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Refinement now tapers off away from the paint, and the unpainted surface is kept out of simplification, so what one bake leaves unpainted is still the model's own triangles when a later bake paints there. A second bake used to refine the slivers and long triangles the first one left around its stroke, and came out many times denser, with walls off the texture's lines.
OrcaSlicer tests
Building, running and writing tests is documented on the wiki, under How to Test.
Two files here rather than there, because coding agents only read what is in the repository: