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Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.
28 lines
872 B
C++
28 lines
872 B
C++
#include <catch2/catch_all.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/catch_approx.hpp>
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#include "test_utils.hpp"
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#include <libslic3r/TriangleMesh.hpp>
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#include <libslic3r/MeshBoolean.hpp>
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using namespace Slic3r;
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TEST_CASE("CGAL and TriangleMesh conversions", "[MeshBoolean]") {
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TriangleMesh sphere = make_sphere(1.);
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auto cgalmesh_ptr = MeshBoolean::cgal::triangle_mesh_to_cgal(sphere);
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REQUIRE(cgalmesh_ptr);
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REQUIRE(! MeshBoolean::cgal::does_self_intersect(*cgalmesh_ptr));
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TriangleMesh M = MeshBoolean::cgal::cgal_to_triangle_mesh(*cgalmesh_ptr);
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REQUIRE(M.its.vertices.size() == sphere.its.vertices.size());
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REQUIRE(M.its.indices.size() == sphere.its.indices.size());
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REQUIRE(M.volume() == Catch::Approx(sphere.volume()));
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REQUIRE(! MeshBoolean::cgal::does_self_intersect(M));
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}
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