Files
OrcaSlicer/tests/libslic3r/test_minimum_spanning_tree.cpp
T
Hanif Koh 59deff0694 Add Missing Includes Across the Remaining Sources and Tests
Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.
2026-10-02 15:41:30 +08:00

71 lines
2.5 KiB
C++

#include <catch2/catch_all.hpp>
#include <algorithm>
#include <vector>
#include <cstddef>
#include <catch2/catch_test_macros.hpp>
#include <catch2/catch_message.hpp>
#include "libslic3r/MinimumSpanningTree.hpp"
#include "libslic3r/Point.hpp"
using namespace Slic3r;
// A 5x5 lattice: at every step of Prim's algorithm several candidates sit at the same
// distance from the tree, so the tie-break decides the tree's shape.
static std::vector<Point> lattice()
{
std::vector<Point> vertices;
for (int y = 0; y < 5; ++y)
for (int x = 0; x < 5; ++x)
vertices.emplace_back(Point::new_scale(x, y));
return vertices;
}
static std::vector<Point> sorted_neighbours(const MinimumSpanningTree &mst, const Point &vertex)
{
std::vector<Point> neighbours = mst.adjacent_nodes(vertex);
std::sort(neighbours.begin(), neighbours.end());
return neighbours;
}
TEST_CASE("Minimum spanning tree connects every vertex", "[MinimumSpanningTree]")
{
const std::vector<Point> vertices = lattice();
const MinimumSpanningTree mst(vertices);
REQUIRE(mst.vertices().size() == vertices.size());
size_t adjacency_entries = 0;
for (const Point &vertex : vertices) {
const std::vector<Point> neighbours = mst.adjacent_nodes(vertex);
REQUIRE(! neighbours.empty());
adjacency_entries += neighbours.size();
}
// A tree on n vertices has n - 1 edges, each listed from both ends.
REQUIRE(adjacency_entries == 2 * (vertices.size() - 1));
}
TEST_CASE("Minimum spanning tree does not depend on the order of the non-root vertices", "[MinimumSpanningTree][Regression]")
{
const std::vector<Point> vertices = lattice();
const MinimumSpanningTree reference(vertices);
// The root stays first: Prim's tree legitimately depends on where it starts.
// Every other order of the remaining vertices must give the same tree.
std::vector<std::vector<Point>> orders;
orders.emplace_back(vertices);
std::reverse(orders.back().begin() + 1, orders.back().end());
for (size_t shift = 1; shift + 1 < vertices.size(); ++shift) {
orders.emplace_back(vertices);
std::rotate(orders.back().begin() + 1, orders.back().begin() + 1 + shift, orders.back().end());
}
for (const std::vector<Point> &order : orders) {
const MinimumSpanningTree mst(order);
for (const Point &vertex : vertices) {
INFO("vertex " << vertex.x() << "," << vertex.y());
REQUIRE(sorted_neighbours(mst, vertex) == sorted_neighbours(reference, vertex));
}
}
}