Files
OrcaSlicer/tests
ExPikaPaka 6f62fe374c Move the slicing optimizations to their own branch
They stand on their own: nothing in the texture displacement feature
calls them, and nothing in them knows about textures. Reviewing a
slicer-wide parallelization next to a new gizmo helped neither.

They now live in perf/slicing-optimizations, based on current main.
2026-09-29 10:38:48 +02:00
..
2025-12-08 22:42:11 +08:00

OrcaSlicer tests

Building, running and writing tests is documented on the wiki, under How to Test.

Two files here rather than there, because coding agents only read what is in the repository:

  • AGENTS.md is the same guidance in short form, and is what an agent working under tests/ picks up.
  • CATCH2.md is the Catch2 reference, including the mistakes that break a test at runtime.