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OrcaSlicer/src/libslic3r/Format/AssimpImport.hpp
T
2026-08-23 22:11:48 +08:00

12 lines
213 B
C++

#pragma once
#include <string>
namespace Slic3r {
struct TexturedMesh;
bool load_assimp_textured_model(const std::string& path, TexturedMesh& out, std::string* error_message = nullptr);
} // namespace Slic3r