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OrcaSlicer/src/libslic3r/LocalesUtils.cpp
T

127 lines
3.3 KiB
C++

#include "LocalesUtils.hpp"
#include <locale.h>
#include <cstdio>
#include <string_view>
#include <cstddef>
#include <string>
#include <ios>
#ifdef _WIN32
#include <charconv>
#endif
#include <iomanip>
#include <sstream>
#include <stdexcept>
#include <fast_float/fast_float.h>
namespace Slic3r {
// How many setters this thread holds, so the ones nested in another can skip
// setlocale, which takes a lock the whole process shares on Windows.
static thread_local int s_numeric_locale_depth = 0;
CNumericLocalesSetter::CNumericLocalesSetter()
{
// Nested in another setter on this thread, whose "C" the separator check
// confirms is still set.
if (s_numeric_locale_depth > 0 && is_decimal_separator_point()) {
m_nested = true;
++ s_numeric_locale_depth;
return;
}
#ifdef _WIN32
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
m_orig_numeric_locale = std::setlocale(LC_NUMERIC, nullptr);
std::setlocale(LC_NUMERIC, "C");
#elif __APPLE__
m_original_locale = uselocale((locale_t)0);
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_original_locale);
uselocale(m_new_locale);
#else // linux / BSD
m_original_locale = uselocale((locale_t)0);
m_new_locale = duplocale(m_original_locale);
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_new_locale);
uselocale(m_new_locale);
#endif
// Counted last, since the destructor does not run for a constructor that throws.
++ s_numeric_locale_depth;
}
CNumericLocalesSetter::~CNumericLocalesSetter()
{
-- s_numeric_locale_depth;
if (m_nested)
return;
#ifdef _WIN32
std::setlocale(LC_NUMERIC, m_orig_numeric_locale.data());
#else
uselocale(m_original_locale);
freelocale(m_new_locale);
#endif
}
bool is_decimal_separator_point()
{
char str[5] = "";
sprintf(str, "%.1f", 0.5f);
return str[1] == '.';
}
double string_to_double_decimal_point(const std::string_view str, size_t* pos /* = nullptr*/)
{
double out = 0.;
size_t p = fast_float::from_chars(str.data(), str.data() + str.size(), out).ptr - str.data();
if (pos)
*pos = p;
return out;
}
double atof_decimal_point(std::string_view str)
{
size_t i = 0;
while (i < str.size() && (str[i] == ' ' || (str[i] >= '\t' && str[i] <= '\r')))
++i;
if (i < str.size() && str[i] == '+') {
++i;
if (i < str.size() && str[i] == '-')
return 0.;
}
return string_to_double_decimal_point(str.substr(i));
}
std::string float_to_string_decimal_point(double value, int precision/* = -1*/)
{
// Our Windows build server fully supports C++17 std::to_chars. Let's use it.
// Other platforms are behind, fall back to slow stringstreams for now.
#ifdef _WIN32
constexpr size_t SIZE = 20;
char out[SIZE] = "";
std::to_chars_result res;
if (precision >=0)
res = std::to_chars(out, out+SIZE, value, std::chars_format::fixed, precision);
else
res = std::to_chars(out, out+SIZE, value, std::chars_format::general, 6);
if (res.ec == std::errc::value_too_large)
throw std::invalid_argument("float_to_string_decimal_point conversion failed.");
return std::string(out, res.ptr - out);
#else
std::stringstream buf;
if (precision >= 0)
buf << std::fixed << std::setprecision(precision);
buf << value;
return buf.str();
#endif
}
} // namespace Slic3r