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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
142 lines
4.4 KiB
C++
142 lines
4.4 KiB
C++
#ifndef slic3r_GUI_HintNotification_hpp_
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#define slic3r_GUI_HintNotification_hpp_
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#include "NotificationManager.hpp"
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#include <string>
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#include <cstddef>
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#include <functional>
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#include <boost/filesystem/path.hpp>
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#include <vector>
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#include <wx/event.h>
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namespace Slic3r {namespace GUI {
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// Database of hints updatable
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struct HintData
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{
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std::string id_string;
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std::string text;
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size_t weight;
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bool was_displayed;
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std::string hypertext;
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std::string follow_text;
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std::string disabled_tags;
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std::string enabled_tags;
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bool runtime_disable; // if true - hyperlink will check before every click if not in disabled mode
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std::string documentation_link;
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std::string image_url;
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std::function<void(void)> callback{ nullptr };
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};
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enum class HintDataNavigation {
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Curr,
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Prev,
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Next,
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Random,
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};
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class HintDatabase
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{
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public:
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static HintDatabase& get_instance()
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{
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static HintDatabase instance; // Guaranteed to be destroyed.
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// Instantiated on first use.
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return instance;
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}
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private:
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HintDatabase()
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: m_hint_id(0)
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{}
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public:
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~HintDatabase();
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HintDatabase(HintDatabase const&) = delete;
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void operator=(HintDatabase const&) = delete;
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// return true if HintData filled;
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HintData* get_hint(HintDataNavigation nav);
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size_t get_index() { return m_hint_id; }
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size_t get_count() {
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if (!m_initialized)
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return 0;
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return m_loaded_hints.size();
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}
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// resets m_initiailized to false and writes used if was initialized
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// used when reloading in runtime - like change language
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void uninit();
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void reinit();
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private:
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void init();
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void init_random_hint_id();
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void load_hints_from_file(const boost::filesystem::path& path);
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bool is_used(const std::string& id);
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void set_used(const std::string& id);
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void clear_used();
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// Returns position in m_loaded_hints with next hint chosed randomly with weights
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size_t get_next_hint_id();
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size_t get_prev_hint_id();
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size_t get_random_next();
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size_t m_hint_id;
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bool m_initialized{ false };
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std::vector<HintData> m_loaded_hints;
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bool m_sorted_hints{ false };
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std::vector<std::string> m_used_ids;
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bool m_used_ids_loaded{ false };
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};
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// Notification class - shows current Hint ("Did you know")
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class NotificationManager::HintNotification : public NotificationManager::PopNotification
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{
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public:
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HintNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool new_hint)
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: PopNotification(n, id_provider, evt_handler)
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{
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retrieve_data(new_hint);
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}
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virtual void init() override;
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void open_next() { retrieve_data(); }
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protected:
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virtual void set_next_window_size(ImGuiWrapper& imgui) override;
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virtual void count_spaces() override;
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virtual void count_lines() override;
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virtual bool on_text_click() override;
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virtual void render_text(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y) override;
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virtual void render_close_button(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y) override;
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virtual void render_minimize_button(ImGuiWrapper& imgui,
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const float win_pos_x, const float win_pos_y) override {}
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void render_preferences_button(ImGuiWrapper& imgui,
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const float win_pos_x, const float win_pos_y);
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void render_right_arrow_button(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y);
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void render_documentation_button(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y);
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void render_logo(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y);
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// recursion counter -1 tells to retrieve same hint as last time
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void retrieve_data(bool new_hint = true);
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void open_documentation();
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bool m_has_hint_data{ false };
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std::function<void(void)> m_hypertext_callback;
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std::string m_disabled_tags;
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std::string m_enabled_tags;
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bool m_runtime_disable;
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std::string m_documentation_link;
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float m_close_b_y{ 0 };
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float m_close_b_w{ 0 };
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// hover of buttons
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long m_docu_hover_time{ 0 };
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long m_prefe_hover_time{ 0 };
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};
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} //namespace Slic3r
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} //namespace GUI
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#endif //slic3r_GUI_HintNotification_hpp_
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