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OrcaSlicer/tests/libnest2d/libnest2d_test_utils.hpp
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HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00

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#pragma once
// Shared setup for the libnest2d test suite.
//
// The no-fit-polygon numeric backend specialised below changes how NFP is
// computed for the whole program, so every translation unit that instantiates
// NFP (the geometry, nfp and placer tests) must see the same definition. Keep
// it here and include this header from every libnest2d test file.
#include <cstdint>
#include <iostream>
#include "libnest2d/common.hpp"
#include "libnest2d/geometry_traits_nfp.hpp"
#include <libnest2d/libnest2d.hpp>
#include <libnest2d/utils/rotcalipers.hpp>
#if defined(_MSC_VER) && defined(__clang__)
#define BOOST_NO_CXX17_HDR_STRING_VIEW
#endif
#include "boost/multiprecision/integer.hpp"
#include "boost/rational.hpp"
namespace libnest2d {
#if !defined(_MSC_VER) && defined(__SIZEOF_INT128__) && !defined(__APPLE__)
using LargeInt = __int128;
#else
using LargeInt = boost::multiprecision::int128_t;
template<> struct _NumTag<LargeInt> { using Type = ScalarTag; };
#endif
template<class T> struct _NumTag<boost::rational<T>> { using Type = RationalTag; };
using RectangleItem = libnest2d::Rectangle;
namespace nfp {
// Use exact rational arithmetic for the convex NFP so the tests are not at the
// mercy of floating-point rounding.
template<class S>
struct NfpImpl<S, NfpLevel::CONVEX_ONLY> {
NfpResult<S> operator()(const S &sh, const S &other) {
return nfpConvexOnly<S, boost::rational<LargeInt>>(sh, other);
}
};
} // namespace nfp
} // namespace libnest2d