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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
40 lines
774 B
C++
40 lines
774 B
C++
#ifndef slic3r_GUI_StaticLine_hpp_
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#define slic3r_GUI_StaticLine_hpp_
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#include "../wxExtensions.hpp"
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#include "wx/window.h"
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#include <wx/string.h>
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#include <wx/colour.h>
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#include <wx/event.h>
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class StaticLine : public wxWindow
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{
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public:
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StaticLine(wxWindow *parent, bool vertical = false, const wxString &label = {}, const wxString &icon = {});
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public:
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void SetLabel(const wxString& label) override;
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void SetIcon(const wxString& icon);
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void SetLineColour(wxColour color);
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void Rescale();
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private:
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wxColour lineColor;
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bool vertical;
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ScalableBitmap icon;
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private:
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void paintEvent(wxPaintEvent& evt);
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void messureSize();
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void render(wxDC &dc);
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DECLARE_EVENT_TABLE()
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};
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#endif // !slic3r_GUI_StaticLine_hpp_
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