Files
OrcaSlicer/src/slic3r/GUI/DeviceCore/DevStorage.h
T
HanifKoh 73d32d4791 Stop Leaking json Through Headers and Drop Includes Kept Only for the Name (#16221)
* Stop Leaking json Through Headers and Drop Includes Kept Only for the Name

AppConfig.hpp, DeviceManager.hpp and UserManager.hpp carried a global
"using namespace nlohmann;", json_diff.hpp a global "using json =
nlohmann::json;" and PrinterFileSystem.h a global "using nlohmann::json;".
Every file that included one of them, directly or not, could write a
bare json, and 63 did without declaring it.

The last two also made the include checker treat json_diff.hpp and
PrinterFileSystem.h as the headers that provide json, so they were
included from files that use nothing else from them: 57 of the 59
includers of json_diff.hpp never name json_diff.

The five statements are removed. Headers that use the type now spell
nlohmann::json, source files declare their own "using json =
nlohmann::json;", and the includes that only supplied the name are
dropped or replaced by <nlohmann/json.hpp>.

Eight files reached json_diff.hpp only through an include that is now
gone and with it lost that header's "using namespace std;". The std
names they used unqualified are qualified.

* Declare json in OrcaSlicer.cpp on Every Platform

OrcaSlicer.cpp had its "using namespace nlohmann;" and the json include
inside the Linux-only include block, so on Windows and macOS it took
json from AppConfig.hpp's global directive, which is gone. The include
and a "using json = nlohmann::json;" now sit outside the block.
2026-10-07 14:22:16 +08:00

46 lines
995 B
C++

#pragma once
#include <nlohmann/json.hpp>
#include <string>
namespace Slic3r {
class MachineObject;
class DevStorage
{
public:
DevStorage(MachineObject *obj) : m_owner(obj){}
public:
enum SdcardState : int {
NO_SDCARD = 0,
HAS_SDCARD_NORMAL = 1,
HAS_SDCARD_ABNORMAL = 2,
HAS_SDCARD_READONLY = 3,
SDCARD_STATE_NUM = 4
};
/* sdcard */
SdcardState get_sdcard_state() const { return m_sdcard_state; };
SdcardState set_sdcard_state(int state);
static void ParseV1_0(const nlohmann::json &print_json, DevStorage *system);
bool is_timelapse_storage_low(const std::string& storage) const;
private:
[[maybe_unused]] MachineObject *m_owner;
SdcardState m_sdcard_state { NO_SDCARD };
// timelapse storage space info (from device push cam data)
int tl_internal_free_kb{-1};
int tl_internal_total_kb{-1};
int tl_external_free_kb{-1};
int tl_external_total_kb{-1};
};
} // namespace Slic3r