Files
OrcaSlicer/src/libslic3r/BeltTransform.cpp
T
Joseph Robertson 0bda684dd7 delete mesh transforms (#37)
* delete mesh shear, scale and refactor logger

* clean up config options

* reorder UI elements
2026-05-31 05:08:42 -05:00

224 lines
8.4 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
#include "BeltTransform.hpp"
#include "Model.hpp"
#include <limits>
namespace Slic3r {
// ---- Matrix builders ------------------------------------------------------
Transform3d BeltTransformPipeline::build_preslice_remap(const PrintConfig &config)
{
Transform3d pre_remap = Transform3d::Identity();
if (!has_preslice_remap(config))
return pre_remap;
int pre_rx = int(config.preslice_remap_x.value);
int pre_ry = int(config.preslice_remap_y.value);
int pre_rz = int(config.preslice_remap_z.value);
// Each remap value selects a source axis and sign.
auto remap_column = [](int r) -> Vec3d {
int axis = r % 3;
Vec3d col = Vec3d::Zero();
if (r < 3) col[axis] = 1.0; // +axis
else if (r < 6) col[axis] = -1.0; // -axis
else col[axis] = -1.0; // Rev: max - pos = -(pos - max)
return col;
};
Matrix3d remap_lin;
remap_lin.col(0) = remap_column(pre_rx);
remap_lin.col(1) = remap_column(pre_ry);
remap_lin.col(2) = remap_column(pre_rz);
pre_remap.linear() = remap_lin;
// Translation for Rev modes (needs build volume extents).
if (pre_rx >= 6 || pre_ry >= 6 || pre_rz >= 6) {
BoundingBoxf bbox_bed(config.printable_area.values);
Vec3d vol_max(bbox_bed.max.x(), bbox_bed.max.y(),
config.printable_height.value);
Vec3d remap_trans = Vec3d::Zero();
auto add_rev = [&](int r, int out) {
if (r >= 6) remap_trans[out] = vol_max[r % 3];
};
add_rev(pre_rx, 0);
add_rev(pre_ry, 1);
add_rev(pre_rz, 2);
pre_remap.translation() = remap_trans;
}
return pre_remap;
}
Matrix3d BeltTransformPipeline::build_rotation_matrix(const PrintConfig &config, bool *has_rot_out)
{
BeltRotationAxis axis = config.belt_slice_rotation.value;
double angle_deg = config.belt_slice_rotation_angle.value;
bool active = axis != BeltRotationAxis::None && std::abs(angle_deg) > EPSILON;
if (has_rot_out) *has_rot_out = active;
if (!active)
return Matrix3d::Identity();
double angle_rad = Geometry::deg2rad(angle_deg);
Vec3d unit_axis;
switch (axis) {
case BeltRotationAxis::X: unit_axis = Vec3d::UnitX(); break;
case BeltRotationAxis::Y: unit_axis = Vec3d::UnitY(); break;
case BeltRotationAxis::Z: unit_axis = Vec3d::UnitZ(); break;
default: return Matrix3d::Identity();
}
return Eigen::AngleAxisd(angle_rad, unit_axis).toRotationMatrix();
}
Transform3d BeltTransformPipeline::build_forward_transform(const PrintConfig &config)
{
// Mesh-side belt transform: rotation applied after the pre-slice axis remap.
// (Shear & scale are a g-code-side stage, not part of the mesh transform.)
Transform3d pre_remap = build_preslice_remap(config);
Matrix3d rot = build_rotation_matrix(config);
Transform3d combined = Transform3d::Identity();
combined.linear() = rot;
combined = combined * pre_remap;
return combined;
}
// ---- Bounding box remap ---------------------------------------------------
BoundingBoxf3 BeltTransformPipeline::remap_bbox(const BoundingBoxf3 &bb, const PrintConfig &config)
{
int pre_rx = int(config.preslice_remap_x.value);
int pre_ry = int(config.preslice_remap_y.value);
int pre_rz = int(config.preslice_remap_z.value);
if (pre_rx == int(RemapAxis::PosX) &&
pre_ry == int(RemapAxis::PosY) &&
pre_rz == int(RemapAxis::PosZ))
return bb; // Identity remap.
auto remap_coord = [](int r, const Vec3d &v) -> double {
int axis = r % 3;
if (r < 3) return v[axis];
return -v[axis];
};
Vec3d mn = bb.min.cast<double>(), mx = bb.max.cast<double>();
BoundingBoxf3 rbb;
for (int i = 0; i < 8; ++i) {
Vec3d c((i & 1) ? mx.x() : mn.x(),
(i & 2) ? mx.y() : mn.y(),
(i & 4) ? mx.z() : mn.z());
Vec3d rc(remap_coord(pre_rx, c), remap_coord(pre_ry, c), remap_coord(pre_rz, c));
if (i == 0) rbb = BoundingBoxf3(rc, rc);
else rbb.merge(rc);
}
return rbb;
}
BoundingBoxf3 BeltTransformPipeline::remap_bbox(const ModelObject &model_object, const PrintConfig &config)
{
return remap_bbox(model_object.raw_bounding_box(), config);
}
// ---- Belt floor parameters ------------------------------------------------
// Shared implementation for both PrintConfig and DynamicPrintConfig.
// Template avoids duplicating the math for the two config types.
namespace {
template<typename Config>
BeltTransformPipeline::BeltHeightResult compute_belt_height_and_floor_impl(
const Config &config, const BoundingBoxf3 &bb, double original_height)
{
BeltTransformPipeline::BeltHeightResult result;
result.object_height = original_height;
// Extract the mesh rotation from config (the sole mesh-side belt transform).
BeltRotationAxis rot_axis;
double rot_angle;
if constexpr (std::is_same_v<Config, PrintConfig>) {
rot_axis = config.belt_slice_rotation.value;
rot_angle = config.belt_slice_rotation_angle.value;
} else {
// DynamicPrintConfig path
auto get_float = [&](const char *key) {
auto *opt = config.template option<ConfigOptionFloat>(key);
return opt ? opt->value : 0.0;
};
auto get_rot_axis = [&](const char *key) {
auto *opt = config.template option<ConfigOptionEnum<BeltRotationAxis>>(key);
return opt ? opt->value : BeltRotationAxis::None;
};
rot_axis = get_rot_axis("belt_slice_rotation");
rot_angle = get_float("belt_slice_rotation_angle");
}
bool has_rotation = rot_axis != BeltRotationAxis::None && std::abs(rot_angle) > EPSILON;
if (!has_rotation)
return result;
// Rotation path: sweep the 8 bbox corners through R to get the rotated height,
// then derive the belt floor (the image of machine-Z = 0 under R).
double angle_rad = Geometry::deg2rad(rot_angle);
Vec3d unit_axis;
switch (rot_axis) {
case BeltRotationAxis::X: unit_axis = Vec3d::UnitX(); break;
case BeltRotationAxis::Y: unit_axis = Vec3d::UnitY(); break;
case BeltRotationAxis::Z: unit_axis = Vec3d::UnitZ(); break;
default: unit_axis = Vec3d::UnitX(); break;
}
Matrix3d R = Eigen::AngleAxisd(angle_rad, unit_axis).toRotationMatrix();
double min_rz = std::numeric_limits<double>::max();
double max_rz = std::numeric_limits<double>::lowest();
for (int i = 0; i < 8; ++i) {
Vec3d c((i & 1) ? bb.max.x() : bb.min.x(),
(i & 2) ? bb.max.y() : bb.min.y(),
(i & 4) ? bb.max.z() : bb.min.z());
double z = (R * c).z();
min_rz = std::min(min_rz, z);
max_rz = std::max(max_rz, z);
}
result.object_height = max_rz - min_rz;
// Belt floor in slicer-frame is the image of z_machine = 0 under R.
// R(+α, X): point (·, y, 0) → (·, cos α · y, sin α · y) ⇒ z = tan(α) · y_s
// R(+α, Y): point (x, ·, 0) → (cos α · x, ·, -sin α · x) ⇒ z = -tan(α) · x_s
// R(+α, Z): point (·, ·, 0) → (·, ·, 0); no tilt → no floor
double sin_a = std::sin(angle_rad), cos_a = std::cos(angle_rad);
switch (rot_axis) {
case BeltRotationAxis::X:
result.floor_params.shear_factor = (std::abs(cos_a) > EPSILON) ? sin_a / cos_a : 0.;
result.floor_params.from_axis = 1; // Y
break;
case BeltRotationAxis::Y:
result.floor_params.shear_factor = (std::abs(cos_a) > EPSILON) ? -sin_a / cos_a : 0.;
result.floor_params.from_axis = 0; // X
break;
case BeltRotationAxis::Z:
default:
result.floor_params.shear_factor = 0.0;
result.floor_params.from_axis = 1;
break;
}
result.floor_params.z_shift = bb.min.z() + ((min_rz < 0.) ? -min_rz : 0.);
return result;
}
} // anonymous namespace
BeltTransformPipeline::BeltHeightResult BeltTransformPipeline::compute_belt_height_and_floor(
const PrintConfig &config, const BoundingBoxf3 &remapped_bbox, double original_height)
{
return compute_belt_height_and_floor_impl(config, remapped_bbox, original_height);
}
BeltTransformPipeline::BeltHeightResult BeltTransformPipeline::compute_belt_height_and_floor(
const DynamicPrintConfig &config, const BoundingBoxf3 &remapped_bbox, double original_height)
{
return compute_belt_height_and_floor_impl(config, remapped_bbox, original_height);
}
} // namespace Slic3r