Files
OrcaSlicer/src/libslic3r/BeltPurge.cpp
T
Ian Bassi e821665e4b Add orca-translations Claude skill and PO tool (#16436)
* Add orca-translations Claude skill and PO tool

Add a .claude skill that guides translation passes over the localization/i18n gettext catalogs. It covers the workflow: run gettext, settle new glossary terms, translate in batches, verify, and report.

Includes translation-rules.md, which condenses the placeholder, line-break and glossary rules plus the guidance on review notes.

Also adds scripts/po_tool.py (standard library only). It lists pending entries with glossary hints, validates and applies translations, adding '# AI Translated' and '# Needs human review' comments, and rewrites only the entries it changes. It can also check catalogs, look up existing translations, suggest glossary candidates and update the wiki glossary TSV.

* Let po_tool apply translations by entry id

pending now gives each entry a short id, so a translation file can name
entries by id instead of repeating the English msgid. apply accepts either.

A "review": "" item clears an earlier review note when overwriting an
entry, and check gives each msgfmt run its own temporary output file so
parallel checks do not collide.

* Fill all empty translations

Regenerate the template with run_gettext --full and translate every empty
entry in the 22 catalogs (7,089 entries) with the orca-translations skill,
following the localization glossary, including the new belt printer,
IDEX/IQEX and plugin terms. Every new entry is marked "# AI Translated";
122 also carry "# Needs human review" with what to check.

* Show entry ids in po_tool lookup and search translations

lookup now prints each entry's id, so an entry found there can be
rewritten with apply --overwrite without repeating the English, and
--msgstr searches the translations instead of the msgids, which finds
every entry that still uses a term being changed.

SKILL.md describes how to change an established term: check the
catalog's usage first, update the glossary cell, then rewrite only the
entries where the term has that meaning.

* Fix mistranslated terms and align catalogs with the glossary

Correct labels that the glossary had copied, and the entries that used
them:
- ca: Raft was rendered as the Brim term; it is now "Rai". Exhaust fan,
  Monotonic line, Unretract, Slice, Lateral Honeycomb and PA Tower
  labels fixed.
- cs: Lightning infill is "Blesk", not "Osvětlení" (illumination).
- sv: Retraction is "Retraktion", not "Reduktion"; Unretract,
  Lagerhöjd, Delkylningsfläkt, Utsugsfläkt, Aligned Rectilinear and the
  Preset label fixed.
- de: Brim is "Rand" and Skirt is "Umrandung", as most entries already
  had them.
- lt: brim entries used the Skirt word "apvadas"; they now use "kraštas".
- es: Sparse infill is "relleno de baja densidad", the catalog majority.
- eu: nozzle wipe is "garbiketa", not purge.
- th: the project plate is "เพลต", distinct from the bed.
- uk: Quarter Cubic, Latin "PA" in PA Tower, and Belt purge tower.
- pl: Cross Hatch, Tri-hexagon, Volumetric speed and Raft labels.
- zh_TW: Brim stays "Brim", as the existing labels have it.
- tr: "Prime Tower" read "Prime Minister Tower".
- ko: the plugin "Capabilities" label read "performance".
- Build Volume labels fixed in tr, de, cs and eu.

All 242 rewritten entries are marked "# AI Translated".

* Make more UI text translatable and fix pluralization and context

Audit the sources for text that translators could not translate
correctly and fix it.

Mark text that reached users in English only: IDEX/IQEX role names,
plugin permission prompts and errors, 3MF/preset loading errors, G-code
placeholder parser errors, calibration and device messages, notification
texts, file dialog filters, and the config validation messages.

Replace sentences built from translated fragments, such as the prime
tower warnings, "left"/"right" nozzle names, and "Filament " + number,
with single msgids that have placeholders, so translators can reorder
and inflect them.

Use plural forms for texts with a count ("%1% mixed filaments",
"%d objects", "%1% triangles") instead of "(s)" and mismatched verbs.
Fix the swapped singular/plural pair in "The following presets inherit
this preset".

Add translation contexts where one English word has several meanings
(Subscribed/Local, Standard, Pause, View, Step, Model, Camera, Flow,
Filter, Others, Prepare, the Design tools). Show "Size" instead of
"Build Volume" in the Cut tool, which displays the object size.

Fix code that compared translated text with English (the Edit G-code
dialog group, the plugin registration failure check), and add the
bundled web pages' missing string-table entries. Use the single
character for degrees Celsius, say "G-code", and describe the head
filament map without internal jargon.

Install the libslic3r translate callback before the presets load, so
their load errors are translated, and list the 28 source files that had
marked strings but were never extracted into localization/i18n/list.txt.

* Suggest earlier translations and list fuzzy entries in po_tool pending

pending now attaches the closest earlier translation of a similar
English text (from obsolete or translated entries), so a reworded or
split string keeps its wording, and it lists fuzzy entries by default,
since users never see them. A fuzzy entry also carries its stale
translation as previous_translation.

* Fix wording of the non-boolean operands error

The logical operation error said "operators" where it means the
operands the operation was applied to.

* Translate the newly translatable strings in all languages

Regenerate the template after the translatability changes and fill every
new or changed entry in the 22 catalogs (about 12,800 entries): the
strings that became translatable, the plural forms, the entries split by
context, and the previously fuzzy singular entries that became plurals.

Every new entry is marked "# AI Translated", and about 360 also carry a
"# Needs human review" note saying what to check. Terms follow the
localization glossary. Earlier translations of reworded strings were
reused where the meaning was unchanged. Existing entries were not
changed, and obsolete entries are kept.

* Document the source translatability audit in the orca-translations skill

Add a reference describing how strings reach translators, what to look
for (untranslated text, spliced sentences, missing plurals, ambiguous
words), what not to translate, where a context cannot be carried, and
what to do after the edits, plus a scanner that lists untranslated
user-facing string literals.

* Document how to write translatable strings in AGENTS.md

Tell developers to keep each message complete in one msgid: use
placeholders instead of concatenating translated fragments, plural forms
for counts, and contexts for ambiguous words, and to list new source
files in localization/i18n/list.txt. Add a matching code review item.

* Translate the strings added since the rebase

Regenerate the template against the current main and translate the 26
new entries per language: the Fix Model commands and messages, and the
texture displacement image adjustment panel. Each new entry is marked
"# AI Translated"; existing entries are unchanged.

* tidy
2026-10-13 10:53:57 -03:00

434 lines
20 KiB
C++

// ORCA-Belt: backend of the belt purge tower (the belt replacement for the
// classic wipe/prime tower).
//
// Kept in its own translation unit so the belt-purge logic stays out of the way
// of unrelated upstream changes to Print.cpp / PrintObjectSlice.cpp and carries
// no regression risk for normal printers: none of these methods do anything
// unless the print is a belt printer with the belt purge tower enabled.
//
// Print::has_belt_purge_tower() - is the belt purge tower active?
// Print::_align_belt_purge_layers() - snap the prism's layer grid onto the
// printed objects' grid
// Print::_plan_belt_purge() - route filament-change purging into the
// prism (flush-into-objects), no wipe tower
// PrintObject::belt_shift_layer_grid() - shift a sliced layer grid
// PrintObject::belt_truncate_layers_above() - cancel the prism past the last swap
//
// (Declarations live in Print.hpp alongside the rest of the Print interface.)
#include "Print.hpp"
#include "PrintConfig.hpp"
#include "Exception.hpp"
#include "GCode/ToolOrdering.hpp"
#include "Layer.hpp"
#include "ExtrusionEntity.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "I18N.hpp"
#include "format.hpp"
#include "LocalesUtils.hpp"
#include "libslic3r.h"
#include "BeltBrim.hpp"
#include "PrintBase.hpp"
#include <algorithm>
#include <cmath>
#include <limits>
#include <boost/log/trivial.hpp>
#include <cassert>
#include <cstddef>
#include <functional>
#include <utility>
#include <vector>
namespace Slic3r {
// Belt purge prism: purging after filament changes is routed into a sliced
// prism object via the flush-into-objects machinery instead of a wipe tower.
bool Print::has_belt_purge_tower() const
{
// Its own purge-tower "type", gated by the belt-only enable_belt_purge_tower
// option (not the classic enable_prime_tower).
if (!(m_config.belt_printer.value
&& m_config.enable_belt_purge_tower.value
&& !m_config.spiral_mode.value
&& m_config.filament_diameter.values.size() > 1))
return false;
return std::any_of(m_objects.begin(), m_objects.end(), [](const PrintObject *object) {
return object->config().belt_purge_tower_object.value;
});
}
// Belt mode: align ALL objects on the plate (the printed objects AND the purge
// prism) onto one common layer grid, so the prism can absorb every toolchange.
//
// After belt slicing each object's layer print_z carries a per-object global z
// offset (mesh-vertex-scan belt_z_shift + instance-Y-dependent terms), so
// objects at different belt-Y positions get layer grids with DIFFERENT residues
// (mod layer height). Purge marking looks absorbers up with
// get_layer_at_printz(lt.print_z, EPSILON), so a toolchange on object B only
// absorbs into the prism if the prism has a layer at B's print_z. Snapping only
// the prism to one object therefore worked for a single (assembled) multi-color
// object but failed with multiple separate objects — the prism could follow only
// one grid, and toolchanges on the others went unabsorbed ("multiple layer
// grids" warning).
//
// Fix: pick one reference grid (the tallest object) and shift every object onto
// it. Each shift is at most half a layer height — a sub-100µm move along the
// belt, the very same mechanism the per-object global_z_offset already uses, and
// it keeps each object internally consistent (belt_shift_layer_grid moves the
// object's layers, its support layers, and its belt floor together). Equal layer
// height across objects is enforced by Print::validate(), so once residues match
// every object steps on the same lattice {ref_offset + k*h} and every toolchange
// layer coincides with a prism layer.
void Print::_align_belt_purge_layers()
{
PrintObject *prism = nullptr;
for (PrintObject *po : m_objects)
if (po->config().belt_purge_tower_object.value && !po->layers().empty()) {
prism = po;
break;
}
if (prism == nullptr || prism->layers().empty())
return;
const double h = prism->config().layer_height.value;
if (h <= EPSILON)
return;
// Grid residue of an object's layer grid: identical for all of an object's
// layers above the first since they step by h.
auto grid_offset = [h](const PrintObject *po) -> double {
if (po->layers().empty())
return 0.;
const double z = po->layers().front()->print_z;
return z - std::floor(z / h) * h; // in [0, h)
};
// Reference grid: the tallest non-prism object (proxy for the object with
// the most toolchange layers — minimizes how far the rest must move).
const PrintObject *ref = nullptr;
double ref_top = -std::numeric_limits<double>::max();
for (const PrintObject *po : m_objects) {
if (po->config().belt_purge_tower_object.value || po->layers().empty())
continue;
const double top = po->layers().back()->print_z;
if (top > ref_top) {
ref_top = top;
ref = po;
}
}
if (ref == nullptr)
return;
const double ref_offset = grid_offset(ref);
// Snap every object (printed objects AND the prism) onto the reference grid.
for (PrintObject *po : m_objects) {
if (po->layers().empty())
continue;
double delta = ref_offset - grid_offset(po);
if (delta > 0.5 * h)
delta -= h;
else if (delta <= -0.5 * h)
delta += h;
po->belt_shift_layer_grid(delta); // no-op for the reference object (delta ~ 0)
}
}
// Belt mode replacement for _make_wipe_tower(): plan filament-change purging
// into the belt purge prism (and any other flush_into_* object) using the
// flush-into-objects machinery, without generating classic wipe tower G-code.
// The toolchange itself is emitted by GCode::set_extruder() via the
// change_filament_gcode macro; the overrides marked here make the new
// filament's first extrusions land in the purge prism.
void Print::_plan_belt_purge()
{
m_wipe_tower_data.clear();
// psWipeTower may be invalidated without posSlice (for example after a
// filament-map or tool-ordering change). Restore a prism shortened by the
// previous plan so a newly higher toolchange can use its original layers.
for (PrintObject *po : m_objects)
if (po->config().belt_purge_tower_object.value)
po->belt_undo_purge_plan();
// Must run before ToolOrdering is built: LayerTools merge per-object layer
// print_z values, and the prism only absorbs purge where its (snapped)
// layers coincide with the toolchange layers.
this->_align_belt_purge_layers();
const unsigned int number_of_extruders = (unsigned int) m_config.filament_colour.values.size();
// No initial priming extrusions: there is no tower to prime on.
m_wipe_tower_data.tool_ordering = ToolOrdering(*this, (unsigned int) -1, false);
m_wipe_tower_data.tool_ordering.sort_and_build_data(*this, (unsigned int) -1, false);
if (m_wipe_tower_data.tool_ordering.empty() || m_wipe_tower_data.tool_ordering.last_extruder() == unsigned(-1))
throw Slic3r::SlicingError(_u8L("The print is empty. The model is not printable with current print settings."));
// Is there any filament change at all? Not ToolOrdering::has_wipe_tower(): that reads the
// FIRST layer's flag, and on a belt the first layer may be a brim apron band, which carries
// neither object nor support and so never gets the flag even when the print changes filament.
{
bool any_change = false;
unsigned int cur = m_wipe_tower_data.tool_ordering.first_extruder();
for (const auto &lt : m_wipe_tower_data.tool_ordering.layer_tools())
for (const unsigned int e : lt.extruders)
if (e != cur) { any_change = true; cur = e; }
if (! any_change)
return;
}
this->throw_if_canceled();
// Flush volumes per filament pair, mirroring the generic wipe tower path:
// full flush matrix for single extruder multi material with purging enabled,
// plain prime volume otherwise.
std::vector<float> flush_matrix(cast<float>(
get_flush_volumes_matrix(m_config.flush_volumes_matrix.values, 0, m_config.nozzle_diameter.values.size())));
std::vector<std::vector<float>> wipe_volumes;
for (unsigned int i = 0; i < number_of_extruders; ++i)
wipe_volumes.push_back(std::vector<float>(flush_matrix.begin() + i * number_of_extruders,
flush_matrix.begin() + (i + 1) * number_of_extruders));
const bool use_flush_matrix = m_config.purge_in_prime_tower && m_config.single_extruder_multi_material;
const float flush_multiplier = (float) m_config.flush_multiplier.get_at(0);
// Cancel the purge prism early: pre-scan the tool ordering for the highest
// print_z that actually has a toolchange, then drop the prism's layers above
// it so the tower stops at the last color swap (saves filament/time). This
// MUST happen before the marking loop below: ensure_perimeters_infills_order
// force-overrides the prism's extrusions on every layer (it is a dedicated
// flush object), so truncating afterwards would leave dangling overrides
// pointing into deleted layers.
{
// The tool ordering covers the WHOLE print, and the prism is a printed
// object in it. Left unbounded, the scan below sees the prism's own
// toolchanges on layers above every model object -- the prism runs past
// them by design (ramp/height compensation at the tilted ends) -- so
// last_tc_z lands at the prism's own top and the truncation cancels
// nothing. The tower ends up justifying its own existence.
//
// Nothing above the tallest printed object can require a color change,
// so bound the scan there. On MCTEST5 that is 197 toolchanges spanning
// z=154.00..193.20 with the tallest object topping out at 153.80, i.e.
// 39.4 mm of tower that no swap ever needed.
// Support layers count too: on a belt they can extend above the object's
// own top, and a toolchange there is a real one.
double obj_top_z = -1.;
for (const PrintObject *po : m_objects) {
if (po->config().belt_purge_tower_object.value)
continue;
if (!po->layers().empty())
obj_top_z = std::max(obj_top_z, po->layers().back()->print_z);
if (!po->support_layers().empty())
obj_top_z = std::max(obj_top_z, po->support_layers().back()->print_z);
}
double last_tc_z = -1.;
unsigned int cur_ext = m_wipe_tower_data.tool_ordering.first_extruder();
for (const auto &lt : m_wipe_tower_data.tool_ordering.layer_tools()) {
// layer_tools() is ordered by print_z ascending.
if (obj_top_z >= 0. && lt.print_z > obj_top_z + EPSILON)
break;
for (const unsigned int e : lt.extruders)
if (e != cur_ext) { last_tc_z = lt.print_z; cur_ext = e; }
}
// Deliberately NOT cancelling the prism outright when no object toolchange
// exists: belt_truncate_layers_above(0.) empties m_layers, and an object
// with zero layers is not something the rest of the pipeline expects. The
// GUI already declines to create a prism unless more than one filament is
// in use, so this case is a stale prism, not a hot path -- leave it whole
// rather than risk a zero-layer object.
if (last_tc_z >= 0.)
for (PrintObject *po : m_objects)
if (po->config().belt_purge_tower_object.value && !po->layers().empty()) {
po->belt_truncate_layers_above(last_tc_z);
break;
}
}
// The prism only absorbs purge at toolchange layers whose print_z coincides
// with one of its own layers.
PrintObject *prism_po = nullptr;
for (PrintObject *po : m_objects)
if (po->config().belt_purge_tower_object.value && !po->layers().empty()) { prism_po = po; break; }
float total_leftover = 0.f;
float worst_layer_leftover = 0.f;
double worst_layer_z = 0.;
unsigned int current_extruder_id = m_wipe_tower_data.tool_ordering.first_extruder();
for (auto &layer_tools : m_wipe_tower_data.tool_ordering.layer_tools()) {
float layer_leftover = 0.f;
for (const unsigned int extruder_id : layer_tools.extruders) {
if (extruder_id == current_extruder_id)
continue;
float volume_to_wipe = use_flush_matrix ?
wipe_volumes[current_extruder_id][extruder_id] * flush_multiplier :
(float) m_config.prime_volume;
float leftover = layer_tools.wiping_extrusions().mark_wiping_extrusions(*this, current_extruder_id, extruder_id,
volume_to_wipe);
layer_leftover += leftover;
current_extruder_id = extruder_id;
}
// Plastic saving: drop the prism's fills that no toolchange on this layer
// claimed. At this point the prism's OVERRIDDEN fills are exactly the
// purge; the rest would print as solid infill in the prism's own filament
// for nothing -- which is the whole prism on a layer with no toolchange
// (141 of 692 layers on MCTEST5 before the truncation fix). Perimeters are
// left alone so the bar keeps a continuous wall along the belt.
//
// Non-destructive: the entities are stashed with their positions and put
// back by belt_restore_dropped_fills() at the top of the next plan. An
// earlier version deleted them outright, which broke replanning when a
// later tool ordering needed what this one had not claimed -- that is why
// it was removed rather than kept.
if (prism_po != nullptr) {
const auto &we = layer_tools.wiping_extrusions();
prism_po->belt_drop_unclaimed_fills(
prism_po->get_layer_at_printz(layer_tools.print_z, EPSILON),
[&we, prism_po](const ExtrusionEntity *e) { return we.is_entity_overridden(e, prism_po, 0); });
}
layer_tools.wiping_extrusions().ensure_perimeters_infills_order(*this);
if (layer_leftover > 0.f) {
total_leftover += layer_leftover;
if (layer_leftover > worst_layer_leftover) {
worst_layer_leftover = layer_leftover;
worst_layer_z = layer_tools.print_z;
}
}
this->throw_if_canceled();
}
if (total_leftover > 1.f) {
this->active_step_add_warning(
PrintStateBase::WarningLevel::CRITICAL,
Slic3r::format(_u8L("The belt purge tower cannot absorb the full purge volume: %1% mm³ in total could not "
"be purged (worst layer: %2% mm³ at height %3%). The print may show color bleeding. "
"Increase the belt purge tower width, or reduce flushing volumes."),
int(std::ceil(total_leftover)), int(std::ceil(worst_layer_leftover)),
Slic3r::float_to_string_decimal_point(worst_layer_z, 2)));
}
}
// Belt mode: shift the sliced layer grid by delta. Mirrors the global_z_offset
// application in slice() — layer print_z and belt_floor_z_shift move together
// so belt floor clipping stays consistent with the shifted grid. Used by
// Print::_align_belt_purge_layers() to snap the purge prism onto the printed
// objects' layer grid; |delta| <= half a layer height, i.e. a sub-layer shift
// of the prism along the belt.
void PrintObject::belt_shift_layer_grid(double delta)
{
if (std::abs(delta) < EPSILON)
return;
for (Layer *layer : m_layers)
layer->print_z += delta;
for (SupportLayer *layer : m_support_layers)
layer->print_z += delta;
// The brim's apron bands below the first layer carry their own print_z.
for (BeltBrimBand &band : m_belt_brim_prologue)
band.print_z += delta;
m_slicing_params.belt_floor_z_shift += delta;
// The grid stays shifted across a support-only or brim-only change (posSlice does
// not rerun), so everything slice() derived from it has to follow: the cached floor
// that update_slicing_parameters() restores, and the global offset the organic
// support layers and the adaptive infill octree are placed with. Left alone, the
// next alignment finds a delta of 0 and the floor and the supports sit up to half
// a layer off the grid, unlike a fresh slice.
if (m_belt_floor_z_shift_cache_valid)
m_belt_floor_z_shift_cached += delta;
m_belt_global_z_offset += delta;
}
// Belt mode: drop layers strictly above z (used to cancel the purge prism early
// once there are no more toolchanges above z, so the tower stops at the last
// color swap instead of wasting filament up the rest of the belt). Each layer's
// cross-section is already sliced, so removing upper layers does not affect the
// last toolchange's coverage. Deletes the Layer objects and clears the new top
// layer's upper-layer link. Returns the number of layers removed.
size_t PrintObject::belt_truncate_layers_above(coordf_t z)
{
// A repeated plan always starts from the restored full layer set.
assert(m_belt_truncated_layers.empty());
size_t keep = m_layers.size();
while (keep > 0 && m_layers[keep - 1]->print_z > z + EPSILON)
--keep;
if (keep >= m_layers.size())
return 0;
const size_t removed = m_layers.size() - keep;
m_belt_truncated_layers.assign(m_layers.begin() + keep, m_layers.end());
m_layers.resize(keep);
if (!m_layers.empty())
m_layers.back()->upper_layer = nullptr;
return removed;
}
// Plastic saving on the purge prism: keep only the fills a toolchange claimed.
//
// Called per layer from _plan_belt_purge(), after the real-purge marking and
// BEFORE ensure_perimeters_infills_order() -- that pass force-overrides every
// remaining fill on the prism (it is a dedicated flush object), so afterwards
// everything looks claimed and nothing could be distinguished.
size_t PrintObject::belt_drop_unclaimed_fills(Layer *layer, const std::function<bool(const ExtrusionEntity*)> &claimed)
{
if (layer == nullptr)
return 0;
size_t dropped = 0;
for (size_t ri = 0; ri < layer->regions().size(); ++ri) {
LayerRegion *lr = layer->get_region(ri);
auto &ents = lr->fills.entities;
ExtrusionEntitiesPtr keep;
keep.reserve(ents.size());
for (size_t i = 0; i < ents.size(); ++i) {
if (claimed(ents[i])) {
keep.emplace_back(ents[i]);
} else {
// Stash with its original index so the restore is exact.
m_belt_dropped_fills.push_back(BeltDroppedFill{ layer, ri, i, ents[i] });
++dropped;
}
}
ents = std::move(keep);
}
return dropped;
}
void PrintObject::belt_restore_dropped_fills()
{
if (m_belt_dropped_fills.empty())
return;
// Ascending index per (layer, region): inserting in that order lands every
// entity back at its original position, because each insertion shifts only
// the entries after it, which are themselves still to be inserted.
std::stable_sort(m_belt_dropped_fills.begin(), m_belt_dropped_fills.end(),
[](const BeltDroppedFill &a, const BeltDroppedFill &b) {
if (a.layer != b.layer) return a.layer < b.layer;
if (a.region_idx != b.region_idx) return a.region_idx < b.region_idx;
return a.index < b.index;
});
for (const BeltDroppedFill &d : m_belt_dropped_fills) {
auto &ents = d.layer->get_region(d.region_idx)->fills.entities;
ents.insert(ents.begin() + std::min(d.index, ents.size()), d.entity);
}
m_belt_dropped_fills.clear();
}
void PrintObject::belt_restore_truncated_layers()
{
if (m_belt_truncated_layers.empty())
return;
m_layers.insert(m_layers.end(), m_belt_truncated_layers.begin(), m_belt_truncated_layers.end());
m_belt_truncated_layers.clear();
for (size_t i = 0; i < m_layers.size(); ++i) {
m_layers[i]->lower_layer = i == 0 ? nullptr : m_layers[i - 1];
m_layers[i]->upper_layer = i + 1 < m_layers.size() ? m_layers[i + 1] : nullptr;
}
}
} // namespace Slic3r