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- FilamentMapDialog's manual page understands volume types: a mixed (Hybrid) extruder shows separate Standard / High Flow drop zones with live sub-nozzle counts, a validation timer with an inline error + "set nozzle count" suggestion, and composes a per-filament volume map on OK (persisted to the plate or globally) - switching an extruder's Flow type rewrites the affected plate map entries; plate maps stay sized across filament add/delete/count changes (values keep their filament, no index shift) - CLI: manual mapping on multi-nozzle printers synthesizes the volume map from extruder flow types when absent; nozzle-manual mode requires explicit maps; computed maps land on the plate so exported projects carry filament_volume_maps - filament_nozzle_map joins the project options (selection seeding + filament-count resizing) - pot entries for the new dialog strings All 19 reference fixtures byte-identical; slicing an exported Hybrid project reproduces its g-code byte-for-byte with the volume map round-tripped through model_settings.config.
127 lines
3.9 KiB
C++
127 lines
3.9 KiB
C++
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#ifndef FILAMENT_MAP_PANEL_HPP
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#define FILAMENT_MAP_PANEL_HPP
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#include "GUI.hpp"
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#include "DragDropPanel.hpp"
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#include "wxExtensions.hpp"
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#include "Widgets/Label.hpp"
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namespace Slic3r { namespace GUI {
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// Fired by the manual panel's validation timer: the event int is 1 when the current manual
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// grouping is printable with the installed nozzles, 0 when some zone has no matching nozzle.
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wxDECLARE_EVENT(wxEVT_INVALID_MANUAL_MAP, wxCommandEvent);
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class FilamentMapManualPanel : public wxPanel
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{
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public:
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FilamentMapManualPanel(wxWindow *parent,
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const std::vector<std::string> &color,
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const std::vector<std::string> &type,
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const std::vector<int> &filament_list,
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const std::vector<int> &filament_map,
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const std::vector<int> &filament_volume_map);
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~FilamentMapManualPanel();
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std::vector<int> GetFilamentMaps() const;
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std::vector<int> GetFilamentVolumeMaps() const;
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std::vector<int> GetLeftFilaments() const { return m_left_panel->GetAllFilaments(); }
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std::vector<int> GetRightFilaments() const { return m_right_panel->GetAllFilaments(); }
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std::vector<int> GetRightHighFlowFilaments() const { return m_right_panel->GetHighFlowFilaments(); }
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std::vector<int> GetRightStandardFilaments() const { return m_right_panel->GetStandardFilaments(); }
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std::vector<int> GetRightTPUHighFlowFilaments() const { return m_right_panel->GetTPUHighFlowFilaments(); }
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void UpdateNozzleVolumeType();
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void UpdateNozzleCountDisplay();
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bool Show(bool show = true) override;
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private:
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void OnTimer(wxTimerEvent &evt);
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void OnSwitchFilament(wxCommandEvent &);
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void SyncPanelHeights();
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void OnDragDropCompleted(wxCommandEvent &evt);
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void OnSuggestionClicked(wxCommandEvent &event);
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DragDropPanel *m_left_panel;
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SeparatedDragDropPanel *m_right_panel;
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Label *m_description;
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Label *m_tips;
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Label *m_errors;
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wxPanel *m_suggestion_panel;
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ScalableButton *m_switch_btn;
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std::vector<int> m_filament_map;
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std::vector<int> m_filament_volume_map;
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std::vector<int> m_filament_list;
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std::vector<std::string> m_filament_color;
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std::vector<std::string> m_filament_type;
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wxTimer *m_timer;
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int m_invalid_id{-1};
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bool m_force_validation{false};
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};
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class FilamentMapBtnPanel : public wxPanel
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{
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public:
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FilamentMapBtnPanel(wxWindow *parent, const wxString &label, const wxString &detail, const std::string &icon_path);
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void Hide();
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void Show();
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void Select(bool selected);
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bool Enable(bool enable);
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bool IsEnabled() const { return m_enabled; }
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protected:
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void OnPaint(wxPaintEvent &event);
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private:
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void OnEnterWindow(wxMouseEvent &event);
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void OnLeaveWindow(wxMouseEvent &evnet);
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void UpdateStatus();
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wxBitmap icon_enabled;
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wxBitmap icon_disabled;
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wxBitmapButton *m_btn;
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wxStaticText *m_label;
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Label *m_disable_tip;
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Label *m_detail;
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std::string m_icon_path;
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bool m_enabled{ true };
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bool m_hover{false};
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bool m_selected{false};
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};
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class FilamentMapAutoPanel : public wxPanel
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{
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public:
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FilamentMapAutoPanel(wxWindow *parent, FilamentMapMode mode, bool machine_synced);
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void Hide();
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void Show();
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FilamentMapMode GetMode() const { return m_mode; }
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private:
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void OnModeSwitch(FilamentMapMode mode);
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void UpdateStatus();
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FilamentMapBtnPanel *m_flush_panel;
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FilamentMapBtnPanel *m_match_panel;
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FilamentMapMode m_mode;
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};
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class FilamentMapDefaultPanel : public wxPanel
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{
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public:
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FilamentMapDefaultPanel(wxWindow *parent);
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void Hide();
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void Show();
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private:
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Label *m_label;
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};
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}} // namespace Slic3r::GUI
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#endif |