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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
43 lines
918 B
C++
43 lines
918 B
C++
#pragma once
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#include <string>
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#include <wx/string.h>
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#include <wx/event.h>
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#include <wx/timer.h>
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#include <wx/wx.h>
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#include <wx/dialog.h>
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#include <wx/stattext.h>
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#include <wx/button.h>
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#include <wx/sizer.h>
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#include <wx/statbmp.h>
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namespace Slic3r {
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class MachineObject;
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namespace GUI {
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class ThermalPreconditioningDialog : public wxDialog
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{
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public:
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ThermalPreconditioningDialog(wxWindow *parent, std::string dev_id, const wxString &remaining_time);
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~ThermalPreconditioningDialog();
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void update_thermal_remaining_time();
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private:
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void create_ui();
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void on_ok_clicked(wxCommandEvent &event);
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void on_timer(wxTimerEvent &event);
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std::string m_dev_id;
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wxTimer *m_refresh_timer;
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wxStaticText *m_remaining_time_label;
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wxStaticText *m_explanation_label;
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wxButton *m_ok_button;
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DECLARE_EVENT_TABLE()
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};
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} // namespace GUI
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} // namespace Slic3r
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