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18c7f9bd4dd971b68e975174b4a765d9e86df5b5
OrcaSlicer/resources/shaders
History
zhou.xu def87a59c0 FIX:The mirrored patch normal vector needs to be reversed
Change-Id: I3a67322eb59355ed91d1af390eb34f7f3d378198
(cherry picked from commit 3187f2b7944ddd2b9b6dc621da07dac6d4b3b31f)
2023-07-07 17:25:51 +08:00
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cali.fs
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cali.vs
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gouraud_130.fs
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gouraud_130.vs
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gouraud_light_instanced.fs
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gouraud_light_instanced.vs
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gouraud_light.fs
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gouraud_light.vs
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gouraud.fs
NEW: add overhang highlight area
2023-07-07 17:25:51 +08:00
gouraud.vs
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mm_contour.fs
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mm_contour.vs
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mm_gouraud_wireframe.fs
ENH: wireframe: refine the rendering logic under paint
2022-12-15 04:33:48 -05:00
mm_gouraud_wireframe.vs
ENH: wireframe: refine the rendering logic under paint
2022-12-15 04:33:48 -05:00
mm_gouraud.fs
FIX:The mirrored patch normal vector needs to be reversed
2023-07-07 17:25:51 +08:00
mm_gouraud.vs
NEW: add overhang highlight area
2023-07-07 17:25:51 +08:00
options_110.fs
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options_110.vs
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options_120.fs
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options_120.vs
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outline.fs
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outline.vs
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printbed.fs
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printbed.vs
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thumbnail.fs
ENH: refine the thumbnail rendering
2023-04-17 15:39:02 +08:00
thumbnail.vs
ENH: refine the thumbnail rendering
2023-04-17 15:39:02 +08:00
toolpaths_lines.fs
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toolpaths_lines.vs
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variable_layer_height.fs
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variable_layer_height.vs
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