Files
OrcaSlicer/src/libslic3r/Arachne/utils/ExtrusionJunction.hpp
T
Hanif Koh 893cb6fd9d Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
2026-10-03 13:46:08 +08:00

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1.9 KiB
C++

//Copyright (c) 2020 Ultimaker B.V.
//CuraEngine is released under the terms of the AGPLv3 or higher.
#ifndef UTILS_EXTRUSION_JUNCTION_H
#define UTILS_EXTRUSION_JUNCTION_H
#include "../../Point.hpp"
#include "libslic3r/libslic3r.h"
#include <cstddef>
#include <vector>
namespace Slic3r::Arachne
{
/*!
* This struct represents one vertex in an extruded path.
*
* It contains information on how wide the extruded path must be at this point,
* and which perimeter it represents.
*/
struct ExtrusionJunction
{
/*!
* The position of the centreline of the path when it reaches this junction.
* This is the position that should end up in the g-code eventually.
*/
Point p;
/*!
* The width of the extruded path at this junction.
*/
coord_t w;
/*!
* Which perimeter this junction is part of.
*
* Perimeters are counted from the outside inwards. The outer wall has index
* 0.
*/
size_t perimeter_index;
ExtrusionJunction(const Point p, const coord_t w, const coord_t perimeter_index) : p(p), w(w), perimeter_index(perimeter_index) {}
bool operator==(const ExtrusionJunction &other) const {
return p == other.p && w == other.w && perimeter_index == other.perimeter_index;
}
coord_t x() const { return p.x(); }
coord_t y() const { return p.y(); }
coord_t z() const { return w; }
};
inline Point operator-(const ExtrusionJunction& a, const ExtrusionJunction& b)
{
return a.p - b.p;
}
// Identity function, used to be able to make templated algorithms that do their operations on 'point-like' input.
inline const Point& make_point(const ExtrusionJunction& ej)
{
return ej.p;
}
using LineJunctions = std::vector<ExtrusionJunction>; //<! The junctions along a line without further information. See \ref ExtrusionLine for a more extensive class.
using ExtrusionJunctions = std::vector<ExtrusionJunction>;
}
#endif // UTILS_EXTRUSION_JUNCTION_H