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* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp. * Ignore minilzo's Config Headers in clang-tidy lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes. * Add Missing Includes Across the Remaining Sources and Tests Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo. * Make the GUI and Test Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone. * Keep Windows and nanosvg Setup Ahead of the Added Includes OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build. * Add the GUI Includes the First Pass Missed Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass. * Keep the Added Test Includes Below the NOMINMAX Guard test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
213 lines
4.8 KiB
C++
213 lines
4.8 KiB
C++
#include "InstanceID.hpp"
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#include <algorithm>
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#include <boost/algorithm/string/trim.hpp>
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#include <boost/algorithm/string/case_conv.hpp>
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#include <cctype>
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#include <ios>
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#include <mutex>
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#include <optional>
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#include <string>
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#include <utility>
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#include <vector>
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#include <boost/algorithm/string.hpp>
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#include <boost/log/trivial.hpp>
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#include <boost/uuid/random_generator.hpp>
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#include <boost/uuid/string_generator.hpp>
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#include <boost/uuid/uuid.hpp>
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#include <boost/uuid/uuid_io.hpp>
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#include <boost/filesystem/operations.hpp>
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#include <boost/filesystem/path.hpp>
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#include <boost/nowide/fstream.hpp>
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#include "libslic3r/AppConfig.hpp"
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#include "libslic3r/Utils.hpp"
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namespace Slic3r {
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namespace instance_id {
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namespace {
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constexpr const char* CONFIG_KEY = "updater_iid";
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constexpr const char* LEGACY_KEY = "iid";
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std::mutex& cache_mutex()
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{
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static std::mutex mtx;
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return mtx;
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}
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std::string& cached_iid()
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{
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static std::string value;
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return value;
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}
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bool& cache_ready()
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{
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static bool ready = false;
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return ready;
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}
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std::optional<std::string> normalize_uuid(std::string value)
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{
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boost::algorithm::trim(value);
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boost::algorithm::to_lower(value);
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if (value.size() != 36)
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return std::nullopt;
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try {
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const boost::uuids::uuid parsed = boost::uuids::string_generator()(value);
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if (parsed.version() != boost::uuids::uuid::version_random_number_based)
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return std::nullopt;
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return value;
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} catch (...) {
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return std::nullopt;
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}
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}
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std::optional<std::string> read_config_value(AppConfig& config)
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{
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const auto read_key = [&](const char* key) -> std::optional<std::string> {
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const std::string raw = config.get(key);
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if (raw.empty())
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return std::nullopt;
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if (auto normalized = normalize_uuid(raw))
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return normalized;
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return std::nullopt;
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};
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if (auto value = read_key(CONFIG_KEY))
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return value;
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return read_key(LEGACY_KEY);
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}
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void write_config_value(AppConfig& config, const std::string& value)
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{
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config.set(CONFIG_KEY, value);
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if (config.get(LEGACY_KEY) != value)
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config.set(LEGACY_KEY, value);
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}
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void prune_config_value(AppConfig& config)
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{
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if (config.has(CONFIG_KEY))
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config.erase("app", CONFIG_KEY);
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if (config.has(LEGACY_KEY))
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config.erase("app", LEGACY_KEY);
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}
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boost::filesystem::path storage_path()
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{
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const std::string& base_dir = Slic3r::data_dir();
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if (base_dir.empty())
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return {};
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return boost::filesystem::path(base_dir) / ".orcaslicer_machine_id";
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}
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std::optional<std::string> read_storage_file()
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{
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const auto path = storage_path();
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if (path.empty() || !boost::filesystem::exists(path))
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return std::nullopt;
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boost::nowide::ifstream file(path.string());
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if (!file)
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return std::nullopt;
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std::string value;
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std::getline(file, value);
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file.close();
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return normalize_uuid(value);
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}
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bool write_storage_file(const std::string& value)
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{
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if (value.empty())
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return false;
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const auto path = storage_path();
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if (path.empty())
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return false;
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const auto parent = path.parent_path();
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boost::system::error_code ec;
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if (!parent.empty() && !boost::filesystem::exists(parent))
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boost::filesystem::create_directories(parent, ec);
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if (ec)
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return false;
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boost::nowide::ofstream file(path.string(), std::ios::trunc);
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if (!file)
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return false;
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file << value;
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file.close();
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return file.good();
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}
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std::optional<std::string> read_secure()
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{
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return read_storage_file();
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}
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bool write_secure(const std::string& value)
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{
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return write_storage_file(value);
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}
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std::string generate_uuid()
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{
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const auto uuid = boost::uuids::random_generator()();
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return boost::uuids::to_string(uuid);
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}
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} // namespace
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std::string ensure(AppConfig& config)
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{
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std::lock_guard<std::mutex> lock(cache_mutex());
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if (cache_ready())
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return cached_iid();
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if (auto secure = read_secure()) {
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cached_iid() = *secure;
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cache_ready() = true;
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prune_config_value(config);
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return cached_iid();
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}
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if (auto from_config = read_config_value(config)) {
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cached_iid() = *from_config;
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cache_ready() = true;
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if (!write_secure(cached_iid()))
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write_config_value(config, cached_iid());
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else
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prune_config_value(config);
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return cached_iid();
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}
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cached_iid() = generate_uuid();
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cache_ready() = true;
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if (!write_secure(cached_iid()))
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write_config_value(config, cached_iid());
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else
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prune_config_value(config);
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return cached_iid();
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}
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void reset_cache_for_tests()
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{
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std::lock_guard<std::mutex> lock(cache_mutex());
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cached_iid().clear();
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cache_ready() = false;
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}
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} // namespace instance_id
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} // namespace Slic3r
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