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* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes. clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer. * Remove Unused Project Includes From Files With Platform-Specific Code A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block. * Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass The platform-file pass treated pchheader.hpp as an ordinary header and emptied it, and left GUI_Preview.hpp and 14 other files relying on headers they no longer reached directly. * Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call * Include Headers That Files Reached Through Ones the Cleanup Removed * Drop Includes Duplicated by the Cleanup or by Main's Own Additions * Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
#pragma once
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#include "WebPanel.hpp"
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#include <functional>
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#include <optional>
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#include <string>
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class wxWindow;
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namespace Slic3r { namespace GUI {
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// Stable across sessions so the saved layout finds the pane; free of wxAuiManager layout delimiters.
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std::string plugin_pane_name(const std::string& plugin_key, const std::string& title);
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// A WebPanel docked in the Plater, on the plugin-window bridge minus submit. It can be destroyed
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// without the GIL, so its hooks must not capture pybind11 objects.
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class DockPanel : public WebPanel
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{
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public:
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using MessageHandler = std::function<void(const nlohmann::json& data)>;
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using CloseHandler = std::function<void()>;
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// on_close fires once, on a user or page close. on_destroyed runs on every destruction and must
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// touch host-side state only.
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DockPanel(wxWindow* parent,
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const std::string& html,
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MessageHandler on_message,
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CloseHandler on_close,
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CloseHandler on_destroyed);
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~DockPanel() override;
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// Main thread only.
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void push_message(const nlohmann::json& data);
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// Fires on_close, then removes the pane.
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void request_close();
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// Removes the pane without on_close, for plugin unload. Destroys at once: unload always comes from
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// the host, never from this panel's own callbacks.
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void destroy_silently();
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// Fires on_close at most once; also run by the pane's own close button.
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void fire_close();
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protected:
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std::optional<std::string> page_html() override { return m_html; }
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bool on_page_message(const std::string& kind, const nlohmann::json& data) override;
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private:
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void remove_pane();
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std::string m_html;
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bool m_closing{false};
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MessageHandler m_on_message;
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CloseHandler m_on_close;
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CloseHandler m_on_destroyed;
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};
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}} // namespace Slic3r::GUI
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