Files
OrcaSlicer/src/libslic3r/Support/SupportMaterial.hpp
Kiss Lorand 4e507fffb2 Fix support interface semantics, gap handling, behavior; fix bottom interface generation for organic trees; fix non organic tree interfaces (#11812)
* Fix support interface semantics and gap handling

Fix zero-gap interface detection and gap initialization for supports and raft.
Ensures correct top/bottom contact semantics and avoids relying on default zero gaps.

* Additional fixes and robustness improvements

Fix incorrect coupling between top and bottom support interface spacing and density, ensuring bottom interfaces use their own parameters for smoothing and toolpath generation.
Restore correct bottom interface generation for organic (tree) supports when a non-zero bottom Z gap is used, and preserve contacts even when base polygons are empty.
Improve robustness of organic support slicing by fixing layer index drift and guarding against degenerate polygon boolean operations.

* Typo and semantics fix

differnt_support_interface_filament -> different_support_interface_filament

soluble -> zero_top_z_gap

* Fix non organic tree bottom support interface generation

Slim tree bottom interface layer numbers were capped by the object's layer number beneath it.
Fixed by refactoring the generation algorithm.

* Fix non organic tree interlaced support generation

Deterministic local interlaced support layers generation for non-organic tree support

* Enable support interface multimaterial for non organic tree

Enables mixed-material support interface behavior for non organic tree support type.

* Fix tree support interface layer counts and contact handling

- Correct non‑organic tree top interface layer budgeting so gaps don’t consume a layer (N stays N).
- Remove the extra roof interface pass that was duplicating the 2nd layer.
- Organic tree: use only the lowest contact footprint and avoid extra bottom‑contact extrusion so interface count matches the user setting.

* Bugfixes (a lot)

Many, many bugs fixed, majority edge-case but still not  playing by the rule.
Some of them:
- on multilevel base, on very small level variations the support was capped to the topmost level height
- non-organic tree had gaps for supports in a multilevel base situiation
- independent support layer height had issues with support interfaces (base support beneath bottom interface, top contact layer sometimes missing)
- organic tree had issues with small variation multi-level base
- organic tree support with zero top Z distance could overlap support-material and interface-material paths when separate materials were used
- many, many others (I lost track of them)
2026-05-10 15:12:56 +08:00

102 lines
4.6 KiB
C++

#ifndef slic3r_SupportMaterial_hpp_
#define slic3r_SupportMaterial_hpp_
#include "Flow.hpp"
#include "PrintConfig.hpp"
#include "Slicing.hpp"
#include "Fill/FillBase.hpp"
#include "SupportLayer.hpp"
#include "SupportParameters.hpp"
namespace Slic3r {
class PrintObject;
class PrintConfig;
class PrintObjectConfig;
// This class manages raft and supports for a single PrintObject.
// Instantiated by Slic3r::Print::Object->_support_material()
// This class is instantiated before the slicing starts as Object.pm will query
// the parameters of the raft to determine the 1st layer height and thickness.
class PrintObjectSupportMaterial
{
public:
PrintObjectSupportMaterial(const PrintObject *object, const SlicingParameters &slicing_params);
// Is raft enabled?
bool has_raft() const { return m_slicing_params.has_raft(); }
// Has any support?
bool has_support() const { return m_object_config->enable_support.value || m_object_config->enforce_support_layers; }
bool build_plate_only() const { return this->has_support() && m_object_config->support_on_build_plate_only.value; }
// BBS
bool synchronize_layers() const { return /*m_slicing_params.zero_gap_interface_top && */!m_print_config->independent_support_layer_height.value; }
bool has_contact_loops() const { return m_object_config->support_interface_loop_pattern.value; }
// Generate support material for the object.
// New support layers will be added to the object,
// with extrusion paths and islands filled in for each support layer.
void generate(PrintObject &object);
private:
std::vector<Polygons> buildplate_covered(const PrintObject &object) const;
// Generate top contact layers supporting overhangs.
// For a soluble interface material synchronize the layer heights with the object, otherwise leave the layer height undefined.
// If supports over bed surface only are requested, don't generate contact layers over an object.
SupportGeneratorLayersPtr top_contact_layers(const PrintObject &object, const std::vector<Polygons> &buildplate_covered, SupportGeneratorLayerStorage &layer_storage) const;
// Generate bottom contact layers supporting the top contact layers.
// For a soluble interface material synchronize the layer heights with the object,
// otherwise set the layer height to a bridging flow of a support interface nozzle.
SupportGeneratorLayersPtr bottom_contact_layers_and_layer_support_areas(
const PrintObject &object, const SupportGeneratorLayersPtr &top_contacts, std::vector<Polygons> &buildplate_covered,
SupportGeneratorLayerStorage &layer_storage, std::vector<Polygons> &layer_support_areas) const;
// Trim the top_contacts layers with the bottom_contacts layers if they overlap, so there would not be enough vertical space for both of them.
void trim_top_contacts_by_bottom_contacts(const PrintObject &object, const SupportGeneratorLayersPtr &bottom_contacts, SupportGeneratorLayersPtr &top_contacts) const;
// Generate raft layers and the intermediate support layers between the bottom contact and top contact surfaces.
SupportGeneratorLayersPtr raft_and_intermediate_support_layers(
const PrintObject &object,
const SupportGeneratorLayersPtr &bottom_contacts,
const SupportGeneratorLayersPtr &top_contacts,
SupportGeneratorLayerStorage &layer_storage) const;
// Fill in the base layers with polygons.
void generate_base_layers(
const PrintObject &object,
const SupportGeneratorLayersPtr &bottom_contacts,
const SupportGeneratorLayersPtr &top_contacts,
SupportGeneratorLayersPtr &intermediate_layers,
const std::vector<Polygons> &layer_support_areas) const;
// Trim support layers by an object to leave a defined gap between
// the support volume and the object.
void trim_support_layers_by_object(
const PrintObject &object,
SupportGeneratorLayersPtr &support_layers,
const coordf_t gap_extra_above,
const coordf_t gap_extra_below,
const coordf_t gap_xy) const;
/*
void generate_pillars_shape();
void clip_with_shape();
*/
// Following objects are not owned by SupportMaterial class.
const PrintObject *m_object;
const PrintConfig *m_print_config;
const PrintObjectConfig *m_object_config;
// Pre-calculated parameters shared between the object slicer and the support generator,
// carrying information on a raft, 1st layer height, 1st object layer height, gap between the raft and object etc.
SlicingParameters m_slicing_params;
// Various precomputed support parameters to be shared with external functions.
SupportParameters m_support_params;
};
} // namespace Slic3r
#endif /* slic3r_SupportMaterial_hpp_ */