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OrcaSlicer/src/slic3r/GUI/Widgets/StaticLine.hpp
T
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00

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C++

#ifndef slic3r_GUI_StaticLine_hpp_
#define slic3r_GUI_StaticLine_hpp_
#include "../wxExtensions.hpp"
#include "wx/window.h"
#include <wx/string.h>
#include <wx/colour.h>
#include <wx/event.h>
class StaticLine : public wxWindow
{
public:
StaticLine(wxWindow *parent, bool vertical = false, const wxString &label = {}, const wxString &icon = {});
public:
void SetLabel(const wxString& label) override;
void SetIcon(const wxString& icon);
void SetLineColour(wxColour color);
void Rescale();
private:
wxColour lineColor;
bool vertical;
ScalableBitmap icon;
private:
void paintEvent(wxPaintEvent& evt);
void messureSize();
void render(wxDC &dc);
DECLARE_EVENT_TABLE()
};
#endif // !slic3r_GUI_StaticLine_hpp_