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https://github.com/OrcaSlicer/OrcaSlicer.git
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516 lines
18 KiB
C++
516 lines
18 KiB
C++
#include "GradientCurveEditor.hpp"
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#include "FilamentBitmapUtils.hpp"
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#include "GUI_App.hpp"
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#include "GuiColor.hpp"
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#include "I18N.hpp"
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#include "Widgets/StateColor.hpp"
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#include <algorithm>
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#include <cmath>
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#include <limits>
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#include <wx/dcbuffer.h>
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#include <wx/dcclient.h>
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#include <wx/dcgraph.h>
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#include <wx/settings.h>
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namespace Slic3r {
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namespace GUI {
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wxDEFINE_EVENT(wxEVT_GRADIENT_CURVE_CHANGED, wxCommandEvent);
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namespace {
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// Hit / stroke (DIP). The plot-rect ratios, grid divisions, axis/arrow geometry and the
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// near-background outline threshold now live in FilamentBitmapUtils so the read-only Publish
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// preview and this editor stay pixel-identical.
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constexpr int kHitRadius = 6;
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constexpr int kCurveHitRadius = 5;
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constexpr int kStrokeUnselected = 2;
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constexpr int kStrokeSelected = 4;
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// Light-mode design tokens. Resolved through StateColor::darkModeColorFor()
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// at paint time so the editor follows the app theme (#EEEEEE -> #4C4C55, #6B6B6B ->
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// #818183, #262E30 -> #EFEFF0, #ACACAC -> #65656A, *wxWHITE -> #2D2D31). Don't read these
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// directly in paint; always go through the resolved locals declared at the top of on_paint().
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const wxColour kGridColor (238, 238, 238); // #EEEEEE grey 300
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const wxColour kAxisColor (107, 107, 107); // #6B6B6B grey 700
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const wxColour kLabelMuted (107, 107, 107); // #6B6B6B grey 700
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const wxColour kLabelStrong ( 38, 46, 48); // #262E30 grey 900
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const wxColour kOutlineColor(172, 172, 172); // #ACACAC dimmed elements
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} // namespace
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GradientCurveEditor::GradientCurveEditor(wxWindow* parent,
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const wxColour& color_low,
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const wxColour& color_high)
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: wxPanel(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE)
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, m_color_low(color_low)
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, m_color_high(color_high)
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{
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SetBackgroundStyle(wxBG_STYLE_PAINT);
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SetBackgroundColour(wxGetApp().get_window_default_clr());
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// Wide enough so the X-axis "Material Ratio" label fits past the arrow tip without overlap.
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SetMinSize(FromDIP(wxSize(260, 200)));
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reset_to_linear(0.10, 0.90);
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Bind(wxEVT_PAINT, &GradientCurveEditor::on_paint, this);
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Bind(wxEVT_LEFT_DOWN, &GradientCurveEditor::on_left_down, this);
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Bind(wxEVT_LEFT_UP, &GradientCurveEditor::on_left_up, this);
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Bind(wxEVT_RIGHT_DOWN, &GradientCurveEditor::on_right_down, this);
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Bind(wxEVT_MOTION, &GradientCurveEditor::on_motion, this);
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Bind(wxEVT_LEAVE_WINDOW,&GradientCurveEditor::on_leave, this);
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Bind(wxEVT_SIZE, &GradientCurveEditor::on_size, this);
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Bind(wxEVT_MOUSE_CAPTURE_LOST, [this](wxMouseCaptureLostEvent&) {
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m_drag_mode = DragMode::None;
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m_drag_idx = -1;
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m_dragged_moved = false;
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});
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}
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GradientCurveEditor::~GradientCurveEditor()
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{
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// See MixedFilamentDialog::~MixedFilamentDialog: a widget destroyed while it
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// still holds the capture wedges mouse input for the whole application.
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if (HasCapture())
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ReleaseMouse();
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}
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void GradientCurveEditor::set_points(const PointList& pts)
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{
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m_points = pts;
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normalize_points();
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Refresh();
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}
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void GradientCurveEditor::set_colors(const wxColour& color_low, const wxColour& color_high)
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{
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m_color_low = color_low;
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m_color_high = color_high;
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Refresh();
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}
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void GradientCurveEditor::set_selected_curve(int curve_idx)
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{
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const int new_sel = (curve_idx == 0) ? 0 : 1;
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if (m_selected_curve == new_sel) return;
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m_selected_curve = new_sel;
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Refresh();
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}
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void GradientCurveEditor::reset_to_linear(double y0, double y1)
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{
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auto clamp_y = [](double v) {
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return std::max(kGradientMinRatio, std::min(kGradientMaxRatio, v));
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};
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m_points.clear();
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GradientAnchor a0; a0.x = 0.0; a0.y = clamp_y(y0);
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GradientAnchor a1; a1.x = 1.0; a1.y = clamp_y(y1);
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m_points.push_back(a0);
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m_points.push_back(a1);
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m_selected_curve = 0;
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Refresh();
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emit_changed();
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}
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void GradientCurveEditor::reverse()
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{
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// Mirror y around 0.5. Tangents are slopes dy/dx so they flip sign to keep the
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// local shape consistent across the mirror; NaN tangents remain "use PCHIP default".
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for (auto& p : m_points) {
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p.y = 1.0 - p.y;
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if (std::isfinite(p.m_in)) p.m_in = -p.m_in;
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if (std::isfinite(p.m_out)) p.m_out = -p.m_out;
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}
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Refresh();
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emit_changed();
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}
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void GradientCurveEditor::normalize_points()
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{
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if (m_points.empty()) {
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GradientAnchor a0; a0.x = 0.0; a0.y = kGradientMinRatio;
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GradientAnchor a1; a1.x = 1.0; a1.y = kGradientMaxRatio;
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m_points.push_back(a0);
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m_points.push_back(a1);
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return;
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}
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for (auto& p : m_points) {
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p.x = std::max(0.0, std::min(1.0, p.x));
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p.y = std::max(kGradientMinRatio, std::min(kGradientMaxRatio, p.y));
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}
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std::sort(m_points.begin(), m_points.end(),
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[](const GradientAnchor& a, const GradientAnchor& b) {
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return a.x < b.x;
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});
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if (m_points.size() < 2) {
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GradientAnchor tail; tail.x = 1.0; tail.y = m_points.front().y;
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m_points.push_back(tail);
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}
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m_points.front().x = 0.0;
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m_points.back().x = 1.0;
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}
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void GradientCurveEditor::emit_changed()
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{
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wxCommandEvent evt(wxEVT_GRADIENT_CURVE_CHANGED, GetId());
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evt.SetEventObject(this);
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ProcessWindowEvent(evt);
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}
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wxRect GradientCurveEditor::plot_rect() const
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{
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// Square 1:1 plot, shared with the Publish dialog's read-only preview.
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return mixed_gradient_plot_rect(GetClientSize());
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}
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wxPoint2DDouble GradientCurveEditor::data_to_px_f(double x, double y) const
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{
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const wxRect r = plot_rect();
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// y axis is inverted: y=1 should sit at the top.
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return wxPoint2DDouble(r.x + x * r.width, r.y + (1.0 - y) * r.height);
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}
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wxPoint GradientCurveEditor::data_to_px(double x, double y) const
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{
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const wxPoint2DDouble p = data_to_px_f(x, y);
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return wxPoint(static_cast<int>(std::lround(p.m_x)), static_cast<int>(std::lround(p.m_y)));
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}
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void GradientCurveEditor::px_to_data(int px, int py, double& x, double& y) const
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{
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const wxRect r = plot_rect();
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const double w = std::max(1, r.width);
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const double h = std::max(1, r.height);
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x = std::max(0.0, std::min(1.0, (px - r.x) / w));
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y = std::max(0.0, std::min(1.0, 1.0 - (py - r.y) / h));
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}
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double GradientCurveEditor::sample_curve_y(double x) const
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{
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GradientCurve gc;
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gc.points = m_points;
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return sample_gradient_curve(gc, x);
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}
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int GradientCurveEditor::hit_test(int px, int py) const
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{
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const int tol = FromDIP(kHitRadius);
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int best_idx = -1;
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int best_d2 = tol * tol;
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for (size_t i = 0; i < m_points.size(); ++i) {
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// Anchor visual y is curve-specific: component 1's anchor sits at (x, 1 - stored_y).
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const double vy = to_visual_y(m_selected_curve, m_points[i].y);
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const wxPoint p = data_to_px(m_points[i].x, vy);
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const int dx = px - p.x;
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const int dy = py - p.y;
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const int d2 = dx * dx + dy * dy;
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if (d2 <= best_d2) {
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best_idx = static_cast<int>(i);
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best_d2 = d2;
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}
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}
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return best_idx;
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}
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int GradientCurveEditor::hit_test_curve(int px, int py, int* seg_out) const
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{
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if (seg_out) *seg_out = -1;
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if (m_points.size() < 2) return -1;
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const int tol = FromDIP(kCurveHitRadius);
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const int tol2 = tol * tol;
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auto dist2_to_seg = [&](int ax, int ay, int bx, int by) -> int {
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const double dx = bx - ax;
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const double dy = by - ay;
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const double l2 = dx * dx + dy * dy;
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if (l2 == 0.0) {
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const double ddx = px - ax;
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const double ddy = py - ay;
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return static_cast<int>(ddx * ddx + ddy * ddy);
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}
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double t = ((px - ax) * dx + (py - ay) * dy) / l2;
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t = std::max(0.0, std::min(1.0, t));
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const double ex = ax + t * dx;
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const double ey = ay + t * dy;
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const double ddx = px - ex;
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const double ddy = py - ey;
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return static_cast<int>(ddx * ddx + ddy * ddy);
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};
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// Hit-test against the same dense Hermite polyline that on_paint draws, so the
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// clickable line follows the visual curve exactly (no offset on the bent parts).
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// When a hit is found, also report the index of the left anchor of the data-space
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// segment that covers cursor x; needed by the segment-bend interaction.
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const wxRect rc = plot_rect();
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const int samples = std::max(128, rc.width * 2);
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auto seg_for_x = [&](double cursor_x) -> int {
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for (size_t i = 1; i < m_points.size(); ++i) {
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if (cursor_x <= m_points[i].x)
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return static_cast<int>(i - 1);
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}
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return static_cast<int>(m_points.size() - 2);
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};
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auto curve_hit = [&](int curve_idx) -> bool {
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wxPoint prev;
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for (int s = 0; s <= samples; ++s) {
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const double x = double(s) / samples;
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const double y0 = sample_curve_y(x);
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const double vy = to_visual_y(curve_idx, y0);
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const wxPoint cur = data_to_px(x, vy);
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if (s > 0 && dist2_to_seg(prev.x, prev.y, cur.x, cur.y) <= tol2)
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return true;
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prev = cur;
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}
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return false;
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};
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// Prefer the selected curve so overlapping segments don't unintentionally steal focus.
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if (curve_hit(m_selected_curve)) {
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if (seg_out) {
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double nx = 0, dummy = 0;
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px_to_data(px, py, nx, dummy);
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*seg_out = seg_for_x(nx);
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}
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return m_selected_curve;
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}
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const int other = 1 - m_selected_curve;
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if (curve_hit(other)) {
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if (seg_out) {
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double nx = 0, dummy = 0;
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px_to_data(px, py, nx, dummy);
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*seg_out = seg_for_x(nx);
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}
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return other;
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}
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return -1;
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}
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void GradientCurveEditor::on_paint(wxPaintEvent& /*evt*/)
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{
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// Resolve theme colors every paint so dark-mode toggles (no re-construction) take
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// effect without an explicit listener. Window bg is read from GUI_App, not
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// GetBackgroundColour(), since the latter is snapshotted at construction time.
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const wxColour bg = wxGetApp().get_window_default_clr();
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const wxColour grid_color = StateColor::darkModeColorFor(kGridColor);
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const wxColour axis_color = StateColor::darkModeColorFor(kAxisColor);
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const wxColour label_muted = StateColor::darkModeColorFor(kLabelMuted);
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const wxColour label_strong = StateColor::darkModeColorFor(kLabelStrong);
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const wxColour point_fill = StateColor::darkModeColorFor(*wxWHITE);
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// Softer than axis_color: the curve outline only has to lift the curve off the
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// background, it must not compete with the structural axis / grid.
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const wxColour outline_color = StateColor::darkModeColorFor(kOutlineColor);
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wxAutoBufferedPaintDC raw_dc(this);
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raw_dc.SetBackground(wxBrush(bg));
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raw_dc.Clear();
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// Render the plot (grid, axes, labels, curves, anchors) through the shared painter so the
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// interactive editor and the Publish dialog's read-only preview stay pixel-identical. The
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// curves are handed over as sub-pixel polylines and anti-alias inside the helper.
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std::vector<MixedGradientCurve> curves;
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std::vector<wxPoint2DDouble> anchors;
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if (m_points.size() >= 2) {
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auto color_for_curve = [&](int curve_idx) -> wxColour {
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wxColour c = (curve_idx == 0) ? m_color_low : m_color_high;
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// Transparent filaments (alpha == 0, e.g. #FFFFFF00) would be invisible.
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if (c.Alpha() == 0)
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c.Set(c.Red(), c.Green(), c.Blue(), 150);
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return c;
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};
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auto build_polyline = [&](int curve_idx) -> std::vector<wxPoint2DDouble> {
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const int samples = std::max(128, plot_rect().width * 2);
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std::vector<wxPoint2DDouble> poly;
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poly.reserve(samples + 1);
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for (int s = 0; s <= samples; ++s) {
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const double x = double(s) / samples;
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const double y0 = sample_curve_y(x);
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const double vy = to_visual_y(curve_idx, y0);
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poly.push_back(data_to_px_f(x, vy));
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}
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return poly;
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};
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// Draw unselected first so the selected curve sits on top.
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const int other = 1 - m_selected_curve;
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for (const int idx : {other, m_selected_curve}) {
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std::vector<wxPoint2DDouble> pts = build_polyline(idx);
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if (pts.empty())
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continue;
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curves.push_back({std::move(pts), color_for_curve(idx), idx == m_selected_curve ? kStrokeSelected : kStrokeUnselected});
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}
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// Control points (selected curve only).
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anchors.reserve(m_points.size());
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for (size_t i = 0; i < m_points.size(); ++i) {
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const double vy = to_visual_y(m_selected_curve, m_points[i].y);
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anchors.push_back(data_to_px_f(m_points[i].x, vy));
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}
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}
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const MixedGradientTheme theme{bg, grid_color, axis_color, label_muted, label_strong, outline_color, point_fill};
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draw_mixed_gradient_plot(raw_dc, GetClientSize(), curves, anchors, theme);
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}
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void GradientCurveEditor::on_left_down(wxMouseEvent& evt)
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{
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const wxPoint pos = evt.GetPosition();
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m_dragged_moved = false;
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// 1) Anchor on the selected curve takes precedence over everything else.
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// Dragging an anchor resets its tangent overrides so the surrounding curve
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// returns to PCHIP-default shape (matches user expectation that pulling an
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// anchor "straightens out" the local mess).
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const int idx = hit_test(pos.x, pos.y);
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if (idx >= 0) {
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m_drag_mode = DragMode::Anchor;
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m_drag_idx = idx;
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// Only emit a change event when clearing the tangents actually mutates
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// the curve. A plain click on an already-default anchor must not trigger
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// re-slicing through the changed-event listener.
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const bool had_tangent = std::isfinite(m_points[idx].m_in)
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|| std::isfinite(m_points[idx].m_out);
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m_points[idx].m_in = std::numeric_limits<double>::quiet_NaN();
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m_points[idx].m_out = std::numeric_limits<double>::quiet_NaN();
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if (!HasCapture())
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CaptureMouse();
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Refresh();
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if (had_tangent)
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emit_changed();
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return;
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}
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// 2) Line-body hit. Determine which curve and which segment.
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int seg = -1;
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const int curve_hit = hit_test_curve(pos.x, pos.y, &seg);
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if (curve_hit < 0) {
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m_drag_mode = DragMode::None;
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evt.Skip();
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return;
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}
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// 3) Non-selected curve hit -> switch selection only, no drag arming.
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if (curve_hit != m_selected_curve) {
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m_selected_curve = curve_hit;
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m_drag_mode = DragMode::None;
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Refresh();
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evt.Skip();
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return;
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}
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// 4) Selected curve line body hit -> insert a new anchor at cursor x (snapped
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// to the current smooth curve so the initial click is visually invisible)
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// and immediately enter Anchor drag mode. Bending the segment without
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// inserting an anchor is not an option: a single cubic between two existing
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// anchors cannot put its peak under an off-center cursor.
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double nx = 0, dummy = 0;
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px_to_data(pos.x, pos.y, nx, dummy);
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if (nx <= 0.0 || nx >= 1.0 || seg < 0) {
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m_drag_mode = DragMode::None;
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evt.Skip();
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return;
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}
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GradientAnchor a;
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a.x = nx;
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a.y = sample_curve_y(nx);
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const size_t insert_idx = static_cast<size_t>(seg) + 1;
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m_points.insert(m_points.begin() + insert_idx, a);
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m_drag_mode = DragMode::Anchor;
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m_drag_idx = static_cast<int>(insert_idx);
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if (!HasCapture())
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CaptureMouse();
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Refresh();
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emit_changed();
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}
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void GradientCurveEditor::on_left_up(wxMouseEvent& evt)
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{
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if (HasCapture())
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ReleaseMouse();
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// Anchor mode (either an existing anchor or one freshly inserted by on_left_down)
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// already fired emit_changed on mouse_down; only fire again here if the user
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// actually dragged so the slicer doesn't re-run on a pure click.
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if (m_drag_mode == DragMode::Anchor && m_dragged_moved)
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emit_changed();
|
|
|
|
m_drag_mode = DragMode::None;
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|
m_drag_idx = -1;
|
|
m_dragged_moved = false;
|
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(void)evt;
|
|
}
|
|
|
|
void GradientCurveEditor::on_right_down(wxMouseEvent& evt)
|
|
{
|
|
const wxPoint pos = evt.GetPosition();
|
|
const int idx = hit_test(pos.x, pos.y);
|
|
if (idx > 0 && static_cast<size_t>(idx) + 1 < m_points.size()) {
|
|
// Interior anchor on the selected curve -> delete it. Endpoints stay locked.
|
|
m_points.erase(m_points.begin() + idx);
|
|
Refresh();
|
|
emit_changed();
|
|
return;
|
|
}
|
|
// Right-click on the non-selected curve switches selection (never deletes).
|
|
const int curve_hit = hit_test_curve(pos.x, pos.y);
|
|
if (curve_hit >= 0 && curve_hit != m_selected_curve) {
|
|
m_selected_curve = curve_hit;
|
|
Refresh();
|
|
return;
|
|
}
|
|
evt.Skip();
|
|
}
|
|
|
|
void GradientCurveEditor::on_motion(wxMouseEvent& evt)
|
|
{
|
|
if (!evt.LeftIsDown() || m_drag_mode != DragMode::Anchor) {
|
|
evt.Skip();
|
|
return;
|
|
}
|
|
if (static_cast<size_t>(m_drag_idx) >= m_points.size())
|
|
return;
|
|
|
|
const wxPoint pos = evt.GetPosition();
|
|
double nx = 0, vy = 0;
|
|
px_to_data(pos.x, pos.y, nx, vy);
|
|
|
|
auto& p = m_points[m_drag_idx];
|
|
const bool is_first = (m_drag_idx == 0);
|
|
const bool is_last = (static_cast<size_t>(m_drag_idx) + 1 == m_points.size());
|
|
|
|
// Endpoints stay locked at x=0 / x=1; interior anchors clamp into
|
|
// (left_neighbor.x, right_neighbor.x) so they can't cross or coincide.
|
|
if (!is_first && !is_last) {
|
|
const double xl = m_points[m_drag_idx - 1].x;
|
|
const double xr = m_points[m_drag_idx + 1].x;
|
|
const double eps = 1e-4;
|
|
nx = std::max(xl + eps, std::min(xr - eps, nx));
|
|
p.x = nx;
|
|
}
|
|
// y is constrained to the reserved blend band so neither component ever
|
|
// reaches 0% / 100%, matching the sampler's clamp.
|
|
p.y = std::max(kGradientMinRatio,
|
|
std::min(kGradientMaxRatio, to_stored_y(m_selected_curve, vy)));
|
|
m_dragged_moved = true;
|
|
Refresh();
|
|
}
|
|
|
|
void GradientCurveEditor::on_leave(wxMouseEvent& evt)
|
|
{
|
|
evt.Skip();
|
|
}
|
|
|
|
void GradientCurveEditor::on_size(wxSizeEvent& evt)
|
|
{
|
|
Refresh();
|
|
evt.Skip();
|
|
}
|
|
|
|
} // namespace GUI
|
|
} // namespace Slic3r
|