Files
OrcaSlicer/resources/web/dialog/SpeedDial/speeddial.js
Andrew 672429cf17 Complete speed dial launcher helper layer; fix tile clip and arrow-nav
Wire the search-first launcher's pure helpers to their node-vm spec:
resultCountText, selectedActionId, actionLabel (accessible row/tile labels
with plugin-key disambiguation), and tileCode (collision-escalating
title/pkg/ordinal monogram). Plus three fixes surfaced by the test + review:

- visibleFavourites drops non-runnable favourites - a dead fav tile
  otherwise renders and run()s to a silent no-op on click.
- .fav-tile mirrors the list tile's inline-flex centering + 12px so a
  multi-char monogram (e.g. "EA1") no longer clips the bare button.
- Arrow Left/Right stop swallowing the search caret in the list zone;
  they only navigate when inside the favourites bar.
2026-07-10 15:06:44 +08:00

461 lines
16 KiB
JavaScript

// Speed Dial launcher page. Static-safe module: no DOM access at load time so a
// node vm can exercise the pure helpers (filterActions / parseId / nextSel).
// ---- state (populated by the C++ bridge via window.HandleStudio) ----
var ACTIONS = []; // [{id,title,pkg,runnable,shortcut}], already frecency-sorted by C++
var FAVS = []; // [id...]
var query = "";
var sel = { zone: "list", i: 0 }; // zone: 'list' | 'fav'
var lastResizeHeight = 0;
var matchIndex = {};
function FoldChar(ch) {
return ch.normalize("NFD").replace(/\p{Diacritic}/gu, "");
}
function NormChar(ch) {
return FoldChar(ch).toLowerCase();
}
// element handles, assigned in OnInit (kept null so load-time touches no DOM)
var qEl = null, listEl = null, favEl = null, clearEl = null, eyeEl = null, countEl = null;
// ---- pure helpers (no DOM; unit-tested) -------------------------------------
function fuzzyRanges(text, query) {
var t = text || "";
var q = query || "";
if (!q)
return null;
var needle = Array.from(q).map(function (c) { return NormChar(c); }).join("");
var ranges = [];
var qi = 0;
for (var i = 0; i < t.length && qi < needle.length; i++) {
if (NormChar(t[i]) === needle[qi]) {
if (ranges.length && ranges[ranges.length - 1][1] === i)
ranges[ranges.length - 1][1] = i + 1;
else
ranges.push([i, i + 1]);
qi++;
}
}
return qi === needle.length ? ranges : null;
}
function filterActions(actions, query) {
var q = (query || "").trim();
var list = actions || [];
matchIndex = {};
if (!q)
return list.slice(0);
var out = [];
for (var i = 0; i < list.length; i++) {
var a = list[i];
var titleMatch = fuzzyRanges(a.title, q);
var pkgMatch = fuzzyRanges(a.pkg, q);
if (!titleMatch && !pkgMatch)
continue;
matchIndex[a.id] = { title: titleMatch, pkg: pkgMatch, useTitle: !!titleMatch };
out.push(a);
}
return out;
}
// why: ids are "script:<key>::<cap>"; C++ keys off <key> for dont-ask scoping.
function parseId(id) {
var body = id.slice(id.indexOf(":") + 1); // strip "script:"
var sep = body.indexOf("::");
return { key: body.slice(0, sep), cap: body.slice(sep + 2) };
}
function visibleFavourites(favourites, actions) {
// why: a non-runnable fav renders a dead monogram tile whose click run()s to a silent
// no-op; drop it from the quick-bar (the searchable list still shows it greyed).
var seen = {};
(actions || []).forEach(function (a) { if (a.runnable !== false) seen[a.id] = true; });
return (favourites || []).filter(function (id, i, arr) {
return seen[id] && arr.indexOf(id) === i;
});
}
function resultCountText(total, shown, query) {
return (query || "").trim() ? shown + " of " + total : total + " actions";
}
// Resolve the selection cursor {zone,i} to the action id it points at: fav zone indexes the
// visible favourites, list zone the filtered actions. Pure so runSelected() shares one lookup.
function selectedActionId(sel, actions, favIds) {
if (sel.zone === "fav")
return favIds[sel.i];
var a = actions[sel.i];
return a && a.id;
}
function foldLabel(s) { return String(s || "").toLowerCase().replace(/[^a-z0-9]+/g, ""); }
// Title-case a package for display: "GCODE OPTIMIZER"/"iRoNiNg pRo" -> "Gcode Optimizer"/"Ironing Pro".
function prettyPkg(pkg) {
return String(pkg || "").toLowerCase().replace(/\b\w/g, function (c) { return c.toUpperCase(); });
}
// Accessible label "Title from Pretty Pkg", disambiguated with the plugin key when another action
// shares the same title+pkg (case/separator-insensitive) - so two rows never read out identically.
function actionLabel(action, actions) {
var label = action.title + " from " + prettyPkg(action.pkg);
if (actions && actions.length) {
var mine = foldLabel(action.title) + "|" + foldLabel(action.pkg);
var clash = actions.some(function (o) {
return o.id !== action.id && foldLabel(o.title) + "|" + foldLabel(o.pkg) === mine;
});
if (clash)
label += " (" + parseId(action.id).key + ")";
}
return label;
}
// Monogram code for a tile: title initial, escalated to +pkg initial then a 1-based ordinal
// only when actions collide - so same-titled actions still get visually distinct tiles.
function tileCode(action, actions) {
var list = actions || [];
var ti = (action.title || " ").charAt(0).toUpperCase();
var sameTitle = list.filter(function (o) { return (o.title || " ").charAt(0).toUpperCase() === ti; });
if (sameTitle.length <= 1)
return ti;
var pi = (action.pkg || " ").charAt(0).toUpperCase();
var samePkg = sameTitle.filter(function (o) { return (o.pkg || " ").charAt(0).toUpperCase() === pi; });
if (samePkg.length <= 1)
return ti + pi;
for (var i = 0; i < samePkg.length; i++)
if (samePkg[i].id === action.id)
return ti + pi + (i + 1);
return ti + pi;
}
function syncClearButton() {
if (clearEl)
clearEl.hidden = !query;
}
function stateFromPayload(payload) {
return {
actions: payload.actions || [],
favourites: payload.favourites || [],
query: "",
sel: { zone: "list", i: 0 },
lastResizeHeight: 0
};
}
function resetScrollPositions(list, doc) {
if (list)
list.scrollTop = 0;
if (doc && doc.scrollingElement)
doc.scrollingElement.scrollTop = 0;
if (doc && doc.documentElement)
doc.documentElement.scrollTop = 0;
if (doc && doc.body)
doc.body.scrollTop = 0;
}
// nextSel: pure arrow-nav transition. Down fav->list0; Down list->clamp; Up list@0->fav0;
// Up list->i-1; Left/Right clamp within fav. Returns a fresh {zone,i}.
function nextSel(sel, key, listLen, favLen) {
var zone = sel.zone, i = sel.i;
if (key === "ArrowDown") {
if (zone === "fav") return { zone: "list", i: 0 };
return { zone: "list", i: Math.min(i + 1, Math.max(0, listLen - 1)) };
}
if (key === "ArrowUp") {
if (zone === "list") {
if (i <= 0) return favLen ? { zone: "fav", i: 0 } : { zone: "list", i: 0 };
return { zone: "list", i: i - 1 };
}
return { zone: zone, i: i };
}
if (key === "ArrowLeft" && zone === "fav") return { zone: "fav", i: Math.max(0, i - 1) };
if (key === "ArrowRight" && zone === "fav") return { zone: "fav", i: Math.min(favLen - 1, i + 1) };
return { zone: zone, i: i };
}
// ---- bridge ------------------------------------------------------------------
function SendMessage(msg) {
if (typeof SendWXMessage !== "function")
return;
if (typeof msg === "string") msg = { command: msg };
if (msg.sequence_id === undefined) msg.sequence_id = Date.now();
SendWXMessage(JSON.stringify(msg));
}
// C++ pushes payloads here. Only list_actions is handled; it (re)seeds all state.
window.HandleStudio = function (payload) {
if (!payload) return;
if (typeof payload === "string") { try { payload = JSON.parse(payload); } catch (e) { return; } }
if (payload.command === "list_actions") {
var next = stateFromPayload(payload);
ACTIONS = next.actions;
FAVS = next.favourites;
query = next.query;
sel = next.sel;
lastResizeHeight = next.lastResizeHeight;
if (qEl) {
qEl.value = "";
syncClearButton();
}
render({ resize: true, resetScroll: true });
focusInput();
}
};
// ---- DOM helpers -------------------------------------------------------------
function $(id) { return document.getElementById(id); }
function byId(id) {
for (var i = 0; i < ACTIONS.length; i++) if (ACTIONS[i].id === id) return ACTIONS[i];
return null;
}
function currentVisibleFavs() { return visibleFavourites(FAVS, ACTIONS); }
function hue(id) {
var h = 0;
for (var i = 0; i < id.length; i++)
h = (h * 31 + id.charCodeAt(i)) >>> 0;
return h % 360;
}
// Build a <div class=className> with the search-match ranges wrapped in <mark>. Used for both the
// title and the pkg eyebrow. Pure (only touches the document factory), so the node-vm test never
// calls it and load-time stays DOM-free.
function markedText(className, text, match) {
var node = document.createElement("div");
node.className = className; node.title = text;
if (!match || !match.length) {
node.textContent = text;
return node;
}
var last = 0;
for (var i = 0; i < match.length; i++) {
var range = match[i];
if (range[0] > last)
node.appendChild(document.createTextNode(text.slice(last, range[0])));
var m = document.createElement("mark");
m.textContent = text.slice(range[0], range[1]);
node.appendChild(m);
last = range[1];
}
if (last < text.length)
node.appendChild(document.createTextNode(text.slice(last)));
return node;
}
function starSvg(on) {
return '<svg width="15" height="15" viewBox="0 0 24 24" fill="' + (on ? "currentColor" : "none") +
'" stroke="currentColor" stroke-width="1.7" stroke-linejoin="round">' +
'<path d="M12 3.5l2.6 5.3 5.9.9-4.3 4.1 1 5.8L12 17.9 6.8 20.6l1-5.8L3.5 9.7l5.9-.9z"/></svg>';
}
// ---- render ------------------------------------------------------------------
function renderFav() {
favEl.innerHTML = "";
var favs = currentVisibleFavs();
favEl.hidden = favs.length === 0;
if (!favs.length && sel.zone === "fav")
sel = { zone: "list", i: 0 };
else if (sel.zone === "fav")
sel.i = Math.max(0, Math.min(sel.i, favs.length - 1));
updateFavEyebrow(favs);
favs.forEach(function (id, i) {
var a = byId(id);
var tile = document.createElement("button");
tile.className = "fav-tile" + (sel.zone === "fav" && sel.i === i ? " sel" : "");
tile.style.setProperty("--h", hue(id));
tile.textContent = tileCode(a, ACTIONS);
tile.title = a.title;
tile.setAttribute("aria-label", actionLabel(a, ACTIONS));
tile.onclick = function () { sel = { zone: "fav", i: i }; run(a); };
favEl.appendChild(tile);
});
}
// Name of the selected favourite, shown above the bar; hidden unless a fav is selected.
function updateFavEyebrow(favs) {
if (!eyeEl) return;
var a = sel.zone === "fav" && favs.length ? byId(favs[sel.i]) : null;
eyeEl.textContent = a ? a.title : "";
eyeEl.hidden = !a;
}
function renderList() {
var q = (query || "").trim();
var arr = filterActions(ACTIONS, query);
if (sel.zone === "list")
sel.i = Math.max(0, Math.min(sel.i, arr.length - 1));
listEl.innerHTML = "";
// why: search-first - the list stays blank until the user types; only a
// non-empty query with zero hits earns the "No actions match" message.
if (!q) {
listEl.className = "dial-list empty";
if (countEl) countEl.hidden = true;
return;
}
listEl.className = "dial-list" + (!arr.length ? " empty" : "");
if (!arr.length) {
if (countEl) countEl.hidden = true;
var empty = document.createElement("div");
empty.className = "dial-empty";
empty.textContent = "No actions match (Total: " + ACTIONS.length + ")";
listEl.appendChild(empty);
return;
}
if (countEl) {
countEl.hidden = false;
countEl.textContent = resultCountText(ACTIONS.length, arr.length, query);
}
arr.forEach(function (a, i) {
var on = FAVS.indexOf(a.id) !== -1;
var row = document.createElement("div");
row.className = "row" + (sel.zone === "list" && sel.i === i ? " sel" : "") + (a.runnable === false ? " disabled" : "");
row.setAttribute("aria-label", actionLabel(a, ACTIONS));
var tile = document.createElement("div");
tile.className = "tile";
tile.style.setProperty("--h", hue(a.id));
tile.textContent = tileCode(a, ACTIONS);
var left = document.createElement("div");
left.className = "row-left";
var mi = matchIndex[a.id];
var pkg = markedText("row-eyebrow", a.pkg, mi ? mi.pkg : null);
var line = document.createElement("div");
line.className = "row-line";
var name = markedText("row-name", a.title, mi ? mi.title : null);
line.appendChild(name);
if (a.shortcut) {
var sc = document.createElement("div");
sc.className = "row-sc";
a.shortcut.split("+").forEach(function (k) {
var key = document.createElement("kbd");
key.textContent = k;
sc.appendChild(key);
});
line.appendChild(sc);
}
left.appendChild(pkg);
left.appendChild(line);
row.appendChild(tile);
row.appendChild(left);
if (a.runnable !== false) {
var star = document.createElement("button");
star.className = "star" + (on ? " on" : "");
star.innerHTML = starSvg(on);
star.title = on ? "Unpin from favourites" : "Pin to favourites";
star.onclick = function (ev) { ev.stopPropagation(); toggleFav(a.id); };
// why: two quick fav/unfav clicks must not dblclick-run the row
star.ondblclick = function (ev) { ev.stopPropagation(); };
row.appendChild(star);
}
row.onclick = function () { sel = { zone: "list", i: i }; render(); };
row.ondblclick = function () { sel = { zone: "list", i: i }; run(a); };
listEl.appendChild(row);
});
}
function render(opts) {
renderFav();
renderList();
scrollSelectedIntoView();
if (opts && opts.resetScroll)
resetScrollPositions(listEl, document);
if (opts && opts.resize)
requestResize();
}
// Keep the selected item in view as arrows move it: the list scrolls vertically, the fav bar
// horizontally (arrow nav "pushes" the scrollable fav row to follow the selection).
function scrollSelectedIntoView() {
var el = null;
if (sel.zone === "list" && listEl)
el = listEl.querySelector(".row.sel");
else if (sel.zone === "fav" && favEl)
el = favEl.querySelector(".fav-tile.sel");
if (el && el.scrollIntoView)
el.scrollIntoView({ block: "nearest", inline: "nearest" });
}
function requestResize() {
if (!document.body)
return;
setTimeout(function () {
var launcher = document.querySelector(".launcher");
if (!launcher)
return;
var height = Math.ceil(launcher.getBoundingClientRect().height);
if (!height || height === lastResizeHeight)
return;
lastResizeHeight = height;
SendMessage({ command: "resize", height: height });
}, 0);
}
// ---- actions -----------------------------------------------------------------
function toggleFav(id) {
var k = FAVS.indexOf(id);
var newState = k === -1;
if (newState) FAVS.push(id); else FAVS.splice(k, 1);
SendMessage({ command: "toggle_favourite", id: id, fav: newState });
render({ resize: true });
}
// Fire the action; C++ owns the run-confirm (native dialog) + suppression, then closes the popup + toasts.
function run(a) {
if (!a || a.runnable === false) return;
SendMessage({ command: "run_action", id: a.id, title: a.title });
}
function runSelected() {
var id = selectedActionId(sel, filterActions(ACTIONS, query), currentVisibleFavs());
if (id) run(byId(id));
}
function focusInput() { setTimeout(function () { qEl.focus(); }, 0); }
// ---- init --------------------------------------------------------------------
function OnInit() {
qEl = $("q"); listEl = $("list"); favEl = $("favBar"); clearEl = $("clear"); eyeEl = $("favEyebrow"); countEl = $("count");
syncClearButton();
$("clear").onclick = function () {
query = ""; qEl.value = ""; sel = { zone: "list", i: 0 }; render({ resize: true, resetScroll: true }); qEl.focus();
syncClearButton();
};
qEl.addEventListener("input", function () {
query = qEl.value; sel = { zone: "list", i: 0 }; syncClearButton(); render({ resize: true, resetScroll: true });
});
document.addEventListener("keydown", function (e) {
var arr = filterActions(ACTIONS, query);
var favs = currentVisibleFavs();
// why: Up/Down always navigate; Left/Right only navigate the fav bar. In the list zone,
// let Left/Right fall through so they move the caret in the focused search field.
var lr = e.key === "ArrowLeft" || e.key === "ArrowRight";
if (e.key === "ArrowDown" || e.key === "ArrowUp" || (lr && sel.zone === "fav")) {
e.preventDefault();
sel = nextSel(sel, e.key, arr.length, favs.length);
// why: entering/leaving the fav zone toggles the eyebrow line, changing launcher height;
// resize so the popup grows/shrinks instead of clipping. requestResize no-ops when unchanged.
render({ resize: true });
} else if (e.key === "Enter") {
e.preventDefault();
runSelected();
} else if (e.key === "Escape") {
e.preventDefault();
if (query) { query = ""; qEl.value = ""; sel = { zone: "list", i: 0 }; syncClearButton(); render({ resize: true, resetScroll: true }); }
else SendMessage({ command: "close_page" });
}
});
SendMessage({ command: "request_actions" });
}