mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-10-05 23:01:17 +00:00
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes. clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer. * Remove Unused Project Includes From Files With Platform-Specific Code A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block. * Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass The platform-file pass treated pchheader.hpp as an ordinary header and emptied it, and left GUI_Preview.hpp and 14 other files relying on headers they no longer reached directly. * Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call * Include Headers That Files Reached Through Ones the Cleanup Removed * Drop Includes Duplicated by the Cleanup or by Main's Own Additions * Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
360 lines
14 KiB
C++
360 lines
14 KiB
C++
#include <catch2/catch_all.hpp>
|
|
|
|
#include <catch2/catch_test_macros.hpp>
|
|
#include "libslic3r/TriangleMesh.hpp"
|
|
#include "libslic3r/TriangleMeshSlicer.hpp"
|
|
#include "libslic3r/Point.hpp"
|
|
#include "libslic3r/libslic3r.h"
|
|
|
|
#include <algorithm>
|
|
#include <cstdlib>
|
|
#include <cstddef>
|
|
#include <cmath>
|
|
#include <future>
|
|
#include <chrono>
|
|
#include <vector>
|
|
#include <math.h>
|
|
#include "libslic3r/ExPolygon.hpp"
|
|
#include "libslic3r/BoundingBox.hpp"
|
|
#include "libslic3r/MultiMaterialSegmentation.hpp"
|
|
|
|
//#include "test_options.hpp"
|
|
|
|
using namespace Slic3r;
|
|
using namespace std;
|
|
|
|
static inline TriangleMesh make_cube() { return make_cube(20., 20, 20); }
|
|
|
|
SCENARIO("Basic mesh statistics", "[TriangleMesh]") {
|
|
GIVEN( "A 20mm cube, built from constexpr std::array" ) {
|
|
std::vector<Vec3f> vertices { {20,20,0}, {20,0,0}, {0,0,0}, {0,20,0}, {20,20,20}, {0,20,20}, {0,0,20}, {20,0,20} };
|
|
std::vector<Vec3i32> facets { {0,1,2}, {0,2,3}, {4,5,6}, {4,6,7}, {0,4,7}, {0,7,1}, {1,7,6}, {1,6,2}, {2,6,5}, {2,5,3}, {4,0,3}, {4,3,5} };
|
|
TriangleMesh cube(vertices, facets);
|
|
|
|
THEN( "Volume is appropriate for 20mm square cube.") {
|
|
REQUIRE(abs(cube.volume() - 20.0*20.0*20.0) < 1e-2);
|
|
}
|
|
|
|
THEN( "Vertices array matches input.") {
|
|
for (size_t i = 0U; i < cube.its.vertices.size(); i++) {
|
|
REQUIRE(cube.its.vertices.at(i) == vertices.at(i).cast<float>());
|
|
}
|
|
for (size_t i = 0U; i < vertices.size(); i++) {
|
|
REQUIRE(vertices.at(i).cast<float>() == cube.its.vertices.at(i));
|
|
}
|
|
}
|
|
THEN( "Vertex count matches vertex array size.") {
|
|
REQUIRE(cube.facets_count() == facets.size());
|
|
}
|
|
|
|
THEN( "Facet array matches input.") {
|
|
for (size_t i = 0U; i < cube.its.indices.size(); i++) {
|
|
REQUIRE(cube.its.indices.at(i) == facets.at(i));
|
|
}
|
|
|
|
for (size_t i = 0U; i < facets.size(); i++) {
|
|
REQUIRE(facets.at(i) == cube.its.indices.at(i));
|
|
}
|
|
}
|
|
THEN( "Facet count matches facet array size.") {
|
|
REQUIRE(cube.facets_count() == facets.size());
|
|
}
|
|
|
|
#if 0
|
|
THEN( "Number of normals is equal to the number of facets.") {
|
|
REQUIRE(cube.normals().size() == facets.size());
|
|
}
|
|
#endif
|
|
|
|
THEN( "center() returns the center of the object.") {
|
|
REQUIRE(cube.center() == Vec3d(10.0,10.0,10.0));
|
|
}
|
|
|
|
THEN( "Size of cube is (20,20,20)") {
|
|
REQUIRE(cube.size() == Vec3d(20,20,20));
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
SCENARIO("Transformation functions affect the mesh as expected", "[TriangleMesh]") {
|
|
GIVEN( "A 20mm cube with one corner on the origin") {
|
|
auto cube = make_cube();
|
|
|
|
WHEN( "The cube is scaled 200% uniformly") {
|
|
cube.scale(2.0);
|
|
THEN( "The volume is equivalent to 40x40x40 (all dimensions increased by 200%") {
|
|
REQUIRE(abs(cube.volume() - 40.0*40.0*40.0) < 1e-2);
|
|
}
|
|
}
|
|
WHEN( "The resulting cube is scaled 200% in the X direction") {
|
|
cube.scale(Vec3f(2.0, 1, 1));
|
|
THEN( "The volume is doubled.") {
|
|
REQUIRE(abs(cube.volume() - 2*20.0*20.0*20.0) < 1e-2);
|
|
}
|
|
THEN( "The X coordinate size is 200%.") {
|
|
REQUIRE(cube.its.vertices.at(0).x() == 40.0);
|
|
}
|
|
}
|
|
|
|
WHEN( "The cube is scaled 25% in the X direction") {
|
|
cube.scale(Vec3f(0.25, 1, 1));
|
|
THEN( "The volume is 25% of the previous volume.") {
|
|
REQUIRE(abs(cube.volume() - 0.25*20.0*20.0*20.0) < 1e-2);
|
|
}
|
|
THEN( "The X coordinate size is 25% from previous.") {
|
|
REQUIRE(cube.its.vertices.at(0).x() == 5.0);
|
|
}
|
|
}
|
|
|
|
WHEN( "The cube is rotated 45 degrees.") {
|
|
cube.rotate_z(float(M_PI / 4.));
|
|
THEN( "The X component of the size is sqrt(2)*20") {
|
|
REQUIRE(abs(cube.size().x() - sqrt(2.0)*20) < 1e-2);
|
|
}
|
|
}
|
|
|
|
WHEN( "The cube is translated (5, 10, 0) units with a Vec3f ") {
|
|
cube.translate(Vec3f(5.0, 10.0, 0.0));
|
|
THEN( "The first vertex is located at 25, 30, 0") {
|
|
REQUIRE(cube.its.vertices.at(0) == Vec3f(25.0, 30.0, 0.0));
|
|
}
|
|
}
|
|
|
|
WHEN( "The cube is translated (5, 10, 0) units with 3 doubles") {
|
|
cube.translate(5.0, 10.0, 0.0);
|
|
THEN( "The first vertex is located at 25, 30, 0") {
|
|
REQUIRE(cube.its.vertices.at(0) == Vec3f(25.0, 30.0, 0.0));
|
|
}
|
|
}
|
|
WHEN( "The cube is translated (5, 10, 0) units and then aligned to origin") {
|
|
cube.translate(5.0, 10.0, 0.0);
|
|
cube.align_to_origin();
|
|
THEN( "The third vertex is located at 0,0,0") {
|
|
REQUIRE(cube.its.vertices.at(2) == Vec3f::Zero());
|
|
}
|
|
THEN( "Size is OK") {
|
|
REQUIRE(cube.stats().size == Vec3f(20.f, 20.f, 20.f));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SCENARIO("Slice behavior", "[TriangleMesh]") {
|
|
GIVEN( "A 20mm cube with one corner on the origin") {
|
|
auto cube = make_cube();
|
|
|
|
WHEN("Cube is sliced with z = [0+EPSILON,2,4,8,6,8,10,12,14,16,18,20]") {
|
|
std::vector<double> z { 0+EPSILON,2,4,8,6,8,10,12,14,16,18,20 };
|
|
std::vector<ExPolygons> result = cube.slice(z);
|
|
THEN( "The correct number of polygons are returned per layer.") {
|
|
for (size_t i = 0U; i < z.size(); i++) {
|
|
REQUIRE(result.at(i).size() == 1);
|
|
}
|
|
}
|
|
THEN( "The area of the returned polygons is correct.") {
|
|
for (size_t i = 0U; i < z.size(); i++) {
|
|
REQUIRE(result.at(i).at(0).area() == 20.0*20/(std::pow(SCALING_FACTOR,2)));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
GIVEN( "A STL with an irregular shape.") {
|
|
const std::vector<Vec3f> vertices {{0,0,0},{0,0,20},{0,5,0},{0,5,20},{50,0,0},{50,0,20},{15,5,0},{35,5,0},{15,20,0},{50,5,0},{35,20,0},{15,5,10},{50,5,20},{35,5,10},{35,20,10},{15,20,10}};
|
|
const std::vector<Vec3i32> facets {{0,1,2},{2,1,3},{1,0,4},{5,1,4},{0,2,4},{4,2,6},{7,6,8},{4,6,7},{9,4,7},{7,8,10},{2,3,6},{11,3,12},{7,12,9},{13,12,7},{6,3,11},{11,12,13},{3,1,5},{12,3,5},{5,4,9},{12,5,9},{13,7,10},{14,13,10},{8,15,10},{10,15,14},{6,11,8},{8,11,15},{15,11,13},{14,15,13}};
|
|
|
|
auto cube = make_cube();
|
|
WHEN(" a top tangent plane is sliced") {
|
|
// At Z = 10 we have a top horizontal surface.
|
|
std::vector<ExPolygons> slices = cube.slice({5.0, 10.0});
|
|
THEN( "its area is included") {
|
|
REQUIRE(slices.at(0).at(0).area() > 0);
|
|
REQUIRE(slices.at(1).at(0).area() > 0);
|
|
}
|
|
}
|
|
WHEN(" a model that has been transformed is sliced") {
|
|
cube.mirror_z();
|
|
std::vector<ExPolygons> slices = cube.slice({-5.0, -10.0});
|
|
THEN( "it is sliced properly (mirrored bottom plane area is included)") {
|
|
REQUIRE(slices.at(0).at(0).area() > 0);
|
|
REQUIRE(slices.at(1).at(0).area() > 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SCENARIO("make_xxx functions produce meshes", "[TriangleMesh]") {
|
|
GIVEN("make_cube() function") {
|
|
WHEN("make_cube() is called with arguments 20,20,20") {
|
|
TriangleMesh cube = make_cube(20,20,20);
|
|
THEN("The resulting mesh has one and only one vertex at 0,0,0") {
|
|
const std::vector<Vec3f> &verts = cube.its.vertices;
|
|
REQUIRE(std::count_if(verts.begin(), verts.end(), [](const Vec3f& t) { return t.x() == 0 && t.y() == 0 && t.z() == 0; } ) == 1);
|
|
}
|
|
THEN("The mesh volume is 20*20*20") {
|
|
REQUIRE(abs(cube.volume() - 20.0*20.0*20.0) < 1e-2);
|
|
}
|
|
THEN("There are 12 facets.") {
|
|
REQUIRE(cube.its.indices.size() == 12);
|
|
}
|
|
}
|
|
}
|
|
GIVEN("make_cylinder() function") {
|
|
WHEN("make_cylinder() is called with arguments 10,10, PI / 3") {
|
|
TriangleMesh cyl = make_cylinder(10, 10, PI / 243.0);
|
|
double angle = (2*PI / floor(2*PI / (PI / 243.0)));
|
|
THEN("The resulting mesh has one and only one vertex at 0,0,0") {
|
|
const std::vector<Vec3f> &verts = cyl.its.vertices;
|
|
REQUIRE(std::count_if(verts.begin(), verts.end(), [](const Vec3f& t) { return t.x() == 0 && t.y() == 0 && t.z() == 0; } ) == 1);
|
|
}
|
|
THEN("The resulting mesh has one and only one vertex at 0,0,10") {
|
|
const std::vector<Vec3f> &verts = cyl.its.vertices;
|
|
REQUIRE(std::count_if(verts.begin(), verts.end(), [](const Vec3f& t) { return t.x() == 0 && t.y() == 0 && t.z() == 10; } ) == 1);
|
|
}
|
|
THEN("Resulting mesh has 2 + (2*PI/angle * 2) vertices.") {
|
|
REQUIRE(cyl.its.vertices.size() == (2 + ((2*PI/angle)*2)));
|
|
}
|
|
THEN("Resulting mesh has 2*PI/angle * 4 facets") {
|
|
REQUIRE(cyl.its.indices.size() == (2*PI/angle)*4);
|
|
}
|
|
THEN( "The mesh volume is approximately 10pi * 10^2") {
|
|
REQUIRE(abs(cyl.volume() - (10.0 * M_PI * std::pow(10,2))) < 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
GIVEN("make_sphere() function") {
|
|
WHEN("make_sphere() is called with arguments 10, PI / 3") {
|
|
TriangleMesh sph = make_sphere(10, PI / 243.0);
|
|
THEN("Resulting mesh has one point at 0,0,-10 and one at 0,0,10") {
|
|
const std::vector<stl_vertex> &verts = sph.its.vertices;
|
|
REQUIRE(std::count_if(verts.begin(), verts.end(), [](const Vec3f& t) { return is_approx(t, Vec3f(0.f, 0.f, 10.f)); } ) == 1);
|
|
REQUIRE(std::count_if(verts.begin(), verts.end(), [](const Vec3f& t) { return is_approx(t, Vec3f(0.f, 0.f, -10.f)); } ) == 1);
|
|
}
|
|
THEN( "The mesh volume is approximately 4/3 * pi * 10^3") {
|
|
REQUIRE(abs(sph.volume() - (4.0/3.0 * M_PI * std::pow(10,3))) < 1); // 1% tolerance?
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SCENARIO("Split functionality", "[TriangleMesh]") {
|
|
GIVEN( "A 20mm cube with one corner on the origin") {
|
|
auto cube = make_cube();
|
|
WHEN( "The mesh is split into its component parts.") {
|
|
std::vector<TriangleMesh> meshes = cube.split();
|
|
THEN(" The bounding box statistics are propagated to the split copies") {
|
|
REQUIRE(meshes.size() == 1);
|
|
REQUIRE((meshes.front().bounding_box() == cube.bounding_box()));
|
|
}
|
|
}
|
|
}
|
|
GIVEN( "Two 20mm cubes, each with one corner on the origin, merged into a single TriangleMesh") {
|
|
auto cube = make_cube();
|
|
TriangleMesh cube2(cube);
|
|
|
|
cube.merge(cube2);
|
|
WHEN( "The combined mesh is split") {
|
|
THEN( "Number of faces is 2x the source.") {
|
|
REQUIRE(cube.facets_count() == 2 * cube2.facets_count());
|
|
}
|
|
std::vector<TriangleMesh> meshes = cube.split();
|
|
THEN( "Two meshes are in the output vector.") {
|
|
REQUIRE(meshes.size() == 2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SCENARIO("Mesh merge functions", "[TriangleMesh]") {
|
|
GIVEN( "Two 20mm cubes, each with one corner on the origin") {
|
|
auto cube = make_cube();
|
|
TriangleMesh cube2(cube);
|
|
|
|
WHEN( "The two meshes are merged") {
|
|
cube.merge(cube2);
|
|
THEN( "There are twice as many facets in the merged mesh as the original.") {
|
|
REQUIRE(cube.facets_count() == 2 * cube2.facets_count());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
SCENARIO("Cut behavior", "[TriangleMesh]") {
|
|
GIVEN( "A 20mm cube with one corner on the origin") {
|
|
auto cube = make_cube();
|
|
WHEN( "Object is cut at the bottom") {
|
|
indexed_triangle_set upper {};
|
|
indexed_triangle_set lower {};
|
|
cut_mesh(cube.its, 0, &upper, &lower);
|
|
THEN("Upper mesh has all facets except those belonging to the slicing plane.") {
|
|
REQUIRE(upper.indices.size() == 12);
|
|
}
|
|
THEN("Lower mesh has no facets.") {
|
|
REQUIRE(lower.indices.size() == 0);
|
|
}
|
|
}
|
|
WHEN( "Object is cut at the center") {
|
|
indexed_triangle_set upper {};
|
|
indexed_triangle_set lower {};
|
|
cut_mesh(cube.its, 10, &upper, &lower);
|
|
THEN("Upper mesh has 2 external horizontal facets, 3 facets on each side, and 6 facets on the triangulated side (2 + 12 + 6).") {
|
|
REQUIRE(upper.indices.size() == 2+12+6);
|
|
}
|
|
THEN("Lower mesh has 2 external horizontal facets, 3 facets on each side, and 6 facets on the triangulated side (2 + 12 + 6).") {
|
|
REQUIRE(lower.indices.size() == 2+12+6);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#ifdef TEST_PERFORMANCE
|
|
TEST_CASE("Large mesh slices within the time budget (#4486)", "[TriangleMesh][Regression]") {
|
|
TriangleMesh mesh;
|
|
DynamicPrintConfig config = Slic3r::DynamicPrintConfig::full_print_config();
|
|
mesh.ReadSTLFile(std::string(testfile_dir) + "test_trianglemesh/4486/100_000.stl");
|
|
|
|
config.set("layer_height", 500);
|
|
config.set("first_layer_height", 250);
|
|
config.set("nozzle_diameter", 500);
|
|
|
|
Slic3r::Print print;
|
|
Slic3r::Model model;
|
|
Slic3r::Test::init_print({mesh}, print, model, config);
|
|
|
|
print.status_cb = [] (int ln, const std::string& msg) { Slic3r::Log::info("Print") << ln << " " << msg << "\n";};
|
|
|
|
std::future<void> fut = std::async([&print] () { print.process(); });
|
|
std::chrono::milliseconds span {120000};
|
|
bool timedout {false};
|
|
if(fut.wait_for(span) == std::future_status::timeout) {
|
|
timedout = true;
|
|
}
|
|
REQUIRE(timedout == false);
|
|
|
|
}
|
|
#endif // TEST_PERFORMANCE
|
|
|
|
#ifdef BUILD_PROFILE
|
|
TEST_CASE("Large mesh slicing profile (#4486)", "[TriangleMesh][Profile]") {
|
|
TriangleMesh mesh;
|
|
DynamicPrintConfig config = Slic3r::DynamicPrintConfig::full_print_config();
|
|
mesh.ReadSTLFile(std::string(testfile_dir) + "test_trianglemesh/4486/10_000.stl");
|
|
|
|
config.set("layer_height", 500);
|
|
config.set("first_layer_height", 250);
|
|
config.set("nozzle_diameter", 500);
|
|
config.set("fill_density", "5%");
|
|
|
|
Slic3r::Print print;
|
|
Slic3r::Model model;
|
|
Slic3r::Test::init_print({mesh}, print, model, config);
|
|
|
|
print.status_cb = [] (int ln, const std::string& msg) { Slic3r::Log::info("Print") << ln << " " << msg << "\n";};
|
|
|
|
print.process();
|
|
|
|
REQUIRE(true);
|
|
|
|
}
|
|
#endif //BUILD_PROFILE
|