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OrcaSlicer/src/libvgcode
HanifKoh cda1588578 Draw the Toolpaths Top-Down When the Camera Looks Down on the Print (#15883)
The segments come in print order, bottom layer first, which seen from above is back to
front: every hidden fragment is shaded before the one that covers it, and on an integrated
GPU that overdraw is most of the frame. Drawing the instances last to first whenever the
camera looks down lets the depth test reject the hidden fragments instead. Side views and
views from below keep the print order, and the shadow-caster pass is unchanged.
2026-09-28 15:36:08 +08:00
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2026-09-22 20:50:18 -03:00