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Carries snaporca 0231bd5b68. Parity holds: 17 files identical, 8 diverging as expected. A reflection reverses orientation, so mirror_entities now hands the reflected half back reversed in ORDER and flipped per ENTITY — an arc swapping its angles as well as its ends, a spline reversing its control points. Appending it to the source then yields one walkable chain instead of two halves meeting head-to-head, and a mirrored CCW loop stays CCW. This is the producer half of the confusion that cost three defects; the consumers (offset, and the exact loop area) keep their defensive handling, because that is what makes them correct for hand-built and imported sketches rather than only for geometry this function produced. Contract change, carried with the reason: a mirrored line's p0 is the reflection of the SOURCE's p1, and a mirrored CCW arc keeps a POSITIVE sweep — the reflection negates it, walking it the other way negates it again. Both [SketchEdit] cases updated, and a new [SketchProfile] case "a mirrored half continues the original chain" pins the property directly. Kernel here: all tests passed, 2687 assertions in 232 test cases. GUI target builds and links. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
502 lines
16 KiB
C++
502 lines
16 KiB
C++
#include <catch2/catch_all.hpp> // mainline OrcaSlicer ships Catch2 v3 (v2 was catch2/catch.hpp)
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#include "libslic3r/CAD/SketchEngine.hpp"
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#include <cmath>
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using namespace Slic3r;
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using Catch::Matchers::WithinAbs;
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// CONTRACT: mirror_entities hands the reflected half back REVERSED — the order of the entities
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// and the direction of each — because a reflection reverses orientation and the result has to
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// CONTINUE the chain it was made from. So a mirrored line's p0 is the reflection of the source's
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// p1, not its p0. See [SketchProfile] "a mirrored half continues the original chain".
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TEST_CASE("Mirror Line across Y axis (reversed: p0 is the reflection of the source p1)", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(3, 2);
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e.p1 = Vec2d(5, 4);
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Vec2d a(0, -1);
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Vec2d b(0, 1);
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auto result = SketchEngine::mirror_entities({e}, a, b);
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REQUIRE(result.size() == 1);
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const auto& m = result[0];
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REQUIRE(m.type == SketchEntity::Type::Line);
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REQUIRE_THAT(m.p0.x(), WithinAbs(-5.0, 1e-9)); // reflection of the SOURCE p1
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REQUIRE_THAT(m.p0.y(), WithinAbs(4.0, 1e-9));
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REQUIRE_THAT(m.p1.x(), WithinAbs(-3.0, 1e-9)); // reflection of the SOURCE p0
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REQUIRE_THAT(m.p1.y(), WithinAbs(2.0, 1e-9));
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}
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TEST_CASE("Mirror Circle across Y axis", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Circle;
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e.center = Vec2d(5, 0);
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e.p0 = Vec2d(5, 0);
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e.radius = 3;
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Vec2d a(0, -1);
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Vec2d b(0, 1);
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auto result = SketchEngine::mirror_entities({e}, a, b);
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REQUIRE(result.size() == 1);
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const auto& m = result[0];
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REQUIRE(m.type == SketchEntity::Type::Circle);
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REQUIRE_THAT(m.center.x(), WithinAbs(-5.0, 1e-9));
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REQUIRE_THAT(m.center.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(m.radius, WithinAbs(3.0, 1e-9));
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REQUIRE_THAT(m.p0.x(), WithinAbs(-5.0, 1e-9));
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REQUIRE_THAT(m.p0.y(), WithinAbs(0.0, 1e-9));
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}
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TEST_CASE("Mirror Arc across X axis", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Arc;
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e.center = Vec2d(0, 0);
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e.radius = 1.0;
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e.start_angle = 0.0;
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e.end_angle = M_PI / 2.0;
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e.p0 = Vec2d(1, 0);
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e.p1 = Vec2d(0, 1);
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Vec2d a(-1, 0);
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Vec2d b(1, 0);
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auto result = SketchEngine::mirror_entities({e}, a, b);
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REQUIRE(result.size() == 1);
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const auto& m = result[0];
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REQUIRE(m.type == SketchEntity::Type::Arc);
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// Reversed with the rest of the half: the mirrored arc STARTS where the reflection of the
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// source's end is, and finishes at the reflection of its start.
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REQUIRE_THAT(m.p0.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(m.p0.y(), WithinAbs(-1.0, 1e-9));
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REQUIRE_THAT(m.p1.x(), WithinAbs(1.0, 1e-9));
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REQUIRE_THAT(m.p1.y(), WithinAbs(0.0, 1e-9));
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// The reflection alone would negate the sweep; walking the arc the other way negates it
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// again, so a mirrored CCW arc is CCW once more and a mirrored CCW loop stays CCW.
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double sweep = m.end_angle - m.start_angle;
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double orig_sweep = e.end_angle - e.start_angle;
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REQUIRE(orig_sweep > 0.0);
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REQUIRE(sweep > 0.0);
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}
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TEST_CASE("Offset Line by positive d", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(0, 0);
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e.p1 = Vec2d(10, 0);
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auto result = SketchEngine::offset_entities({e}, 2.0);
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REQUIRE(result.size() == 1);
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const auto& o = result[0];
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REQUIRE(o.type == SketchEntity::Type::Line);
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REQUIRE_THAT(o.p0.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(o.p0.y(), WithinAbs(2.0, 1e-9));
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REQUIRE_THAT(o.p1.x(), WithinAbs(10.0, 1e-9));
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REQUIRE_THAT(o.p1.y(), WithinAbs(2.0, 1e-9));
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}
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TEST_CASE("Offset Circle: expand and collapse", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Circle;
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e.center = Vec2d(0, 0);
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e.p0 = Vec2d(0, 0);
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e.radius = 5;
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auto expanded = SketchEngine::offset_entities({e}, 2.0);
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REQUIRE(expanded.size() == 1);
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REQUIRE_THAT(expanded[0].radius, WithinAbs(7.0, 1e-9));
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auto collapsed = SketchEngine::offset_entities({e}, -5.0);
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REQUIRE(collapsed.empty());
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}
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// CONTRACT CHANGED: +d used to mean "radius + d" for every arc regardless of its sweep, while
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// for a line it meant "left of the direction of travel". The two disagreed, so a profile made
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// of lines AND arcs (any slot outline) offset with its straights going one way and its caps the
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// other, and could never come back closed. The arc now follows the line's rule: +d is left of
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// travel, which for this CCW quarter-arc is inward -> r = 3. See [SketchProfile].
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TEST_CASE("Offset Arc by positive d (left of travel: a CCW arc shrinks)", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Arc;
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e.center = Vec2d(0, 0);
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e.radius = 4.0;
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e.start_angle = 0.0;
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e.end_angle = M_PI / 2.0;
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e.p0 = Vec2d(4, 0);
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e.p1 = Vec2d(0, 4);
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auto result = SketchEngine::offset_entities({e}, 1.0);
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REQUIRE(result.size() == 1);
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const auto& o = result[0];
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REQUIRE(o.type == SketchEntity::Type::Arc);
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REQUIRE_THAT(o.radius, WithinAbs(3.0, 1e-9));
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REQUIRE_THAT(o.p0.x(), WithinAbs(3.0, 1e-9));
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REQUIRE_THAT(o.p0.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(o.p1.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(o.p1.y(), WithinAbs(3.0, 1e-9));
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}
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TEST_CASE("Fillet right-angle corner", "[SketchEdit]")
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{
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SketchEntity a;
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a.type = SketchEntity::Type::Line;
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a.p0 = Vec2d(0, 0);
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a.p1 = Vec2d(10, 0);
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SketchEntity b;
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b.type = SketchEntity::Type::Line;
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b.p0 = Vec2d(10, 0);
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b.p1 = Vec2d(10, 10);
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SketchEntity a_out, b_out, arc_out;
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bool ok = SketchEngine::fillet_lines(a, b, 2.0, a_out, b_out, arc_out);
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REQUIRE(ok);
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REQUIRE_THAT(a_out.p0.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(a_out.p0.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(a_out.p1.x(), WithinAbs(8.0, 1e-9));
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REQUIRE_THAT(a_out.p1.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(b_out.p0.x(), WithinAbs(10.0, 1e-9));
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REQUIRE_THAT(b_out.p0.y(), WithinAbs(2.0, 1e-9));
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REQUIRE_THAT(b_out.p1.x(), WithinAbs(10.0, 1e-9));
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REQUIRE_THAT(b_out.p1.y(), WithinAbs(10.0, 1e-9));
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REQUIRE(arc_out.type == SketchEntity::Type::Arc);
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REQUIRE_THAT(arc_out.radius, WithinAbs(2.0, 1e-9));
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REQUIRE_THAT(arc_out.center.x(), WithinAbs(8.0, 1e-9));
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REQUIRE_THAT(arc_out.center.y(), WithinAbs(2.0, 1e-9));
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REQUIRE_THAT((arc_out.p0 - arc_out.center).norm(), WithinAbs(2.0, 1e-9));
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REQUIRE_THAT((arc_out.p1 - arc_out.center).norm(), WithinAbs(2.0, 1e-9));
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}
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TEST_CASE("Fillet parallel lines returns false", "[SketchEdit]")
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{
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SketchEntity a;
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a.type = SketchEntity::Type::Line;
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a.p0 = Vec2d(0, 0);
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a.p1 = Vec2d(10, 0);
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SketchEntity b;
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b.type = SketchEntity::Type::Line;
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b.p0 = Vec2d(0, 5);
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b.p1 = Vec2d(10, 5);
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SketchEntity a_out, b_out, arc_out;
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REQUIRE_FALSE(SketchEngine::fillet_lines(a, b, 1.0, a_out, b_out, arc_out));
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}
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TEST_CASE("Fillet arc too big returns false", "[SketchEdit]")
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{
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SketchEntity a;
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a.type = SketchEntity::Type::Line;
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a.p0 = Vec2d(0, 0);
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a.p1 = Vec2d(1, 0);
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SketchEntity b;
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b.type = SketchEntity::Type::Line;
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b.p0 = Vec2d(1, 0);
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b.p1 = Vec2d(1, 1);
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SketchEntity a_out, b_out, arc_out;
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REQUIRE_FALSE(SketchEngine::fillet_lines(a, b, 5.0, a_out, b_out, arc_out));
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}
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TEST_CASE("Trim right arm", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(-5, 0);
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e.p1 = Vec2d(5, 0);
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SketchEntity vc;
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vc.type = SketchEntity::Type::Line;
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vc.p0 = Vec2d(0, -5);
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vc.p1 = Vec2d(0, 5);
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bool ok = SketchEngine::trim_entity(e, {vc}, Vec2d(3, 0));
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REQUIRE(ok);
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REQUIRE_THAT(e.p0.x(), WithinAbs(-5.0, 1e-9));
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REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p1.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
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}
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TEST_CASE("Trim left arm", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(-5, 0);
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e.p1 = Vec2d(5, 0);
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SketchEntity vc;
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vc.type = SketchEntity::Type::Line;
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vc.p0 = Vec2d(0, -5);
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vc.p1 = Vec2d(0, 5);
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bool ok = SketchEngine::trim_entity(e, {vc}, Vec2d(-3, 0));
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REQUIRE(ok);
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REQUIRE_THAT(e.p0.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p1.x(), WithinAbs(5.0, 1e-9));
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REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
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}
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TEST_CASE("Trim no cut (u out of range)", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(-5, 0);
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e.p1 = Vec2d(5, 0);
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SketchEntity other;
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other.type = SketchEntity::Type::Line;
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other.p0 = Vec2d(0, 3);
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other.p1 = Vec2d(0, 8);
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REQUIRE_FALSE(SketchEngine::trim_entity(e, {other}, Vec2d(3, 0)));
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}
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TEST_CASE("Extend forward to line", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(0, 0);
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e.p1 = Vec2d(2, 0);
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SketchEntity other;
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other.type = SketchEntity::Type::Line;
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other.p0 = Vec2d(5, -5);
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other.p1 = Vec2d(5, 5);
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bool ok = SketchEngine::extend_entity(e, {other}, Vec2d(2, 0));
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REQUIRE(ok);
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REQUIRE_THAT(e.p0.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p1.x(), WithinAbs(5.0, 1e-9));
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REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
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}
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TEST_CASE("Extend forward to circle", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(0, 0);
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e.p1 = Vec2d(2, 0);
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SketchEntity other;
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other.type = SketchEntity::Type::Circle;
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other.center = Vec2d(10, 0);
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other.p0 = Vec2d(10, 0);
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other.radius = 3;
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bool ok = SketchEngine::extend_entity(e, {other}, Vec2d(2, 0));
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REQUIRE(ok);
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REQUIRE_THAT(e.p0.x(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p1.x(), WithinAbs(7.0, 1e-9));
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REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
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}
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TEST_CASE("Extend backward", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(0, 0);
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e.p1 = Vec2d(2, 0);
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SketchEntity other;
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other.type = SketchEntity::Type::Line;
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other.p0 = Vec2d(-3, -5);
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other.p1 = Vec2d(-3, 5);
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bool ok = SketchEngine::extend_entity(e, {other}, Vec2d(0, 0));
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REQUIRE(ok);
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REQUIRE_THAT(e.p0.x(), WithinAbs(-3.0, 1e-9));
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REQUIRE_THAT(e.p0.y(), WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.p1.x(), WithinAbs(2.0, 1e-9));
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REQUIRE_THAT(e.p1.y(), WithinAbs(0.0, 1e-9));
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}
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TEST_CASE("Extend no target", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Line;
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e.p0 = Vec2d(0, 0);
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e.p1 = Vec2d(2, 0);
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SketchEntity other;
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other.type = SketchEntity::Type::Line;
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other.p0 = Vec2d(5, -5);
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other.p1 = Vec2d(5, -1);
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REQUIRE_FALSE(SketchEngine::extend_entity(e, {other}, Vec2d(2, 0)));
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}
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// --- Arc/Circle subject trim & extend (Fase 4.5 kernel) -------------------
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TEST_CASE("Trim arc drops the picked (start) side", "[SketchEdit]")
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{
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// Upper semicircle r=5, ccw from (5,0) to (-5,0); cutter = vertical axis.
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SketchEntity e;
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e.type = SketchEntity::Type::Arc;
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e.center = Vec2d(0, 0);
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e.radius = 5;
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e.start_angle = 0.0;
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e.end_angle = M_PI;
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SketchEntity cut;
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cut.type = SketchEntity::Type::Line;
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cut.p0 = Vec2d(0, -10);
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cut.p1 = Vec2d(0, 10);
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// Pick the right quarter (phi=pi/4) -> it is removed, left quarter kept.
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bool ok = SketchEngine::trim_entity(e, {cut}, Vec2d(5 * std::cos(M_PI/4), 5 * std::sin(M_PI/4)));
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REQUIRE(ok);
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REQUIRE(e.type == SketchEntity::Type::Arc);
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REQUIRE_THAT(e.radius, WithinAbs(5.0, 1e-9));
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REQUIRE_THAT(e.start_angle, WithinAbs(M_PI / 2.0, 1e-9));
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REQUIRE_THAT(e.end_angle, WithinAbs(M_PI, 1e-9));
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}
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TEST_CASE("Trim arc drops the picked (end) side", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Arc;
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e.center = Vec2d(0, 0);
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e.radius = 5;
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e.start_angle = 0.0;
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e.end_angle = M_PI;
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SketchEntity cut;
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cut.type = SketchEntity::Type::Line;
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cut.p0 = Vec2d(0, -10);
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cut.p1 = Vec2d(0, 10);
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// Pick the left quarter (phi=3pi/4) -> removed, right quarter kept.
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bool ok = SketchEngine::trim_entity(e, {cut}, Vec2d(5 * std::cos(3*M_PI/4), 5 * std::sin(3*M_PI/4)));
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REQUIRE(ok);
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REQUIRE(e.type == SketchEntity::Type::Arc);
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REQUIRE_THAT(e.start_angle, WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.end_angle, WithinAbs(M_PI / 2.0, 1e-9));
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}
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TEST_CASE("Trim circle opens into an arc excluding the pick", "[SketchEdit]")
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{
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// Full circle r=5; vertical axis cuts it at (0,+-5). Pick the right side
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// (5,0): the kept arc is the left half, sweeping pi and centred on (-5,0).
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SketchEntity e;
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e.type = SketchEntity::Type::Circle;
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e.center = Vec2d(0, 0);
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e.p0 = Vec2d(5, 0);
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e.radius = 5;
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SketchEntity cut;
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cut.type = SketchEntity::Type::Line;
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cut.p0 = Vec2d(0, -10);
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cut.p1 = Vec2d(0, 10);
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bool ok = SketchEngine::trim_entity(e, {cut}, Vec2d(5, 0));
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REQUIRE(ok);
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REQUIRE(e.type == SketchEntity::Type::Arc);
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REQUIRE_THAT(e.radius, WithinAbs(5.0, 1e-9));
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REQUIRE_THAT(e.end_angle - e.start_angle, WithinAbs(M_PI, 1e-9));
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// Midpoint of the kept arc must point left (away from the pick).
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double mid = 0.5 * (e.start_angle + e.end_angle);
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REQUIRE_THAT(5 * std::cos(mid), WithinAbs(-5.0, 1e-9));
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REQUIRE_THAT(5 * std::sin(mid), WithinAbs(0.0, 1e-9));
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}
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TEST_CASE("Extend arc forward (end) to a crossing", "[SketchEdit]")
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{
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// Quarter arc (5,0)->(0,5); cutter crosses the circle at (-5,0). Picking
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// near the end grows the sweep ccw to pi.
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SketchEntity e;
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e.type = SketchEntity::Type::Arc;
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e.center = Vec2d(0, 0);
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e.radius = 5;
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e.start_angle = 0.0;
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e.end_angle = M_PI / 2.0;
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SketchEntity cut;
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cut.type = SketchEntity::Type::Line;
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cut.p0 = Vec2d(-10, 0);
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cut.p1 = Vec2d(0, 0);
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bool ok = SketchEngine::extend_entity(e, {cut}, Vec2d(0, 5));
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REQUIRE(ok);
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REQUIRE(e.type == SketchEntity::Type::Arc);
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REQUIRE_THAT(e.start_angle, WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.end_angle, WithinAbs(M_PI, 1e-9));
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}
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TEST_CASE("Extend arc backward (start) to a crossing", "[SketchEdit]")
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{
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// Quarter arc (0,5)->(-5,0); cutter crosses at (5,0). Picking near the
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// start grows the sweep cw to start_angle 0.
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SketchEntity e;
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e.type = SketchEntity::Type::Arc;
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e.center = Vec2d(0, 0);
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e.radius = 5;
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e.start_angle = M_PI / 2.0;
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e.end_angle = M_PI;
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SketchEntity cut;
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cut.type = SketchEntity::Type::Line;
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cut.p0 = Vec2d(10, 0);
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cut.p1 = Vec2d(0, 0);
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bool ok = SketchEngine::extend_entity(e, {cut}, Vec2d(0, 5));
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REQUIRE(ok);
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REQUIRE_THAT(e.start_angle, WithinAbs(0.0, 1e-9));
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REQUIRE_THAT(e.end_angle, WithinAbs(M_PI, 1e-9));
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}
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TEST_CASE("Extend circle returns false (closed)", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Circle;
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e.center = Vec2d(0, 0);
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e.p0 = Vec2d(5, 0);
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e.radius = 5;
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SketchEntity cut;
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cut.type = SketchEntity::Type::Line;
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cut.p0 = Vec2d(0, -10);
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cut.p1 = Vec2d(0, 10);
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REQUIRE_FALSE(SketchEngine::extend_entity(e, {cut}, Vec2d(5, 0)));
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}
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TEST_CASE("Trim arc with no crossing returns false", "[SketchEdit]")
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{
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SketchEntity e;
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e.type = SketchEntity::Type::Arc;
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e.center = Vec2d(0, 0);
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e.radius = 5;
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e.start_angle = 0.0;
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e.end_angle = M_PI / 2.0;
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SketchEntity cut; // far away, never reaches the r=5 circle
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cut.type = SketchEntity::Type::Line;
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cut.p0 = Vec2d(20, -5);
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cut.p1 = Vec2d(20, 5);
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REQUIRE_FALSE(SketchEngine::trim_entity(e, {cut}, Vec2d(5 * std::cos(M_PI/4), 5 * std::sin(M_PI/4))));
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}
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