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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#ifndef AVVIDEODECODER_HPP
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#define AVVIDEODECODER_HPP
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#include "Printer/BambuTunnel.h"
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#include <cstdint>
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extern "C" {
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#include <libavcodec/avcodec.h>
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#include <libswscale/swscale.h>
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}
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#include <vector>
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#include <wx/bitmap.h>
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#include <wx/gdicmn.h>
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#include <wx/image.h>
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class wxBitmap;
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class AVVideoDecoder
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{
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public:
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AVVideoDecoder();
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~AVVideoDecoder();
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public:
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int open(Bambu_StreamInfo const &info);
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int open(AVCodecParameters const ¶meters);
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int decode(Bambu_Sample const &sample);
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int decode(AVPacket const &packet);
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int flush();
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void close();
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bool toWxImage(wxImage &image, wxSize const &size);
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bool toWxBitmap(wxBitmap &bitmap, wxSize const & size);
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// Native size of the most recently decoded frame, or an unspecified size if
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// nothing has decoded yet. Lets a caller learn the video dimensions when the
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// container/probe could not report them up front.
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wxSize decoded_frame_size() const
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{
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return got_frame_ && frame_ ? wxSize{frame_->width, frame_->height} : wxSize{};
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}
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private:
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AVCodecContext *codec_ctx_ = nullptr;
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AVFrame * frame_ = nullptr;
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SwsContext * sws_ctx_ = nullptr;
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bool got_frame_ = false;
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int width_ { 0 }; // scale result width
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std::vector<uint8_t> bits_;
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};
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#endif // AVVIDEODECODER_HPP
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