't steal keyboard focus off the field — the
|
|
// same fix the draw-then-edit path uses (cursor focus stays on the field, no pre-click).
|
|
m_sketch_tool.set_inline_busy(true);
|
|
m_inline_editor->open(scr, current, "",
|
|
[this, commit](double v) {
|
|
m_sketch_tool.set_inline_busy(false);
|
|
if (commit) commit(v);
|
|
request_repaint();
|
|
},
|
|
[this, cancel]() {
|
|
m_sketch_tool.set_inline_busy(false);
|
|
if (cancel) cancel();
|
|
request_repaint();
|
|
});
|
|
}
|
|
|
|
void DesignCanvas::set_on_dimension_pick_complete(std::function<void(double)> cb)
|
|
{
|
|
m_sketch_tool.on_dimension_pick_complete = std::move(cb);
|
|
}
|
|
|
|
DesignSketchTool::DimType DesignCanvas::pending_dimension_type() const
|
|
{
|
|
return m_sketch_tool.pending_dimension_type();
|
|
}
|
|
|
|
void DesignCanvas::set_sketch_dimension_value(double v)
|
|
{
|
|
m_sketch_tool.set_dimension_value(v);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::cancel_sketch_dimension()
|
|
{
|
|
m_sketch_tool.cancel_dimension_value();
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::begin_constrain(const SketchProfile& prof, const SketchPlane& plane)
|
|
{
|
|
m_sketch_tool.begin_constrain(prof, plane);
|
|
// The overlay must appear immediately (no mouse move to trigger a repaint).
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::begin_imported_transform(
|
|
int feat, const std::vector<std::vector<std::vector<Vec2d>>>& base_regions,
|
|
const SketchPlane& plane, const Vec2d& offset, double scale_x, double scale_y)
|
|
{
|
|
m_sketch_tool.begin_imported_transform(feat, base_regions, plane, offset, scale_x, scale_y);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_on_imported_transform(std::function<void(int, Vec2d, double, double)> cb)
|
|
{
|
|
m_sketch_tool.on_imported_transform = std::move(cb);
|
|
}
|
|
|
|
void DesignCanvas::end_constrain()
|
|
{
|
|
// cancel() clears m_active + the picked-segment/entity indices, so the
|
|
// constrain overlay (highlighted picks) disappears on the next render.
|
|
m_sketch_tool.cancel();
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::is_constraining() const { return m_sketch_tool.is_constraining(); }
|
|
|
|
bool DesignCanvas::selected_segment(int& a, int& b) const
|
|
{
|
|
return m_sketch_tool.selected_segment(a, b);
|
|
}
|
|
|
|
void DesignCanvas::update_constrain_profile(const std::vector<Vec2d>& pts)
|
|
{
|
|
m_sketch_tool.set_profile_points(pts);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::begin_constrain_entities(const std::vector<SketchEntity>& ents,
|
|
const SketchPlane& plane)
|
|
{
|
|
m_sketch_tool.begin_constrain_entities(ents, plane);
|
|
request_repaint();
|
|
}
|
|
|
|
bool DesignCanvas::is_constraining_entities() const
|
|
{
|
|
return m_sketch_tool.is_constraining_entities();
|
|
}
|
|
|
|
bool DesignCanvas::selected_constrain_entities(int& e0, int& e1) const
|
|
{
|
|
return m_sketch_tool.selected_constrain_entities(e0, e1);
|
|
}
|
|
|
|
int DesignCanvas::selected_constrain_axis() const
|
|
{
|
|
return m_sketch_tool.pick2();
|
|
}
|
|
|
|
bool DesignCanvas::pick0_point(Vec2d& out) const
|
|
{
|
|
return m_sketch_tool.pick0_point(out);
|
|
}
|
|
|
|
void DesignCanvas::update_constrain_entities(const std::vector<SketchEntity>& ents)
|
|
{
|
|
m_sketch_tool.set_constrain_entities(ents);
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_constraint_highlight(std::vector<int> entities)
|
|
{
|
|
m_sketch_tool.set_constraint_highlight(std::move(entities));
|
|
request_repaint();
|
|
}
|
|
|
|
void DesignCanvas::set_constraint_glyphs(std::vector<SketchEntityConstraintDef> cons)
|
|
{
|
|
m_sketch_tool.set_constraint_glyphs(std::move(cons));
|
|
request_repaint();
|
|
}
|
|
|
|
}} // namespace Slic3r::GUI
|