Files
OrcaSlicer/src/slic3r/GUI/PartPlate.cpp
lane.wei 0c45cac1a8 ENH: CLI: refine some logic of repetions and load configs
1. when object skipped, it should not be duplicated
it is set to unprintable before arrange
and the plate needs to be considered a skipped plate also
2. skip the wipe tower if not multi-color after skip
3. load default configs if there are no configs loaded
4. refine the result.json to include key_values

Change-Id: I8c132cabcdd78756673fe900267a226a41ae1b4d
2023-07-31 14:29:15 +08:00

5156 lines
179 KiB
C++

#include <cstddef>
#include <algorithm>
#include <numeric>
#include <vector>
#include <string>
#include <regex>
#include <future>
#include <GL/glew.h>
#include <boost/algorithm/string.hpp>
#include <boost/optional.hpp>
#include <boost/filesystem/path.hpp>
#include <boost/filesystem/operations.hpp>
#include <boost/log/trivial.hpp>
#include <boost/nowide/convert.hpp>
#include <boost/algorithm/string/predicate.hpp>
#include "libslic3r/libslic3r.h"
#include "libslic3r/Polygon.hpp"
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/Geometry.hpp"
#include "libslic3r/Tesselate.hpp"
#include "libslic3r/GCode/ThumbnailData.hpp"
#include "libslic3r/Utils.hpp"
#include "I18N.hpp"
#include "GUI_App.hpp"
#include "libslic3r/AppConfig.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp"
#include "Widgets/Label.hpp"
#include "3DBed.hpp"
#include "PartPlate.hpp"
#include "Camera.hpp"
#include "GUI_Colors.hpp"
#include "GUI_ObjectList.hpp"
#include "Tab.hpp"
#include "format.hpp"
#include <imgui/imgui_internal.h>
#include <wx/dcgraph.h>
using boost::optional;
namespace fs = boost::filesystem;
static const float GROUND_Z = -0.03f;
static const float GRABBER_X_FACTOR = 0.20f;
static const float GRABBER_Y_FACTOR = 0.03f;
static const float GRABBER_Z_VALUE = 0.5f;
static unsigned int GLOBAL_PLATE_INDEX = 0;
static const double LOGICAL_PART_PLATE_GAP = 1. / 5.;
static const int PARTPLATE_ICON_SIZE = 16;
static const int PARTPLATE_EDIT_PLATE_NAME_ICON_SIZE = 12;
static const int PARTPLATE_PLATE_NAME_FIX_HEIGHT_SIZE = 20;
static const int PARTPLATE_ICON_GAP_TOP = 3;
static const int PARTPLATE_ICON_GAP_LEFT = 3;
static const int PARTPLATE_ICON_GAP_Y = 5;
static const int PARTPLATE_TEXT_OFFSET_X1 = 3;
static const int PARTPLATE_TEXT_OFFSET_X2 = 1;
static const int PARTPLATE_TEXT_OFFSET_Y = 1;
static const int PARTPLATE_PLATENAME_OFFSET_Y = 10;
std::array<unsigned char, 4> PlateTextureForeground = {0x0, 0xae, 0x42, 0xff};
namespace Slic3r {
namespace GUI {
class Bed3D;
std::array<float, 4> PartPlate::SELECT_COLOR = { 0.2666f, 0.2784f, 0.2784f, 1.0f }; //{ 0.4196f, 0.4235f, 0.4235f, 1.0f };
std::array<float, 4> PartPlate::UNSELECT_COLOR = { 0.82f, 0.82f, 0.82f, 1.0f };
std::array<float, 4> PartPlate::UNSELECT_DARK_COLOR = { 0.384f, 0.384f, 0.412f, 1.0f };
std::array<float, 4> PartPlate::DEFAULT_COLOR = { 0.5f, 0.5f, 0.5f, 1.0f };
std::array<float, 4> PartPlate::LINE_TOP_COLOR = { 0.89f, 0.89f, 0.89f, 1.0f };
std::array<float, 4> PartPlate::LINE_TOP_DARK_COLOR = { 0.431f, 0.431f, 0.463f, 1.0f };
std::array<float, 4> PartPlate::LINE_TOP_SEL_COLOR = { 0.5294f, 0.5451, 0.5333f, 1.0f};
std::array<float, 4> PartPlate::LINE_TOP_SEL_DARK_COLOR = { 0.298f, 0.298f, 0.3333f, 1.0f};
std::array<float, 4> PartPlate::LINE_BOTTOM_COLOR = { 0.8f, 0.8f, 0.8f, 0.4f };
std::array<float, 4> PartPlate::HEIGHT_LIMIT_TOP_COLOR = { 0.6f, 0.6f, 1.0f, 1.0f };
std::array<float, 4> PartPlate::HEIGHT_LIMIT_BOTTOM_COLOR = { 0.4f, 0.4f, 1.0f, 1.0f };
void PartPlate::update_render_colors()
{
PartPlate::SELECT_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Selected]);
PartPlate::UNSELECT_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Unselected]);
PartPlate::DEFAULT_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Default]);
PartPlate::LINE_TOP_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Line_Top]);
PartPlate::LINE_BOTTOM_COLOR = GLColor(RenderColor::colors[RenderCol_Plate_Line_Bottom]);
}
void PartPlate::load_render_colors()
{
RenderColor::colors[RenderCol_Plate_Selected] = IMColor(SELECT_COLOR);
RenderColor::colors[RenderCol_Plate_Unselected] = IMColor(UNSELECT_COLOR);
RenderColor::colors[RenderCol_Plate_Default] = IMColor(DEFAULT_COLOR);
RenderColor::colors[RenderCol_Plate_Line_Top] = IMColor(LINE_TOP_COLOR);
RenderColor::colors[RenderCol_Plate_Line_Bottom] = IMColor(LINE_BOTTOM_COLOR);
}
PartPlate::PartPlate()
: ObjectBase(-1), m_plater(nullptr), m_model(nullptr), m_quadric(nullptr)
{
assert(this->id().invalid());
init();
}
PartPlate::PartPlate(PartPlateList *partplate_list, Vec3d origin, int width, int depth, int height, Plater* platerObj, Model* modelObj, bool printable, PrinterTechnology tech)
:m_partplate_list(partplate_list), m_plater(platerObj), m_model(modelObj), printer_technology(tech), m_origin(origin), m_width(width), m_depth(depth), m_height(height), m_printable(printable)
{
init();
}
PartPlate::~PartPlate()
{
clear();
//if (m_quadric != nullptr)
// ::gluDeleteQuadric(m_quadric);
release_opengl_resource();
//boost::nowide::remove(m_tmp_gcode_path.c_str());
}
void PartPlate::init()
{
m_locked = false;
m_ready_for_slice = true;
m_slice_result_valid = false;
m_slice_percent = 0.0f;
m_hover_id = -1;
m_selected = false;
//m_quadric = ::gluNewQuadric();
//if (m_quadric != nullptr)
// ::gluQuadricDrawStyle(m_quadric, GLU_FILL);
m_print_index = -1;
m_print = nullptr;
}
BedType PartPlate::get_bed_type(bool load_from_project) const
{
std::string bed_type_key = "curr_bed_type";
if (m_config.has(bed_type_key)) {
BedType bed_type = m_config.opt_enum<BedType>(bed_type_key);
return bed_type;
}
if (!load_from_project || !m_plater || !wxGetApp().preset_bundle)
return btDefault;
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
if (proj_cfg.has(bed_type_key))
return proj_cfg.opt_enum<BedType>(bed_type_key);
return btDefault;
}
void PartPlate::set_bed_type(BedType bed_type)
{
std::string bed_type_key = "curr_bed_type";
// should be called in GUI context
assert(m_plater != nullptr);
// update slice state
BedType old_real_bed_type = get_bed_type();
if (old_real_bed_type == btDefault) {
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
if (proj_cfg.has(bed_type_key))
old_real_bed_type = proj_cfg.opt_enum<BedType>(bed_type_key);
}
BedType new_real_bed_type = bed_type;
if (bed_type == BedType::btDefault) {
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
if (proj_cfg.has(bed_type_key))
new_real_bed_type = proj_cfg.opt_enum<BedType>(bed_type_key);
}
if (old_real_bed_type != new_real_bed_type) {
update_slice_result_valid_state(false);
}
if (bed_type == BedType::btDefault)
m_config.erase(bed_type_key);
else
m_config.set_key_value("curr_bed_type", new ConfigOptionEnum<BedType>(bed_type));
}
void PartPlate::reset_bed_type()
{
m_config.erase("curr_bed_type");
}
void PartPlate::set_print_seq(PrintSequence print_seq)
{
std::string print_seq_key = "print_sequence";
// should be called in GUI context
assert(m_plater != nullptr);
// update slice state
PrintSequence old_real_print_seq = get_print_seq();
if (old_real_print_seq == PrintSequence::ByDefault) {
auto curr_preset_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
if (curr_preset_config.has(print_seq_key))
old_real_print_seq = curr_preset_config.option<ConfigOptionEnum<PrintSequence>>(print_seq_key)->value;
}
PrintSequence new_real_print_seq = print_seq;
if (print_seq == PrintSequence::ByDefault) {
auto curr_preset_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
if (curr_preset_config.has(print_seq_key))
new_real_print_seq = curr_preset_config.option<ConfigOptionEnum<PrintSequence>>(print_seq_key)->value;
}
if (old_real_print_seq != new_real_print_seq) {
update_slice_result_valid_state(false);
}
//print_seq_same_global = same_global;
if (print_seq == PrintSequence::ByDefault)
m_config.erase(print_seq_key);
else
m_config.set_key_value(print_seq_key, new ConfigOptionEnum<PrintSequence>(print_seq));
}
PrintSequence PartPlate::get_print_seq() const
{
std::string print_seq_key = "print_sequence";
if (m_config.has(print_seq_key)) {
PrintSequence print_seq = m_config.opt_enum<PrintSequence>(print_seq_key);
return print_seq;
}
return PrintSequence::ByDefault;
}
PrintSequence PartPlate::get_real_print_seq() const
{
PrintSequence curr_plate_seq = get_print_seq();
if (curr_plate_seq == PrintSequence::ByDefault) {
auto curr_preset_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
if (curr_preset_config.has("print_sequence")) curr_plate_seq = curr_preset_config.option<ConfigOptionEnum<PrintSequence>>("print_sequence")->value;
}
return curr_plate_seq;
}
bool PartPlate::valid_instance(int obj_id, int instance_id)
{
if ((obj_id >= 0) && (obj_id < m_model->objects.size()))
{
ModelObject* object = m_model->objects[obj_id];
if ((instance_id >= 0) && (instance_id < object->instances.size()))
return true;
}
return false;
}
void PartPlate::calc_bounding_boxes() const {
BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
*bounding_box = BoundingBoxf3();
for (const Vec2d& p : m_shape) {
bounding_box->merge({ p(0), p(1), 0.0 });
}
BoundingBoxf3* extended_bounding_box = const_cast<BoundingBoxf3*>(&m_extended_bounding_box);
*extended_bounding_box = m_bounding_box;
double half_x = bounding_box->size().x() * GRABBER_X_FACTOR;
double half_y = bounding_box->size().y() * 1.0f * GRABBER_Y_FACTOR;
double half_z = GRABBER_Z_VALUE;
Vec3d center(bounding_box->center().x(), bounding_box->min(1) -half_y, GROUND_Z);
m_grabber_box.min = Vec3d(center.x() - half_x, center.y() - half_y, center.z() - half_z);
m_grabber_box.max = Vec3d(center.x() + half_x, center.y() + half_y, center.z() + half_z);
m_grabber_box.defined = true;
extended_bounding_box->merge(m_grabber_box);
//calc exclude area bounding box
m_exclude_bounding_box.clear();
BoundingBoxf3 exclude_bb;
for (int index = 0; index < m_exclude_area.size(); index ++) {
const Vec2d& p = m_exclude_area[index];
if (index % 4 == 0)
exclude_bb = BoundingBoxf3();
exclude_bb.merge({ p(0), p(1), 0.0 });
if (index % 4 == 3)
{
exclude_bb.max(2) = m_depth;
exclude_bb.min(2) = GROUND_Z;
m_exclude_bounding_box.emplace_back(exclude_bb);
}
}
}
void PartPlate::calc_triangles(const ExPolygon& poly) {
if (!m_triangles.set_from_triangles(triangulate_expolygon_2f(poly, NORMALS_UP), GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ":Unable to create plate triangles\n";
}
void PartPlate::calc_exclude_triangles(const ExPolygon& poly) {
if (!m_exclude_triangles.set_from_triangles(triangulate_expolygon_2f(poly, NORMALS_UP), GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ":Unable to create exclude triangles\n";
}
void PartPlate::calc_gridlines(const ExPolygon& poly, const BoundingBox& pp_bbox) {
Polylines axes_lines, axes_lines_bolder;
int count = 0;
for (coord_t x = pp_bbox.min(0); x <= pp_bbox.max(0); x += scale_(10.0)) {
Polyline line;
line.append(Point(x, pp_bbox.min(1)));
line.append(Point(x, pp_bbox.max(1)));
if ( (count % 5) == 0 )
axes_lines_bolder.push_back(line);
else
axes_lines.push_back(line);
count ++;
}
count = 0;
for (coord_t y = pp_bbox.min(1); y <= pp_bbox.max(1); y += scale_(10.0)) {
Polyline line;
line.append(Point(pp_bbox.min(0), y));
line.append(Point(pp_bbox.max(0), y));
axes_lines.push_back(line);
if ( (count % 5) == 0 )
axes_lines_bolder.push_back(line);
else
axes_lines.push_back(line);
count ++;
}
// clip with a slightly grown expolygon because our lines lay on the contours and may get erroneously clipped
Lines gridlines = to_lines(intersection_pl(axes_lines, offset(poly, (float)SCALED_EPSILON)));
Lines gridlines_bolder = to_lines(intersection_pl(axes_lines_bolder, offset(poly, (float)SCALED_EPSILON)));
// append bed contours
Lines contour_lines = to_lines(poly);
std::copy(contour_lines.begin(), contour_lines.end(), std::back_inserter(gridlines));
if (!m_gridlines.set_from_lines(gridlines, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create bed grid lines\n";
if (!m_gridlines_bolder.set_from_lines(gridlines_bolder, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create bed grid lines\n";
}
void PartPlate::calc_height_limit() {
Lines3 bottom_h_lines, top_lines, top_h_lines, common_lines;
int shape_count = m_shape.size();
float first_z = 0.02f;
for (int i = 0; i < shape_count; i++) {
auto &cur_p = m_shape[i];
Vec3crd p1(scale_(cur_p.x()), scale_(cur_p.y()), scale_(first_z));
Vec3crd p2(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_rod));
Vec3crd p3(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_lid));
common_lines.emplace_back(p1, p2);
top_lines.emplace_back(p2, p3);
Vec2d next_p;
if (i < (shape_count - 1)) {
next_p = m_shape[i+1];
}
else {
next_p = m_shape[0];
}
Vec3crd p4(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_rod));
Vec3crd p5(scale_(next_p.x()), scale_(next_p.y()), scale_(m_height_to_rod));
bottom_h_lines.emplace_back(p4, p5);
Vec3crd p6(scale_(cur_p.x()), scale_(cur_p.y()), scale_(m_height_to_lid));
Vec3crd p7(scale_(next_p.x()), scale_(next_p.y()), scale_(m_height_to_lid));
top_h_lines.emplace_back(p6, p7);
}
//std::copy(bottom_lines.begin(), bottom_lines.end(), std::back_inserter(bottom_h_lines));
std::copy(top_lines.begin(), top_lines.end(), std::back_inserter(top_h_lines));
if (!m_height_limit_common.set_from_3d_Lines(common_lines))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create height limit bottom lines\n";
if (!m_height_limit_bottom.set_from_3d_Lines(bottom_h_lines))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create height limit bottom lines\n";
if (!m_height_limit_top.set_from_3d_Lines(top_h_lines))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to create height limit top lines\n";
}
void PartPlate::calc_vertex_for_number(int index, bool one_number, GeometryBuffer &buffer)
{
ExPolygon poly;
#if 0 //in the up area
Vec2d& p = m_shape[2];
float offset_x = one_number?PARTPLATE_TEXT_OFFSET_X1: PARTPLATE_TEXT_OFFSET_X2;
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP) - PARTPLATE_ICON_GAP - PARTPLATE_ICON_SIZE + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP)- PARTPLATE_ICON_GAP - PARTPLATE_ICON_SIZE + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP)- PARTPLATE_ICON_GAP - PARTPLATE_TEXT_OFFSET_Y)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP + offset_x), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP)- PARTPLATE_ICON_GAP - PARTPLATE_TEXT_OFFSET_Y) });
#else //in the bottom
Vec2d& p = m_shape[1];
float offset_x = one_number?PARTPLATE_TEXT_OFFSET_X1: PARTPLATE_TEXT_OFFSET_X2;
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x), scale_(p(1) + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) + PARTPLATE_TEXT_OFFSET_Y) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE - offset_x), scale_(p(1) + PARTPLATE_ICON_SIZE - PARTPLATE_TEXT_OFFSET_Y)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x), scale_(p(1) + PARTPLATE_ICON_SIZE - PARTPLATE_TEXT_OFFSET_Y) });
#endif
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
void PartPlate::calc_vertex_for_plate_name(GLTexture &texture, GeometryBuffer &buffer)
{
if (texture.get_width() > 0 && texture.get_height()) {
wxCoord w, h;
auto bed_ext = get_extents(m_shape);
auto factor = bed_ext.size()(1) / 200.0;
ExPolygon poly;
float offset_x = 1;
w = int(factor * (texture.get_width() * 16) / texture.get_height());
h = PARTPLATE_PLATE_NAME_FIX_HEIGHT_SIZE;
Vec2d p = bed_ext[3] + Vec2d(0, PARTPLATE_PLATENAME_OFFSET_Y + h * texture.m_original_height / texture.get_height());
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x), scale_(p(1) - h )});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + w - offset_x), scale_(p(1) - h )});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + w - offset_x), scale_(p(1) )});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x), scale_(p(1) )});
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z)) BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
}
void PartPlate::calc_vertex_for_plate_name_edit_icon(GLTexture *texture, int index, GeometryBuffer &buffer) {
auto bed_ext = get_extents(m_shape);
auto factor = bed_ext.size()(1) / 200.0;
wxCoord w, h;
h = int(factor * 16);
ExPolygon poly;
Vec2d p = bed_ext[3];
float offset_x = 1;
h = PARTPLATE_EDIT_PLATE_NAME_ICON_SIZE;
p += Vec2d(0, PARTPLATE_PLATENAME_OFFSET_Y + h);
if (texture && texture->get_width() > 0 && texture->get_height()) {
w = int(factor * (texture->get_original_width() * 16) / texture->get_height()) + 1;
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + w), scale_(p(1) - h )});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + w + PARTPLATE_EDIT_PLATE_NAME_ICON_SIZE), scale_(p(1) - h)});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + w + PARTPLATE_EDIT_PLATE_NAME_ICON_SIZE), scale_(p(1))});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + w), scale_(p(1) )});
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
} else {
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x ), scale_(p(1) - h )});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x + PARTPLATE_EDIT_PLATE_NAME_ICON_SIZE), scale_(p(1) - h)});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x + PARTPLATE_EDIT_PLATE_NAME_ICON_SIZE), scale_(p(1))});
poly.contour.append({scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + offset_x), scale_(p(1) )});
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
}
void PartPlate::calc_vertex_for_icons(int index, GeometryBuffer &buffer)
{
ExPolygon poly;
Vec2d& p = m_shape[2];
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y) - PARTPLATE_ICON_GAP_TOP - PARTPLATE_ICON_SIZE) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP - PARTPLATE_ICON_SIZE) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - index * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP) });
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
void PartPlate::calc_vertex_for_icons_background(int icon_count, GeometryBuffer &buffer)
{
ExPolygon poly;
Vec2d& p = m_shape[2];
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - icon_count * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y) - PARTPLATE_ICON_GAP_TOP) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - icon_count * (PARTPLATE_ICON_SIZE + PARTPLATE_ICON_GAP_Y)- PARTPLATE_ICON_GAP_TOP) });
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT + PARTPLATE_ICON_SIZE), scale_(p(1) - PARTPLATE_ICON_GAP_TOP)});
poly.contour.append({ scale_(p(0) + PARTPLATE_ICON_GAP_LEFT), scale_(p(1) - PARTPLATE_ICON_GAP_TOP) });
auto triangles = triangulate_expolygon_2f(poly, NORMALS_UP);
if (!buffer.set_from_triangles(triangles, GROUND_Z))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "Unable to generate geometry buffers for icons\n";
}
void PartPlate::render_background(bool force_default_color) const {
unsigned int triangles_vcount = m_triangles.get_vertices_count();
//return directly for current plate
if (m_selected && !force_default_color) return;
// draw background
glsafe(::glDepthMask(GL_FALSE));
if (!force_default_color) {
if (m_selected) {
glsafe(::glColor4fv(PartPlate::SELECT_COLOR.data()));
}
else {
glsafe(m_partplate_list->m_is_dark ? ::glColor4fv(PartPlate::UNSELECT_DARK_COLOR.data()) : ::glColor4fv(PartPlate::UNSELECT_COLOR.data()));
}
}
else {
glsafe(::glColor4fv(PartPlate::DEFAULT_COLOR.data()));
}
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDepthMask(GL_TRUE));
}
void PartPlate::render_logo_texture(GLTexture &logo_texture, const GeometryBuffer& logo_buffer, bool bottom, unsigned int vbo_id) const
{
//check valid
if (logo_texture.unsent_compressed_data_available()) {
// sends to gpu the already available compressed levels of the main texture
logo_texture.send_compressed_data_to_gpu();
}
if (logo_buffer.get_vertices_count() > 0) {
GLShaderProgram* shader = wxGetApp().get_shader("printbed");
if (shader != nullptr) {
shader->start_using();
shader->set_uniform("transparent_background", 0);
shader->set_uniform("svg_source", 0);
//glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glDepthMask(GL_FALSE));
if (bottom)
glsafe(::glFrontFace(GL_CW));
unsigned int stride = logo_buffer.get_vertex_data_size();
GLint position_id = shader->get_attrib_location("v_position");
GLint tex_coords_id = shader->get_attrib_location("v_tex_coords");
if (position_id != -1) {
glsafe(::glEnableVertexAttribArray(position_id));
}
if (tex_coords_id != -1) {
glsafe(::glEnableVertexAttribArray(tex_coords_id));
}
// show the temporary texture while no compressed data is available
GLuint tex_id = (GLuint)logo_texture.get_id();
glsafe(::glBindTexture(GL_TEXTURE_2D, tex_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, vbo_id));
if (position_id != -1)
glsafe(::glVertexAttribPointer(position_id, 3, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)logo_buffer.get_position_offset()));
if (tex_coords_id != -1)
glsafe(::glVertexAttribPointer(tex_coords_id, 2, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)logo_buffer.get_tex_coords_offset()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)logo_buffer.get_vertices_count()));
if (tex_coords_id != -1)
glsafe(::glDisableVertexAttribArray(tex_coords_id));
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
if (bottom)
glsafe(::glFrontFace(GL_CCW));
glsafe(::glDepthMask(GL_TRUE));
shader->stop_using();
}
}
}
void PartPlate::render_logo(bool bottom, bool render_cali) const
{
if (!m_partplate_list->render_bedtype_logo) {
// render third-party printer texture logo
if (m_partplate_list->m_logo_texture_filename.empty()) {
m_partplate_list->m_logo_texture.reset();
return;
}
//GLTexture* temp_texture = const_cast<GLTexture*>(&m_temp_texture);
if (m_partplate_list->m_logo_texture.get_id() == 0 || m_partplate_list->m_logo_texture.get_source() != m_partplate_list->m_logo_texture_filename) {
m_partplate_list->m_logo_texture.reset();
if (boost::algorithm::iends_with(m_partplate_list->m_logo_texture_filename, ".svg")) {
/*// use higher resolution images if graphic card and opengl version allow
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
if (temp_texture->get_id() == 0 || temp_texture->get_source() != m_texture_filename) {
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
if (!temp_texture->load_from_svg_file(m_texture_filename, false, false, false, max_tex_size / 8)) {
render_default(bottom, false);
return;
}
canvas.request_extra_frame();
}*/
// starts generating the main texture, compression will run asynchronously
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
GLint logo_tex_size = (max_tex_size < 2048) ? max_tex_size : 2048;
if (!m_partplate_list->m_logo_texture.load_from_svg_file(m_partplate_list->m_logo_texture_filename, true, true, true, logo_tex_size)) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % m_partplate_list->m_logo_texture_filename;
return;
}
}
else if (boost::algorithm::iends_with(m_partplate_list->m_logo_texture_filename, ".png")) {
// generate a temporary lower resolution texture to show while no main texture levels have been compressed
/* if (temp_texture->get_id() == 0 || temp_texture->get_source() != m_logo_texture_filename) {
if (!temp_texture->load_from_file(m_logo_texture_filename, false, GLTexture::None, false)) {
render_default(bottom, false);
return;
}
canvas.request_extra_frame();
}*/
// starts generating the main texture, compression will run asynchronously
if (!m_partplate_list->m_logo_texture.load_from_file(m_partplate_list->m_logo_texture_filename, true, GLTexture::MultiThreaded, true)) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % m_partplate_list->m_logo_texture_filename;
return;
}
}
else {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not load logo texture from %1%, unsupported format") % m_partplate_list->m_logo_texture_filename;
return;
}
}
else if (m_partplate_list->m_logo_texture.unsent_compressed_data_available()) {
// sends to gpu the already available compressed levels of the main texture
m_partplate_list->m_logo_texture.send_compressed_data_to_gpu();
// the temporary texture is not needed anymore, reset it
//if (temp_texture->get_id() != 0)
// temp_texture->reset();
//canvas.request_extra_frame();
}
if (m_vbo_id == 0) {
unsigned int* vbo_id_ptr = const_cast<unsigned int*>(&m_vbo_id);
glsafe(::glGenBuffers(1, vbo_id_ptr));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, *vbo_id_ptr));
glsafe(::glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)m_logo_triangles.get_vertices_data_size(), (const GLvoid*)m_logo_triangles.get_vertices_data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
if (m_vbo_id != 0 && m_logo_triangles.get_vertices_count() > 0)
render_logo_texture(m_partplate_list->m_logo_texture, m_logo_triangles, bottom, m_vbo_id);
return;
}
m_partplate_list->load_bedtype_textures();
m_partplate_list->load_cali_textures();
// btDefault should be skipped
auto curr_bed_type = get_bed_type();
if (curr_bed_type == btDefault) {
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
if (proj_cfg.has(std::string("curr_bed_type")))
curr_bed_type = proj_cfg.opt_enum<BedType>(std::string("curr_bed_type"));
}
int bed_type_idx = (int)curr_bed_type;
// render bed textures
for (auto &part : m_partplate_list->bed_texture_info[bed_type_idx].parts) {
if (part.texture) {
if (part.buffer && part.buffer->get_vertices_count() > 0
//&& part.vbo_id != 0
) {
if (part.offset.x() != m_origin.x() || part.offset.y() != m_origin.y()) {
part.offset = Vec2d(m_origin.x(), m_origin.y());
part.update_buffer();
}
render_logo_texture(*(part.texture),
*(part.buffer),
bottom,
part.vbo_id);
}
}
}
// render cali texture
if (render_cali) {
for (auto& part : m_partplate_list->cali_texture_info.parts) {
if (part.texture) {
if (part.buffer && part.buffer->get_vertices_count() > 0) {
if (part.offset.x() != m_origin.x() || part.offset.y() != m_origin.y()) {
part.offset = Vec2d(m_origin.x(), m_origin.y());
part.update_buffer();
}
render_logo_texture(*(part.texture),
*(part.buffer),
bottom,
part.vbo_id);
}
}
}
}
}
void PartPlate::render_exclude_area(bool force_default_color) const {
if (force_default_color) //for thumbnail case
return;
unsigned int triangles_vcount = m_exclude_triangles.get_vertices_count();
std::array<float, 4> select_color{ 0.765f, 0.7686f, 0.7686f, 1.0f };
std::array<float, 4> unselect_color{ 0.9f, 0.9f, 0.9f, 1.0f };
std::array<float, 4> default_color{ 0.9f, 0.9f, 0.9f, 1.0f };
// draw exclude area
glsafe(::glDepthMask(GL_FALSE));
if (m_selected) {
glsafe(::glColor4fv(select_color.data()));
}
else {
glsafe(::glColor4fv(unselect_color.data()));
}
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, m_exclude_triangles.get_vertex_data_size(), (GLvoid*)m_exclude_triangles.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDepthMask(GL_TRUE));
}
/*void PartPlate::render_background_for_picking(const float* render_color) const
{
unsigned int triangles_vcount = m_triangles.get_vertices_count();
glsafe(::glDepthMask(GL_FALSE));
glsafe(::glColor4fv(render_color));
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, m_triangles.get_vertex_data_size(), (GLvoid*)m_triangles.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDepthMask(GL_TRUE));
}*/
void PartPlate::render_grid(bool bottom) const {
//glsafe(::glEnable(GL_MULTISAMPLE));
// draw grid
glsafe(::glLineWidth(1.0f * m_scale_factor));
if (bottom)
glsafe(::glColor4fv(LINE_BOTTOM_COLOR.data()));
else {
if (m_selected)
glsafe(m_partplate_list->m_is_dark ? ::glColor4fv(LINE_TOP_SEL_DARK_COLOR.data()) : ::glColor4fv(LINE_TOP_SEL_COLOR.data()));
else
glsafe(m_partplate_list->m_is_dark ? ::glColor4fv(LINE_TOP_DARK_COLOR.data()) : ::glColor4fv(LINE_TOP_COLOR.data()));
}
glsafe(::glVertexPointer(3, GL_FLOAT, m_gridlines.get_vertex_data_size(), (GLvoid*)m_gridlines.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_gridlines.get_vertices_count()));
glsafe(::glLineWidth(2.0f * m_scale_factor));
glsafe(::glVertexPointer(3, GL_FLOAT, m_gridlines_bolder.get_vertex_data_size(), (GLvoid*)m_gridlines_bolder.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_gridlines_bolder.get_vertices_count()));
}
void PartPlate::render_height_limit(PartPlate::HeightLimitMode mode) const
{
if (m_print && m_print->config().print_sequence == PrintSequence::ByObject && mode != HEIGHT_LIMIT_NONE)
{
// draw lower limit
glsafe(::glLineWidth(3.0f * m_scale_factor));
glsafe(::glColor4fv(HEIGHT_LIMIT_BOTTOM_COLOR.data()));
glsafe(::glVertexPointer(3, GL_FLOAT, m_height_limit_common.get_vertex_data_size(), (GLvoid*)m_height_limit_common.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_height_limit_common.get_vertices_count()));
if ((mode == HEIGHT_LIMIT_BOTTOM) || (mode == HEIGHT_LIMIT_BOTH)) {
glsafe(::glLineWidth(3.0f * m_scale_factor));
glsafe(::glColor4fv(HEIGHT_LIMIT_BOTTOM_COLOR.data()));
glsafe(::glVertexPointer(3, GL_FLOAT, m_height_limit_bottom.get_vertex_data_size(), (GLvoid*)m_height_limit_bottom.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_height_limit_bottom.get_vertices_count()));
}
// draw upper limit
if ((mode == HEIGHT_LIMIT_TOP) || (mode == HEIGHT_LIMIT_BOTH)){
glsafe(::glLineWidth(3.0f * m_scale_factor));
glsafe(::glColor4fv(HEIGHT_LIMIT_TOP_COLOR.data()));
glsafe(::glVertexPointer(3, GL_FLOAT, m_height_limit_top.get_vertex_data_size(), (GLvoid*)m_height_limit_top.get_vertices_data()));
glsafe(::glDrawArrays(GL_LINES, 0, (GLsizei)m_height_limit_top.get_vertices_count()));
}
}
}
void PartPlate::render_icon_texture(int position_id, int tex_coords_id, const GeometryBuffer &buffer, GLTexture &texture, unsigned int &vbo_id) const
{
if (vbo_id == 0) {
glsafe(::glGenBuffers(1, &vbo_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, vbo_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)buffer.get_vertices_data_size(), (const GLvoid*)buffer.get_vertices_data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
unsigned int stride = buffer.get_vertex_data_size();
GLuint tex_id = (GLuint)texture.get_id();
glsafe(::glBindTexture(GL_TEXTURE_2D, tex_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, vbo_id));
if (position_id != -1)
glsafe(::glVertexAttribPointer(position_id, 3, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)buffer.get_position_offset()));
if (tex_coords_id != -1)
glsafe(::glVertexAttribPointer(tex_coords_id, 2, GL_FLOAT, GL_FALSE, stride, (GLvoid*)(intptr_t)buffer.get_tex_coords_offset()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)buffer.get_vertices_count()));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
}
void PartPlate::render_plate_name_texture(int position_id, int tex_coords_id)
{
if (m_name_change) {
m_name_change = false;
if (m_plate_name_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_plate_name_vbo_id));
m_plate_name_vbo_id = 0;
}
if (m_plate_name_edit_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_plate_name_edit_vbo_id));
m_plate_name_edit_vbo_id = 0;
}
}
if (m_plate_name_vbo_id==0) {
if (generate_plate_name_texture()) {
calc_vertex_for_plate_name(m_name_texture, m_plate_name_icon);
if (m_plate_name_edit_vbo_id > 0) { //for redo
glsafe(::glDeleteBuffers(1, &m_plate_name_edit_vbo_id));
m_plate_name_edit_vbo_id = 0;
}
calc_vertex_for_plate_name_edit_icon(&m_name_texture, 0, m_plate_name_edit_icon);
}
else {
if (m_plate_name_edit_vbo_id==0) {
calc_vertex_for_plate_name_edit_icon(nullptr, 0, m_plate_name_edit_icon);
}
return;
}
}
if (m_plate_name_vbo_id == 0 && m_plate_name_icon.get_vertices_data_size() > 0) {
glsafe(::glGenBuffers(1, &m_plate_name_vbo_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_plate_name_vbo_id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr) m_plate_name_icon.get_vertices_data_size(), (const GLvoid *) m_plate_name_icon.get_vertices_data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
}
unsigned int stride = m_plate_name_icon.get_vertex_data_size();
GLuint tex_id = (GLuint) m_name_texture.get_id();
glsafe(::glBindTexture(GL_TEXTURE_2D, tex_id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_plate_name_vbo_id));
if (position_id != -1) glsafe(::glVertexAttribPointer(position_id, 3, GL_FLOAT, GL_FALSE, stride, (GLvoid *) (intptr_t) m_plate_name_icon.get_position_offset()));
if (tex_coords_id != -1) glsafe(::glVertexAttribPointer(tex_coords_id, 2, GL_FLOAT, GL_FALSE, stride, (GLvoid *) (intptr_t) m_plate_name_icon.get_tex_coords_offset()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei) m_plate_name_icon.get_vertices_count()));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
glsafe(::glBindTexture(GL_TEXTURE_2D, 0));
}
void PartPlate::render_icons(bool bottom, bool only_body, int hover_id)
{
GLShaderProgram* shader = wxGetApp().get_shader("printbed");
if (shader != nullptr) {
shader->start_using();
shader->set_uniform("transparent_background", bottom);
//shader->set_uniform("svg_source", boost::algorithm::iends_with(m_partplate_list->m_del_texture.get_source(), ".svg"));
shader->set_uniform("svg_source", 0);
//if (bottom)
// glsafe(::glFrontFace(GL_CW));
glsafe(::glDepthMask(GL_FALSE));
GLint position_id = shader->get_attrib_location("v_position");
GLint tex_coords_id = shader->get_attrib_location("v_tex_coords");
if (position_id != -1) {
glsafe(::glEnableVertexAttribArray(position_id));
}
if (tex_coords_id != -1) {
glsafe(::glEnableVertexAttribArray(tex_coords_id));
}
render_plate_name_texture(position_id, tex_coords_id);
if (!only_body) {
if (hover_id == 1)
render_icon_texture(position_id, tex_coords_id, m_del_icon, m_partplate_list->m_del_hovered_texture, m_del_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_del_icon, m_partplate_list->m_del_texture, m_del_vbo_id);
if (hover_id == 2)
render_icon_texture(position_id, tex_coords_id, m_orient_icon, m_partplate_list->m_orient_hovered_texture, m_orient_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_orient_icon, m_partplate_list->m_orient_texture, m_orient_vbo_id);
if (hover_id == 3)
render_icon_texture(position_id, tex_coords_id, m_arrange_icon, m_partplate_list->m_arrange_hovered_texture, m_arrange_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_arrange_icon, m_partplate_list->m_arrange_texture, m_arrange_vbo_id);
if (hover_id == 4) {
if (this->is_locked())
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_locked_hovered_texture, m_lock_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_lockopen_hovered_texture, m_lock_vbo_id);
} else {
if (this->is_locked())
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_locked_texture, m_lock_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_lock_icon, m_partplate_list->m_lockopen_texture, m_lock_vbo_id);
}
if (hover_id == 6)
render_icon_texture(position_id, tex_coords_id, m_plate_name_edit_icon, m_partplate_list->m_plate_name_edit_hovered_texture, m_plate_name_edit_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_plate_name_edit_icon, m_partplate_list->m_plate_name_edit_texture, m_plate_name_edit_vbo_id);
if (m_partplate_list->render_plate_settings) {
if (hover_id == 5) {
if (get_bed_type() == BedType::btDefault && get_print_seq() == PrintSequence::ByDefault)
render_icon_texture(position_id, tex_coords_id, m_plate_settings_icon, m_partplate_list->m_plate_settings_hovered_texture, m_plate_settings_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_plate_settings_icon, m_partplate_list->m_plate_settings_changed_hovered_texture,
m_plate_settings_vbo_id);
} else {
if (get_bed_type() == BedType::btDefault && get_print_seq() == PrintSequence::ByDefault)
render_icon_texture(position_id, tex_coords_id, m_plate_settings_icon, m_partplate_list->m_plate_settings_texture, m_plate_settings_vbo_id);
else
render_icon_texture(position_id, tex_coords_id, m_plate_settings_icon, m_partplate_list->m_plate_settings_changed_texture, m_plate_settings_vbo_id);
}
}
if (m_plate_index >= 0 && m_plate_index < MAX_PLATE_COUNT) {
render_icon_texture(position_id, tex_coords_id, m_plate_idx_icon, m_partplate_list->m_idx_textures[m_plate_index], m_plate_idx_vbo_id);
}
}
if (tex_coords_id != -1)
glsafe(::glDisableVertexAttribArray(tex_coords_id));
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
//if (bottom)
// glsafe(::glFrontFace(GL_CCW));
glsafe(::glDepthMask(GL_TRUE));
shader->stop_using();
}
}
void PartPlate::render_only_numbers(bool bottom) const
{
GLShaderProgram* shader = wxGetApp().get_shader("printbed");
if (shader != nullptr) {
shader->start_using();
shader->set_uniform("transparent_background", bottom);
//shader->set_uniform("svg_source", boost::algorithm::iends_with(m_partplate_list->m_del_texture.get_source(), ".svg"));
shader->set_uniform("svg_source", 0);
//if (bottom)
// glsafe(::glFrontFace(GL_CW));
glsafe(::glDepthMask(GL_FALSE));
GLint position_id = shader->get_attrib_location("v_position");
GLint tex_coords_id = shader->get_attrib_location("v_tex_coords");
if (position_id != -1) {
glsafe(::glEnableVertexAttribArray(position_id));
}
if (tex_coords_id != -1) {
glsafe(::glEnableVertexAttribArray(tex_coords_id));
}
if (m_plate_index >=0 && m_plate_index < MAX_PLATE_COUNT) {
render_icon_texture(position_id, tex_coords_id, m_plate_idx_icon, m_partplate_list->m_idx_textures[m_plate_index], m_plate_idx_vbo_id);
}
if (tex_coords_id != -1)
glsafe(::glDisableVertexAttribArray(tex_coords_id));
if (position_id != -1)
glsafe(::glDisableVertexAttribArray(position_id));
//if (bottom)
// glsafe(::glFrontFace(GL_CCW));
glsafe(::glDepthMask(GL_TRUE));
shader->stop_using();
}
}
void PartPlate::render_rectangle_for_picking(const GeometryBuffer &buffer, const float* render_color) const
{
unsigned int triangles_vcount = buffer.get_vertices_count();
//glsafe(::glDepthMask(GL_FALSE));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
glsafe(::glColor4fv(render_color));
glsafe(::glNormal3d(0.0f, 0.0f, 1.0f));
glsafe(::glVertexPointer(3, GL_FLOAT, buffer.get_vertex_data_size(), (GLvoid*)buffer.get_vertices_data()));
glsafe(::glDrawArrays(GL_TRIANGLES, 0, (GLsizei)triangles_vcount));
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
//glsafe(::glDepthMask(GL_TRUE));
}
void PartPlate::render_label(GLCanvas3D& canvas) const {
std::string label = (boost::format("Plate %1%") % (m_plate_index + 1)).str();
const Camera& camera = wxGetApp().plater()->get_camera();
Transform3d world_to_eye = camera.get_view_matrix();
Transform3d world_to_screen = camera.get_projection_matrix() * world_to_eye;
const std::array<int, 4>& viewport = camera.get_viewport();
BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
Vec3d screen_box_center = world_to_screen * bounding_box->min;
float x = 0.0f;
float y = 0.0f;
if (camera.get_type() == Camera::EType::Perspective) {
x = (0.5f + 0.001f * 0.5f * (float)screen_box_center(0)) * viewport[2];
y = (0.5f - 0.001f * 0.5f * (float)screen_box_center(1)) * viewport[3];
}
else {
x = (0.5f + 0.5f * (float)screen_box_center(0)) * viewport[2];
y = (0.5f - 0.5f * (float)screen_box_center(1)) * viewport[3];
}
ImGuiWrapper& imgui = *wxGetApp().imgui();
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.75f, 0.75f, 0.75f, 1.0f));
imgui.set_next_window_pos(x, y, ImGuiCond_Always, 0.5f, 0.5f);
imgui.begin(label, ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove);
ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow());
float win_w = ImGui::GetWindowWidth();
float label_len = imgui.calc_text_size(label).x;
ImGui::SetCursorPosX(0.5f * (win_w - label_len));
ImGui::AlignTextToFramePadding();
imgui.text(label);
// force re-render while the windows gets to its final size (it takes several frames)
if (ImGui::GetWindowContentRegionWidth() + 2.0f * ImGui::GetStyle().WindowPadding.x != ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x)
canvas.request_extra_frame();
imgui.end();
ImGui::PopStyleColor();
ImGui::PopStyleVar(2);
}
void PartPlate::render_grabber(const float* render_color, bool use_lighting) const
{
BoundingBoxf3* bounding_box = const_cast<BoundingBoxf3*>(&m_bounding_box);
const Vec3d& center = m_grabber_box.center();
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(center(0), center(1), center(2)));
Vec3d angles(Vec3d::Zero());
glsafe(::glRotated(Geometry::rad2deg(angles(2)), 0.0, 0.0, 1.0));
glsafe(::glRotated(Geometry::rad2deg(angles(1)), 0.0, 1.0, 0.0));
glsafe(::glRotated(Geometry::rad2deg(angles(0)), 1.0, 0.0, 0.0));
float half_x = bounding_box->size().x() * GRABBER_X_FACTOR;
float half_y = bounding_box->size().y() * GRABBER_Y_FACTOR;
float half_z = GRABBER_Z_VALUE;
// face min x
glsafe(::glPushMatrix());
glsafe(::glTranslatef(-(GLfloat)half_x, 0, 0.0f));
glsafe(::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f));
render_face(half_z, half_y);
glsafe(::glPopMatrix());
// face max x
glsafe(::glPushMatrix());
glsafe(::glTranslatef((GLfloat)half_x, 0, 0.0f));
glsafe(::glRotatef(90.0f, 0.0f, 1.0f, 0.0f));
render_face(half_z, half_y);
glsafe(::glPopMatrix());
// face min y
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, -(GLfloat)half_y, 0.0f));
glsafe(::glRotatef(90.0f, 1.0f, 0.0f, 0.0f));
render_face(half_x, half_z);
glsafe(::glPopMatrix());
// face max y
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, (GLfloat)half_y, 0.0f));
glsafe(::glRotatef(-90.0f, 1.0f, 0.0f, 0.0f));
render_face(half_x, half_z);
glsafe(::glPopMatrix());
// face min z
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, 0.0f, -(GLfloat)half_z));
glsafe(::glRotatef(180.0f, 1.0f, 0.0f, 0.0f));
render_face(half_x, half_y);
glsafe(::glPopMatrix());
// face max z
glsafe(::glPushMatrix());
glsafe(::glTranslatef(0.0f, 0.0f, (GLfloat)half_z));
render_face(half_x, half_y);
glsafe(::glPopMatrix());
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
}
void PartPlate::render_face(float x_size, float y_size) const
{
::glBegin(GL_TRIANGLES);
::glNormal3f(0.0f, 0.0f, 1.0f);
::glVertex3f(-(GLfloat)x_size, -(GLfloat)y_size, 0.0f);
::glVertex3f((GLfloat)x_size, -(GLfloat)y_size, 0.0f);
::glVertex3f((GLfloat)x_size, (GLfloat)y_size, 0.0f);
::glVertex3f((GLfloat)x_size, (GLfloat)y_size, 0.0f);
::glVertex3f(-(GLfloat)x_size, (GLfloat)y_size, 0.0f);
::glVertex3f(-(GLfloat)x_size, -(GLfloat)y_size, 0.0f);
glsafe(::glEnd());
}
void PartPlate::render_arrows(const float* render_color, bool use_lighting) const
{
#if 0
if (m_quadric == nullptr)
return;
double radius = m_grabber_box.size().y() * 0.5f;
double height = radius * 2.0f;
double position = m_grabber_box.size().x() * 0.8f;
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(-90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
#endif
}
void PartPlate::render_left_arrow(const float* render_color, bool use_lighting) const
{
#if 0
if (m_quadric == nullptr)
return;
double radius = m_grabber_box.size().y() * 0.5f;
double height = radius * 2.0f;
double position = m_grabber_box.size().x() * 0.8f;
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(-90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
#endif
}
void PartPlate::render_right_arrow(const float* render_color, bool use_lighting) const
{
#if 0
if (m_quadric == nullptr)
return;
double radius = m_grabber_box.size().y() * 0.5f;
double height = radius * 2.0f;
double position = m_grabber_box.size().x() * 0.8f;
if (use_lighting)
glsafe(::glEnable(GL_LIGHTING));
glsafe(::glColor4fv(render_color));
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabber_box.center().x(), m_grabber_box.center().y(), m_grabber_box.center().z()));
glsafe(::glRotated(90.0, 0.0, 1.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, position));
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.9 * radius, 0.0, height, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.9 * radius, 36, 1);
glsafe(::glPopMatrix());
if (use_lighting)
glsafe(::glDisable(GL_LIGHTING));
#endif
}
void PartPlate::on_render_for_picking() const {
//glsafe(::glDisable(GL_DEPTH_TEST));
int hover_id = 0;
std::array<float, 4> color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
//render_grabber(m_grabber_color, false);
render_rectangle_for_picking(m_triangles, m_grabber_color);
hover_id = 1;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
//render_left_arrow(m_grabber_color, false);
render_rectangle_for_picking(m_del_icon, m_grabber_color);
hover_id = 2;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
render_rectangle_for_picking(m_orient_icon, m_grabber_color);
hover_id = 3;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
render_rectangle_for_picking(m_arrange_icon, m_grabber_color);
hover_id = 4;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
//render_right_arrow(m_grabber_color, false);
render_rectangle_for_picking(m_lock_icon, m_grabber_color);
hover_id = 5;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
if (m_partplate_list->render_plate_settings)
render_rectangle_for_picking(m_plate_settings_icon, m_grabber_color);
hover_id = 6;
color = picking_color_component(hover_id);
m_grabber_color[0] = color[0];
m_grabber_color[1] = color[1];
m_grabber_color[2] = color[2];
m_grabber_color[3] = color[3];
// render_left_arrow(m_grabber_color, false);
render_rectangle_for_picking(m_plate_name_edit_icon, m_grabber_color);
}
std::array<float, 4> PartPlate::picking_color_component(int idx) const
{
static const float INV_255 = 1.0f / 255.0f;
unsigned int id = PLATE_BASE_ID - this->m_plate_index * GRABBER_COUNT - idx;
return std::array<float, 4> {
float((id >> 0) & 0xff)* INV_255, // red
float((id >> 8) & 0xff)* INV_255, // greeen
float((id >> 16) & 0xff)* INV_255, // blue
float(picking_checksum_alpha_channel(id & 0xff, (id >> 8) & 0xff, (id >> 16) & 0xff))* INV_255
};
}
void PartPlate::release_opengl_resource()
{
if (m_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_vbo_id));
m_vbo_id = 0;
}
if (m_del_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_del_vbo_id));
m_del_vbo_id = 0;
}
if (m_orient_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_orient_vbo_id));
m_orient_vbo_id = 0;
}
if (m_arrange_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_arrange_vbo_id));
m_arrange_vbo_id = 0;
}
if (m_lock_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_lock_vbo_id));
m_lock_vbo_id = 0;
}
if (m_plate_settings_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_plate_settings_vbo_id));
m_plate_settings_vbo_id = 0;
}
if (m_plate_idx_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_plate_idx_vbo_id));
m_plate_idx_vbo_id = 0;
}
if (m_plate_name_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_plate_name_vbo_id));
m_plate_name_vbo_id = 0;
}
if (m_plate_name_edit_vbo_id > 0) {
glsafe(::glDeleteBuffers(1, &m_plate_name_edit_vbo_id));
m_plate_name_edit_vbo_id = 0;
}
}
std::vector<int> PartPlate::get_extruders(bool conside_custom_gcode) const
{
std::vector<int> plate_extruders;
// if gcode.3mf file
if (m_model->objects.empty()) {
for (int i = 0; i < slice_filaments_info.size(); i++) {
plate_extruders.push_back(slice_filaments_info[i].id + 1);
}
return plate_extruders;
}
// if 3mf file
const DynamicPrintConfig& glb_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
int glb_support_intf_extr = glb_config.opt_int("support_interface_filament");
int glb_support_extr = glb_config.opt_int("support_filament");
bool glb_support = glb_config.opt_bool("enable_support");
glb_support |= glb_config.opt_int("raft_layers") > 0;
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
if (!contain_instance_totally(obj_idx, 0))
continue;
ModelObject* mo = m_model->objects[obj_idx];
for (ModelVolume* mv : mo->volumes) {
std::vector<int> volume_extruders = mv->get_extruders();
plate_extruders.insert(plate_extruders.end(), volume_extruders.begin(), volume_extruders.end());
}
// layer range
for (auto layer_range : mo->layer_config_ranges) {
if (layer_range.second.has("extruder")) {
if (auto id = layer_range.second.option("extruder")->getInt(); id > 0)
plate_extruders.push_back(id);
}
}
bool obj_support = false;
const ConfigOption* obj_support_opt = mo->config.option("enable_support");
const ConfigOption *obj_raft_opt = mo->config.option("raft_layers");
if (obj_support_opt != nullptr || obj_raft_opt != nullptr) {
if (obj_support_opt != nullptr)
obj_support = obj_support_opt->getBool();
if (obj_raft_opt != nullptr)
obj_support |= obj_raft_opt->getInt() > 0;
}
else
obj_support = glb_support;
if (!obj_support)
continue;
int obj_support_intf_extr = 0;
const ConfigOption* support_intf_extr_opt = mo->config.option("support_interface_filament");
if (support_intf_extr_opt != nullptr)
obj_support_intf_extr = support_intf_extr_opt->getInt();
if (obj_support_intf_extr != 0)
plate_extruders.push_back(obj_support_intf_extr);
else if (glb_support_intf_extr != 0)
plate_extruders.push_back(glb_support_intf_extr);
int obj_support_extr = 0;
const ConfigOption* support_extr_opt = mo->config.option("support_filament");
if (support_extr_opt != nullptr)
obj_support_extr = support_extr_opt->getInt();
if (obj_support_extr != 0)
plate_extruders.push_back(obj_support_extr);
else if (glb_support_extr != 0)
plate_extruders.push_back(glb_support_extr);
}
if (conside_custom_gcode) {
//BBS
int nums_extruders = 0;
if (const ConfigOptionStrings *color_option = dynamic_cast<const ConfigOptionStrings *>(wxGetApp().preset_bundle->project_config.option("filament_colour"))) {
nums_extruders = color_option->values.size();
if (m_model->plates_custom_gcodes.find(m_plate_index) != m_model->plates_custom_gcodes.end()) {
for (auto item : m_model->plates_custom_gcodes.at(m_plate_index).gcodes) {
if (item.type == CustomGCode::Type::ToolChange && item.extruder <= nums_extruders)
plate_extruders.push_back(item.extruder);
}
}
}
}
std::sort(plate_extruders.begin(), plate_extruders.end());
auto it_end = std::unique(plate_extruders.begin(), plate_extruders.end());
plate_extruders.resize(std::distance(plate_extruders.begin(), it_end));
return plate_extruders;
}
std::vector<int> PartPlate::get_extruders_under_cli(bool conside_custom_gcode, DynamicPrintConfig& full_config) const
{
std::vector<int> plate_extruders;
// if 3mf file
int glb_support_intf_extr = full_config.opt_int("support_interface_filament");
int glb_support_extr = full_config.opt_int("support_filament");
bool glb_support = full_config.opt_bool("enable_support");
glb_support |= full_config.opt_int("raft_layers") > 0;
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
int obj_id = it->first;
int instance_id = it->second;
if ((obj_id >= 0) && (obj_id < m_model->objects.size()))
{
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
if (!instance->printable)
continue;
for (ModelVolume* mv : object->volumes) {
std::vector<int> volume_extruders = mv->get_extruders();
plate_extruders.insert(plate_extruders.end(), volume_extruders.begin(), volume_extruders.end());
}
// layer range
for (auto layer_range : object->layer_config_ranges) {
if (layer_range.second.has("extruder")) {
if (auto id = layer_range.second.option("extruder")->getInt(); id > 0)
plate_extruders.push_back(id);
}
}
bool obj_support = false;
const ConfigOption* obj_support_opt = object->config.option("enable_support");
const ConfigOption *obj_raft_opt = object->config.option("raft_layers");
if (obj_support_opt != nullptr || obj_raft_opt != nullptr) {
if (obj_support_opt != nullptr)
obj_support = obj_support_opt->getBool();
if (obj_raft_opt != nullptr)
obj_support |= obj_raft_opt->getInt() > 0;
}
else
obj_support = glb_support;
if (!obj_support)
continue;
int obj_support_intf_extr = 0;
const ConfigOption* support_intf_extr_opt = object->config.option("support_interface_filament");
if (support_intf_extr_opt != nullptr)
obj_support_intf_extr = support_intf_extr_opt->getInt();
if (obj_support_intf_extr != 0)
plate_extruders.push_back(obj_support_intf_extr);
else if (glb_support_intf_extr != 0)
plate_extruders.push_back(glb_support_intf_extr);
int obj_support_extr = 0;
const ConfigOption* support_extr_opt = object->config.option("support_filament");
if (support_extr_opt != nullptr)
obj_support_extr = support_extr_opt->getInt();
if (obj_support_extr != 0)
plate_extruders.push_back(obj_support_extr);
else if (glb_support_extr != 0)
plate_extruders.push_back(glb_support_extr);
}
}
if (conside_custom_gcode) {
//BBS
int nums_extruders = 0;
if (const ConfigOptionStrings *color_option = dynamic_cast<const ConfigOptionStrings *>(full_config.option("filament_colour"))) {
nums_extruders = color_option->values.size();
if (m_model->plates_custom_gcodes.find(m_plate_index) != m_model->plates_custom_gcodes.end()) {
for (auto item : m_model->plates_custom_gcodes.at(m_plate_index).gcodes) {
if (item.type == CustomGCode::Type::ToolChange && item.extruder <= nums_extruders)
plate_extruders.push_back(item.extruder);
}
}
}
}
std::sort(plate_extruders.begin(), plate_extruders.end());
auto it_end = std::unique(plate_extruders.begin(), plate_extruders.end());
plate_extruders.resize(std::distance(plate_extruders.begin(), it_end));
return plate_extruders;
}
std::vector<int> PartPlate::get_extruders_without_support(bool conside_custom_gcode) const
{
std::vector<int> plate_extruders;
// if gcode.3mf file
if (m_model->objects.empty()) {
for (int i = 0; i < slice_filaments_info.size(); i++) {
plate_extruders.push_back(slice_filaments_info[i].id + 1);
}
return plate_extruders;
}
// if 3mf file
const DynamicPrintConfig& glb_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
if (!contain_instance_totally(obj_idx, 0))
continue;
ModelObject* mo = m_model->objects[obj_idx];
for (ModelVolume* mv : mo->volumes) {
std::vector<int> volume_extruders = mv->get_extruders();
plate_extruders.insert(plate_extruders.end(), volume_extruders.begin(), volume_extruders.end());
}
}
if (conside_custom_gcode) {
//BBS
int nums_extruders = 0;
if (const ConfigOptionStrings* color_option = dynamic_cast<const ConfigOptionStrings*>(wxGetApp().preset_bundle->project_config.option("filament_colour"))) {
nums_extruders = color_option->values.size();
if (m_model->plates_custom_gcodes.find(m_plate_index) != m_model->plates_custom_gcodes.end()) {
for (auto item : m_model->plates_custom_gcodes.at(m_plate_index).gcodes) {
if (item.type == CustomGCode::Type::ToolChange && item.extruder <= nums_extruders)
plate_extruders.push_back(item.extruder);
}
}
}
}
std::sort(plate_extruders.begin(), plate_extruders.end());
auto it_end = std::unique(plate_extruders.begin(), plate_extruders.end());
plate_extruders.resize(std::distance(plate_extruders.begin(), it_end));
return plate_extruders;
}
std::vector<int> PartPlate::get_used_extruders()
{
std::vector<int> used_extruders;
// if gcode.3mf file
if (m_model->objects.empty()) {
for (int i = 0; i < slice_filaments_info.size(); i++) {
used_extruders.push_back(slice_filaments_info[i].id + 1);
}
return used_extruders;
}
GCodeProcessorResult* result = get_slice_result();
if (!result)
return used_extruders;
PrintEstimatedStatistics& ps = result->print_statistics;
for (auto it = ps.volumes_per_extruder.begin(); it != ps.volumes_per_extruder.end(); it++) {
used_extruders.push_back(it->first + 1);
}
return used_extruders;
}
Vec3d PartPlate::estimate_wipe_tower_size(const double w, const double wipe_volume) const
{
Vec3d wipe_tower_size;
std::vector<int> plate_extruders = get_extruders(true);
double layer_height = 0.08f; // hard code layer height
double max_height = 0.f;
wipe_tower_size.setZero();
wipe_tower_size(0) = w;
ConfigOption* layer_height_opt = wxGetApp().preset_bundle->prints.get_edited_preset().config.option("layer_height");
if (layer_height_opt)
layer_height = layer_height_opt->getFloat();
// empty plate
if (plate_extruders.empty())
return wipe_tower_size;
for (int obj_idx = 0; obj_idx < m_model->objects.size(); obj_idx++) {
if (!contain_instance_totally(obj_idx, 0))
continue;
BoundingBoxf3 bbox = m_model->objects[obj_idx]->bounding_box();
max_height = std::max(bbox.size().z(), max_height);
}
wipe_tower_size(2) = max_height;
const DynamicPrintConfig &dconfig = wxGetApp().preset_bundle->prints.get_edited_preset().config;
auto timelapse_type = dconfig.option<ConfigOptionEnum<TimelapseType>>("timelapse_type");
bool timelapse_enabled = timelapse_type ? (timelapse_type->value == TimelapseType::tlSmooth) : false;
double depth = wipe_volume * (plate_extruders.size() - 1) / (layer_height * w);
if (timelapse_enabled || depth > EPSILON) {
float min_wipe_tower_depth = 0.f;
auto iter = WipeTower::min_depth_per_height.begin();
while (iter != WipeTower::min_depth_per_height.end()) {
auto curr_height_to_depth = *iter;
// This is the case that wipe tower height is lower than the first min_depth_to_height member.
if (curr_height_to_depth.first >= max_height) {
min_wipe_tower_depth = curr_height_to_depth.second;
break;
}
iter++;
// If curr_height_to_depth is the last member, use its min_depth.
if (iter == WipeTower::min_depth_per_height.end()) {
min_wipe_tower_depth = curr_height_to_depth.second;
break;
}
// If wipe tower height is between the current and next member, set the min_depth as linear interpolation between them
auto next_height_to_depth = *iter;
if (next_height_to_depth.first > max_height) {
float height_base = curr_height_to_depth.first;
float height_diff = next_height_to_depth.first - curr_height_to_depth.first;
float min_depth_base = curr_height_to_depth.second;
float depth_diff = next_height_to_depth.second - curr_height_to_depth.second;
min_wipe_tower_depth = min_depth_base + (max_height - curr_height_to_depth.first) / height_diff * depth_diff;
break;
}
}
depth = std::max((double)min_wipe_tower_depth, depth);
}
wipe_tower_size(1) = depth;
return wipe_tower_size;
}
bool PartPlate::operator<(PartPlate& plate) const
{
int index = plate.get_index();
return (this->m_plate_index < index);
}
//set the plate's index
void PartPlate::set_index(int index)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id update from %1% to %2%") % m_plate_index % index;
m_plate_index = index;
if (m_print != nullptr)
m_print->set_plate_index(index);
}
void PartPlate::clear(bool clear_sliced_result)
{
obj_to_instance_set.clear();
instance_outside_set.clear();
if (clear_sliced_result) {
m_ready_for_slice = true;
update_slice_result_valid_state(false);
}
return;
}
/* size and position related functions*/
//set position and size
void PartPlate::set_pos_and_size(Vec3d& origin, int width, int depth, int height, bool with_instance_move)
{
bool size_changed = false; //size changed means the machine changed
bool pos_changed = false;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate_id %1%, before, origin {%2%,%3%,%4%}, plate_width %5%, plate_depth %6%, plate_height %7%")\
% m_plate_index % m_origin.x() % m_origin.y() % m_origin.z() % m_width % m_depth % m_height;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": with_instance_move %1%, after, origin {%2%,%3%,%4%}, plate_width %5%, plate_depth %6%, plate_height %7%")\
% with_instance_move % origin.x() % origin.y() % origin.z() % width % depth % height;
size_changed = ((width != m_width) || (depth != m_depth) || (height != m_height));
pos_changed = (m_origin != origin);
if ((!size_changed) && (!pos_changed))
{
//size and position the same with before, just return
return;
}
if (with_instance_move)
{
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
//move this instance into the new plate's same position
Vec3d offset = instance->get_transformation().get_offset();
int off_x, off_y;
if (size_changed)
{
//change position due to the bed size changes
//off_x = (width - m_width) * m_plate_index + (width - m_width) / 2;
//off_y = (depth - m_depth) * m_plate_index + (depth - m_depth) / 2;
off_x = origin.x() - m_origin.x() + (width - m_width) / 2;
off_y = origin.y() - m_origin.y() + (depth - m_depth) / 2;
}
else
{
//change position due to the plate moves
off_x = origin.x() - m_origin.x();
off_y = origin.y() - m_origin.y();
}
offset.x() = offset.x() + off_x;
offset.y() = offset.y() + off_y;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": object %1%, instance %2%, moved {%3%,%4%} to {%5%, %6%}")\
% obj_id % instance_id % off_x % off_y % offset.x() % offset.y();
instance->set_offset(offset);
object->invalidate_bounding_box();
}
}
else
{
clear();
}
if (m_print)
m_print->set_plate_origin(origin);
m_origin = origin;
m_width = width;
m_depth = depth;
m_height = height;
return;
}
//get the plate's center point origin
Vec3d PartPlate::get_center_origin()
{
Vec3d origin;
origin(0) = (m_bounding_box.min(0) + m_bounding_box.max(0)) / 2;//m_origin.x() + m_width / 2;
origin(1) = (m_bounding_box.min(1) + m_bounding_box.max(1)) / 2; //m_origin.y() + m_depth / 2;
origin(2) = m_origin.z();
return origin;
}
bool PartPlate::generate_plate_name_texture()
{
auto bed_ext = get_extents(m_shape);
int bed_width = bed_ext.size()(1);
wxString cur_plate_name = from_u8(m_name);
wxGCDC dc;
wxString limitTextWidth = wxControl::Ellipsize(cur_plate_name, dc, wxELLIPSIZE_END, bed_width);
if (limitTextWidth.Length()==0) {
return false;
}
// generate m_name_texture texture from m_name with generate_from_text_string
m_name_texture.reset();
auto * font = &Label::Head_32;
wxColour NumberForeground(PlateTextureForeground[0], PlateTextureForeground[1], PlateTextureForeground[2], PlateTextureForeground[3]);
if (!m_name_texture.generate_from_text_string(limitTextWidth.ToUTF8().data(), *font, *wxBLACK, NumberForeground)) {
BOOST_LOG_TRIVIAL(error) << "PartPlate::generate_plate_name_texture(): generate_from_text_string() failed";
return false;
}
return true;
}
void PartPlate::set_plate_name(const std::string &name)
{
// compare if name equal to m_name, case sensitive
if (boost::equals(m_name, name)) return;
if (m_plater)
m_plater->take_snapshot("set_plate_name");
m_name = name;
std::regex reg("[\\\\/:*?\"<>|\\0]");
m_name= regex_replace(m_name, reg, "");
m_name_change = true;
if (m_plater) {
ObjectList *obj_list = wxGetApp().obj_list();
if (obj_list) {
obj_list->GetModel()->SetCurSelectedPlateFullName(m_plate_index, m_name);
}
}
if (m_print != nullptr)
m_print->set_plate_name(m_name);
}
//get the print's object, result and index
void PartPlate::get_print(PrintBase** print, GCodeResult** result, int* index)
{
if (print && (printer_technology == PrinterTechnology::ptFFF))
*print = m_print;
if (result)
*result = m_gcode_result;
if (index)
*index = m_print_index;
return;
}
//set the print object, result and it's index
void PartPlate::set_print(PrintBase* print, GCodeResult* result, int index)
{
if (printer_technology == PrinterTechnology::ptFFF)
m_print = static_cast<Print*>(print);
//todo, for other printers
m_gcode_result = result;
if (index >= 0)
m_print_index = index;
m_print->set_plate_origin(m_origin);
return;
}
std::string PartPlate::get_gcode_filename()
{
if (is_slice_result_valid() && get_slice_result()) {
return m_gcode_result->filename;
}
return "";
}
bool PartPlate::is_valid_gcode_file()
{
if (get_gcode_filename().empty())
return false;
boost::filesystem::path gcode_file(m_gcode_result->filename);
if (!boost::filesystem::exists(gcode_file)) {
BOOST_LOG_TRIVIAL(info) << "invalid gcode file, file is missing, file = " << m_gcode_result->filename;
return false;
}
return true;
}
ModelInstance* PartPlate::get_instance(int obj_id, int instance_id)
{
if (!contain_instance(obj_id, instance_id))
return nullptr;
else
return m_model->objects[obj_id]->instances[instance_id];
}
/* instance related operations*/
//judge whether instance is bound in plate or not
bool PartPlate::contain_instance(int obj_id, int instance_id)
{
bool result = false;
std::set<std::pair<int, int>>::iterator it;
it = obj_to_instance_set.find(std::pair(obj_id, instance_id));
if (it != obj_to_instance_set.end()) {
result = true;
}
return result;
}
//judge whether instance is bound in plate or not
bool PartPlate::contain_instance_totally(ModelObject* object, int instance_id) const
{
bool result = false;
int obj_id = -1;
for (int index = 0; index < m_model->objects.size(); index ++)
{
if (m_model->objects[index] == object)
{
obj_id = index;
break;
}
}
if ((obj_id >= 0 ) && (obj_id < m_model->objects.size()))
result = contain_instance_totally(obj_id, instance_id);
return result;
}
//judge whether instance is totally included in plate or not
bool PartPlate::contain_instance_totally(int obj_id, int instance_id) const
{
bool result = false;
std::set<std::pair<int, int>>::iterator it;
it = obj_to_instance_set.find(std::pair(obj_id, instance_id));
if (it != obj_to_instance_set.end()) {
it = instance_outside_set.find(std::pair(obj_id, instance_id));
if (it == instance_outside_set.end())
result = true;
}
return result;
}
//check whether instance is outside the plate or not
bool PartPlate::check_outside(int obj_id, int instance_id, BoundingBoxf3* bounding_box)
{
bool outside = true;
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
BoundingBoxf3 instance_box = bounding_box? *bounding_box: object->instance_convex_hull_bounding_box(instance_id);
Polygon hull = instance->convex_hull_2d();
Vec3d up_point(m_origin.x() + m_width + Slic3r::BuildVolume::SceneEpsilon, m_origin.y() + m_depth + Slic3r::BuildVolume::SceneEpsilon, m_origin.z() + m_height + Slic3r::BuildVolume::SceneEpsilon);
Vec3d low_point(m_origin.x() - Slic3r::BuildVolume::SceneEpsilon, m_origin.y() - Slic3r::BuildVolume::SceneEpsilon, m_origin.z() - Slic3r::BuildVolume::SceneEpsilon);
if (instance_box.max.z() > low_point.z()) low_point.z() += instance_box.min.z(); // not considering outsize if sinking
BoundingBoxf3 plate_box(low_point, up_point);
if (plate_box.contains(instance_box))
{
if (m_exclude_bounding_box.size() > 0)
{
int index;
for (index = 0; index < m_exclude_bounding_box.size(); index ++)
{
Polygon p = m_exclude_bounding_box[index].polygon(true); // instance convex hull is scaled, so we need to scale here
if (intersection({ p }, { hull }).empty() == false)
//if (m_exclude_bounding_box[index].intersects(instance_box))
{
break;
}
}
if (index >= m_exclude_bounding_box.size())
outside = false;
}
else
outside = false;
}
return outside;
}
//judge whether instance is intesected with plate or not
bool PartPlate::intersect_instance(int obj_id, int instance_id, BoundingBoxf3* bounding_box)
{
bool result = false;
if (!valid_instance(obj_id, instance_id))
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(": plate_id %1%, invalid obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
return false;
}
if (m_printable)
{
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
BoundingBoxf3 instance_box = bounding_box? *bounding_box: object->instance_convex_hull_bounding_box(instance_id);
Vec3d up_point(m_origin.x() + m_width, m_origin.y() + m_depth, m_origin.z() + m_height);
Vec3d low_point(m_origin.x(), m_origin.y(), m_origin.z() - 5.0f);
BoundingBoxf3 plate_box(low_point, up_point);
result = plate_box.intersects(instance_box);
}
else
{
result = is_left_top_of(obj_id, instance_id);
}
return result;
}
//judge whether the plate's origin is at the left of instance or not
bool PartPlate::is_left_top_of(int obj_id, int instance_id)
{
bool result = false;
if (!valid_instance(obj_id, instance_id))
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(": plate_id %1%, invalid obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
return false;
}
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
std::pair<int, int> pair(obj_id, instance_id);
BoundingBoxf3 instance_box = object->instance_convex_hull_bounding_box(instance_id);
result = (m_origin.x() <= instance_box.min.x()) && (m_origin.y() >= instance_box.min.y());
return result;
}
//add an instance into plate
int PartPlate::add_instance(int obj_id, int instance_id, bool move_position, BoundingBoxf3* bounding_box)
{
if (!valid_instance(obj_id, instance_id))
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(": plate_id %1%, invalid obj_id %2%, instance_id %3%, move_position %4%") % m_plate_index % obj_id % instance_id % move_position;
return -1;
}
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
std::pair<int, int> pair(obj_id, instance_id);
obj_to_instance_set.insert(pair);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id %1%, add instance obj_id %2%, instance_id %3%, move_position %4%") % m_plate_index % obj_id % instance_id % move_position;
if (move_position)
{
//move this instance into the new position
Vec3d center = get_center_origin();
center.z() = instance->get_transformation().get_offset(Z);
instance->set_offset(center);
object->invalidate_bounding_box();
}
//need to judge whether this instance has an outer part
bool outside = check_outside(obj_id, instance_id, bounding_box);
if (outside)
instance_outside_set.insert(pair);
if (m_ready_for_slice && outside)
{
m_ready_for_slice = false;
}
else if ((obj_to_instance_set.size() == 1) && (!m_ready_for_slice) && !outside)
{
m_ready_for_slice = true;
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% , m_ready_for_slice changes to %2%") % m_plate_index %m_ready_for_slice;
return 0;
}
//remove instance from plate
int PartPlate::remove_instance(int obj_id, int instance_id)
{
bool result;
std::set<std::pair<int, int>>::iterator it;
it = obj_to_instance_set.find(std::pair(obj_id, instance_id));
if (it != obj_to_instance_set.end()) {
obj_to_instance_set.erase(it);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":plate_id %1%, found obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
result = 0;
}
else {
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id %1%, can not find obj_id %2%, instance_id %3%") % m_plate_index % obj_id % instance_id;
result = -1;
return result;
}
it = instance_outside_set.find(std::pair(obj_id, instance_id));
if (it != instance_outside_set.end()) {
instance_outside_set.erase(it);
}
if (!m_ready_for_slice)
update_states();
return result;
}
//translate instance on the plate
void PartPlate::translate_all_instance(Vec3d position)
{
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
int obj_id = it->first;
int instance_id = it->second;
if ((obj_id >= 0) && (obj_id < m_model->objects.size()))
{
ModelObject* object = m_model->objects[obj_id];
if ((instance_id >= 0) && (instance_id < object->instances.size()))
{
ModelInstance* instance = object->instances[instance_id];
const Vec3d& offset = instance->get_offset();
instance->set_offset(offset + position);
}
}
}
return;
}
void PartPlate::duplicate_all_instance(unsigned int dup_count, bool need_skip, std::map<int, bool>& skip_objects)
{
std::set<std::pair<int, int>> old_obj_list = obj_to_instance_set;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id %1%, dup_count %2%") % m_plate_index % dup_count;
for (std::set<std::pair<int, int>>::iterator it = old_obj_list.begin(); it != old_obj_list.end(); ++it)
{
int obj_id = it->first;
int instance_id = it->second;
if ((obj_id >= 0) && (obj_id < m_model->objects.size()))
{
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
if (need_skip)
{
if (skip_objects.find(instance->loaded_id) != skip_objects.end())
{
instance->printable = false;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": skipped object, loaded_id %1%, name %2%, set to unprintable, no need to duplicate") % instance->loaded_id % object->name;
continue;
}
}
for (size_t index = 0; index < dup_count; index ++)
{
ModelObject* newObj = m_model->add_object(*object);
newObj->name = object->name +"_"+ std::to_string(index+1);
int new_obj_id = m_model->objects.size() - 1;
for ( size_t new_instance_id = 0; new_instance_id < object->instances.size(); new_instance_id++ )
{
obj_to_instance_set.emplace(std::pair(new_obj_id, new_instance_id));
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": duplicate object into plate: index_pair [%1%,%2%], obj_id %3%") % new_obj_id % new_instance_id % newObj->id().id;
}
}
}
}
return;
}
//update instance exclude state
void PartPlate::update_instance_exclude_status(int obj_id, int instance_id, BoundingBoxf3* bounding_box)
{
bool outside;
std::set<std::pair<int, int>>::iterator it;
outside = check_outside(obj_id, instance_id, bounding_box);
it = instance_outside_set.find(std::pair(obj_id, instance_id));
if (it == instance_outside_set.end()) {
if (outside)
instance_outside_set.insert(std::pair(obj_id, instance_id));
}
else {
if (!outside)
instance_outside_set.erase(it);
}
}
//update object's index caused by original object deleted
void PartPlate::update_object_index(int obj_idx_removed, int obj_idx_max)
{
std::set<std::pair<int, int>> temp_set;
std::set<std::pair<int, int>>::iterator it;
//update the obj_to_instance_set
for (it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
if (it->first >= obj_idx_removed)
temp_set.insert(std::pair(it->first-1, it->second));
else
temp_set.insert(std::pair(it->first, it->second));
}
obj_to_instance_set.clear();
obj_to_instance_set = temp_set;
//update the instance_outside_set
temp_set.clear();
for (it = instance_outside_set.begin(); it != instance_outside_set.end(); ++it)
{
if (it->first >= obj_idx_removed)
temp_set.insert(std::pair(it->first - 1, it->second));
else
temp_set.insert(std::pair(it->first, it->second));
}
instance_outside_set.clear();
instance_outside_set = temp_set;
}
int PartPlate::printable_instance_size()
{
int size = 0;
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
if (obj_id >= m_model->objects.size())
continue;
ModelObject * object = m_model->objects[obj_id];
ModelInstance *instance = object->instances[instance_id];
if ((instance->printable) && (instance_outside_set.find(std::pair(obj_id, instance_id)) == instance_outside_set.end())) {
size++;
}
}
return size;
}
//whether it is has printable instances
bool PartPlate::has_printable_instances()
{
bool result = false;
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
int obj_id = it->first;
int instance_id = it->second;
if (obj_id >= m_model->objects.size())
continue;
ModelObject* object = m_model->objects[obj_id];
ModelInstance* instance = object->instances[instance_id];
if ((instance->printable)&&(instance_outside_set.find(std::pair(obj_id, instance_id)) == instance_outside_set.end()))
{
result = true;
break;
}
}
return result;
}
bool PartPlate::is_all_instances_unprintable()
{
bool result = true;
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
if (obj_id >= m_model->objects.size()) continue;
ModelObject * object = m_model->objects[obj_id];
ModelInstance *instance = object->instances[instance_id];
if ((instance->printable)) {
result = false;
break;
}
}
return result;
}
//move instances to left or right PartPlate
void PartPlate::move_instances_to(PartPlate& left_plate, PartPlate& right_plate, BoundingBoxf3* bounding_box)
{
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it)
{
int obj_id = it->first;
int instance_id = it->second;
if (left_plate.intersect_instance(obj_id, instance_id, bounding_box))
left_plate.add_instance(obj_id, instance_id, false, bounding_box);
else
right_plate.add_instance(obj_id, instance_id, false, bounding_box);
}
return;
}
void PartPlate::generate_logo_polygon(ExPolygon &logo_polygon)
{
if (m_shape.size() == 4)
{
//rectangle case
for (int i = 0; i < 4; i++)
{
const Vec2d& p = m_shape[i];
if ((i == 0) || (i == 1)) {
logo_polygon.contour.append({ scale_(p(0)), scale_(p(1) - 12.f) });
}
else {
logo_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
else {
for (const Vec2d& p : m_shape) {
logo_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
void PartPlate::generate_print_polygon(ExPolygon &print_polygon)
{
auto compute_points = [&print_polygon](Vec2d& center, double radius, double start_angle, double stop_angle, int count)
{
double angle, angle_steps;
angle_steps = (stop_angle - start_angle) / (count - 1);
for(int j = 0; j < count; j++ )
{
double angle = start_angle + j * angle_steps;
double x = center(0) + ::cos(angle) * radius;
double y = center(1) + ::sin(angle) * radius;
print_polygon.contour.append({ scale_(x), scale_(y) });
}
};
int points_count = 8;
if (m_shape.size() == 4)
{
//rectangle case
for (int i = 0; i < 4; i++)
{
const Vec2d& p = m_shape[i];
Vec2d center;
double start_angle, stop_angle, angle_steps, radius_x, radius_y, radius;
switch (i) {
case 0:
radius = 5.f;
center(0) = p(0) + radius;
center(1) = p(1) + radius;
start_angle = PI;
stop_angle = 1.5 * PI;
compute_points(center, radius, start_angle, stop_angle, points_count);
break;
case 1:
print_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
break;
case 2:
radius_x = (int)(p(0)) % 10;
radius_y = (int)(p(1)) % 10;
radius = (radius_x > radius_y)?radius_y: radius_x;
if (radius < 5.0)
radius = 5.f;
center(0) = p(0) - radius;
center(1) = p(1) - radius;
start_angle = 0;
stop_angle = 0.5 * PI;
compute_points(center, radius, start_angle, stop_angle, points_count);
break;
case 3:
radius_x = (int)(p(0)) % 10;
radius_y = (int)(p(1)) % 10;
radius = (radius_x > radius_y)?radius_y: radius_x;
if (radius < 5.0)
radius = 5.f;
center(0) = p(0) + radius;
center(1) = p(1) - radius;
start_angle = 0.5 * PI;
stop_angle = PI;
compute_points(center, radius, start_angle, stop_angle, points_count);
break;
}
}
}
else {
for (const Vec2d& p : m_shape) {
print_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
void PartPlate::generate_exclude_polygon(ExPolygon &exclude_polygon)
{
auto compute_exclude_points = [&exclude_polygon](Vec2d& center, double radius, double start_angle, double stop_angle, int count)
{
double angle, angle_steps;
angle_steps = (stop_angle - start_angle) / (count - 1);
for(int j = 0; j < count; j++ )
{
double angle = start_angle + j * angle_steps;
double x = center(0) + ::cos(angle) * radius;
double y = center(1) + ::sin(angle) * radius;
exclude_polygon.contour.append({ scale_(x), scale_(y) });
}
};
int points_count = 8;
if (m_exclude_area.size() == 4)
{
//rectangle case
for (int i = 0; i < 4; i++)
{
const Vec2d& p = m_exclude_area[i];
Vec2d center;
double start_angle, stop_angle, angle_steps, radius_x, radius_y, radius;
switch (i) {
case 0:
radius = 5.f;
center(0) = p(0) + radius;
center(1) = p(1) + radius;
start_angle = PI;
stop_angle = 1.5 * PI;
compute_exclude_points(center, radius, start_angle, stop_angle, points_count);
break;
case 1:
exclude_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
break;
case 2:
radius = 3.f;
center(0) = p(0) - radius;
center(1) = p(1) - radius;
start_angle = 0;
stop_angle = 0.5 * PI;
compute_exclude_points(center, radius, start_angle, stop_angle, points_count);
break;
case 3:
exclude_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
break;
}
}
}
else {
for (const Vec2d& p : m_exclude_area) {
exclude_polygon.contour.append({ scale_(p(0)), scale_(p(1)) });
}
}
}
bool PartPlate::set_shape(const Pointfs& shape, const Pointfs& exclude_areas, Vec2d position, float height_to_lid, float height_to_rod)
{
Pointfs new_shape, new_exclude_areas;
for (const Vec2d& p : shape) {
new_shape.push_back(Vec2d(p.x() + position.x(), p.y() + position.y()));
}
for (const Vec2d& p : exclude_areas) {
new_exclude_areas.push_back(Vec2d(p.x() + position.x(), p.y() + position.y()));
}
if ((m_shape == new_shape)&&(m_exclude_area == new_exclude_areas)
&&(m_height_to_lid == height_to_lid)&&(m_height_to_rod == height_to_rod)) {
BOOST_LOG_TRIVIAL(info) << "PartPlate same shape, skip directly";
return false;
}
m_height_to_lid = height_to_lid;
m_height_to_rod = height_to_rod;
if ((m_shape != new_shape) || (m_exclude_area != new_exclude_areas))
{
/*m_shape.clear();
for (const Vec2d& p : shape) {
m_shape.push_back(Vec2d(p.x() + position.x(), p.y() + position.y()));
}
m_exclude_area.clear();
for (const Vec2d& p : exclude_areas) {
m_exclude_area.push_back(Vec2d(p.x() + position.x(), p.y() + position.y()));
}*/
m_shape = std::move(new_shape);
m_exclude_area = std::move(new_exclude_areas);
calc_bounding_boxes();
ExPolygon logo_poly;
generate_logo_polygon(logo_poly);
if (!m_logo_triangles.set_from_triangles(triangulate_expolygon_2f(logo_poly, NORMALS_UP), GROUND_Z+0.02f))
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ":Unable to create logo triangles\n";
else {
;
}
ExPolygon poly;
/*for (const Vec2d& p : m_shape) {
poly.contour.append({ scale_(p(0)), scale_(p(1)) });
}*/
generate_print_polygon(poly);
calc_triangles(poly);
ExPolygon exclude_poly;
/*for (const Vec2d& p : m_exclude_area) {
exclude_poly.contour.append({ scale_(p(0)), scale_(p(1)) });
}*/
generate_exclude_polygon(exclude_poly);
calc_exclude_triangles(exclude_poly);
const BoundingBox& pp_bbox = poly.contour.bounding_box();
calc_gridlines(poly, pp_bbox);
//calc_vertex_for_icons_background(5, m_del_and_background_icon);
//calc_vertex_for_icons(4, m_del_icon);
calc_vertex_for_icons(0, m_del_icon);
calc_vertex_for_icons(1, m_orient_icon);
calc_vertex_for_icons(2, m_arrange_icon);
calc_vertex_for_icons(3, m_lock_icon);
calc_vertex_for_icons(4, m_plate_settings_icon);
//calc_vertex_for_number(0, (m_plate_index < 9), m_plate_idx_icon);
calc_vertex_for_number(0, false, m_plate_idx_icon);
calc_vertex_for_plate_name(m_name_texture, m_plate_name_icon);//if (generate_plate_name_texture())
calc_vertex_for_plate_name_edit_icon(&m_name_texture, 0, m_plate_name_edit_icon);
}
calc_height_limit();
release_opengl_resource();
return true;
}
const BoundingBox PartPlate::get_bounding_box_crd()
{
const auto plate_shape = Slic3r::Polygon::new_scale(m_shape);
return plate_shape.bounding_box();
}
bool PartPlate::contains(const Vec3d& point) const
{
return m_bounding_box.contains(point);
}
bool PartPlate::contains(const GLVolume& v) const
{
return m_bounding_box.contains(v.bounding_box());
}
bool PartPlate::contains(const BoundingBoxf3& bb) const
{
// Allow the objects to protrude below the print bed
BoundingBoxf3 print_volume(Vec3d(m_bounding_box.min(0), m_bounding_box.min(1), 0.0), Vec3d(m_bounding_box.max(0), m_bounding_box.max(1), 1e3));
print_volume.min(2) = -1e10;
print_volume.min(0) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.min(1) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.max(0) += Slic3r::BuildVolume::BedEpsilon;
print_volume.max(1) += Slic3r::BuildVolume::BedEpsilon;
return print_volume.contains(bb);
}
bool PartPlate::intersects(const BoundingBoxf3& bb) const
{
// Allow the objects to protrude below the print bed
BoundingBoxf3 print_volume(Vec3d(m_bounding_box.min(0), m_bounding_box.min(1), 0.0), Vec3d(m_bounding_box.max(0), m_bounding_box.max(1), 1e3));
print_volume.min(2) = -1e10;
print_volume.min(0) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.min(1) -= Slic3r::BuildVolume::BedEpsilon;
print_volume.max(0) += Slic3r::BuildVolume::BedEpsilon;
print_volume.max(1) += Slic3r::BuildVolume::BedEpsilon;
return print_volume.intersects(bb);
}
void PartPlate::render(bool bottom, bool only_body, bool force_background_color, HeightLimitMode mode, int hover_id, bool render_cali)
{
glsafe(::glEnable(GL_DEPTH_TEST));
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
if (!bottom) {
// draw background
render_background(force_background_color);
render_exclude_area(force_background_color);
}
render_grid(bottom);
if (!bottom && m_selected && !force_background_color) {
if (m_partplate_list)
render_logo(bottom, m_partplate_list->render_cali_logo && render_cali);
else
render_logo(bottom);
}
render_height_limit(mode);
render_icons(bottom, only_body, hover_id);
if (!force_background_color){
render_only_numbers(bottom);
}
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
glsafe(::glDisable(GL_BLEND));
//if (with_label) {
// render_label(canvas);
//}
glsafe(::glDisable(GL_DEPTH_TEST));
}
void PartPlate::set_selected() {
m_selected = true;
}
void PartPlate::set_unselected() {
m_selected = false;
}
/*status related functions*/
//update status
void PartPlate::update_states()
{
//currently let judge outside partplate when plate is empty
/*if (obj_to_instance_set.size() == 0)
{
m_ready_for_slice = false;
return;
}*/
m_ready_for_slice = true;
for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
//if (check_outside(obj_id, instance_id))
if (instance_outside_set.find(std::pair(obj_id, instance_id)) != instance_outside_set.end())
{
m_ready_for_slice = false;
//currently only check whether ready to slice
break;
}
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% , m_ready_for_slice changes to %2%") % m_plate_index %m_ready_for_slice;
return;
}
/*slice related functions*/
//invalid sliced result
void PartPlate::update_slice_result_valid_state(bool valid)
{
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% , update slice result from %2% to %3%") % m_plate_index %m_slice_result_valid %valid;
m_slice_result_valid = valid;
if (valid)
m_slice_percent = 100.0f;
else {
m_slice_percent = -1.0f;
}
}
//update current slice context into backgroud slicing process
void PartPlate::update_slice_context(BackgroundSlicingProcess & process)
{
auto statuscb = [this](const Slic3r::PrintBase::SlicingStatus& status) {
Slic3r::SlicingStatusEvent *event = new Slic3r::SlicingStatusEvent(EVT_SLICING_UPDATE, 0, status);
//BBS: GUI refactor: add plate info befor message
if (status.message_type == Slic3r::PrintStateBase::SlicingDefaultNotification) {
auto temp = Slic3r::format(_u8L(" plate %1%: "), std::to_string(m_plate_index + 1));
event->status.text = temp + event->status.text;
}
wxQueueEvent(m_plater, event);
};
process.set_fff_print(m_print);
process.set_gcode_result(m_gcode_result);
process.select_technology(this->printer_technology);
process.set_current_plate(this);
m_print->set_status_callback(statuscb);
process.switch_print_preprocess();
return;
}
// BBS: delay calc gcode path in backup dir
std::string PartPlate::get_tmp_gcode_path()
{
if (m_tmp_gcode_path.empty()) {
boost::filesystem::path temp_path(m_model->get_backup_path("Metadata"));
temp_path /= (boost::format(".%1%.%2%.gcode") % get_current_pid() %
GLOBAL_PLATE_INDEX++).str();
m_tmp_gcode_path = temp_path.string();
}
return m_tmp_gcode_path;
}
std::string PartPlate::get_temp_config_3mf_path()
{
if (m_temp_config_3mf_path.empty()) {
boost::filesystem::path temp_path(m_model->get_backup_path("Metadata"));
temp_path /= (boost::format(".%1%.%2%_config.3mf") % get_current_pid() %
GLOBAL_PLATE_INDEX++).str();
m_temp_config_3mf_path = temp_path.string();
}
return m_temp_config_3mf_path;
}
// load gcode from file
int PartPlate::load_gcode_from_file(const std::string& filename)
{
int ret = 0;
// process gcode
DynamicPrintConfig full_config = wxGetApp().preset_bundle->full_config();
full_config.apply(m_config, true);
m_print->apply(*m_model, full_config);
//BBS: need to apply two times, for after the first apply, the m_print got its object,
//which will affect the config when new_full_config.normalize_fdm(used_filaments);
m_print->apply(*m_model, full_config);
// BBS: use backup path to save temp gcode
// auto path = get_tmp_gcode_path();
// if (boost::filesystem::exists(boost::filesystem::path(path))) {
// BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": file %1% exists, delete it firstly") % filename.c_str();
// boost::nowide::remove(path.c_str());
//}
// std::error_code error = rename_file(filename, path);
// if (error) {
// BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format("Failed to rename the output G-code file from %1% to %2%, error code %3%") % filename.c_str() % path.c_str() %
//error.message(); return -1;
//}
if (boost::filesystem::exists(filename)) {
assert(m_tmp_gcode_path.empty());
m_tmp_gcode_path = filename;
m_gcode_result->filename = filename;
m_print->set_gcode_file_ready();
update_slice_result_valid_state(true);
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": found valid gcode file %1%") % filename.c_str();
}
else {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not find gcode file %1%") % filename.c_str();
ret = -1;
}
m_ready_for_slice = true;
return ret;
}
int PartPlate::load_thumbnail_data(std::string filename, ThumbnailData& thumb_data)
{
bool result = true;
wxImage img;
if (boost::algorithm::iends_with(filename, ".png")) {
result = img.LoadFile(wxString::FromUTF8(filename.c_str()), wxBITMAP_TYPE_PNG);
img = img.Mirror(false);
}
if (result) {
thumb_data.set(img.GetWidth(), img.GetHeight());
for (int i = 0; i < img.GetWidth() * img.GetHeight(); i++) {
memcpy(&thumb_data.pixels[4 * i], (unsigned char*)(img.GetData() + 3 * i), 3);
if (img.HasAlpha()) {
thumb_data.pixels[4 * i + 3] = *(unsigned char*)(img.GetAlpha() + i);
}
}
} else {
return -1;
}
return 0;
}
int PartPlate::load_pattern_thumbnail_data(std::string filename)
{
/*bool result = true;
wxImage img;
result = load_image(filename, img);
if (result) {
cali_thumbnail_data.set(img.GetWidth(), img.GetHeight());
for (int i = 0; i < img.GetWidth() * img.GetHeight(); i++) {
memcpy(&cali_thumbnail_data.pixels[4 * i], (unsigned char*)(img.GetData() + 3 * i), 3);
if (img.HasAlpha()) {
cali_thumbnail_data.pixels[4 * i + 3] = *(unsigned char*)(img.GetAlpha() + i);
}
}
}
else {
return -1;
}*/
return 0;
}
//load pattern box data from file
int PartPlate::load_pattern_box_data(std::string filename)
{
try {
nlohmann::json j;
boost::nowide::ifstream ifs(filename);
ifs >> j;
PlateBBoxData bbox_data;
bbox_data.from_json(j);
cali_bboxes_data = bbox_data;
return 0;
}
catch(std::exception &ex) {
BOOST_LOG_TRIVIAL(trace) << boost::format("catch an exception %1%")%ex.what();
return -1;
}
}
void PartPlate::print() const
{
unsigned int count=0;
BOOST_LOG_TRIVIAL(trace) << __FUNCTION__ << boost::format(": plate index %1%, pointer %2%, print_index %3% print pointer %4%") % m_plate_index % this % m_print_index % m_print;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t origin {%1%,%2%,%3%}, width %4%, depth %5%, height %6%") % m_origin.x() % m_origin.y() % m_origin.z() % m_width % m_depth % m_height;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t m_printable %1%, m_locked %2%, m_ready_for_slice %3%, m_slice_result_valid %4%, m_tmp_gcode_path %5%, set size %6%")\
% m_printable % m_locked % m_ready_for_slice % m_slice_result_valid % m_tmp_gcode_path % obj_to_instance_set.size();
/*for (std::set<std::pair<int, int>>::iterator it = obj_to_instance_set.begin(); it != obj_to_instance_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t the %1%th instance, obj_id %2%, instance id %3%") % count++ % obj_id % instance_id;
}*/
BOOST_LOG_TRIVIAL(trace) << boost::format("excluded instance set size %1%")%instance_outside_set.size();
/*for (std::set<std::pair<int, int>>::iterator it = instance_outside_set.begin(); it != instance_outside_set.end(); ++it) {
int obj_id = it->first;
int instance_id = it->second;
BOOST_LOG_TRIVIAL(trace) << boost::format("\t obj_id %1%, instance id %2%") % obj_id % instance_id;
}*/
return;
}
/* PartPlate List related functions*/
PartPlateList::PartPlateList(int width, int depth, int height, Plater* platerObj, Model* modelObj, PrinterTechnology tech)
:m_plate_width(width), m_plate_depth(depth), m_plate_height(height), m_plater(platerObj), m_model(modelObj), printer_technology(tech),
unprintable_plate(this, Vec3d(0.0 + width * (1. + LOGICAL_PART_PLATE_GAP), 0.0, 0.0), width, depth, height, platerObj, modelObj, false, tech)
{
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":plate_width %1%, plate_depth %2%, plate_height %3%") % width % depth % height;
init();
}
PartPlateList::PartPlateList(Plater* platerObj, Model* modelObj, PrinterTechnology tech)
:m_plate_width(0), m_plate_depth(0), m_plate_height(0), m_plater(platerObj), m_model(modelObj), printer_technology(tech),
unprintable_plate(this, Vec3d(0.0, 0.0, 0.0), m_plate_width, m_plate_depth, m_plate_height, platerObj, modelObj, false, tech)
{
init();
}
PartPlateList::~PartPlateList()
{
clear(true, true);
release_icon_textures();
}
void PartPlateList::init()
{
m_intialized = false;
PartPlate* first_plate = NULL;
first_plate = new PartPlate(this, Vec3d(0.0, 0.0, 0.0), m_plate_width, m_plate_depth, m_plate_height, m_plater, m_model, true, printer_technology);
assert(first_plate != NULL);
m_plate_list.push_back(first_plate);
m_print_index = 0;
if (printer_technology == ptFFF)
{
Print* print = new Print();
GCodeResult* gcode = new GCodeResult();
m_print_list.emplace(m_print_index, print);
m_gcode_result_list.emplace(m_print_index, gcode);
first_plate->set_print(print, gcode, m_print_index);
m_print_index++;
}
first_plate->set_index(0);
m_plate_count = 1;
m_plate_cols = 1;
m_current_plate = 0;
select_plate(0);
unprintable_plate.set_index(1);
m_intialized = true;
}
//compute the origin for printable plate with index i
Vec3d PartPlateList::compute_origin(int i, int cols)
{
Vec3d origin;
int row, col;
row = i / cols;
col = i % cols;
origin(0) = col * (m_plate_width * (1. + LOGICAL_PART_PLATE_GAP));
origin(1) = -row * (m_plate_depth * (1. + LOGICAL_PART_PLATE_GAP));
origin(2) = 0;
return origin;
}
//compute the origin for printable plate with index i using new width
Vec3d PartPlateList::compute_origin_using_new_size(int i, int new_width, int new_depth)
{
Vec3d origin;
int row, col;
row = i / m_plate_cols;
col = i % m_plate_cols;
origin(0) = col * (new_width * (1. + LOGICAL_PART_PLATE_GAP));
origin(1) = -row * (new_depth * (1. + LOGICAL_PART_PLATE_GAP));
origin(2) = 0;
return origin;
}
//compute the origin for printable plate with index i
Vec3d PartPlateList::compute_origin_for_unprintable()
{
int max_count = m_plate_cols * m_plate_cols;
if (m_plate_count == max_count)
return compute_origin(max_count + m_plate_cols - 1, m_plate_cols + 1);
else
return compute_origin(m_plate_count, m_plate_cols);
}
//compute shape position
Vec2d PartPlateList::compute_shape_position(int index, int cols)
{
Vec2d pos;
int row, col;
row = index / cols;
col = index % cols;
pos(0) = col * plate_stride_x();
pos(1) = -row * plate_stride_y();
return pos;
}
//generate icon textures
void PartPlateList::generate_icon_textures()
{
// use higher resolution images if graphic card and opengl version allow
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size(), icon_size = max_tex_size / 8;
std::string path = resources_dir() + "/images/";
std::string file_name;
if (icon_size > 256)
icon_size = 256;
//if (m_del_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_close_dark.svg" : "plate_close.svg");
if (!m_del_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_del_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_close_hover_dark.svg" : "plate_close_hover.svg");
if (!m_del_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_arrange_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_arrange_dark.svg" : "plate_arrange.svg");
if (!m_arrange_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_arrange_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_arrange_hover_dark.svg" : "plate_arrange_hover.svg");
if (!m_arrange_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_orient_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_orient_dark.svg" : "plate_orient.svg");
if (!m_orient_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_orient_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_orient_hover_dark.svg" : "plate_orient_hover.svg");
if (!m_orient_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_locked_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_locked_dark.svg" : "plate_locked.svg");
if (!m_locked_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_locked_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_locked_hover_dark.svg" : "plate_locked_hover.svg");
if (!m_locked_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_lockopen_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_unlocked_dark.svg" : "plate_unlocked.svg");
if (!m_lockopen_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_lockopen_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_unlocked_hover_dark.svg" : "plate_unlocked_hover.svg");
if (!m_lockopen_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_bedtype_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_settings_dark.svg" : "plate_settings.svg");
if (!m_plate_settings_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_bedtype_changed_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_settings_changed_dark.svg" : "plate_settings_changed.svg");
if (!m_plate_settings_changed_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_bedtype_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_settings_hover_dark.svg" : "plate_settings_hover.svg");
if (!m_plate_settings_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
//if (m_bedtype_changed_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_settings_changed_hover_dark.svg" : "plate_settings_changed_hover.svg");
if (!m_plate_settings_changed_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
// if (m_plate_name_edit_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_name_edit_dark.svg" : "plate_name_edit.svg");
if (!m_plate_name_edit_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
// if (m_plate_name_edit_hovered_texture.get_id() == 0)
{
file_name = path + (m_is_dark ? "plate_name_edit_hover_dark.svg" : "plate_name_edit_hover.svg");
if (!m_plate_name_edit_hovered_texture.load_from_svg_file(file_name, true, false, false, icon_size)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
auto is_font_suitable = [](std::string text_str, wxFont& font, int max_size) {
wxMemoryDC memDC;
wxCoord w, h;
wxString msg(text_str);
memDC.SetFont(font);
memDC.GetMultiLineTextExtent(msg, &w, &h);
if (w <= max_size)
return true;
else
return false;;
};
wxFont* font = nullptr;
std::string text_str = "01";
int max_size = 32;
if (is_font_suitable(text_str, Label::Head_24, max_size))
font = &Label::Head_24;
else if (is_font_suitable(text_str, Label::Head_20, max_size))
font = &Label::Head_20;
else if (is_font_suitable(text_str, Label::Head_18, max_size))
font = &Label::Head_18;
else if (is_font_suitable(text_str, Label::Head_16, max_size))
font = &Label::Head_16;
else if (is_font_suitable(text_str, Label::Head_14, max_size))
font = &Label::Head_14;
else
font = &Label::Head_12;
for (int i = 0; i < MAX_PLATE_COUNT; i++) {
if (m_idx_textures[i].get_id() == 0) {
//file_name = path + (boost::format("plate_%1%.svg") % (i + 1)).str();
if ( i < 9 )
file_name = std::string("0") + std::to_string(i+1);
else
file_name = std::to_string(i+1);
wxColour NumberForeground(PlateTextureForeground[0], PlateTextureForeground[1], PlateTextureForeground[2], PlateTextureForeground[3]);
if (!m_idx_textures[i].generate_from_text_string(file_name, *font, *wxBLACK, NumberForeground)) {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":load file %1% failed") % file_name;
}
}
}
}
void PartPlateList::release_icon_textures()
{
m_logo_texture.reset();
m_del_texture.reset();
m_del_hovered_texture.reset();
m_arrange_texture.reset();
m_arrange_hovered_texture.reset();
m_orient_texture.reset();
m_orient_hovered_texture.reset();
m_locked_texture.reset();
m_locked_hovered_texture.reset();
m_lockopen_texture.reset();
m_lockopen_hovered_texture.reset();
m_plate_settings_texture.reset();
m_plate_settings_texture.reset();
m_plate_settings_texture.reset();
m_plate_settings_hovered_texture.reset();
m_plate_name_edit_texture.reset();
m_plate_name_edit_hovered_texture.reset();
for (int i = 0;i < MAX_PLATE_COUNT; i++) {
m_idx_textures[i].reset();
}
//reset
PartPlateList::is_load_bedtype_textures = false;
PartPlateList::is_load_cali_texture = false;
for (int i = 0; i < btCount; i++) {
for (auto& part: bed_texture_info[i].parts) {
if (part.texture) {
part.texture->reset();
delete part.texture;
}
if (part.vbo_id != 0) {
glsafe(::glDeleteBuffers(1, &part.vbo_id));
part.vbo_id = 0;
}
if (part.buffer) {
delete part.buffer;
}
}
}
}
//this may be happened after machine changed
void PartPlateList::reset_size(int width, int depth, int height, bool reload_objects, bool update_shapes)
{
Vec3d origin1, origin2;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":before size: plate_width %1%, plate_depth %2%, plate_height %3%") % m_plate_width % m_plate_depth % m_plate_height;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":after size: plate_width %1%, plate_depth %2%, plate_height %3%") % width % depth % height;
if ((m_plate_width != width) || (m_plate_depth != depth) || (m_plate_height != height))
{
m_plate_width = width;
m_plate_depth = depth;
m_plate_height = height;
update_all_plates_pos_and_size(false, false);
if (update_shapes) {
set_shapes(m_shape, m_exclude_areas, m_logo_texture_filename, m_height_to_lid, m_height_to_rod);
}
if (reload_objects)
reload_all_objects();
else
clear(false, false, false, -1);
}
return;
}
//clear all the instances in the plate, but keep the plates
void PartPlateList::clear(bool delete_plates, bool release_print_list, bool except_locked, int plate_index)
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (except_locked && plate->is_locked())
plate->clear(false);
else if ((plate_index != -1) && (plate_index != i))
plate->clear(false);
else
plate->clear();
if (delete_plates)
delete plate;
}
if (delete_plates)
{
//also delete print related to the plate
m_plate_list.clear();
m_current_plate = 0;
}
if (release_print_list)
{
for (std::map<int, PrintBase*>::iterator it = m_print_list.begin(); it != m_print_list.end(); ++it)
{
PrintBase* print = it->second;
assert(print != NULL);
delete print;
}
m_print_list.clear();
for (std::map<int, GCodeResult*>::iterator it = m_gcode_result_list.begin(); it != m_gcode_result_list.end(); ++it)
{
GCodeResult* gcode = it->second;
assert(gcode != NULL);
delete gcode;
}
m_gcode_result_list.clear();
}
unprintable_plate.clear();
}
//clear all the instances in the plate, and delete the plates, only keep the first default plate
void PartPlateList::reset(bool do_init)
{
clear(true, false);
//m_plate_list.clear();
if (do_init)
init();
return;
}
//reset partplate to init states
void PartPlateList::reinit()
{
clear(true, true);
init();
//reset plate 0's position
Vec2d pos = compute_shape_position(0, m_plate_cols);
m_plate_list[0]->set_shape(m_shape, m_exclude_areas, pos, m_height_to_lid, m_height_to_rod);
//reset unprintable plate's position
Vec3d origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, false);
//re-calc the bounding boxes
calc_bounding_boxes();
return;
}
/*basic plate operations*/
//create an empty plate, and return its index
//these model instances which are not in any plates should not be affected also
int PartPlateList::create_plate(bool adjust_position)
{
PartPlate* plate = NULL;
Vec3d origin;
int new_index;
new_index = m_plate_list.size();
if (new_index >= MAX_PLATES_COUNT)
return -1;
int cols = compute_colum_count(new_index + 1);
int old_cols = compute_colum_count(new_index);
origin = compute_origin(new_index, cols);
plate = new PartPlate(this, origin, m_plate_width, m_plate_depth, m_plate_height, m_plater, m_model, true, printer_technology);
assert(plate != NULL);
if (printer_technology == ptFFF)
{
Print* print = new Print();
GCodeResult* gcode = new GCodeResult();
m_print_list.emplace(m_print_index, print);
m_gcode_result_list.emplace(m_print_index, gcode);
plate->set_print(print, gcode, m_print_index);
m_print_index++;
}
plate->set_index(new_index);
Vec2d pos = compute_shape_position(new_index, cols);
plate->set_shape(m_shape, m_exclude_areas, pos, m_height_to_lid, m_height_to_rod);
m_plate_list.emplace_back(plate);
update_plate_cols();
if (old_cols != cols)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":old_cols %1% -> new_cols %2%") % old_cols % cols;
//update the origin of each plate
update_all_plates_pos_and_size(adjust_position, false);
set_shapes(m_shape, m_exclude_areas, m_logo_texture_filename, m_height_to_lid, m_height_to_rod);
if (m_plater) {
Vec2d pos = compute_shape_position(m_current_plate, cols);
m_plater->set_bed_position(pos);
}
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": the same cols %1%") % old_cols;
Vec3d origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, false);
//update bounding_boxes
calc_bounding_boxes();
}
// update wipe tower config
if (m_plater) {
// In GUI mode
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
ConfigOptionFloats* wipe_tower_x = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_x");
ConfigOptionFloats* wipe_tower_y = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_y");
wipe_tower_x->values.resize(m_plate_list.size(), wipe_tower_x->values.front());
wipe_tower_y->values.resize(m_plate_list.size(), wipe_tower_y->values.front());
}
unprintable_plate.set_index(new_index+1);
//reload all objects here
if (adjust_position)
construct_objects_list_for_new_plate(new_index);
if (m_plater) {
// In GUI mode
wxGetApp().obj_list()->on_plate_added(plate);
}
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":created a new plate %1%") % new_index;
return new_index;
}
//destroy print's objects and results
int PartPlateList::destroy_print(int print_index)
{
int result = 0;
if (print_index >= 0)
{
std::map<int, PrintBase*>::iterator it = m_print_list.find(print_index);
if (it != m_print_list.end())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":delete Print %1% for print_index %2%") % it->second % print_index;
delete it->second;
m_print_list.erase(it);
}
else
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find Print for print_index %1%") % print_index;
result = -1;
}
std::map<int, GCodeResult*>::iterator it2 = m_gcode_result_list.find(print_index);
if (it2 != m_gcode_result_list.end())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":delete GCodeResult %1% for print_index %2%") % it2->second % print_index;
delete it2->second;
m_gcode_result_list.erase(it2);
}
else
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find GCodeResult for print_index %1%") % print_index;
result = -1;
}
}
return result;
}
//delete a plate by index
//keep its instance at origin position and add them into next plate if have
//update the plate index and position after it
int PartPlateList::delete_plate(int index)
{
int ret = 0;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":delete plate %1%, count %2%") % index % m_plate_list.size();
if (index >= m_plate_list.size())
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find plate");
return -1;
}
if (m_plate_list.size() <= 1)
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":only one plate left, can not delete");
return -1;
}
plate = m_plate_list[index];
if (index != plate->get_index())
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":plate %1%, has an invalid index %2%") % index % plate->get_index();
return -1;
}
if (m_plater) {
// In GUI mode
// BBS: add wipe tower logic
DynamicConfig& proj_cfg = wxGetApp().preset_bundle->project_config;
ConfigOptionFloats* wipe_tower_x = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_x");
ConfigOptionFloats* wipe_tower_y = proj_cfg.opt<ConfigOptionFloats>("wipe_tower_y");
// wipe_tower_x and wip_tower_y may be less than plate count in the following case:
// 1. wipe_tower is enabled after creating new plates
// 2. wipe tower is not enabled
if (index < wipe_tower_x->values.size())
wipe_tower_x->values.erase(wipe_tower_x->values.begin() + index);
if (index < wipe_tower_y->values.size())
wipe_tower_y->values.erase(wipe_tower_y->values.begin() + index);
}
int cols = compute_colum_count(m_plate_list.size() - 1);
int old_cols = compute_colum_count(m_plate_list.size());
m_plate_list.erase(m_plate_list.begin() + index);
update_plate_cols();
//update this plate
//move this plate's instance to the end
Vec3d current_origin;
current_origin = compute_origin_for_unprintable();
plate->set_pos_and_size(current_origin, m_plate_width, m_plate_depth, m_plate_height, true);
//update the plates after it
for (unsigned int i = index; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
plate->set_index(i);
Vec3d origin = compute_origin(i, m_plate_cols);
plate->set_pos_and_size(origin, m_plate_width, m_plate_depth, m_plate_height, true);
//update render shapes
Vec2d pos = compute_shape_position(i, m_plate_cols);
plate->set_shape(m_shape, m_exclude_areas, pos, m_height_to_lid, m_height_to_rod);
}
//update current_plate if delete current
if (m_current_plate == index && index == 0) {
select_plate(0);
}
else if (m_current_plate >= index) {
select_plate(m_current_plate - 1);
}
else {
//delete the plate behind current, just need to update the position of Bed3D
Vec2d pos = compute_shape_position(m_current_plate, m_plate_cols);
if (m_plater)
m_plater->set_bed_position(pos);
}
unprintable_plate.set_index(m_plate_list.size());
if (old_cols != cols)
{
//update the origin of each plate
update_all_plates_pos_and_size();
set_shapes(m_shape, m_exclude_areas, m_logo_texture_filename, m_height_to_lid, m_height_to_rod);
}
else
{
//update the position of the unprintable plate
Vec3d origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, true);
//update bounding_boxes
calc_bounding_boxes();
}
plate->move_instances_to(*(m_plate_list[m_plate_list.size()-1]), unprintable_plate);
//destroy the print object
int print_index;
plate->get_print(nullptr, nullptr, &print_index);
destroy_print(print_index);
delete plate;
// FIX: context of BackgroundSliceProcess and gcode preview need to be updated before ObjectList::reload_all_plates().
#if 0
if (m_plater != nullptr) {
// In GUI mode
wxGetApp().obj_list()->reload_all_plates();
}
#endif
return ret;
}
void PartPlateList::delete_selected_plate()
{
delete_plate(m_current_plate);
}
//get a plate pointer by index
PartPlate* PartPlateList::get_plate(int index)
{
PartPlate* plate = NULL;
if (index >= m_plate_list.size())
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find index %1%, size %2%") % index % m_plate_list.size();
return NULL;
}
plate = m_plate_list[index];
assert(plate != NULL);
return plate;
}
PartPlate* PartPlateList::get_selected_plate()
{
if (m_current_plate < 0 || m_current_plate >= m_plate_list.size()) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":can not find m_current_plate %1%, size %2%") % m_current_plate % m_plate_list.size();
return NULL;
}
return m_plate_list[m_current_plate];
}
std::vector<PartPlate*> PartPlateList::get_nonempty_plate_list()
{
std::vector<PartPlate*> nonempty_plate_list;
for (auto plate : m_plate_list){
if (plate->get_extruders().size() != 0) {
nonempty_plate_list.push_back(plate);
}
}
return nonempty_plate_list;
}
std::vector<const GCodeProcessorResult*> PartPlateList::get_nonempty_plates_slice_results() {
std::vector<const GCodeProcessorResult*> nonempty_plates_slice_result;
for (auto plate : get_nonempty_plate_list()) {
nonempty_plates_slice_result.push_back(plate->get_slice_result());
}
return nonempty_plates_slice_result;
}
//select plate
int PartPlateList::select_plate(int index)
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
if (m_plate_list.empty() || index >= m_plate_list.size()) {
return -1;
}
// BBS: erase unnecessary snapshot
if (get_curr_plate_index() != index && m_intialized) {
if (m_plater)
m_plater->take_snapshot("select partplate!");
}
std::vector<PartPlate *>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
(*it)->set_unselected();
}
m_current_plate = index;
m_plate_list[m_current_plate]->set_selected();
//BBS
if(m_model)
m_model->curr_plate_index = index;
//BBS update bed origin
if (m_intialized && m_plater) {
Vec2d pos = compute_shape_position(index, m_plate_cols);
m_plater->set_bed_position(pos);
//wxQueueEvent(m_plater, new SimpleEvent(EVT_GLCANVAS_PLATE_SELECT));
}
return 0;
}
void PartPlateList::set_hover_id(int id)
{
int index = id / PartPlate::GRABBER_COUNT;
int sub_hover_id = id % PartPlate::GRABBER_COUNT;
m_plate_list[index]->set_hover_id(sub_hover_id);
}
void PartPlateList::reset_hover_id()
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
(*it)->set_hover_id(-1);
}
}
bool PartPlateList::intersects(const BoundingBoxf3& bb)
{
bool result = false;
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
if ((*it)->intersects(bb)) {
result = true;
}
}
return result;
}
bool PartPlateList::contains(const BoundingBoxf3& bb)
{
bool result = false;
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
if ((*it)->contains(bb)) {
result = true;
}
}
return result;
}
double PartPlateList::plate_stride_x()
{
//const auto plate_shape = Slic3r::Polygon::new_scale(m_shape);
//double plate_width = plate_shape.bounding_box().size().x();
//return unscaled<double>((1. + LOGICAL_PART_PLATE_GAP) * plate_width);
return m_plate_width * (1. + LOGICAL_PART_PLATE_GAP);
}
double PartPlateList::plate_stride_y()
{
//const auto plate_shape = Slic3r::Polygon::new_scale(m_shape);
//double plate_depth = plate_shape.bounding_box().size().y();
//return unscaled<double>((1. + LOGICAL_PART_PLATE_GAP) * plate_depth);
return m_plate_depth * (1. + LOGICAL_PART_PLATE_GAP);
}
//get the plate counts, not including the invalid plate
int PartPlateList::get_plate_count()
{
int ret = 0;
ret = m_plate_list.size();
return ret;
}
//update the plate cols due to plate count change
void PartPlateList::update_plate_cols()
{
m_plate_count = m_plate_list.size();
m_plate_cols = compute_colum_count(m_plate_count);
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":m_plate_count %1%, m_plate_cols change to %2%") % m_plate_count % m_plate_cols;
return;
}
void PartPlateList::update_all_plates_pos_and_size(bool adjust_position, bool with_unprintable_move)
{
Vec3d origin1, origin2;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
//compute origin1 for PartPlate
origin1 = compute_origin(i, m_plate_cols);
plate->set_pos_and_size(origin1, m_plate_width, m_plate_depth, m_plate_height, adjust_position);
}
origin2 = compute_origin_for_unprintable();
unprintable_plate.set_pos_and_size(origin2, m_plate_width, m_plate_depth, m_plate_height, with_unprintable_move);
}
//move the plate to position index
int PartPlateList::move_plate_to_index(int old_index, int new_index)
{
int ret = 0, delta;
Vec3d origin;
if (old_index == new_index)
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":should not happen, the same index %1%") % old_index;
return -1;
}
if (old_index < new_index)
{
delta = 1;
}
else
{
delta = -1;
}
PartPlate* plate = m_plate_list[old_index];
//update the plates between old_index and new_index
for (unsigned int i = (unsigned int)old_index; i != (unsigned int)new_index; i = i + delta)
{
m_plate_list[i] = m_plate_list[i + delta];
m_plate_list[i]->set_index(i);
origin = compute_origin(i, m_plate_cols);
m_plate_list[i]->set_pos_and_size(origin, m_plate_width, m_plate_depth, m_plate_height, true);
}
origin = compute_origin(new_index, m_plate_cols);
m_plate_list[new_index] = plate;
plate->set_index(new_index);
plate->set_pos_and_size(origin, m_plate_width, m_plate_depth, m_plate_height, true);
//update the new plate index
m_current_plate = new_index;
return ret;
}
//lock plate
int PartPlateList::lock_plate(int index, bool state)
{
int ret = 0;
PartPlate* plate = NULL;
plate = get_plate(index);
if (!plate)
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":can not get plate for index %1%, size %2%") % index % m_plate_list.size();
return -1;
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":lock plate %1%, to state %2%") % index % state;
plate->lock(state);
return ret;
}
//find plate by print index, return -1 if not found
int PartPlateList::find_plate_by_print_index(int print_index)
{
int plate_index = -1;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
if (plate->m_print_index == print_index)
{
plate_index = i;
break;
}
}
return plate_index;
}
/*instance related operations*/
//find instance in which plate, return -1 when not found
//this function only judges whether it is intersect with plate
int PartPlateList::find_instance(int obj_id, int instance_id)
{
int ret = -1;
//update the plates after it
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->contain_instance(obj_id, instance_id))
return i;
}
//return -1 for not found
return ret;
}
/*instance related operations*/
//find instance in which plate, return -1 when not found
//this function only judges whether it is intersect with plate
int PartPlateList::find_instance(BoundingBoxf3& bounding_box)
{
int ret = -1;
//update the plates after it
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->intersects(bounding_box))
return i;
}
//return -1 for not found
return ret;
}
//this function not only judges whether it is intersect with plate, but also judges whether it is fully included in plate
//returns -1 when can not find any plate
int PartPlateList::find_instance_belongs(int obj_id, int instance_id)
{
int ret = -1;
//update the plates after it
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->contain_instance_totally(obj_id, instance_id))
return i;
}
//return -1 for not found
return ret;
}
//notify instance's update, need to refresh the instance in plates
//newly added or modified
int PartPlateList::notify_instance_update(int obj_id, int instance_id)
{
int ret = 0, index;
PartPlate* plate = NULL;
ModelObject* object = NULL;
if ((obj_id >= 0) && (obj_id < m_model->objects.size()))
{
object = m_model->objects[obj_id];
}
else if (obj_id >= 1000 && obj_id < 1000 + m_plate_count) {
//wipe tower updates
PartPlate* plate = m_plate_list[obj_id - 1000];
plate->update_slice_result_valid_state( false );
plate->thumbnail_data.reset();
plate->top_thumbnail_data.reset();
plate->pick_thumbnail_data.reset();
return 0;
}
else
return -1;
BoundingBoxf3 boundingbox = object->instance_convex_hull_bounding_box(instance_id);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1%, instance_id %2%") % obj_id % instance_id;
index = find_instance(obj_id, instance_id);
if (index != -1)
{
//found it added before
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in previous plate %1%") % index;
plate = m_plate_list[index];
if (!plate->intersect_instance(obj_id, instance_id, &boundingbox))
{
//not include anymore, remove it from original plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not in plate %1% anymore, remove it") % index;
plate->remove_instance(obj_id, instance_id);
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": still in original plate %1%, no need to be updated") % index;
plate->update_instance_exclude_status(obj_id, instance_id, &boundingbox);
plate->update_states();
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
plate->top_thumbnail_data.reset();
plate->pick_thumbnail_data.reset();
return 0;
}
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
plate->top_thumbnail_data.reset();
plate->pick_thumbnail_data.reset();
}
else if (unprintable_plate.contain_instance(obj_id, instance_id))
{
//found it in the unprintable plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in unprintable plate");
if (!unprintable_plate.intersect_instance(obj_id, instance_id, &boundingbox))
{
//not include anymore, remove it from original plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not in unprintable plate anymore, remove it");
unprintable_plate.remove_instance(obj_id, instance_id);
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": still in unprintable plate, no need to be updated");
return 0;
}
}
//try to find a new plate
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
if (plate->intersect_instance(obj_id, instance_id, &boundingbox))
{
//found a new plate, add it to plate
plate->add_instance(obj_id, instance_id, false, &boundingbox);
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
plate->top_thumbnail_data.reset();
plate->pick_thumbnail_data.reset();
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": add it to new plate %1%") % i;
return 0;
}
}
if (unprintable_plate.intersect_instance(obj_id, instance_id, &boundingbox))
{
//found in unprintable plate, add it to plate
unprintable_plate.add_instance(obj_id, instance_id, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": add it to unprintable plate");
return 0;
}
return 0;
}
//notify instance is removed
int PartPlateList::notify_instance_removed(int obj_id, int instance_id)
{
int ret = 0, index, instance_to_delete = instance_id;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1%, instance_id %2%") % obj_id % instance_id;
if (instance_id == -1) {
instance_to_delete = 0;
}
index = find_instance(obj_id, instance_to_delete);
if (index != -1)
{
//found it added before
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in plate %1%, remove it") % index;
plate = m_plate_list[index];
plate->remove_instance(obj_id, instance_to_delete);
plate->update_slice_result_valid_state();
plate->thumbnail_data.reset();
plate->top_thumbnail_data.reset();
plate->pick_thumbnail_data.reset();
}
if (unprintable_plate.contain_instance(obj_id, instance_to_delete))
{
//found in unprintable plate, add it to plate
unprintable_plate.remove_instance(obj_id, instance_to_delete);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in unprintable plate, remove it");
}
if (instance_id == -1) {
//update all the obj_ids which is bigger
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
plate->update_object_index(obj_id, m_model->objects.size());
}
unprintable_plate.update_object_index(obj_id, m_model->objects.size());
}
return 0;
}
//add instance to special plate, need to remove from the original plate
//called from the right-mouse menu when a instance selected
int PartPlateList::add_to_plate(int obj_id, int instance_id, int plate_id)
{
int ret = 0, index;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plate_id %1%, found obj_id %2%, instance_id %3%") % plate_id % obj_id % instance_id;
index = find_instance(obj_id, instance_id);
if (index != -1)
{
//found it added before
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in previous plate %1%") % index;
if (index != plate_id)
{
//remove it from original plate first
plate = m_plate_list[index];
plate->remove_instance(obj_id, instance_id);
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": already in this plate, no need to be added");
return 0;
}
}
else
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not added to plate before, add it to center");
}
plate = get_plate(plate_id);
if (!plate)
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":can not get plate for index %1%, size %2%") % index % m_plate_list.size();
return -1;
}
ret = plate->add_instance(obj_id, instance_id, true);
return ret;
}
//reload all objects
int PartPlateList::reload_all_objects(bool except_locked, int plate_index)
{
int ret = 0;
unsigned int i, j, k;
clear(false, false, except_locked, plate_index);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": m_model->objects.size() is %1%") % m_model->objects.size();
//try to find a new plate
for (i = 0; i < (unsigned int)m_model->objects.size(); ++i)
{
ModelObject* object = m_model->objects[i];
for (j = 0; j < (unsigned int)object->instances.size(); ++j)
{
ModelInstance* instance = object->instances[j];
BoundingBoxf3 boundingbox = object->instance_convex_hull_bounding_box(j);
for (k = 0; k < (unsigned int)m_plate_list.size(); ++k)
{
PartPlate* plate = m_plate_list[k];
assert(plate != NULL);
if (plate->intersect_instance(i, j, &boundingbox))
{
//found a new plate, add it to plate
plate->add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found plate_id %1%, for obj_id %2%, instance_id %3%") % k % i % j;
//need to judge whether this instance has an outer part
/*if (plate->check_outside(i, j))
{
plate->m_ready_for_slice = false;
}*/
break;
}
}
if ((k == m_plate_list.size()) && (unprintable_plate.intersect_instance(i, j, &boundingbox)))
{
//found in unprintable plate, add it to plate
unprintable_plate.add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found in unprintable plate, obj_id %1%, instance_id %2%") % i % j;
}
}
}
return ret;
}
//reload objects for newly created plate
int PartPlateList::construct_objects_list_for_new_plate(int plate_index)
{
int ret = 0;
unsigned int i, j, k;
PartPlate* new_plate = m_plate_list[plate_index];
bool already_included;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": m_model->objects.size() is %1%") % m_model->objects.size();
unprintable_plate.clear();
//try to find a new plate
for (i = 0; i < (unsigned int)m_model->objects.size(); ++i)
{
ModelObject* object = m_model->objects[i];
for (j = 0; j < (unsigned int)object->instances.size(); ++j)
{
ModelInstance* instance = object->instances[j];
already_included = false;
for (k = 0; k < (unsigned int)plate_index; ++k)
{
PartPlate* plate = m_plate_list[k];
if (plate->contain_instance(i, j))
{
already_included = true;
break;
}
}
if (already_included)
continue;
BoundingBoxf3 boundingbox = object->instance_convex_hull_bounding_box(j);
if (new_plate->intersect_instance(i, j, &boundingbox))
{
//found a new plate, add it to plate
ret |= new_plate->add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": added to plate_id %1%, for obj_id %2%, instance_id %3%") % plate_index % i % j;
continue;
}
if ( (unprintable_plate.intersect_instance(i, j, &boundingbox)))
{
//found in unprintable plate, add it to plate
unprintable_plate.add_instance(i, j, false, &boundingbox);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found in unprintable plate, obj_id %1%, instance_id %2%") % i % j;
}
}
}
return ret;
}
//compute the plate index
int PartPlateList::compute_plate_index(arrangement::ArrangePolygon& arrange_polygon)
{
int row, col;
float col_value = (unscale<double>(arrange_polygon.translation(X))) / plate_stride_x();
float row_value = (plate_stride_y() - unscale<double>(arrange_polygon.translation(Y))) / plate_stride_y();
row = round(row_value);
col = round(col_value);
return row * m_plate_cols + col;
}
//preprocess a arrangement::ArrangePolygon, return true if it is in a locked plate
bool PartPlateList::preprocess_arrange_polygon(int obj_index, int instance_index, arrangement::ArrangePolygon& arrange_polygon, bool selected)
{
bool locked = false;
int lockplate_cnt = 0;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->contain_instance(obj_index, instance_index))
{
if (m_plate_list[i]->is_locked())
{
locked = true;
arrange_polygon.bed_idx = i;
arrange_polygon.row = i / m_plate_cols;
arrange_polygon.col = i % m_plate_cols;
arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) += scaled<double>(plate_stride_y() * arrange_polygon.row);
}
else
{
if (!selected)
{
//will be treated as fixeditem later
arrange_polygon.bed_idx = i - lockplate_cnt;
arrange_polygon.row = i / m_plate_cols;
arrange_polygon.col = i % m_plate_cols;
arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) += scaled<double>(plate_stride_y() * arrange_polygon.row);
}
}
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1% instance_id %2% already in plate %3%, locked %4%, row %5%, col %6%\n") % obj_index % instance_index % i % locked % arrange_polygon.row % arrange_polygon.col;
return locked;
}
if (m_plate_list[i]->is_locked())
lockplate_cnt++;
}
//not be contained by any plates
if (!selected)
arrange_polygon.bed_idx = PartPlateList::MAX_PLATES_COUNT;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": not in any plates, bed_idx %1%, translation(x) %2%, (y) %3%") % arrange_polygon.bed_idx % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
return locked;
}
//preprocess a arrangement::ArrangePolygon, return true if it is not in current plate
bool PartPlateList::preprocess_arrange_polygon_other_locked(int obj_index, int instance_index, arrangement::ArrangePolygon& arrange_polygon, bool selected)
{
bool locked = false;
if (selected)
{
//arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * m_current_plate);
}
else
{
locked = true;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->contain_instance(obj_index, instance_index))
{
arrange_polygon.bed_idx = i;
arrange_polygon.row = i / m_plate_cols;
arrange_polygon.col = i % m_plate_cols;
arrange_polygon.translation(X) -= scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) += scaled<double>(plate_stride_y() * arrange_polygon.row);
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1% instance_id %2% in plate %3%, locked %4%, row %5%, col %6%\n") % obj_index % instance_index % i % locked % arrange_polygon.row % arrange_polygon.col;
return locked;
}
}
arrange_polygon.bed_idx = PartPlateList::MAX_PLATES_COUNT;
}
return locked;
}
bool PartPlateList::preprocess_exclude_areas(arrangement::ArrangePolygons& unselected, int num_plates, float inflation)
{
bool added = false;
if (m_exclude_areas.size() > 0)
{
//has exclude areas
PartPlate *plate = m_plate_list[0];
for (int index = 0; index < plate->m_exclude_bounding_box.size(); index ++)
{
Polygon ap({
{scaled(plate->m_exclude_bounding_box[index].min.x()), scaled(plate->m_exclude_bounding_box[index].min.y())},
{scaled(plate->m_exclude_bounding_box[index].max.x()), scaled(plate->m_exclude_bounding_box[index].min.y())},
{scaled(plate->m_exclude_bounding_box[index].max.x()), scaled(plate->m_exclude_bounding_box[index].max.y())},
{scaled(plate->m_exclude_bounding_box[index].min.x()), scaled(plate->m_exclude_bounding_box[index].max.y())}
});
for (int j = 0; j < num_plates; j++)
{
arrangement::ArrangePolygon ret;
ret.poly.contour = ap;
ret.translation = Vec2crd(0, 0);
ret.rotation = 0.0f;
ret.is_virt_object = true;
ret.bed_idx = j;
ret.height = 1;
ret.name = "ExcludedRegion" + std::to_string(index);
ret.inflation = inflation;
unselected.emplace_back(std::move(ret));
}
added = true;
}
}
return added;
}
bool PartPlateList::preprocess_nonprefered_areas(arrangement::ArrangePolygons& regions, int num_plates, float inflation)
{
bool added = false;
std::vector<BoundingBoxf> nonprefered_regions;
nonprefered_regions.emplace_back(Vec2d{ 18,0 }, Vec2d{ 240,15 }); // new extrusion & hand-eye calibration region
//has exclude areas
PartPlate* plate = m_plate_list[0];
for (int index = 0; index < nonprefered_regions.size(); index++)
{
Polygon ap = scaled(nonprefered_regions[index]).polygon();
for (int j = 0; j < num_plates; j++)
{
arrangement::ArrangePolygon ret;
ret.poly.contour = ap;
ret.translation = Vec2crd(0, 0);
ret.rotation = 0.0f;
ret.is_virt_object = true;
ret.is_extrusion_cali_object = true;
ret.bed_idx = j;
ret.height = 1;
ret.name = "NonpreferedRegion" + std::to_string(index);
ret.inflation = inflation;
regions.emplace_back(std::move(ret));
}
added = true;
}
return added;
}
//postprocess an arrangement::ArrangePolygon's bed index
void PartPlateList::postprocess_bed_index_for_selected(arrangement::ArrangePolygon& arrange_polygon)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, locked_plate %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % arrange_polygon.locked_plate % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if (arrange_polygon.bed_idx == -1)
{
//outarea for large object, can not process here for the plate number maybe increased later
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not be arranged inside plate!");
return;
}
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->is_locked())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found locked_plate %1%, increate index by 1") % i;
//arrange_polygon.translation(X) += scaled<double>(plate_stride_x());
arrange_polygon.bed_idx += 1;
//offset_x += scaled<double>(plate_stride_x());
}
else
{
//judge whether it is at the left side of the plate border
if (arrange_polygon.bed_idx <= i)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":found in plate_index %1%, bed_idx %2%") % i % arrange_polygon.bed_idx;
return;
}
}
}
//create a new plate which can hold this arrange_polygon
int plate_index = create_plate(false);
while (plate_index != -1)
{
if (arrange_polygon.bed_idx <= plate_index)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":new plate_index %1%, matches bed_idx %2%") % plate_index % arrange_polygon.bed_idx;
break;
}
plate_index = create_plate(false);
}
return;
}
//postprocess an arrangement::ArrangePolygon's bed index
void PartPlateList::postprocess_bed_index_for_unselected(arrangement::ArrangePolygon& arrange_polygon)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, locked_plate %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % arrange_polygon.locked_plate % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if (arrange_polygon.bed_idx == PartPlateList::MAX_PLATES_COUNT)
return;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->is_locked())
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found locked_plate %1%, increate index by 1") % i;
//arrange_polygon.translation(X) += scaled<double>(plate_stride_x());
arrange_polygon.bed_idx += 1;
//offset_x += scaled<double>(plate_stride_x());
}
else
{
//judge whether it is at the left side of the plate border
if (arrange_polygon.bed_idx <= i)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(":found in plate_index %1%, bed_idx %2%") % i % arrange_polygon.bed_idx;
return;
}
}
}
return;
}
//postprocess an arrangement::ArrangePolygon, other instances are under locked states
void PartPlateList::postprocess_bed_index_for_current_plate(arrangement::ArrangePolygon& arrange_polygon)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, locked_plate %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % arrange_polygon.locked_plate % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if (arrange_polygon.bed_idx == -1)
{
//outarea for large object
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": can not be arranged inside plate!");
}
else if (arrange_polygon.bed_idx == 0)
arrange_polygon.bed_idx += m_current_plate;
else
arrange_polygon.bed_idx = m_plate_list.size();
return;
}
//postprocess an arrangement::ArrangePolygon
void PartPlateList::postprocess_arrange_polygon(arrangement::ArrangePolygon& arrange_polygon, bool selected)
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": bed_idx %1%, selected %2%, translation(x) %3%, (y) %4%") % arrange_polygon.bed_idx % selected % unscale<double>(arrange_polygon.translation(X)) % unscale<double>(arrange_polygon.translation(Y));
if ((selected) || (arrange_polygon.bed_idx != PartPlateList::MAX_PLATES_COUNT))
{
if (arrange_polygon.bed_idx == -1)
{
// outarea for large object
arrange_polygon.bed_idx = m_plate_list.size();
BoundingBox apbox = get_extents(arrange_polygon.poly);
auto apbox_size = apbox.size();
//arrange_polygon.translation(X) = scaled<double>(0.5 * plate_stride_x());
//arrange_polygon.translation(Y) = scaled<double>(0.5 * plate_stride_y());
arrange_polygon.translation(X) = 0.5 * apbox_size[0];
arrange_polygon.translation(Y) = scaled<double>(static_cast<double>(m_plate_depth)) - 0.5 * apbox_size[1];
}
arrange_polygon.row = arrange_polygon.bed_idx / m_plate_cols;
arrange_polygon.col = arrange_polygon.bed_idx % m_plate_cols;
arrange_polygon.translation(X) += scaled<double>(plate_stride_x() * arrange_polygon.col);
arrange_polygon.translation(Y) -= scaled<double>(plate_stride_y() * arrange_polygon.row);
}
return;
}
/*rendering related functions*/
//render
void PartPlateList::render(bool bottom, bool only_current, bool only_body, int hover_id, bool render_cali)
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
int plate_hover_index = -1;
int plate_hover_action = -1;
if (hover_id != -1) {
plate_hover_index = hover_id / PartPlate::GRABBER_COUNT;
plate_hover_action = hover_id % PartPlate::GRABBER_COUNT;
}
static bool last_dark_mode_status = m_is_dark;
if (m_is_dark != last_dark_mode_status) {
last_dark_mode_status = m_is_dark;
generate_icon_textures();
}else if(m_del_texture.get_id() == 0)
generate_icon_textures();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
int current_index = (*it)->get_index();
if (only_current && (current_index != m_current_plate))
continue;
if (current_index == m_current_plate) {
PartPlate::HeightLimitMode height_mode = (only_current)?PartPlate::HEIGHT_LIMIT_NONE:m_height_limit_mode;
if (plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, height_mode, plate_hover_action, render_cali);
else
(*it)->render(bottom, only_body, false, height_mode, -1, render_cali);
}
else {
if (plate_hover_index == current_index)
(*it)->render(bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, plate_hover_action, render_cali);
else
(*it)->render(bottom, only_body, false, PartPlate::HEIGHT_LIMIT_NONE, -1, render_cali);
}
}
}
void PartPlateList::render_for_picking_pass()
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
(*it)->render_for_picking();
}
}
/*int PartPlateList::select_plate_by_hover_id(int hover_id)
{
int index = hover_id / PartPlate::GRABBER_COUNT;
int sub_hover_id = hover_id % PartPlate::GRABBER_COUNT;
if (sub_hover_id == 0) {
select_plate(index);
}
else if (sub_hover_id == 1) {
if (m_current_plate == 0) {
select_plate(0);
}
else {
select_plate(index - 1);
}
}
else if (sub_hover_id == 2) {
if (m_current_plate == (get_plate_count() - 1)) {
select_plate(m_current_plate);
}
else {
select_plate(index + 1);
}
}
else {
return -1;
}
return 0;
}*/
void PartPlateList::set_render_option(bool bedtype_texture, bool plate_settings)
{
render_bedtype_logo = bedtype_texture;
render_plate_settings = plate_settings;
}
int PartPlateList::select_plate_by_obj(int obj_index, int instance_index)
{
int ret = 0, index;
PartPlate* plate = NULL;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": obj_id %1%, instance_id %2%") % obj_index % instance_index;
index = find_instance(obj_index, instance_index);
if (index != -1)
{
//found it in plate
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": found it in plate %1%") % index;
select_plate(index);
return 0;
}
return -1;
}
void PartPlateList::calc_bounding_boxes()
{
m_bounding_box.reset();
std::vector<PartPlate*>::iterator it = m_plate_list.begin();
for (it = m_plate_list.begin(); it != m_plate_list.end(); it++) {
m_bounding_box.merge((*it)->get_bounding_box(true));
}
}
void PartPlateList::select_plate_view()
{
if (m_current_plate < 0 || m_current_plate >= m_plate_list.size()) return;
Vec3d target = m_plate_list[m_current_plate]->get_bounding_box(false).center();
Vec3d position(target.x(), target.y(), m_plater->get_camera().get_distance());
m_plater->get_camera().look_at(position, target, Vec3d::UnitY());
m_plater->get_camera().select_view("topfront");
}
bool PartPlateList::set_shapes(const Pointfs& shape, const Pointfs& exclude_areas, const std::string& texture_filename, float height_to_lid, float height_to_rod)
{
const std::lock_guard<std::mutex> local_lock(m_plates_mutex);
m_shape = shape;
m_exclude_areas = exclude_areas;
m_height_to_lid = height_to_lid;
m_height_to_rod = height_to_rod;
double stride_x = plate_stride_x();
double stride_y = plate_stride_y();
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PartPlate* plate = m_plate_list[i];
assert(plate != NULL);
Vec2d pos;
pos = compute_shape_position(i, m_plate_cols);
plate->set_shape(shape, exclude_areas, pos, height_to_lid, height_to_rod);
}
calc_bounding_boxes();
auto check_texture = [](const std::string& texture) {
boost::system::error_code ec; // so the exists call does not throw (e.g. after a permission problem)
return !texture.empty() && (boost::algorithm::iends_with(texture, ".png") || boost::algorithm::iends_with(texture, ".svg")) && boost::filesystem::exists(texture, ec);
};
if (! texture_filename.empty() && ! check_texture(texture_filename)) {
BOOST_LOG_TRIVIAL(error) << "Unable to load bed texture: " << texture_filename;
}
else
m_logo_texture_filename = texture_filename;
return true;
}
/*slice related functions*/
//update current slice context into backgroud slicing process
void PartPlateList::update_slice_context_to_current_plate(BackgroundSlicingProcess& process)
{
PartPlate* current_plate;
current_plate = m_plate_list[m_current_plate];
assert(current_plate != NULL);
current_plate->update_slice_context(process);
return;
}
//return the current fff print object
Print& PartPlateList::get_current_fff_print() const
{
PartPlate* current_plate;
Print* print;
current_plate = m_plate_list[m_current_plate];
//BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":m_current_plate %1%, current_plate %2%") % m_current_plate % current_plate;
assert(current_plate != NULL);
current_plate->get_print((PrintBase **)&print, nullptr, nullptr);
return *print;
}
//return the slice result
GCodeProcessorResult* PartPlateList::get_current_slice_result() const
{
PartPlate* current_plate;
current_plate = m_plate_list[m_current_plate];
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":m_current_plate %1%, current_plate %2%") % m_current_plate % current_plate;
assert(current_plate != NULL);
return current_plate->get_slice_result();
}
//invalid all the plater's slice result
void PartPlateList::invalid_all_slice_result()
{
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plates count %1%") % m_plate_list.size();
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
m_plate_list[i]->update_slice_result_valid_state(false);
}
return;
}
//check whether all plates's slice result valid
bool PartPlateList::is_all_slice_results_valid() const
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (!m_plate_list[i]->is_slice_result_valid())
return false;
}
return true;
}
//check whether all plates's slice result valid for print
bool PartPlateList::is_all_slice_results_ready_for_print() const
{
bool res = false;
for (unsigned int i = 0; i < (unsigned int) m_plate_list.size(); ++i) {
if (!m_plate_list[i]->empty()) {
if (m_plate_list[i]->is_all_instances_unprintable()) {
continue;
}
if (!m_plate_list[i]->is_slice_result_ready_for_print()) {
return false;
}
}
if (m_plate_list[i]->is_slice_result_ready_for_print()) {
res = true;
}
}
return res;
}
//check whether all plates ready for slice
bool PartPlateList::is_all_plates_ready_for_slice() const
{
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (m_plate_list[i]->can_slice())
return true;
}
return false;
}
//will create a plate and load gcode, return the plate index
int PartPlateList::create_plate_from_gcode_file(const std::string& filename)
{
int ret = 0;
return ret;
}
void PartPlateList::get_sliced_result(std::vector<bool>& sliced_result, std::vector<std::string>& gcode_paths)
{
sliced_result.resize(m_plate_list.size());
gcode_paths.resize(m_plate_list.size());
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
sliced_result[i] = m_plate_list[i]->m_slice_result_valid;
gcode_paths[i] = m_plate_list[i]->m_tmp_gcode_path;
}
}
//rebuild data which are not serialized after de-serialize
int PartPlateList::rebuild_plates_after_deserialize(std::vector<bool>& previous_sliced_result, std::vector<std::string>& previous_gcode_paths)
{
int ret = 0;
BOOST_LOG_TRIVIAL(debug) << __FUNCTION__ << boost::format(": plates count %1%") % m_plate_list.size();
update_plate_cols();
set_shapes(m_shape, m_exclude_areas, m_logo_texture_filename, m_height_to_lid, m_height_to_rod);
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
bool need_reset_print = false;
m_plate_list[i]->m_plater = this->m_plater;
m_plate_list[i]->m_partplate_list = this;
m_plate_list[i]->m_model = this->m_model;
m_plate_list[i]->printer_technology = this->printer_technology;
//check the previous sliced result
if (m_plate_list[i]->m_slice_result_valid) {
if ((i >= previous_sliced_result.size()) || !previous_sliced_result[i])
m_plate_list[i]->update_slice_result_valid_state(false);
}
if ((i < previous_gcode_paths.size())
&& !previous_gcode_paths[i].empty()
&& (m_plate_list[i]->m_tmp_gcode_path != previous_gcode_paths[i])) {
if (boost::filesystem::exists(previous_gcode_paths[i])) {
boost::nowide::remove(previous_gcode_paths[i].c_str());
need_reset_print = true;
}
}
std::map<int, PrintBase*>::iterator it = m_print_list.find(m_plate_list[i]->m_print_index);
std::map<int, GCodeResult*>::iterator it2 = m_gcode_result_list.find(m_plate_list[i]->m_print_index);
if (it != m_print_list.end())
{
//find it
if (it2 == m_gcode_result_list.end())
{
//should not happen
assert(0);
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":can not find gcode result for plate %1%, print index %2%") % i % m_plate_list[i]->m_print_index;
delete it->second;
m_print_list.erase(it);
}
else
{
m_plate_list[i]->set_print(it->second, it2->second, m_plate_list[i]->m_print_index);
it->second->set_plate_index(i);
if (need_reset_print) {
Print *print = dynamic_cast<Print*>(it->second);
it2->second->reset();
print->set_gcode_file_invalidated();
if ((i == m_current_plate)&&m_plater)
m_plater->reset_gcode_toolpaths();
}
continue;
}
}
//can not find, create a new one
Print* print = new Print();
GCodeResult* gcode = new GCodeResult();
m_print_list.emplace(m_print_index, print);
m_gcode_result_list.emplace(m_print_index, gcode);
m_plate_list[i]->set_print(print, gcode, m_print_index);
print->set_plate_index(i);
m_print_index++;
}
//go through the print list, and delete the one not used by plate
std::map<int, PrintBase*>::iterator it = m_print_list.begin();
int print_index;
std::vector<int> delete_list;
while (it != m_print_list.end())
{
print_index = it->first;
int plate_index = find_plate_by_print_index(print_index);
if (plate_index < 0)
{
delete_list.push_back(print_index);
}
it++;
}
for (unsigned int index = 0; index < delete_list.size(); index++)
{
destroy_print(delete_list[index]);
}
//update the bed's position
Vec2d pos = compute_shape_position(m_current_plate, m_plate_cols);
m_plater->set_bed_position(pos);
//not used
/*if (m_plate_width == 0)
{
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": jump to the first init state, need to re-set size!");
Vec3d max = m_plater->get_bed().get_bounding_box(false).max;
Vec3d min = m_plater->get_bed().get_bounding_box(false).min;
double z = m_plater->config()->opt_float("printable_height");
reset_size(max.x() - min.x(), max.y() - min.y(), z);
}*/
return ret;
}
//retruct plates structures after auto-arrangement
int PartPlateList::rebuild_plates_after_arrangement(bool recycle_plates, bool except_locked, int plate_index)
{
int ret = 0;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":before rebuild, plates count %1%, recycle_plates %2%") % m_plate_list.size() % recycle_plates;
// sort by arrange_order
std::sort(m_model->objects.begin(), m_model->objects.end(), [](auto a, auto b) {return a->instances[0]->arrange_order < b->instances[0]->arrange_order; });
//for (auto object : m_model->objects)
// std::sort(object->instances.begin(), object->instances.end(), [](auto a, auto b) {return a->arrange_order < b->arrange_order; });
ret = reload_all_objects(except_locked, plate_index);
if (recycle_plates)
{
for (unsigned int i = (unsigned int)m_plate_list.size() - 1; i > 0; --i)
{
if (m_plate_list[i]->empty()
|| !m_plate_list[i]->has_printable_instances())
{
//delete it
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":delete plate %1% for empty") % i;
delete_plate(i);
}
else if (m_plate_list[i]->is_locked()) {
continue;
}
else
{
break;
}
}
}
#if 0
if (m_plater != nullptr) {
// In GUI mode
wxGetApp().obj_list()->reload_all_plates();
}
#endif
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":after rebuild, plates count %1%") % m_plate_list.size();
return ret;
}
int PartPlateList::store_to_3mf_structure(PlateDataPtrs& plate_data_list, bool with_slice_info, int plate_idx)
{
int ret = 0;
plate_data_list.clear();
plate_data_list.reserve(m_plate_list.size());
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
PlateData* plate_data_item = new PlateData();
plate_data_item->locked = m_plate_list[i]->m_locked;
plate_data_item->plate_index = m_plate_list[i]->m_plate_index;
plate_data_item->plate_name = m_plate_list[i]->get_plate_name();
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% before load, width %2%, height %3%, size %4%!")
%(i+1) %m_plate_list[i]->thumbnail_data.width %m_plate_list[i]->thumbnail_data.height %m_plate_list[i]->thumbnail_data.pixels.size();
plate_data_item->plate_thumbnail.load_from(m_plate_list[i]->thumbnail_data);
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1% after load, width %2%, height %3%, size %4%!")
%(i+1) %plate_data_item->plate_thumbnail.width %plate_data_item->plate_thumbnail.height %plate_data_item->plate_thumbnail.pixels.size();
plate_data_item->config.apply(*m_plate_list[i]->config());
if (m_plate_list[i]->top_thumbnail_data.is_valid())
plate_data_item->top_file = "valid_top";
if (m_plate_list[i]->pick_thumbnail_data.is_valid())
plate_data_item->pick_file = "valid_pick";
if (m_plate_list[i]->obj_to_instance_set.size() > 0)
{
for (std::set<std::pair<int, int>>::iterator it = m_plate_list[i]->obj_to_instance_set.begin(); it != m_plate_list[i]->obj_to_instance_set.end(); ++it)
plate_data_item->objects_and_instances.emplace_back(it->first, it->second);
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ <<boost::format(": plate %1%, gcode_filename=%2%, with_slice_info=%3%, slice_valid %4%, object item count %5%.")
%i %m_plate_list[i]->m_gcode_result->filename % with_slice_info %m_plate_list[i]->is_slice_result_valid()%plate_data_item->objects_and_instances.size();
if (with_slice_info) {
if (m_plate_list[i]->get_slice_result() && m_plate_list[i]->is_slice_result_valid()) {
// BBS only include current palte_idx
if (plate_idx == i || plate_idx == PLATE_CURRENT_IDX || plate_idx == PLATE_ALL_IDX) {
//load calibration thumbnail
//if (m_plate_list[i]->cali_thumbnail_data.is_valid())
// plate_data_item->pattern_file = "valid_pattern";
if (m_plate_list[i]->cali_bboxes_data.is_valid())
plate_data_item->pattern_bbox_file = "valid_pattern_bbox";
plate_data_item->gcode_file = m_plate_list[i]->m_gcode_result->filename;
plate_data_item->is_sliced_valid = true;
plate_data_item->gcode_prediction = std::to_string(
(int) m_plate_list[i]->get_slice_result()->print_statistics.modes[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Normal)].time);
plate_data_item->toolpath_outside = m_plate_list[i]->m_gcode_result->toolpath_outside;
plate_data_item->is_label_object_enabled = m_plate_list[i]->m_gcode_result->label_object_enabled;
Print *print = nullptr;
m_plate_list[i]->get_print((PrintBase **) &print, nullptr, nullptr);
if (print) {
const PrintStatistics &ps = print->print_statistics();
if (ps.total_weight != 0.0) {
CNumericLocalesSetter locales_setter;
plate_data_item->gcode_weight =wxString::Format("%.2f", ps.total_weight).ToStdString();
}
plate_data_item->is_support_used = print->is_support_used();
} else {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format("print is null!");
}
//parse filament info
plate_data_item->parse_filament_info(m_plate_list[i]->get_slice_result());
} else {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << "slice result = " << m_plate_list[i]->get_slice_result()
<< ", result valid = " << m_plate_list[i]->is_slice_result_valid();
}
}
}
plate_data_list.push_back(plate_data_item);
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(":stored %1% plates!") % m_plate_list.size();
return ret;
}
int PartPlateList::load_from_3mf_structure(PlateDataPtrs& plate_data_list)
{
int ret = 0;
if (plate_data_list.size() <= 0)
{
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << boost::format(":no plates, should not happen!");
return -1;
}
clear(true, true);
for (unsigned int i = 0; i < (unsigned int)plate_data_list.size(); ++i)
{
int index = create_plate(false);
m_plate_list[index]->m_locked = plate_data_list[i]->locked;
m_plate_list[index]->config()->apply(plate_data_list[i]->config);
m_plate_list[index]->set_plate_name(plate_data_list[i]->plate_name);
if (plate_data_list[i]->plate_index != index)
{
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(":plate index %1% seems invalid, skip it")% plate_data_list[i]->plate_index;
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1%, gcode_file %2%, is_sliced_valid %3%, toolpath_outside %4%, is_support_used %5% is_label_object_enabled %6%")
%i %plate_data_list[i]->gcode_file %plate_data_list[i]->is_sliced_valid %plate_data_list[i]->toolpath_outside %plate_data_list[i]->is_support_used %plate_data_list[i]->is_label_object_enabled;
//load object and instance from 3mf
//just test for file correct or not, we will rebuild later
/*for (std::vector<std::pair<int, int>>::iterator it = plate_data_list[i]->objects_and_instances.begin(); it != plate_data_list[i]->objects_and_instances.end(); ++it)
m_plate_list[index]->obj_to_instance_set.insert(std::pair(it->first, it->second));*/
if (!plate_data_list[i]->gcode_file.empty()) {
m_plate_list[index]->m_gcode_path_from_3mf = plate_data_list[i]->gcode_file;
}
GCodeResult* gcode_result = nullptr;
PrintBase* fff_print = nullptr;
m_plate_list[index]->get_print(&fff_print, &gcode_result, nullptr);
PrintStatistics& ps = (dynamic_cast<Print*>(fff_print))->print_statistics();
gcode_result->print_statistics.modes[static_cast<size_t>(PrintEstimatedStatistics::ETimeMode::Normal)].time = atoi(plate_data_list[i]->gcode_prediction.c_str());
ps.total_weight = atof(plate_data_list[i]->gcode_weight.c_str());
ps.total_used_filament = 0.f;
for (auto filament_item: plate_data_list[i]->slice_filaments_info)
{
ps.total_used_filament += filament_item.used_m;
}
ps.total_used_filament *= 1000; //koef
gcode_result->toolpath_outside = plate_data_list[i]->toolpath_outside;
gcode_result->label_object_enabled = plate_data_list[i]->is_label_object_enabled;
m_plate_list[index]->slice_filaments_info = plate_data_list[i]->slice_filaments_info;
gcode_result->warnings = plate_data_list[i]->warnings;
if (m_plater && !plate_data_list[i]->thumbnail_file.empty()) {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1%, load thumbnail from %2%.")%(i+1) %plate_data_list[i]->thumbnail_file;
if (boost::filesystem::exists(plate_data_list[i]->thumbnail_file)) {
m_plate_list[index]->load_thumbnail_data(plate_data_list[i]->thumbnail_file, m_plate_list[index]->thumbnail_data);
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ <<boost::format(": plate %1% after load, width %2%, height %3%, size %4%!")
%(i+1) %m_plate_list[index]->thumbnail_data.width %m_plate_list[index]->thumbnail_data.height %m_plate_list[index]->thumbnail_data.pixels.size();
}
}
/*if (m_plater && !plate_data_list[i]->pattern_file.empty()) {
if (boost::filesystem::exists(plate_data_list[i]->pattern_file)) {
//no need to load pattern data currently
//m_plate_list[index]->load_pattern_thumbnail_data(plate_data_list[i]->pattern_file);
}
}*/
if (m_plater && !plate_data_list[i]->top_file.empty()) {
if (boost::filesystem::exists(plate_data_list[i]->top_file)) {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1%, load top_thumbnail from %2%.")%(i+1) %plate_data_list[i]->top_file;
m_plate_list[index]->load_thumbnail_data(plate_data_list[i]->top_file, m_plate_list[index]->top_thumbnail_data);
}
}
if (m_plater && !plate_data_list[i]->pick_file.empty()) {
if (boost::filesystem::exists(plate_data_list[i]->pick_file)) {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": plate %1%, load pick_thumbnail from %2%.")%(i+1) %plate_data_list[i]->pick_file;
m_plate_list[index]->load_thumbnail_data(plate_data_list[i]->pick_file, m_plate_list[index]->pick_thumbnail_data);
}
}
if (m_plater && !plate_data_list[i]->pattern_bbox_file.empty()) {
if (boost::filesystem::exists(plate_data_list[i]->pattern_bbox_file)) {
m_plate_list[index]->load_pattern_box_data(plate_data_list[i]->pattern_bbox_file);
}
}
}
print();
ret = reload_all_objects();
print();
return ret;
}
//load gcode files
int PartPlateList::load_gcode_files()
{
int ret = 0;
//only do this while m_plater valid for gui mode
if (!m_plater)
return ret;
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
if (!m_plate_list[i]->m_gcode_path_from_3mf.empty()) {
//the same as plater::priv::update_print_volume_state();
//BoundingBoxf3 print_volume = m_plate_list[i]->get_bounding_box(false);
//print_volume.max(2) = this->m_plate_height;
//print_volume.min(2) = -1e10;
m_model->update_print_volume_state({m_plate_list[i]->get_shape(), (double)this->m_plate_height });
if (!m_plate_list[i]->load_gcode_from_file(m_plate_list[i]->m_gcode_path_from_3mf))
ret ++;
}
}
BOOST_LOG_TRIVIAL(trace) << boost::format("totally got %1% gcode files") % ret;
return ret;
}
void PartPlateList::print() const
{
BOOST_LOG_TRIVIAL(trace) << __FUNCTION__ << boost::format("PartPlateList %1%, m_plate_count %2%, current_plate %3%, print_count %4%, current print index %5%, plate cols %6%") % this % m_plate_count % m_current_plate % m_print_list.size() % m_print_index % m_plate_cols;
BOOST_LOG_TRIVIAL(trace) << boost::format("m_plate_width %1%, m_plate_depth %2%, m_plate_height %3%, plate count %4%\nplate list:") % m_plate_width % m_plate_depth % m_plate_height % m_plate_list.size();
for (unsigned int i = 0; i < (unsigned int)m_plate_list.size(); ++i)
{
BOOST_LOG_TRIVIAL(trace) << boost::format("the %1%th plate") % i;
m_plate_list[i]->print();
}
BOOST_LOG_TRIVIAL(trace) << boost::format("the unprintable plate:");
unprintable_plate.print();
flush_logs();
return;
}
bool PartPlateList::is_load_bedtype_textures = false;
bool PartPlateList::is_load_cali_texture = false;
void PartPlateList::BedTextureInfo::TexturePart::update_buffer()
{
if (w == 0 || h == 0) {
return;
}
Pointfs rectangle;
rectangle.push_back(Vec2d(x, y));
rectangle.push_back(Vec2d(x+w, y));
rectangle.push_back(Vec2d(x+w, y+h));
rectangle.push_back(Vec2d(x, y+h));
ExPolygon poly;
for (int i = 0; i < 4; i++) {
const Vec2d & p = rectangle[i];
for (auto& p : rectangle) {
Vec2d pp = Vec2d(p.x() + offset.x(), p.y() + offset.y());
poly.contour.append({ scale_(pp(0)), scale_(pp(1)) });
}
}
if (!buffer)
buffer = new GeometryBuffer();
if (buffer->set_from_triangles(triangulate_expolygon_2f(poly, NORMALS_UP), GROUND_Z + 0.02f)) {
if (vbo_id != 0) {
glsafe(::glDeleteBuffers(1, &vbo_id));
vbo_id = 0;
}
unsigned int* vbo_id_ptr = const_cast<unsigned int*>(&vbo_id);
glsafe(::glGenBuffers(1, vbo_id_ptr));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, *vbo_id_ptr));
glsafe(::glBufferData(GL_ARRAY_BUFFER, (GLsizeiptr)buffer->get_vertices_data_size(), (const GLvoid*)buffer->get_vertices_data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
} else {
BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << ":Unable to create buffer triangles\n";
}
}
void PartPlateList::init_bed_type_info()
{
BedTextureInfo::TexturePart pc_part1( 5, 130, 10, 110, "bbl_bed_pc_left.svg");
BedTextureInfo::TexturePart pc_part2( 74, -12, 150, 12, "bbl_bed_pc_bottom.svg");
BedTextureInfo::TexturePart ep_part1( 4, 87, 12, 153, "bbl_bed_ep_left.svg");
BedTextureInfo::TexturePart ep_part2( 72, -11, 150, 12, "bbl_bed_ep_bottom.svg");
BedTextureInfo::TexturePart pei_part1( 6, 50, 12, 190, "bbl_bed_pei_left.svg");
BedTextureInfo::TexturePart pei_part2(72, -11, 150, 12, "bbl_bed_pei_bottom.svg");
BedTextureInfo::TexturePart pte_part1( 6, 40, 12, 200, "bbl_bed_pte_left.svg");
BedTextureInfo::TexturePart pte_part2(72, -11, 150, 12, "bbl_bed_pte_bottom.svg");
bed_texture_info[btPC].parts.push_back(pc_part1);
bed_texture_info[btPC].parts.push_back(pc_part2);
bed_texture_info[btEP].parts.push_back(ep_part1);
bed_texture_info[btEP].parts.push_back(ep_part2);
bed_texture_info[btPEI].parts.push_back(pei_part1);
bed_texture_info[btPEI].parts.push_back(pei_part2);
bed_texture_info[btPTE].parts.push_back(pte_part1);
bed_texture_info[btPTE].parts.push_back(pte_part2);
for (int i = 0; i < btCount; i++) {
for (int j = 0; j < bed_texture_info[i].parts.size(); j++) {
bed_texture_info[i].parts[j].update_buffer();
}
}
}
void PartPlateList::load_bedtype_textures()
{
if (PartPlateList::is_load_bedtype_textures) return;
init_bed_type_info();
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
GLint logo_tex_size = (max_tex_size < 2048) ? max_tex_size : 2048;
for (int i = 0; i < (unsigned int)btCount; ++i) {
for (int j = 0; j < bed_texture_info[i].parts.size(); j++) {
std::string filename = resources_dir() + "/images/" + bed_texture_info[i].parts[j].filename;
if (boost::filesystem::exists(filename)) {
PartPlateList::bed_texture_info[i].parts[j].texture = new GLTexture();
if (!PartPlateList::bed_texture_info[i].parts[j].texture->load_from_svg_file(filename, true, true, true, logo_tex_size)) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % filename;
}
} else {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load logo texture from %1% failed!") % filename;
}
}
}
PartPlateList::is_load_bedtype_textures = true;
}
void PartPlateList::init_cali_texture_info()
{
BedTextureInfo::TexturePart cali_line(18, 2, 224, 16, "bbl_cali_lines.svg");
cali_texture_info.parts.push_back(cali_line);
for (int j = 0; j < cali_texture_info.parts.size(); j++) {
cali_texture_info.parts[j].update_buffer();
}
}
void PartPlateList::load_cali_textures()
{
if (PartPlateList::is_load_cali_texture) return;
init_cali_texture_info();
GLint max_tex_size = OpenGLManager::get_gl_info().get_max_tex_size();
GLint logo_tex_size = (max_tex_size < 2048) ? max_tex_size : 2048;
for (int i = 0; i < (unsigned int)btCount; ++i) {
for (int j = 0; j < cali_texture_info.parts.size(); j++) {
std::string filename = resources_dir() + "/images/" + cali_texture_info.parts[j].filename;
if (boost::filesystem::exists(filename)) {
PartPlateList::cali_texture_info.parts[j].texture = new GLTexture();
if (!PartPlateList::cali_texture_info.parts[j].texture->load_from_svg_file(filename, true, true, true, logo_tex_size)) {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load cali texture from %1% failed!") % filename;
}
}
else {
BOOST_LOG_TRIVIAL(warning) << __FUNCTION__ << boost::format(": load cali texture from %1% failed!") % filename;
}
}
}
PartPlateList::is_load_cali_texture = true;
}
}//end namespace GUI
}//end namespace slic3r