mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-06-12 06:52:57 +00:00
60 lines
2.3 KiB
C++
60 lines
2.3 KiB
C++
#pragma once
|
|
#include "slic3r/GUI/Automation/IUiBackend.hpp"
|
|
#include <functional>
|
|
#include <vector>
|
|
|
|
namespace Slic3r { namespace GUI { namespace Automation {
|
|
|
|
// Deterministic fake backend for dispatcher tests. Records every primitive call
|
|
// and returns canned data. `tree_provider` lets a test return different trees on
|
|
// successive dump_tree() calls (used for sync.wait_for tests).
|
|
class MockUiBackend : public IUiBackend {
|
|
public:
|
|
// Recorded calls (inspected by tests).
|
|
int refresh_count = 0;
|
|
int dump_count = 0;
|
|
std::vector<std::string> clicked_ids; // node.id of each click()
|
|
std::vector<MouseButton> click_buttons;
|
|
std::vector<std::string> typed_text;
|
|
std::vector<std::vector<KeyChord>> sent_keys;
|
|
int screenshot_window_count = 0;
|
|
int screenshot_viewport_count = 0;
|
|
|
|
// Canned outputs (set by tests).
|
|
UiNode tree; // default tree for dump_tree
|
|
AppState state;
|
|
PngImage canned_png{ {0x89,0x50,0x4E,0x47}, 4, 4 }; // fake "PNG" bytes
|
|
bool click_result = true;
|
|
|
|
// Optional: per-call tree provider (overrides `tree` when set).
|
|
std::function<UiNode(int /*call_index*/)> tree_provider;
|
|
|
|
void refresh_ui() override { ++refresh_count; }
|
|
UiNode dump_tree(const DumpOptions&) override {
|
|
const int idx = dump_count++;
|
|
return tree_provider ? tree_provider(idx) : tree;
|
|
}
|
|
AppState app_state() override { return state; }
|
|
bool click(const UiNode& node, MouseButton button, bool /*dbl*/,
|
|
const std::vector<KeyModifier>&) override {
|
|
clicked_ids.push_back(node.id);
|
|
click_buttons.push_back(button);
|
|
return click_result;
|
|
}
|
|
bool type_text(const std::string& text) override {
|
|
typed_text.push_back(text); return true;
|
|
}
|
|
bool send_keys(const std::vector<KeyChord>& chords) override {
|
|
sent_keys.push_back(chords); return true;
|
|
}
|
|
PngImage screenshot_window(const UiNode*) override {
|
|
++screenshot_window_count; return canned_png;
|
|
}
|
|
PngImage screenshot_viewport3d(std::optional<int>, std::optional<int>,
|
|
std::optional<int>) override {
|
|
++screenshot_viewport_count; return canned_png;
|
|
}
|
|
};
|
|
|
|
}}} // namespace
|