mirror of
https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-10-04 06:11:02 +00:00
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
127 lines
3.3 KiB
C++
127 lines
3.3 KiB
C++
#include "LocalesUtils.hpp"
|
|
#include <locale.h>
|
|
#include <cstdio>
|
|
#include <string_view>
|
|
#include <cstddef>
|
|
#include <string>
|
|
#include <ios>
|
|
|
|
#ifdef _WIN32
|
|
#include <charconv>
|
|
#endif
|
|
#include <iomanip>
|
|
#include <sstream>
|
|
#include <stdexcept>
|
|
|
|
#include <fast_float/fast_float.h>
|
|
|
|
|
|
namespace Slic3r {
|
|
|
|
|
|
// How many setters this thread holds, so the ones nested in another can skip
|
|
// setlocale, which takes a lock the whole process shares on Windows.
|
|
static thread_local int s_numeric_locale_depth = 0;
|
|
|
|
CNumericLocalesSetter::CNumericLocalesSetter()
|
|
{
|
|
// Nested in another setter on this thread, whose "C" the separator check
|
|
// confirms is still set.
|
|
if (s_numeric_locale_depth > 0 && is_decimal_separator_point()) {
|
|
m_nested = true;
|
|
++ s_numeric_locale_depth;
|
|
return;
|
|
}
|
|
#ifdef _WIN32
|
|
_configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
|
|
m_orig_numeric_locale = std::setlocale(LC_NUMERIC, nullptr);
|
|
std::setlocale(LC_NUMERIC, "C");
|
|
#elif __APPLE__
|
|
m_original_locale = uselocale((locale_t)0);
|
|
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_original_locale);
|
|
uselocale(m_new_locale);
|
|
#else // linux / BSD
|
|
m_original_locale = uselocale((locale_t)0);
|
|
m_new_locale = duplocale(m_original_locale);
|
|
m_new_locale = newlocale(LC_NUMERIC_MASK, "C", m_new_locale);
|
|
uselocale(m_new_locale);
|
|
#endif
|
|
// Counted last, since the destructor does not run for a constructor that throws.
|
|
++ s_numeric_locale_depth;
|
|
}
|
|
|
|
|
|
|
|
CNumericLocalesSetter::~CNumericLocalesSetter()
|
|
{
|
|
-- s_numeric_locale_depth;
|
|
if (m_nested)
|
|
return;
|
|
#ifdef _WIN32
|
|
std::setlocale(LC_NUMERIC, m_orig_numeric_locale.data());
|
|
#else
|
|
uselocale(m_original_locale);
|
|
freelocale(m_new_locale);
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
bool is_decimal_separator_point()
|
|
{
|
|
char str[5] = "";
|
|
sprintf(str, "%.1f", 0.5f);
|
|
return str[1] == '.';
|
|
}
|
|
|
|
|
|
double string_to_double_decimal_point(const std::string_view str, size_t* pos /* = nullptr*/)
|
|
{
|
|
double out = 0.;
|
|
size_t p = fast_float::from_chars(str.data(), str.data() + str.size(), out).ptr - str.data();
|
|
if (pos)
|
|
*pos = p;
|
|
return out;
|
|
}
|
|
|
|
double atof_decimal_point(std::string_view str)
|
|
{
|
|
size_t i = 0;
|
|
while (i < str.size() && (str[i] == ' ' || (str[i] >= '\t' && str[i] <= '\r')))
|
|
++i;
|
|
if (i < str.size() && str[i] == '+') {
|
|
++i;
|
|
if (i < str.size() && str[i] == '-')
|
|
return 0.;
|
|
}
|
|
return string_to_double_decimal_point(str.substr(i));
|
|
}
|
|
|
|
std::string float_to_string_decimal_point(double value, int precision/* = -1*/)
|
|
{
|
|
// Our Windows build server fully supports C++17 std::to_chars. Let's use it.
|
|
// Other platforms are behind, fall back to slow stringstreams for now.
|
|
#ifdef _WIN32
|
|
constexpr size_t SIZE = 20;
|
|
char out[SIZE] = "";
|
|
std::to_chars_result res;
|
|
if (precision >=0)
|
|
res = std::to_chars(out, out+SIZE, value, std::chars_format::fixed, precision);
|
|
else
|
|
res = std::to_chars(out, out+SIZE, value, std::chars_format::general, 6);
|
|
if (res.ec == std::errc::value_too_large)
|
|
throw std::invalid_argument("float_to_string_decimal_point conversion failed.");
|
|
return std::string(out, res.ptr - out);
|
|
#else
|
|
std::stringstream buf;
|
|
if (precision >= 0)
|
|
buf << std::fixed << std::setprecision(precision);
|
|
buf << value;
|
|
return buf.str();
|
|
#endif
|
|
}
|
|
|
|
|
|
} // namespace Slic3r
|
|
|