Files
OrcaSlicer/tests/libslic3r/test_locales_utils.cpp
T
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00

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1.9 KiB
C++

#include <catch2/catch_all.hpp>
#include <clocale>
#include <locale.h>
#include <catch2/catch_test_macros.hpp>
#include "libslic3r/LocalesUtils.hpp"
using namespace Slic3r;
namespace {
// Switches this thread's numeric locale to one whose decimal separator is a comma,
// when the system has one installed.
struct CommaNumericLocale
{
#ifdef _WIN32
bool apply()
{
for (const char* name : { "de-DE", "German_Germany.1252" })
if (std::setlocale(LC_NUMERIC, name) != nullptr)
return true;
return false;
}
#else
locale_t locale { (locale_t) 0 };
bool apply()
{
for (const char* name : { "de_DE.UTF-8", "de_DE.utf8", "de_DE" })
if ((locale = newlocale(LC_NUMERIC_MASK, name, (locale_t) 0)) != (locale_t) 0) {
uselocale(locale);
return true;
}
return false;
}
// Freed once the setters around apply() have put the thread's own locale back.
~CommaNumericLocale()
{
if (locale != (locale_t) 0)
freelocale(locale);
}
#endif
};
} // namespace
TEST_CASE("a setter nested in another leaves the C locale in place for the outer one", "[LocalesUtils]")
{
CNumericLocalesSetter outer;
{
CNumericLocalesSetter inner;
CHECK(is_decimal_separator_point());
}
CHECK(is_decimal_separator_point());
}
TEST_CASE("a setter nested in another sets C again when the locale changed between them", "[LocalesUtils]")
{
CommaNumericLocale comma;
{
CNumericLocalesSetter outer;
if (! comma.apply())
SKIP("no locale with a comma decimal separator is installed");
REQUIRE_FALSE(is_decimal_separator_point());
{
CNumericLocalesSetter inner;
CHECK(is_decimal_separator_point());
}
CHECK_FALSE(is_decimal_separator_point());
}
}