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* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp. * Ignore minilzo's Config Headers in clang-tidy lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes. * Add Missing Includes Across the Remaining Sources and Tests Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo. * Make the GUI and Test Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone. * Keep Windows and nanosvg Setup Ahead of the Added Includes OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build. * Add the GUI Includes the First Pass Missed Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass. * Keep the Added Test Includes Below the NOMINMAX Guard test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#pragma once
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// Shared setup for the libnest2d test suite.
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//
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// The no-fit-polygon numeric backend specialised below changes how NFP is
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// computed for the whole program, so every translation unit that instantiates
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// NFP (the geometry, nfp and placer tests) must see the same definition. Keep
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// it here and include this header from every libnest2d test file.
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#include <cstdint>
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#include <iostream>
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#include "libnest2d/common.hpp"
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#include "libnest2d/geometry_traits_nfp.hpp"
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#include <libnest2d/libnest2d.hpp>
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#include <libnest2d/utils/rotcalipers.hpp>
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#if defined(_MSC_VER) && defined(__clang__)
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#define BOOST_NO_CXX17_HDR_STRING_VIEW
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#endif
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#include "boost/multiprecision/integer.hpp"
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#include "boost/rational.hpp"
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namespace libnest2d {
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#if !defined(_MSC_VER) && defined(__SIZEOF_INT128__) && !defined(__APPLE__)
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using LargeInt = __int128;
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#else
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using LargeInt = boost::multiprecision::int128_t;
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template<> struct _NumTag<LargeInt> { using Type = ScalarTag; };
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#endif
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template<class T> struct _NumTag<boost::rational<T>> { using Type = RationalTag; };
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using RectangleItem = libnest2d::Rectangle;
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namespace nfp {
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// Use exact rational arithmetic for the convex NFP so the tests are not at the
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// mercy of floating-point rounding.
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template<class S>
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struct NfpImpl<S, NfpLevel::CONVEX_ONLY> {
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NfpResult<S> operator()(const S &sh, const S &other) {
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return nfpConvexOnly<S, boost::rational<LargeInt>>(sh, other);
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}
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};
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} // namespace nfp
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} // namespace libnest2d
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