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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
100 lines
5.7 KiB
C++
100 lines
5.7 KiB
C++
#include <wx/string.h>
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#include <wx/translation.h>
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#include <wx/strconv.h>
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#include <string>
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#ifndef _
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#define _(s) Slic3r::GUI::I18N::translate((s))
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#define _L(s) Slic3r::GUI::I18N::translate((s))
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#define _devL(s) wxString((s))
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#define _omitL(s) ("")
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#define _utf8(s) Slic3r::GUI::I18N::translate_utf8((s))
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#define _u8L(s) Slic3r::GUI::I18N::translate_utf8((s))
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#endif /* _ */
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#ifndef _L_CONTEXT
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#define _L_CONTEXT(s, ctx) Slic3r::GUI::I18N::translate((s), (ctx))
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#define _u8L_CONTEXT(s, ctx) Slic3r::GUI::I18N::translate_utf8((s), (ctx))
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#endif /* _ */
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#ifndef L
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// !!! If you needed to translate some wxString,
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// !!! please use _L(string)
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// !!! _() - is a standard wxWidgets macro to translate
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// !!! L() is used only for marking localizable string
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// !!! It will be used in "xgettext" to create a Locating Message Catalog.
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#define L(s) s
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#endif /* L */
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#ifndef L_CONTEXT
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#define L_CONTEXT(s, context) s
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#endif /* L */
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#ifndef _CHB
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//! macro used to localization, return wxScopedCharBuffer
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//! With wxConvUTF8 explicitly specify that the source string is already in UTF-8 encoding
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#define _CHB(s) wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str()
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#endif /* _CHB */
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#ifndef slic3r_GUI_I18N_hpp_
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#define slic3r_GUI_I18N_hpp_
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#include <wx/intl.h>
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#include <wx/version.h>
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namespace Slic3r { namespace GUI {
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namespace I18N {
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inline wxString translate(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)); }
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inline wxString translate(const wchar_t *s) { return wxGetTranslation(s); }
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inline wxString translate(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)); }
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inline wxString translate(const std::wstring &s) { return wxGetTranslation(s.c_str()); }
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inline wxString translate(const wxString &s) { return wxGetTranslation(s); }
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inline wxString translate(const char *s, const char *plural, unsigned int n) { return wxGetTranslation(wxString(s, wxConvUTF8), wxString(plural, wxConvUTF8), n); }
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inline wxString translate(const wchar_t *s, const wchar_t *plural, unsigned int n) { return wxGetTranslation(s, plural, n); }
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inline wxString translate(const std::string &s, const std::string &plural, unsigned int n) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8), wxString(plural.c_str(), wxConvUTF8), n); }
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inline wxString translate(const std::wstring &s, const std::wstring &plural, unsigned int n) { return wxGetTranslation(s.c_str(), plural.c_str(), n); }
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inline wxString translate(const wxString &s, const wxString &plural, unsigned int n) { return wxGetTranslation(s, plural, n); }
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inline std::string translate_utf8(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).ToUTF8().data(); }
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inline std::string translate_utf8(const wchar_t *s) { return wxGetTranslation(s).ToUTF8().data(); }
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inline std::string translate_utf8(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)).ToUTF8().data(); }
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inline std::string translate_utf8(const std::wstring &s) { return wxGetTranslation(s.c_str()).ToUTF8().data(); }
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inline std::string translate_utf8(const wxString &s) { return wxGetTranslation(s).ToUTF8().data(); }
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inline std::string translate_utf8(const char *s, const char *plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); }
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inline std::string translate_utf8(const wchar_t *s, const wchar_t *plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); }
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inline std::string translate_utf8(const std::string &s, const std::string &plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); }
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inline std::string translate_utf8(const std::wstring &s, const std::wstring &plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); }
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inline std::string translate_utf8(const wxString &s, const wxString &plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); }
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#define _wxGetTranslation_ctx(S, CTX) wxGetTranslation((S), wxEmptyString, (CTX))
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inline wxString translate(const char *s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s, wxConvUTF8), ctx); }
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inline wxString translate(const wchar_t *s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx); }
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inline wxString translate(const std::string &s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s.c_str(), wxConvUTF8), ctx); }
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inline wxString translate(const std::wstring &s, const char* ctx) { return _wxGetTranslation_ctx(s.c_str(), ctx); }
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inline wxString translate(const wxString &s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx); }
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inline std::string translate_utf8(const char *s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s, wxConvUTF8), ctx).ToUTF8().data(); }
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inline std::string translate_utf8(const wchar_t *s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx).ToUTF8().data(); }
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inline std::string translate_utf8(const std::string &s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s.c_str(), wxConvUTF8), ctx).ToUTF8().data(); }
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inline std::string translate_utf8(const std::wstring &s, const char* ctx) { return _wxGetTranslation_ctx(s.c_str(), ctx).ToUTF8().data(); }
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inline std::string translate_utf8(const wxString &s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx).ToUTF8().data(); }
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#undef _wxGetTranslation_ctx
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} // namespace I18N
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// Return translated std::string as a wxString
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wxString L_str(const std::string &str);
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} // namespace GUI
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} // namespace Slic3r
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// Macro to function both as a marker for xgettext and to actually perform the translation.
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#ifndef _L_PLURAL
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#define _L_PLURAL(s, plural, n) Slic3r::GUI::I18N::translate(s, plural, n)
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#endif /* L */
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#endif /* slic3r_GUI_I18N_hpp_ */
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