Files
OrcaSlicer/src/libslic3r/Support/SupportCommon.cpp
Arthur 1c686b3c04 ENH: improve tree supports
1. speedup organic tree support by using parallel for intersection of bed area
jira: STUDIO-8451
2. add extra wall for hybrid tree support's tall branches
3. disable circle fitting for tree support. This feature produces inconsistent
   circles for tree supports.
4. expose the option tree_support_branch_diameter_angle. Tree supports'
   strength can be improved by increasing this value.

Change-Id: If3688ca895df98a77f6ca538077daf8fe94e53f1
(cherry picked from commit 7697eb3dc8f87204d28e6be9adaf55dfcdadbc74)
2025-02-08 11:34:46 +08:00

2028 lines
117 KiB
C++

#include "../ClipperUtils.hpp"
// #include "../ClipperZUtils.hpp"
#include "../ExtrusionEntityCollection.hpp"
#include "../Layer.hpp"
#include "../Print.hpp"
#include "../Fill/FillBase.hpp"
#include "../MutablePolygon.hpp"
#include "../Geometry.hpp"
#include "../Point.hpp"
#include "clipper/clipper_z.hpp"
#include <cmath>
#include <boost/container/static_vector.hpp>
#include <boost/log/trivial.hpp>
#include <tbb/parallel_for.h>
#include "SupportCommon.hpp"
#include "SupportLayer.hpp"
#include "SupportParameters.hpp"
// #define SLIC3R_DEBUG
// Make assert active if SLIC3R_DEBUG
#ifdef SLIC3R_DEBUG
#define DEBUG
#define _DEBUG
#undef NDEBUG
#include "../utils.hpp"
#include "../SVG.hpp"
#endif
#include <cassert>
namespace Slic3r {
// how much we extend support around the actual contact area
//FIXME this should be dependent on the nozzle diameter!
#define SUPPORT_MATERIAL_MARGIN 1.5
//#define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 3.
//#define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 1.5
#define SUPPORT_SURFACES_OFFSET_PARAMETERS ClipperLib::jtSquare, 0.
void remove_bridges_from_contacts(
const PrintConfig &print_config,
const Layer &lower_layer,
const LayerRegion &layerm,
float fw,
Polygons &contact_polygons)
{
// compute the area of bridging perimeters
Polygons bridges;
{
// Surface supporting this layer, expanded by 0.5 * nozzle_diameter, as we consider this kind of overhang to be sufficiently supported.
Polygons lower_grown_slices = expand(lower_layer.lslices,
//FIXME to mimic the decision in the perimeter generator, we should use half the external perimeter width.
0.5f * float(scale_(print_config.nozzle_diameter.get_at(layerm.region().config().wall_filament - 1))),
SUPPORT_SURFACES_OFFSET_PARAMETERS);
// Collect perimeters of this layer.
//FIXME split_at_first_point() could split a bridge mid-way
#if 0
Polylines overhang_perimeters = layerm.perimeters.as_polylines();
// workaround for Clipper bug, see Slic3r::Polygon::clip_as_polyline()
for (Polyline &polyline : overhang_perimeters)
polyline.points[0].x += 1;
// Trim the perimeters of this layer by the lower layer to get the unsupported pieces of perimeters.
overhang_perimeters = diff_pl(overhang_perimeters, lower_grown_slices);
#else
Polylines overhang_perimeters = diff_pl(layerm.perimeters.as_polylines(), lower_grown_slices);
#endif
// only consider straight overhangs
// only consider overhangs having endpoints inside layer's slices
// convert bridging polylines into polygons by inflating them with their thickness
// since we're dealing with bridges, we can't assume width is larger than spacing,
// so we take the largest value and also apply safety offset to be ensure no gaps
// are left in between
Flow perimeter_bridge_flow = layerm.bridging_flow(frPerimeter);
//FIXME one may want to use a maximum of bridging flow width and normal flow width, as the perimeters are calculated using the normal flow
// and then turned to bridging flow, thus their centerlines are derived from non-bridging flow and expanding them by a bridging flow
// may not expand them to the edge of their respective islands.
const float w = float(0.5 * std::max(perimeter_bridge_flow.scaled_width(), perimeter_bridge_flow.scaled_spacing())) + scaled<float>(0.001);
for (Polyline &polyline : overhang_perimeters)
if (polyline.is_straight()) {
// This is a bridge
polyline.extend_start(fw);
polyline.extend_end(fw);
// Is the straight perimeter segment supported at both sides?
Point pts[2] = { polyline.first_point(), polyline.last_point() };
bool supported[2] = { false, false };
for (size_t i = 0; i < lower_layer.lslices.size() && ! (supported[0] && supported[1]); ++ i)
for (int j = 0; j < 2; ++ j)
if (! supported[j] && lower_layer.lslices_bboxes[i].contains(pts[j]) && lower_layer.lslices[i].contains(pts[j]))
supported[j] = true;
if (supported[0] && supported[1])
// Offset a polyline into a thick line.
polygons_append(bridges, offset(polyline, w));
}
bridges = union_(bridges);
}
// remove the entire bridges and only support the unsupported edges
//FIXME the brided regions are already collected as layerm.bridged. Use it?
for (const Surface &surface : layerm.fill_surfaces.surfaces)
if (surface.surface_type == stBottomBridge && surface.bridge_angle >= 0.0)
polygons_append(bridges, surface.expolygon);
//FIXME add the gap filled areas. Extrude the gaps with a bridge flow?
// Remove the unsupported ends of the bridges from the bridged areas.
//FIXME add supports at regular intervals to support long bridges!
bridges = diff(bridges,
// Offset unsupported edges into polygons.
offset(layerm.unsupported_bridge_edges, scale_(SUPPORT_MATERIAL_MARGIN), SUPPORT_SURFACES_OFFSET_PARAMETERS));
// Remove bridged areas from the supported areas.
contact_polygons = diff(contact_polygons, bridges, ApplySafetyOffset::Yes);
#ifdef SLIC3R_DEBUG
static int iRun = 0;
SVG::export_expolygons(debug_out_path("support-top-contacts-remove-bridges-run%d.svg", iRun ++),
{ { { union_ex(offset(layerm.unsupported_bridge_edges(), scale_(SUPPORT_MATERIAL_MARGIN), SUPPORT_SURFACES_OFFSET_PARAMETERS)) }, { "unsupported_bridge_edges", "orange", 0.5f } },
{ { union_ex(contact_polygons) }, { "contact_polygons", "blue", 0.5f } },
{ { union_ex(bridges) }, { "bridges", "red", "black", "", scaled<coord_t>(0.1f), 0.5f } } });
#endif /* SLIC3R_DEBUG */
}
// Convert some of the intermediate layers into top/bottom interface layers as well as base interface layers.
std::pair<SupportGeneratorLayersPtr, SupportGeneratorLayersPtr> generate_interface_layers(
const PrintObjectConfig &config,
const SupportParameters &support_params,
const SupportGeneratorLayersPtr &bottom_contacts,
const SupportGeneratorLayersPtr &top_contacts,
// Input / output, will be merged with output. Only provided for Organic supports.
SupportGeneratorLayersPtr &top_interface_layers,
SupportGeneratorLayersPtr &top_base_interface_layers,
// Input, will be trimmed with the newly created interface layers.
SupportGeneratorLayersPtr &intermediate_layers,
SupportGeneratorLayerStorage &layer_storage)
{
std::pair<SupportGeneratorLayersPtr, SupportGeneratorLayersPtr> base_and_interface_layers;
if (! intermediate_layers.empty() && support_params.has_interfaces()) {
// For all intermediate layers, collect top contact surfaces, which are not further than support_material_interface_layers.
BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::generate_interface_layers() in parallel - start";
const bool snug_supports = support_params.support_style == smsSnug;
const bool smooth_supports = support_params.support_style != smsGrid;
SupportGeneratorLayersPtr &interface_layers = base_and_interface_layers.first;
SupportGeneratorLayersPtr &base_interface_layers = base_and_interface_layers.second;
interface_layers.assign(intermediate_layers.size(), nullptr);
if (support_params.has_base_interfaces())
base_interface_layers.assign(intermediate_layers.size(), nullptr);
const auto smoothing_distance = support_params.support_material_interface_flow.scaled_spacing() * 1.5;
const auto minimum_island_radius = support_params.support_material_interface_flow.scaled_spacing() / support_params.interface_density;
const auto closing_distance = smoothing_distance; // scaled<float>(config.support_material_closing_radius.value);
// Insert a new layer into base_interface_layers, if intersection with base exists.
auto insert_layer = [&layer_storage, smooth_supports, closing_distance, smoothing_distance, minimum_island_radius](
SupportGeneratorLayer &intermediate_layer, Polygons &bottom, Polygons &&top, SupportGeneratorLayer *top_interface_layer,
const Polygons *subtract, SupporLayerType type) -> SupportGeneratorLayer* {
bool has_top_interface = top_interface_layer && ! top_interface_layer->polygons.empty();
assert(! bottom.empty() || ! top.empty() || has_top_interface);
// Merge top into bottom, unite them with a safety offset.
append(bottom, std::move(top));
// Merge top / bottom interfaces. For snug supports, merge using closing distance and regularize (close concave corners).
bottom = intersection(
smooth_supports ?
smooth_outward(closing(std::move(bottom), closing_distance + minimum_island_radius, closing_distance, SUPPORT_SURFACES_OFFSET_PARAMETERS), smoothing_distance) :
union_safety_offset(std::move(bottom)),
intermediate_layer.polygons);
if (has_top_interface) {
// Don't trim the precomputed Organic supports top interface with base layer
// as the precomputed top interface likely expands over multiple tree tips.
bottom = union_(std::move(top_interface_layer->polygons), bottom);
top_interface_layer->polygons.clear();
}
if (! bottom.empty()) {
//FIXME Remove non-printable tiny islands, let them be printed using the base support.
//bottom = opening(std::move(bottom), minimum_island_radius);
if (! bottom.empty()) {
SupportGeneratorLayer &layer_new = top_interface_layer ? *top_interface_layer : layer_storage.allocate(type);
layer_new.polygons = std::move(bottom);
layer_new.print_z = intermediate_layer.print_z;
layer_new.bottom_z = intermediate_layer.bottom_z;
layer_new.height = intermediate_layer.height;
layer_new.bridging = intermediate_layer.bridging;
// Subtract the interface from the base regions.
intermediate_layer.polygons = diff(intermediate_layer.polygons, layer_new.polygons);
if (subtract)
// Trim the base interface layer with the interface layer.
layer_new.polygons = diff(std::move(layer_new.polygons), *subtract);
//FIXME filter layer_new.polygons islands by a minimum area?
// $interface_area = [ grep abs($_->area) >= $area_threshold, @$interface_area ];
return &layer_new;
}
}
return nullptr;
};
tbb::parallel_for(tbb::blocked_range<int>(0, int(intermediate_layers.size())),
[&bottom_contacts, &top_contacts, &top_interface_layers, &top_base_interface_layers, &intermediate_layers, &insert_layer, &support_params,
snug_supports, &interface_layers, &base_interface_layers](const tbb::blocked_range<int>& range) {
// Gather the top / bottom contact layers intersecting with num_interface_layers resp. num_interface_layers_only intermediate layers above / below
// this intermediate layer.
// Index of the first top contact layer intersecting the current intermediate layer.
auto idx_top_contact_first = -1;
// Index of the first bottom contact layer intersecting the current intermediate layer.
auto idx_bottom_contact_first = -1;
// Index of the first top interface layer intersecting the current intermediate layer.
auto idx_top_interface_first = -1;
// Index of the first top contact interface layer intersecting the current intermediate layer.
auto idx_top_base_interface_first = -1;
auto num_intermediate = int(intermediate_layers.size());
for (int idx_intermediate_layer = range.begin(); idx_intermediate_layer < range.end(); ++ idx_intermediate_layer) {
SupportGeneratorLayer &intermediate_layer = *intermediate_layers[idx_intermediate_layer];
Polygons polygons_top_contact_projected_interface;
Polygons polygons_top_contact_projected_base;
Polygons polygons_bottom_contact_projected_interface;
Polygons polygons_bottom_contact_projected_base;
if (support_params.num_top_interface_layers > 0) {
// Top Z coordinate of a slab, over which we are collecting the top / bottom contact surfaces
coordf_t top_z = intermediate_layers[std::min(num_intermediate - 1, idx_intermediate_layer + int(support_params.num_top_interface_layers) - 1)]->print_z;
coordf_t top_inteface_z = std::numeric_limits<coordf_t>::max();
if (support_params.num_top_base_interface_layers > 0)
// Some top base interface layers will be generated.
top_inteface_z = support_params.num_top_interface_layers_only() == 0 ?
// Only base interface layers to generate.
- std::numeric_limits<coordf_t>::max() :
intermediate_layers[std::min(num_intermediate - 1, idx_intermediate_layer + int(support_params.num_top_interface_layers_only()) - 1)]->print_z;
// Move idx_top_contact_first up until above the current print_z.
idx_top_contact_first = idx_higher_or_equal(top_contacts, idx_top_contact_first, [&intermediate_layer](const SupportGeneratorLayer *layer){ return layer->print_z >= intermediate_layer.print_z; }); // - EPSILON
// Collect the top contact areas above this intermediate layer, below top_z.
for (int idx_top_contact = idx_top_contact_first; idx_top_contact < int(top_contacts.size()); ++ idx_top_contact) {
const SupportGeneratorLayer &top_contact_layer = *top_contacts[idx_top_contact];
//FIXME maybe this adds one interface layer in excess?
if (top_contact_layer.bottom_z - EPSILON > top_z)
break;
polygons_append(top_contact_layer.bottom_z - EPSILON > top_inteface_z ? polygons_top_contact_projected_base : polygons_top_contact_projected_interface,
// For snug supports, project the overhang polygons covering the whole overhang, so that they will merge without a gap with support polygons of the other layers.
// For grid supports, merging of support regions will be performed by the projection into grid.
snug_supports ? *top_contact_layer.overhang_polygons : top_contact_layer.polygons);
}
}
if (support_params.num_bottom_interface_layers > 0) {
// Bottom Z coordinate of a slab, over which we are collecting the top / bottom contact surfaces
coordf_t bottom_z = intermediate_layers[std::max(0, idx_intermediate_layer - int(support_params.num_bottom_interface_layers) + 1)]->bottom_z;
coordf_t bottom_interface_z = - std::numeric_limits<coordf_t>::max();
if (support_params.num_bottom_base_interface_layers > 0)
// Some bottom base interface layers will be generated.
bottom_interface_z = support_params.num_bottom_interface_layers_only() == 0 ?
// Only base interface layers to generate.
std::numeric_limits<coordf_t>::max() :
intermediate_layers[std::max(0, idx_intermediate_layer - int(support_params.num_bottom_interface_layers_only()))]->bottom_z;
// Move idx_bottom_contact_first up until touching bottom_z.
idx_bottom_contact_first = idx_higher_or_equal(bottom_contacts, idx_bottom_contact_first, [bottom_z](const SupportGeneratorLayer *layer){ return layer->print_z >= bottom_z - EPSILON; });
// Collect the top contact areas above this intermediate layer, below top_z.
for (int idx_bottom_contact = idx_bottom_contact_first; idx_bottom_contact < int(bottom_contacts.size()); ++ idx_bottom_contact) {
const SupportGeneratorLayer &bottom_contact_layer = *bottom_contacts[idx_bottom_contact];
if (bottom_contact_layer.print_z - EPSILON > intermediate_layer.bottom_z)
break;
polygons_append(bottom_contact_layer.print_z - EPSILON > bottom_interface_z ? polygons_bottom_contact_projected_interface : polygons_bottom_contact_projected_base, bottom_contact_layer.polygons);
}
}
auto resolve_same_layer = [](SupportGeneratorLayersPtr &layers, int &idx, coordf_t print_z) -> SupportGeneratorLayer* {
if (! layers.empty()) {
idx = idx_higher_or_equal(layers, idx, [print_z](const SupportGeneratorLayer *layer) { return layer->print_z > print_z - EPSILON; });
if (idx < int(layers.size()) && layers[idx]->print_z < print_z + EPSILON)
return layers[idx];
}
return nullptr;
};
SupportGeneratorLayer *top_interface_layer = resolve_same_layer(top_interface_layers, idx_top_interface_first, intermediate_layer.print_z);
SupportGeneratorLayer *top_base_interface_layer = resolve_same_layer(top_base_interface_layers, idx_top_base_interface_first, intermediate_layer.print_z);
SupportGeneratorLayer *interface_layer = nullptr;
if (! polygons_bottom_contact_projected_interface.empty() || ! polygons_top_contact_projected_interface.empty() ||
(top_interface_layer && ! top_interface_layer->polygons.empty())) {
interface_layer = insert_layer(
intermediate_layer, polygons_bottom_contact_projected_interface, std::move(polygons_top_contact_projected_interface), top_interface_layer,
nullptr, polygons_top_contact_projected_interface.empty() ? SupporLayerType::BottomInterface : SupporLayerType::TopInterface);
interface_layers[idx_intermediate_layer] = interface_layer;
}
if (! polygons_bottom_contact_projected_base.empty() || ! polygons_top_contact_projected_base.empty() ||
(top_base_interface_layer && ! top_base_interface_layer->polygons.empty()))
base_interface_layers[idx_intermediate_layer] = insert_layer(
intermediate_layer, polygons_bottom_contact_projected_base, std::move(polygons_top_contact_projected_base), top_base_interface_layer,
interface_layer ? &interface_layer->polygons : nullptr, SupporLayerType::Base);
}
});
// Compress contact_out, remove the nullptr items.
// The parallel_for above may not have merged all the interface and base_interface layers
// generated by the Organic supports code, do it here.
auto merge_remove_empty = [](SupportGeneratorLayersPtr &in1, SupportGeneratorLayersPtr &in2) {
auto remove_empty = [](SupportGeneratorLayersPtr &vec) {
vec.erase(
std::remove_if(vec.begin(), vec.end(), [](const SupportGeneratorLayer *ptr) { return ptr == nullptr || ptr->polygons.empty(); }),
vec.end());
};
remove_empty(in1);
remove_empty(in2);
if (in2.empty())
return std::move(in1);
else if (in1.empty())
return std::move(in2);
else {
SupportGeneratorLayersPtr out(in1.size() + in2.size(), nullptr);
std::merge(in1.begin(), in1.end(), in2.begin(), in2.end(), out.begin(), [](auto* l, auto* r) { return l->print_z < r->print_z; });
return out;
}
};
interface_layers = merge_remove_empty(interface_layers, top_interface_layers);
base_interface_layers = merge_remove_empty(base_interface_layers, top_base_interface_layers);
BOOST_LOG_TRIVIAL(debug) << "PrintObjectSupportMaterial::generate_interface_layers() in parallel - end";
}
return base_and_interface_layers;
}
SupportGeneratorLayersPtr generate_raft_base(
const PrintObject &object,
const SupportParameters &support_params,
const SlicingParameters &slicing_params,
const SupportGeneratorLayersPtr &top_contacts,
const SupportGeneratorLayersPtr &interface_layers,
const SupportGeneratorLayersPtr &base_interface_layers,
const SupportGeneratorLayersPtr &base_layers,
SupportGeneratorLayerStorage &layer_storage)
{
// If there is brim to be generated, calculate the trimming regions.
Polygons brim;
if (object.has_brim()) {
// The object does not have a raft.
// Calculate the area covered by the brim.
const BrimType brim_type = object.config().brim_type;
const bool brim_outer = brim_type == btOuterOnly || brim_type == btOuterAndInner;
const bool brim_inner = brim_type == btInnerOnly || brim_type == btOuterAndInner;
// BBS: the pattern of raft and brim are the same, thus the brim can be serpated by support raft.
const auto brim_object_gap = scaled<float>(object.config().brim_object_gap.value);
//const auto brim_object_gap = scaled<float>(object.config().brim_object_gap.value + object.config().brim_width.value);
for (const ExPolygon &ex : object.layers().front()->lslices) {
if (brim_outer && brim_inner)
polygons_append(brim, offset(ex, brim_object_gap));
else {
if (brim_outer)
polygons_append(brim, offset(ex.contour, brim_object_gap, ClipperLib::jtRound, float(scale_(0.1))));
else
brim.emplace_back(ex.contour);
if (brim_inner) {
Polygons holes = ex.holes;
polygons_reverse(holes);
holes = shrink(holes, brim_object_gap, ClipperLib::jtRound, float(scale_(0.1)));
polygons_reverse(holes);
polygons_append(brim, std::move(holes));
} else
polygons_append(brim, ex.holes);
}
}
brim = union_(brim);
}
// How much to inflate the support columns to be stable. This also applies to the 1st layer, if no raft layers are to be printed.
const float inflate_factor_fine = float(scale_((slicing_params.raft_layers() > 1) ? 0.5 : EPSILON));
const float inflate_factor_1st_layer = std::max(0.f, float(scale_(object.config().raft_first_layer_expansion)) - inflate_factor_fine);
SupportGeneratorLayer *contacts = top_contacts .empty() ? nullptr : top_contacts .front();
SupportGeneratorLayer *interfaces = interface_layers .empty() ? nullptr : interface_layers .front();
SupportGeneratorLayer *base_interfaces = base_interface_layers.empty() ? nullptr : base_interface_layers.front();
SupportGeneratorLayer *columns_base = base_layers .empty() ? nullptr : base_layers .front();
if (contacts != nullptr && contacts->print_z > std::max(slicing_params.first_print_layer_height, slicing_params.raft_contact_top_z) + EPSILON)
// This is not the raft contact layer.
contacts = nullptr;
if (interfaces != nullptr && interfaces->bottom_print_z() > slicing_params.raft_interface_top_z + EPSILON)
// This is not the raft column base layer.
interfaces = nullptr;
if (base_interfaces != nullptr && base_interfaces->bottom_print_z() > slicing_params.raft_interface_top_z + EPSILON)
// This is not the raft column base layer.
base_interfaces = nullptr;
if (columns_base != nullptr && columns_base->bottom_print_z() > slicing_params.raft_interface_top_z + EPSILON)
// This is not the raft interface layer.
columns_base = nullptr;
Polygons interface_polygons;
if (contacts != nullptr && ! contacts->polygons.empty())
polygons_append(interface_polygons, expand(contacts->polygons, inflate_factor_fine, SUPPORT_SURFACES_OFFSET_PARAMETERS));
if (interfaces != nullptr && ! interfaces->polygons.empty())
polygons_append(interface_polygons, expand(interfaces->polygons, inflate_factor_fine, SUPPORT_SURFACES_OFFSET_PARAMETERS));
if (base_interfaces != nullptr && ! base_interfaces->polygons.empty())
polygons_append(interface_polygons, expand(base_interfaces->polygons, inflate_factor_fine, SUPPORT_SURFACES_OFFSET_PARAMETERS));
// Output vector.
SupportGeneratorLayersPtr raft_layers;
if (slicing_params.raft_layers() > 1) {
Polygons base;
Polygons columns;
Polygons first_layer;
if (columns_base != nullptr) {
if (columns_base->bottom_print_z() > slicing_params.raft_interface_top_z - EPSILON) {
// Classic supports with colums above the raft interface.
base = columns_base->polygons;
columns = base;
if (! interface_polygons.empty())
// Trim the 1st layer columns with the inflated interface polygons.
columns = diff(columns, interface_polygons);
} else {
// Organic supports with raft on print bed.
assert(is_approx(columns_base->print_z, slicing_params.first_print_layer_height));
first_layer = columns_base->polygons;
}
}
if (! interface_polygons.empty()) {
// Merge the untrimmed columns base with the expanded raft interface, to be used for the support base and interface.
base = union_(base, interface_polygons);
}
// Do not add the raft contact layer, only add the raft layers below the contact layer.
// Insert the 1st layer.
{
SupportGeneratorLayer &new_layer = layer_storage.allocate(slicing_params.base_raft_layers > 0 ? SupporLayerType::RaftBase : SupporLayerType::RaftInterface);
raft_layers.push_back(&new_layer);
new_layer.print_z = slicing_params.first_print_layer_height;
new_layer.height = slicing_params.first_print_layer_height;
new_layer.bottom_z = 0.;
first_layer = union_(std::move(first_layer), base);
new_layer.polygons = inflate_factor_1st_layer > 0 ? expand(first_layer, inflate_factor_1st_layer) : first_layer;
}
// Insert the base layers.
for (size_t i = 1; i < slicing_params.base_raft_layers; ++ i) {
coordf_t print_z = raft_layers.back()->print_z;
SupportGeneratorLayer &new_layer = layer_storage.allocate_unguarded(SupporLayerType::RaftBase);
raft_layers.push_back(&new_layer);
new_layer.print_z = print_z + slicing_params.base_raft_layer_height;
new_layer.height = slicing_params.base_raft_layer_height;
new_layer.bottom_z = print_z;
new_layer.polygons = base;
}
// Insert the interface layers.
for (size_t i = 1; i < slicing_params.interface_raft_layers; ++ i) {
coordf_t print_z = raft_layers.back()->print_z;
SupportGeneratorLayer &new_layer = layer_storage.allocate_unguarded(SupporLayerType::RaftInterface);
raft_layers.push_back(&new_layer);
new_layer.print_z = print_z + slicing_params.interface_raft_layer_height;
new_layer.height = slicing_params.interface_raft_layer_height;
new_layer.bottom_z = print_z;
new_layer.polygons = interface_polygons;
//FIXME misusing contact_polygons for support columns.
new_layer.contact_polygons = std::make_unique<Polygons>(columns);
}
} else {
if (columns_base != nullptr) {
// Expand the bases of the support columns in the 1st layer.
Polygons &raft = columns_base->polygons;
Polygons trimming;
// BBS: if first layer of support is intersected with object island, it must have the same function as brim unless in nobrim mode.
// brim_object_gap is changed to 0 by default, it's no longer appropriate to use it to determine the gap of first layer support.
//if (object.has_brim())
// trimming = offset(object.layers().front()->lslices, (float)scale_(object.config().brim_object_gap.value), SUPPORT_SURFACES_OFFSET_PARAMETERS);
//else
trimming = offset(object.layers().front()->lslices, (float)scale_(support_params.gap_xy_first_layer), SUPPORT_SURFACES_OFFSET_PARAMETERS);
if (inflate_factor_1st_layer > SCALED_EPSILON) {
// Inflate in multiple steps to avoid leaking of the support 1st layer through object walls.
auto nsteps = std::max(5, int(ceil(inflate_factor_1st_layer / support_params.first_layer_flow.scaled_width())));
float step = inflate_factor_1st_layer / nsteps;
for (int i = 0; i < nsteps; ++ i)
raft = diff(expand(raft, step), trimming);
} else
raft = diff(raft, trimming);
if (! interface_polygons.empty())
columns_base->polygons = diff(columns_base->polygons, interface_polygons);
}
if (! brim.empty()) {
if (columns_base)
columns_base->polygons = diff(columns_base->polygons, brim);
if (contacts)
contacts->polygons = diff(contacts->polygons, brim);
if (interfaces)
interfaces->polygons = diff(interfaces->polygons, brim);
if (base_interfaces)
base_interfaces->polygons = diff(base_interfaces->polygons, brim);
}
}
return raft_layers;
}
static inline void fill_expolygon_generate_paths(
ExtrusionEntitiesPtr &dst,
ExPolygon &&expolygon,
Fill *filler,
const FillParams &fill_params,
float density,
ExtrusionRole role,
const Flow &flow)
{
Surface surface(stInternal, std::move(expolygon));
Polylines polylines;
try {
assert(!fill_params.use_arachne);
polylines = filler->fill_surface(&surface, fill_params);
} catch (InfillFailedException &) {
}
extrusion_entities_append_paths(
dst,
std::move(polylines),
role,
flow.mm3_per_mm(), flow.width(), flow.height());
}
static inline void fill_expolygons_generate_paths(
ExtrusionEntitiesPtr &dst,
ExPolygons &&expolygons,
Fill *filler,
const FillParams &fill_params,
float density,
ExtrusionRole role,
const Flow &flow)
{
for (ExPolygon &expoly : expolygons)
fill_expolygon_generate_paths(dst, std::move(expoly), filler, fill_params, density, role, flow);
}
static inline void fill_expolygons_generate_paths(
ExtrusionEntitiesPtr &dst,
ExPolygons &&expolygons,
Fill *filler,
float density,
ExtrusionRole role,
const Flow &flow)
{
FillParams fill_params;
fill_params.density = density;
fill_params.dont_adjust = true;
fill_expolygons_generate_paths(dst, std::move(expolygons), filler, fill_params, density, role, flow);
}
static Polylines draw_perimeters(const ExPolygon &expoly, double clip_length)
{
// Draw the perimeters.
Polylines polylines;
polylines.reserve(expoly.holes.size() + 1);
for (size_t i = 0; i <= expoly.holes.size(); ++ i) {
Polyline pl(i == 0 ? expoly.contour.points : expoly.holes[i - 1].points);
pl.points.emplace_back(pl.points.front());
if (i > 0)
// It is a hole, reverse it.
pl.reverse();
// so that all contours are CCW oriented.
pl.clip_end(clip_length);
polylines.emplace_back(std::move(pl));
}
return polylines;
}
void tree_supports_generate_paths(
ExtrusionEntitiesPtr &dst,
const Polygons &polygons,
const Flow &flow,
const SupportParameters &support_params)
{
// Offset expolygon inside, returns number of expolygons collected (0 or 1).
// Vertices of output paths are marked with Z = source contour index of the expoly.
// Vertices at the intersection of source contours are marked with Z = -1.
auto shrink_expolygon_with_contour_idx = [](const Slic3r::ExPolygon &expoly, const float delta, ClipperLib::JoinType joinType, double miterLimit, ClipperLib_Z::Paths &out) -> int
{
assert(delta > 0);
auto append_paths_with_z = [](ClipperLib::Paths &src, coord_t contour_idx, ClipperLib_Z::Paths &dst) {
dst.reserve(next_highest_power_of_2(dst.size() + src.size()));
for (const ClipperLib::Path &contour : src) {
ClipperLib_Z::Path tmp;
tmp.reserve(contour.size());
for (const Point &p : contour)
tmp.emplace_back(p.x(), p.y(), contour_idx);
dst.emplace_back(std::move(tmp));
}
};
// 1) Offset the outer contour.
ClipperLib_Z::Paths contours;
{
ClipperLib::ClipperOffset co;
if (joinType == jtRound)
co.ArcTolerance = miterLimit;
else
co.MiterLimit = miterLimit;
co.ShortestEdgeLength = double(delta * 0.005);
co.AddPath(expoly.contour.points, joinType, ClipperLib::etClosedPolygon);
ClipperLib::Paths contours_raw;
co.Execute(contours_raw, - delta);
if (contours_raw.empty())
// No need to try to offset the holes.
return 0;
append_paths_with_z(contours_raw, 0, contours);
}
if (expoly.holes.empty()) {
// No need to subtract holes from the offsetted expolygon, we are done.
append(out, std::move(contours));
} else {
// 2) Offset the holes one by one, collect the offsetted holes.
ClipperLib_Z::Paths holes;
{
for (const Polygon &hole : expoly.holes) {
ClipperLib::ClipperOffset co;
if (joinType == jtRound)
co.ArcTolerance = miterLimit;
else
co.MiterLimit = miterLimit;
co.ShortestEdgeLength = double(delta * 0.005);
co.AddPath(hole.points, joinType, ClipperLib::etClosedPolygon);
ClipperLib::Paths out2;
// Execute reorients the contours so that the outer most contour has a positive area. Thus the output
// contours will be CCW oriented even though the input paths are CW oriented.
// Offset is applied after contour reorientation, thus the signum of the offset value is reversed.
co.Execute(out2, delta);
append_paths_with_z(out2, 1 + (&hole - expoly.holes.data()), holes);
}
}
// 3) Subtract holes from the contours.
if (holes.empty()) {
// No hole remaining after an offset. Just copy the outer contour.
append(out, std::move(contours));
} else {
// Negative offset. There is a chance, that the offsetted hole intersects the outer contour.
// Subtract the offsetted holes from the offsetted contours.
ClipperLib_Z::Clipper clipper;
clipper.ZFillFunction([](const ClipperLib_Z::IntPoint &e1bot, const ClipperLib_Z::IntPoint &e1top, const ClipperLib_Z::IntPoint &e2bot, const ClipperLib_Z::IntPoint &e2top, ClipperLib_Z::IntPoint &pt) {
//pt.z() = std::max(std::max(e1bot.z(), e1top.z()), std::max(e2bot.z(), e2top.z()));
// Just mark the intersection.
pt.z() = -1;
});
clipper.AddPaths(contours, ClipperLib_Z::ptSubject, true);
clipper.AddPaths(holes, ClipperLib_Z::ptClip, true);
ClipperLib_Z::Paths output;
clipper.Execute(ClipperLib_Z::ctDifference, output, ClipperLib_Z::pftNonZero, ClipperLib_Z::pftNonZero);
if (! output.empty()) {
append(out, std::move(output));
} else {
// The offsetted holes have eaten up the offsetted outer contour.
return 0;
}
}
}
return 1;
};
const double spacing = flow.scaled_spacing();
// Clip the sheath path to avoid the extruder to get exactly on the first point of the loop.
const double clip_length = spacing * 0.15;
const double anchor_length = spacing * 6.;
ClipperLib_Z::Paths anchor_candidates;
for (ExPolygon& expoly : closing_ex(polygons, float(SCALED_EPSILON), float(SCALED_EPSILON + 0.5 * flow.scaled_width()))) {
std::unique_ptr<ExtrusionEntityCollection> eec;
ExPolygons regions_to_draw_inner_wall{expoly};
if (support_params.tree_branch_diameter_double_wall_area_scaled > 0)
if (double area = expoly.area(); area > support_params.tree_branch_diameter_double_wall_area_scaled) {
BOOST_LOG_TRIVIAL(debug)<< "TreeSupports: double wall area: " << area<< " > " << support_params.tree_branch_diameter_double_wall_area_scaled;
eec = std::make_unique<ExtrusionEntityCollection>();
// Don't reorder internal / external loops of the same island, always start with the internal loop.
eec->no_sort = true;
// Make the tree branch stable by adding another perimeter.
ExPolygons level2 = offset2_ex({expoly}, -1.5 * flow.scaled_width(), 0.5 * flow.scaled_width());
if (level2.size() > 0) {
regions_to_draw_inner_wall = level2;
extrusion_entities_append_paths(eec->entities, draw_perimeters(expoly, clip_length), ExtrusionRole::erSupportMaterial, flow.mm3_per_mm(), flow.width(), flow.height(),
// Disable reversal of the path, always start with the anchor, always print CCW.
false);
expoly = level2.front();
}
}
for (ExPolygon &expoly : regions_to_draw_inner_wall)
{
// Try to produce one more perimeter to place the seam anchor.
// First genrate a 2nd perimeter loop as a source for anchor candidates.
// The anchor candidate points are annotated with an index of the source contour or with -1 if on intersection.
anchor_candidates.clear();
shrink_expolygon_with_contour_idx(expoly, flow.scaled_width(), DefaultJoinType, 1.2, anchor_candidates);
// Orient all contours CW.
for (auto &path : anchor_candidates)
if (ClipperLib_Z::Area(path) > 0) std::reverse(path.begin(), path.end());
// Draw the perimeters.
Polylines polylines;
polylines.reserve(expoly.holes.size() + 1);
for (int idx_loop = 0; idx_loop < int(expoly.num_contours()); ++idx_loop) {
// Open the loop with a seam.
const Polygon &loop = expoly.contour_or_hole(idx_loop);
Polyline pl(loop.points);
// Orient all contours CW, because the anchor will be added to the end of polyline while we want to start a loop with the anchor.
if (idx_loop == 0)
// It is an outer contour.
pl.reverse();
pl.points.emplace_back(pl.points.front());
pl.clip_end(clip_length);
if (pl.size() < 2) continue;
// Find the foot of the seam point on anchor_candidates. Only pick an anchor point that was created by offsetting the source contour.
ClipperLib_Z::Path *closest_contour = nullptr;
Vec2d closest_point;
int closest_point_idx = -1;
double closest_point_t = 0.;
double d2min = std::numeric_limits<double>::max();
Vec2d seam_pt = pl.back().cast<double>();
for (ClipperLib_Z::Path &path : anchor_candidates)
for (int i = 0; i < int(path.size()); ++i) {
int j = next_idx_modulo(i, path);
if (path[i].z() == idx_loop || path[j].z() == idx_loop) {
Vec2d pi(path[i].x(), path[i].y());
Vec2d pj(path[j].x(), path[j].y());
Vec2d v = pj - pi;
Vec2d w = seam_pt - pi;
auto l2 = v.squaredNorm();
auto t = std::clamp((l2 == 0) ? 0 : v.dot(w) / l2, 0., 1.);
if ((path[i].z() == idx_loop || t > EPSILON) && (path[j].z() == idx_loop || t < 1. - EPSILON)) {
// Closest point.
Vec2d fp = pi + v * t;
double d2 = (fp - seam_pt).squaredNorm();
if (d2 < d2min) {
d2min = d2;
closest_contour = &path;
closest_point = fp;
closest_point_idx = i;
closest_point_t = t;
}
}
}
}
if (d2min < sqr(flow.scaled_width() * 3.)) {
// Try to cut an anchor from the closest_contour.
// Both closest_contour and pl are CW oriented.
pl.points.emplace_back(closest_point.cast<coord_t>());
const ClipperLib_Z::Path &path = *closest_contour;
double remaining_length = anchor_length - (seam_pt - closest_point).norm();
int i = closest_point_idx;
int j = next_idx_modulo(i, *closest_contour);
Vec2d pi(path[i].x(), path[i].y());
Vec2d pj(path[j].x(), path[j].y());
Vec2d v = pj - pi;
double l = v.norm();
if (remaining_length < (1. - closest_point_t) * l) {
// Just trim the current line.
pl.points.emplace_back((closest_point + v * (remaining_length / l)).cast<coord_t>());
} else {
// Take the rest of the current line, continue with the other lines.
pl.points.emplace_back(path[j].x(), path[j].y());
pi = pj;
for (i = j; path[i].z() == idx_loop && remaining_length > 0; i = j, pi = pj) {
j = next_idx_modulo(i, path);
pj = Vec2d(path[j].x(), path[j].y());
v = pj - pi;
l = v.norm();
if (i == closest_point_idx) {
// Back at the first segment. Most likely this should not happen and we may end the anchor.
break;
}
if (remaining_length <= l) {
pl.points.emplace_back((pi + v * (remaining_length / l)).cast<coord_t>());
break;
}
pl.points.emplace_back(path[j].x(), path[j].y());
remaining_length -= l;
}
}
}
// Start with the anchor.
pl.reverse();
polylines.emplace_back(std::move(pl));
}
ExtrusionEntitiesPtr &out = eec ? eec->entities : dst;
extrusion_entities_append_paths(out, std::move(polylines), ExtrusionRole::erSupportMaterial, flow.mm3_per_mm(), flow.width(), flow.height(),
// Disable reversal of the path, always start with the anchor, always print CCW.
false);
}
if (eec) {
std::reverse(eec->entities.begin(), eec->entities.end());
dst.emplace_back(eec.release());
}
}
}
void fill_expolygons_with_sheath_generate_paths(
ExtrusionEntitiesPtr &dst,
const Polygons &polygons,
Fill *filler,
float density,
ExtrusionRole role,
const Flow &flow,
const SupportParameters& support_params,
bool with_sheath,
bool no_sort)
{
if (polygons.empty())
return;
if (with_sheath) {
if (density == 0) {
tree_supports_generate_paths(dst, polygons, flow, support_params);
return;
}
}
else {
fill_expolygons_generate_paths(dst, closing_ex(polygons, float(SCALED_EPSILON)), filler, density, role, flow);
return;
}
FillParams fill_params;
fill_params.density = density;
fill_params.dont_adjust = true;
const double spacing = flow.scaled_spacing();
// Clip the sheath path to avoid the extruder to get exactly on the first point of the loop.
const double clip_length = spacing * 0.15;
for (ExPolygon &expoly : closing_ex(polygons, float(SCALED_EPSILON), float(SCALED_EPSILON + 0.5*flow.scaled_width()))) {
// Don't reorder the skirt and its infills.
std::unique_ptr<ExtrusionEntityCollection> eec;
if (no_sort) {
eec = std::make_unique<ExtrusionEntityCollection>();
eec->no_sort = true;
}
ExtrusionEntitiesPtr &out = no_sort ? eec->entities : dst;
extrusion_entities_append_paths(out, draw_perimeters(expoly, clip_length), ExtrusionRole::erSupportMaterial, flow.mm3_per_mm(), flow.width(), flow.height());
// Fill in the rest.
fill_expolygons_generate_paths(out, offset_ex(expoly, float(-0.4 * spacing)), filler, fill_params, density, role, flow);
if (no_sort && ! eec->empty())
dst.emplace_back(eec.release());
}
}
// Support layers, partially processed.
struct SupportGeneratorLayerExtruded
{
SupportGeneratorLayerExtruded& operator=(SupportGeneratorLayerExtruded &&rhs) {
this->layer = rhs.layer;
this->extrusions = std::move(rhs.extrusions);
m_polygons_to_extrude = std::move(rhs.m_polygons_to_extrude);
rhs.layer = nullptr;
return *this;
}
bool empty() const {
return layer == nullptr || layer->polygons.empty();
}
void set_polygons_to_extrude(Polygons &&polygons) {
if (m_polygons_to_extrude == nullptr)
m_polygons_to_extrude = std::make_unique<Polygons>(std::move(polygons));
else
*m_polygons_to_extrude = std::move(polygons);
}
Polygons& polygons_to_extrude() { return (m_polygons_to_extrude == nullptr) ? layer->polygons : *m_polygons_to_extrude; }
const Polygons& polygons_to_extrude() const { return (m_polygons_to_extrude == nullptr) ? layer->polygons : *m_polygons_to_extrude; }
bool could_merge(const SupportGeneratorLayerExtruded &other) const {
return ! this->empty() && ! other.empty() &&
std::abs(this->layer->height - other.layer->height) < EPSILON &&
this->layer->bridging == other.layer->bridging;
}
// Merge regions, perform boolean union over the merged polygons.
void merge(SupportGeneratorLayerExtruded &&other) {
assert(this->could_merge(other));
// 1) Merge the rest polygons to extrude, if there are any.
if (other.m_polygons_to_extrude != nullptr) {
if (m_polygons_to_extrude == nullptr) {
// This layer has no extrusions generated yet, if it has no m_polygons_to_extrude (its area to extrude was not reduced yet).
assert(this->extrusions.empty());
m_polygons_to_extrude = std::make_unique<Polygons>(this->layer->polygons);
}
Slic3r::polygons_append(*m_polygons_to_extrude, std::move(*other.m_polygons_to_extrude));
*m_polygons_to_extrude = union_safety_offset(*m_polygons_to_extrude);
other.m_polygons_to_extrude.reset();
} else if (m_polygons_to_extrude != nullptr) {
assert(other.m_polygons_to_extrude == nullptr);
// The other layer has no extrusions generated yet, if it has no m_polygons_to_extrude (its area to extrude was not reduced yet).
assert(other.extrusions.empty());
Slic3r::polygons_append(*m_polygons_to_extrude, other.layer->polygons);
*m_polygons_to_extrude = union_safety_offset(*m_polygons_to_extrude);
}
// 2) Merge the extrusions.
this->extrusions.insert(this->extrusions.end(), other.extrusions.begin(), other.extrusions.end());
other.extrusions.clear();
// 3) Merge the infill polygons.
Slic3r::polygons_append(this->layer->polygons, std::move(other.layer->polygons));
this->layer->polygons = union_safety_offset(this->layer->polygons);
other.layer->polygons.clear();
}
void polygons_append(Polygons &dst) const {
if (layer != NULL && ! layer->polygons.empty())
Slic3r::polygons_append(dst, layer->polygons);
}
// The source layer. It carries the height and extrusion type (bridging / non bridging, extrusion height).
SupportGeneratorLayer *layer { nullptr };
// Collect extrusions. They will be exported sorted by the bottom height.
ExtrusionEntitiesPtr extrusions;
private:
// In case the extrusions are non-empty, m_polygons_to_extrude may contain the rest areas yet to be filled by additional support.
// This is useful mainly for the loop interfaces, which are generated before the zig-zag infills.
std::unique_ptr<Polygons> m_polygons_to_extrude;
};
typedef std::vector<SupportGeneratorLayerExtruded*> SupportGeneratorLayerExtrudedPtrs;
struct LoopInterfaceProcessor
{
LoopInterfaceProcessor(coordf_t circle_r) :
n_contact_loops(0),
circle_radius(circle_r),
circle_distance(circle_r * 3.)
{
// Shape of the top contact area.
circle.points.reserve(6);
for (size_t i = 0; i < 6; ++ i) {
double angle = double(i) * M_PI / 3.;
circle.points.push_back(Point(circle_radius * cos(angle), circle_radius * sin(angle)));
}
}
// Generate loop contacts at the top_contact_layer,
// trim the top_contact_layer->polygons with the areas covered by the loops.
void generate(SupportGeneratorLayerExtruded &top_contact_layer, const Flow &interface_flow_src) const;
int n_contact_loops;
coordf_t circle_radius;
coordf_t circle_distance;
Polygon circle;
};
void LoopInterfaceProcessor::generate(SupportGeneratorLayerExtruded &top_contact_layer, const Flow &interface_flow_src) const
{
if (n_contact_loops == 0 || top_contact_layer.empty())
return;
Flow flow = interface_flow_src.with_height(top_contact_layer.layer->height);
Polygons overhang_polygons;
if (top_contact_layer.layer->overhang_polygons != nullptr)
overhang_polygons = std::move(*top_contact_layer.layer->overhang_polygons);
// Generate the outermost loop.
// Find centerline of the external loop (or any other kind of extrusions should the loop be skipped)
ExPolygons top_contact_expolygons = offset_ex(union_ex(top_contact_layer.layer->polygons), - 0.5f * flow.scaled_width());
// Grid size and bit shifts for quick and exact to/from grid coordinates manipulation.
coord_t circle_grid_resolution = 1;
coord_t circle_grid_powerof2 = 0;
{
// epsilon to account for rounding errors
coord_t circle_grid_resolution_non_powerof2 = coord_t(2. * circle_distance + 3.);
while (circle_grid_resolution < circle_grid_resolution_non_powerof2) {
circle_grid_resolution <<= 1;
++ circle_grid_powerof2;
}
}
struct PointAccessor {
const Point* operator()(const Point &pt) const { return &pt; }
};
typedef ClosestPointInRadiusLookup<Point, PointAccessor> ClosestPointLookupType;
Polygons loops0;
{
// find centerline of the external loop of the contours
// Only consider the loops facing the overhang.
Polygons external_loops;
// Holes in the external loops.
Polygons circles;
Polygons overhang_with_margin = offset(union_ex(overhang_polygons), 0.5f * flow.scaled_width());
for (ExPolygons::iterator it_contact_expoly = top_contact_expolygons.begin(); it_contact_expoly != top_contact_expolygons.end(); ++ it_contact_expoly) {
// Store the circle centers placed for an expolygon into a regular grid, hashed by the circle centers.
ClosestPointLookupType circle_centers_lookup(coord_t(circle_distance - SCALED_EPSILON));
Points circle_centers;
Point center_last;
// For each contour of the expolygon, start with the outer contour, continue with the holes.
for (size_t i_contour = 0; i_contour <= it_contact_expoly->holes.size(); ++ i_contour) {
Polygon &contour = (i_contour == 0) ? it_contact_expoly->contour : it_contact_expoly->holes[i_contour - 1];
const Point *seg_current_pt = nullptr;
coordf_t seg_current_t = 0.;
if (! intersection_pl(contour.split_at_first_point(), overhang_with_margin).empty()) {
// The contour is below the overhang at least to some extent.
//FIXME ideally one would place the circles below the overhang only.
// Walk around the contour and place circles so their centers are not closer than circle_distance from each other.
if (circle_centers.empty()) {
// Place the first circle.
seg_current_pt = &contour.points.front();
seg_current_t = 0.;
center_last = *seg_current_pt;
circle_centers_lookup.insert(center_last);
circle_centers.push_back(center_last);
}
for (Points::const_iterator it = contour.points.begin() + 1; it != contour.points.end(); ++it) {
// Is it possible to place a circle on this segment? Is it not too close to any of the circles already placed on this contour?
const Point &p1 = *(it-1);
const Point &p2 = *it;
// Intersection of a ray (p1, p2) with a circle placed at center_last, with radius of circle_distance.
const Vec2d v_seg(coordf_t(p2(0)) - coordf_t(p1(0)), coordf_t(p2(1)) - coordf_t(p1(1)));
const Vec2d v_cntr(coordf_t(p1(0) - center_last(0)), coordf_t(p1(1) - center_last(1)));
coordf_t a = v_seg.squaredNorm();
coordf_t b = 2. * v_seg.dot(v_cntr);
coordf_t c = v_cntr.squaredNorm() - circle_distance * circle_distance;
coordf_t disc = b * b - 4. * a * c;
if (disc > 0.) {
// The circle intersects a ray. Avoid the parts of the segment inside the circle.
coordf_t t1 = (-b - sqrt(disc)) / (2. * a);
coordf_t t2 = (-b + sqrt(disc)) / (2. * a);
coordf_t t0 = (seg_current_pt == &p1) ? seg_current_t : 0.;
// Take the lowest t in <t0, 1.>, excluding <t1, t2>.
coordf_t t;
if (t0 <= t1)
t = t0;
else if (t2 <= 1.)
t = t2;
else {
// Try the following segment.
seg_current_pt = nullptr;
continue;
}
seg_current_pt = &p1;
seg_current_t = t;
center_last = Point(p1(0) + coord_t(v_seg(0) * t), p1(1) + coord_t(v_seg(1) * t));
// It has been verified that the new point is far enough from center_last.
// Ensure, that it is far enough from all the centers.
std::pair<const Point*, coordf_t> circle_closest = circle_centers_lookup.find(center_last);
if (circle_closest.first != nullptr) {
-- it;
continue;
}
} else {
// All of the segment is outside the circle. Take the first point.
seg_current_pt = &p1;
seg_current_t = 0.;
center_last = p1;
}
// Place the first circle.
circle_centers_lookup.insert(center_last);
circle_centers.push_back(center_last);
}
external_loops.push_back(std::move(contour));
for (const Point &center : circle_centers) {
circles.push_back(circle);
circles.back().translate(center);
}
}
}
}
// Apply a pattern to the external loops.
loops0 = diff(external_loops, circles);
}
Polylines loop_lines;
{
// make more loops
Polygons loop_polygons = loops0;
for (int i = 1; i < n_contact_loops; ++ i)
polygons_append(loop_polygons,
opening(
loops0,
i * flow.scaled_spacing() + 0.5f * flow.scaled_spacing(),
0.5f * flow.scaled_spacing()));
// Clip such loops to the side oriented towards the object.
// Collect split points, so they will be recognized after the clipping.
// At the split points the clipped pieces will be stitched back together.
loop_lines.reserve(loop_polygons.size());
std::unordered_map<Point, int, PointHash> map_split_points;
for (Polygons::const_iterator it = loop_polygons.begin(); it != loop_polygons.end(); ++ it) {
assert(map_split_points.find(it->first_point()) == map_split_points.end());
map_split_points[it->first_point()] = -1;
loop_lines.push_back(it->split_at_first_point());
}
loop_lines = intersection_pl(loop_lines, expand(overhang_polygons, scale_(SUPPORT_MATERIAL_MARGIN)));
// Because a closed loop has been split to a line, loop_lines may contain continuous segments split to 2 pieces.
// Try to connect them.
for (int i_line = 0; i_line < int(loop_lines.size()); ++ i_line) {
Polyline &polyline = loop_lines[i_line];
auto it = map_split_points.find(polyline.first_point());
if (it != map_split_points.end()) {
// This is a stitching point.
// If this assert triggers, multiple source polygons likely intersected at this point.
assert(it->second != -2);
if (it->second < 0) {
// First occurence.
it->second = i_line;
} else {
// Second occurence. Join the lines.
Polyline &polyline_1st = loop_lines[it->second];
assert(polyline_1st.first_point() == it->first || polyline_1st.last_point() == it->first);
if (polyline_1st.first_point() == it->first)
polyline_1st.reverse();
polyline_1st.append(std::move(polyline));
it->second = -2;
}
continue;
}
it = map_split_points.find(polyline.last_point());
if (it != map_split_points.end()) {
// This is a stitching point.
// If this assert triggers, multiple source polygons likely intersected at this point.
assert(it->second != -2);
if (it->second < 0) {
// First occurence.
it->second = i_line;
} else {
// Second occurence. Join the lines.
Polyline &polyline_1st = loop_lines[it->second];
assert(polyline_1st.first_point() == it->first || polyline_1st.last_point() == it->first);
if (polyline_1st.first_point() == it->first)
polyline_1st.reverse();
polyline.reverse();
polyline_1st.append(std::move(polyline));
it->second = -2;
}
}
}
// Remove empty lines.
remove_degenerate(loop_lines);
}
// add the contact infill area to the interface area
// note that growing loops by $circle_radius ensures no tiny
// extrusions are left inside the circles; however it creates
// a very large gap between loops and contact_infill_polygons, so maybe another
// solution should be found to achieve both goals
// Store the trimmed polygons into a separate polygon set, so the original infill area remains intact for
// "modulate by layer thickness".
top_contact_layer.set_polygons_to_extrude(diff(top_contact_layer.layer->polygons, offset(loop_lines, float(circle_radius * 1.1))));
// Transform loops into ExtrusionPath objects.
extrusion_entities_append_paths(
top_contact_layer.extrusions,
std::move(loop_lines),
ExtrusionRole::erSupportMaterialInterface, flow.mm3_per_mm(), flow.width(), flow.height());
}
#ifdef SLIC3R_DEBUG
static std::string dbg_index_to_color(int idx)
{
if (idx < 0)
return "yellow";
idx = idx % 3;
switch (idx) {
case 0: return "red";
case 1: return "green";
default: return "blue";
}
}
#endif /* SLIC3R_DEBUG */
// When extruding a bottom interface layer over an object, the bottom interface layer is extruded in a thin air, therefore
// it is being extruded with a bridging flow to not shrink excessively (the die swell effect).
// Tiny extrusions are better avoided and it is always better to anchor the thread to an existing support structure if possible.
// Therefore the bottom interface spots are expanded a bit. The expanded regions may overlap with another bottom interface layers,
// leading to over extrusion, where they overlap. The over extrusion is better avoided as it often makes the interface layers
// to stick too firmly to the object.
//
// Modulate thickness (increase bottom_z) of extrusions_in_out generated for this_layer
// if they overlap with overlapping_layers, whose print_z is above this_layer.bottom_z() and below this_layer.print_z.
static void modulate_extrusion_by_overlapping_layers(
// Extrusions generated for this_layer.
ExtrusionEntitiesPtr &extrusions_in_out,
const SupportGeneratorLayer &this_layer,
// Multiple layers overlapping with this_layer, sorted bottom up.
const SupportGeneratorLayersPtr &overlapping_layers)
{
size_t n_overlapping_layers = overlapping_layers.size();
if (n_overlapping_layers == 0 || extrusions_in_out.empty())
// The extrusions do not overlap with any other extrusion.
return;
// Get the initial extrusion parameters.
ExtrusionPath *extrusion_path_template = dynamic_cast<ExtrusionPath*>(extrusions_in_out.front());
assert(extrusion_path_template != nullptr);
ExtrusionRole extrusion_role = extrusion_path_template->role();
float extrusion_width = extrusion_path_template->width;
struct ExtrusionPathFragment
{
ExtrusionPathFragment() : mm3_per_mm(-1), width(-1), height(-1) {};
ExtrusionPathFragment(double mm3_per_mm, float width, float height) : mm3_per_mm(mm3_per_mm), width(width), height(height) {};
Polylines polylines;
double mm3_per_mm;
float width;
float height;
};
// Split the extrusions by the overlapping layers, reduce their extrusion rate.
// The last path_fragment is from this_layer.
std::vector<ExtrusionPathFragment> path_fragments(
n_overlapping_layers + 1,
ExtrusionPathFragment(extrusion_path_template->mm3_per_mm, extrusion_path_template->width, extrusion_path_template->height));
// Don't use it, it will be released.
extrusion_path_template = nullptr;
#ifdef SLIC3R_DEBUG
static int iRun = 0;
++ iRun;
BoundingBox bbox;
for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
const SupportGeneratorLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
bbox.merge(get_extents(overlapping_layer.polygons));
}
for (ExtrusionEntitiesPtr::const_iterator it = extrusions_in_out.begin(); it != extrusions_in_out.end(); ++ it) {
ExtrusionPath *path = dynamic_cast<ExtrusionPath*>(*it);
assert(path != nullptr);
bbox.merge(get_extents(path->polyline));
}
SVG svg(debug_out_path("support-fragments-%d-%lf.svg", iRun, this_layer.print_z).c_str(), bbox);
const float transparency = 0.5f;
// Filled polygons for the overlapping regions.
svg.draw(union_ex(this_layer.polygons), dbg_index_to_color(-1), transparency);
for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
const SupportGeneratorLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
svg.draw(union_ex(overlapping_layer.polygons), dbg_index_to_color(int(i_overlapping_layer)), transparency);
}
// Contours of the overlapping regions.
svg.draw(to_polylines(this_layer.polygons), dbg_index_to_color(-1), scale_(0.2));
for (size_t i_overlapping_layer = 0; i_overlapping_layer < n_overlapping_layers; ++ i_overlapping_layer) {
const SupportGeneratorLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
svg.draw(to_polylines(overlapping_layer.polygons), dbg_index_to_color(int(i_overlapping_layer)), scale_(0.1));
}
// Fill extrusion, the source.
for (ExtrusionEntitiesPtr::const_iterator it = extrusions_in_out.begin(); it != extrusions_in_out.end(); ++ it) {
ExtrusionPath *path = dynamic_cast<ExtrusionPath*>(*it);
std::string color_name;
switch ((it - extrusions_in_out.begin()) % 9) {
case 0: color_name = "magenta"; break;
case 1: color_name = "deepskyblue"; break;
case 2: color_name = "coral"; break;
case 3: color_name = "goldenrod"; break;
case 4: color_name = "orange"; break;
case 5: color_name = "olivedrab"; break;
case 6: color_name = "blueviolet"; break;
case 7: color_name = "brown"; break;
default: color_name = "orchid"; break;
}
svg.draw(path->polyline, color_name, scale_(0.2));
}
#endif /* SLIC3R_DEBUG */
// End points of the original paths.
std::vector<std::pair<Point, Point>> path_ends;
// Collect the paths of this_layer.
{
Polylines &polylines = path_fragments.back().polylines;
for (ExtrusionEntity *ee : extrusions_in_out) {
ExtrusionPath *path = dynamic_cast<ExtrusionPath*>(ee);
assert(path != nullptr);
polylines.emplace_back(Polyline(std::move(path->polyline)));
path_ends.emplace_back(std::pair<Point, Point>(polylines.back().points.front(), polylines.back().points.back()));
delete path;
}
}
// Destroy the original extrusion paths, their polylines were moved to path_fragments already.
// This will be the destination for the new paths.
extrusions_in_out.clear();
// Fragment the path segments by overlapping layers. The overlapping layers are sorted by an increasing print_z.
// Trim by the highest overlapping layer first.
for (int i_overlapping_layer = int(n_overlapping_layers) - 1; i_overlapping_layer >= 0; -- i_overlapping_layer) {
const SupportGeneratorLayer &overlapping_layer = *overlapping_layers[i_overlapping_layer];
ExtrusionPathFragment &frag = path_fragments[i_overlapping_layer];
Polygons polygons_trimming = offset(union_ex(overlapping_layer.polygons), float(scale_(0.5*extrusion_width)));
frag.polylines = intersection_pl(path_fragments.back().polylines, polygons_trimming);
path_fragments.back().polylines = diff_pl(path_fragments.back().polylines, polygons_trimming);
// Adjust the extrusion parameters for a reduced layer height and a non-bridging flow (nozzle_dmr = -1, does not matter).
assert(this_layer.print_z > overlapping_layer.print_z);
frag.height = float(this_layer.print_z - overlapping_layer.print_z);
frag.mm3_per_mm = Flow(frag.width, frag.height, -1.f).mm3_per_mm();
#ifdef SLIC3R_DEBUG
svg.draw(frag.polylines, dbg_index_to_color(i_overlapping_layer), scale_(0.1));
#endif /* SLIC3R_DEBUG */
}
#ifdef SLIC3R_DEBUG
svg.draw(path_fragments.back().polylines, dbg_index_to_color(-1), scale_(0.1));
svg.Close();
#endif /* SLIC3R_DEBUG */
// Now chain the split segments using hashing and a nearly exact match, maintaining the order of segments.
// Create a single ExtrusionPath or ExtrusionEntityCollection per source ExtrusionPath.
// Map of fragment start/end points to a pair of <i_overlapping_layer, i_polyline_in_layer>
// Because a non-exact matching is used for the end points, a multi-map is used.
// As the clipper library may reverse the order of some clipped paths, store both ends into the map.
struct ExtrusionPathFragmentEnd
{
ExtrusionPathFragmentEnd(size_t alayer_idx, size_t apolyline_idx, bool ais_start) :
layer_idx(alayer_idx), polyline_idx(apolyline_idx), is_start(ais_start) {}
size_t layer_idx;
size_t polyline_idx;
bool is_start;
};
class ExtrusionPathFragmentEndPointAccessor {
public:
ExtrusionPathFragmentEndPointAccessor(const std::vector<ExtrusionPathFragment> &path_fragments) : m_path_fragments(path_fragments) {}
// Return an end point of a fragment, or nullptr if the fragment has been consumed already.
const Point* operator()(const ExtrusionPathFragmentEnd &fragment_end) const {
const Polyline &polyline = m_path_fragments[fragment_end.layer_idx].polylines[fragment_end.polyline_idx];
return polyline.points.empty() ? nullptr :
(fragment_end.is_start ? &polyline.points.front() : &polyline.points.back());
}
private:
ExtrusionPathFragmentEndPointAccessor& operator=(const ExtrusionPathFragmentEndPointAccessor&) {
return *this;
}
const std::vector<ExtrusionPathFragment> &m_path_fragments;
};
const coord_t search_radius = 7;
ClosestPointInRadiusLookup<ExtrusionPathFragmentEnd, ExtrusionPathFragmentEndPointAccessor> map_fragment_starts(
search_radius, ExtrusionPathFragmentEndPointAccessor(path_fragments));
for (size_t i_overlapping_layer = 0; i_overlapping_layer <= n_overlapping_layers; ++ i_overlapping_layer) {
const Polylines &polylines = path_fragments[i_overlapping_layer].polylines;
for (size_t i_polyline = 0; i_polyline < polylines.size(); ++ i_polyline) {
// Map a starting point of a polyline to a pair of <layer, polyline>
if (polylines[i_polyline].points.size() >= 2) {
map_fragment_starts.insert(ExtrusionPathFragmentEnd(i_overlapping_layer, i_polyline, true));
map_fragment_starts.insert(ExtrusionPathFragmentEnd(i_overlapping_layer, i_polyline, false));
}
}
}
// For each source path:
for (size_t i_path = 0; i_path < path_ends.size(); ++ i_path) {
const Point &pt_start = path_ends[i_path].first;
const Point &pt_end = path_ends[i_path].second;
Point pt_current = pt_start;
// Find a chain of fragments with the original / reduced print height.
ExtrusionMultiPath multipath;
for (;;) {
// Find a closest end point to pt_current.
std::pair<const ExtrusionPathFragmentEnd*, coordf_t> end_and_dist2 = map_fragment_starts.find(pt_current);
// There may be a bug in Clipper flipping the order of two last points in a fragment?
// assert(end_and_dist2.first != nullptr);
assert(end_and_dist2.first == nullptr || end_and_dist2.second < search_radius * search_radius);
if (end_and_dist2.first == nullptr) {
// New fragment connecting to pt_current was not found.
// Verify that the last point found is close to the original end point of the unfragmented path.
//const double d2 = (pt_end - pt_current).cast<double>.squaredNorm();
//assert(d2 < coordf_t(search_radius * search_radius));
// End of the path.
break;
}
const ExtrusionPathFragmentEnd &fragment_end_min = *end_and_dist2.first;
// Fragment to consume.
ExtrusionPathFragment &frag = path_fragments[fragment_end_min.layer_idx];
Polyline &frag_polyline = frag.polylines[fragment_end_min.polyline_idx];
// Path to append the fragment to.
ExtrusionPath *path = multipath.paths.empty() ? nullptr : &multipath.paths.back();
if (path != nullptr) {
// Verify whether the path is compatible with the current fragment.
assert(this_layer.layer_type == SupporLayerType::BottomContact || path->height != frag.height || path->mm3_per_mm != frag.mm3_per_mm);
if (path->height != frag.height || path->mm3_per_mm != frag.mm3_per_mm) {
path = nullptr;
}
// Merging with the previous path. This can only happen if the current layer was reduced by a base layer, which was split into a base and interface layer.
}
if (path == nullptr) {
// Allocate a new path.
multipath.paths.push_back(ExtrusionPath(extrusion_role, frag.mm3_per_mm, frag.width, frag.height));
path = &multipath.paths.back();
}
// The Clipper library may flip the order of the clipped polylines arbitrarily.
// Reverse the source polyline, if connecting to the end.
if (! fragment_end_min.is_start)
frag_polyline.reverse();
// Enforce exact overlap of the end points of successive fragments.
assert(frag_polyline.points.front() == pt_current);
frag_polyline.points.front() = pt_current;
// Don't repeat the first point.
if (! path->polyline.points.empty())
path->polyline.points.pop_back();
// Consume the fragment's polyline, remove it from the input fragments, so it will be ignored the next time.
path->polyline.append(std::move(frag_polyline));
frag_polyline.points.clear();
pt_current = path->polyline.points.back();
if (pt_current == pt_end) {
// End of the path.
break;
}
}
if (!multipath.paths.empty()) {
if (multipath.paths.size() == 1) {
// This path was not fragmented.
extrusions_in_out.push_back(new ExtrusionPath(std::move(multipath.paths.front())));
} else {
// This path was fragmented. Copy the collection as a whole object, so the order inside the collection will not be changed
// during the chaining of extrusions_in_out.
extrusions_in_out.push_back(new ExtrusionMultiPath(std::move(multipath)));
}
}
}
// If there are any non-consumed fragments, add them separately.
//FIXME this shall not happen, if the Clipper works as expected and all paths split to fragments could be re-connected.
for (auto it_fragment = path_fragments.begin(); it_fragment != path_fragments.end(); ++ it_fragment)
extrusion_entities_append_paths(extrusions_in_out, std::move(it_fragment->polylines), extrusion_role, it_fragment->mm3_per_mm, it_fragment->width, it_fragment->height);
}
// Support layer that is covered by some form of dense interface.
static constexpr const std::initializer_list<SupporLayerType> support_types_interface{
SupporLayerType::RaftInterface, SupporLayerType::BottomContact, SupporLayerType::BottomInterface, SupporLayerType::TopContact, SupporLayerType::TopInterface
};
SupportGeneratorLayersPtr generate_support_layers(
PrintObject &object,
const SupportGeneratorLayersPtr &raft_layers,
const SupportGeneratorLayersPtr &bottom_contacts,
const SupportGeneratorLayersPtr &top_contacts,
const SupportGeneratorLayersPtr &intermediate_layers,
const SupportGeneratorLayersPtr &interface_layers,
const SupportGeneratorLayersPtr &base_interface_layers)
{
// Install support layers into the object.
// A support layer installed on a PrintObject has a unique print_z.
SupportGeneratorLayersPtr layers_sorted;
layers_sorted.reserve(raft_layers.size() + bottom_contacts.size() + top_contacts.size() + intermediate_layers.size() + interface_layers.size() + base_interface_layers.size());
append(layers_sorted, raft_layers);
append(layers_sorted, bottom_contacts);
append(layers_sorted, top_contacts);
append(layers_sorted, intermediate_layers);
append(layers_sorted, interface_layers);
append(layers_sorted, base_interface_layers);
// remove dupliated layers
std::sort(layers_sorted.begin(), layers_sorted.end());
layers_sorted.erase(std::unique(layers_sorted.begin(), layers_sorted.end()), layers_sorted.end());
// Sort the layers lexicographically by a raising print_z and a decreasing height.
std::sort(layers_sorted.begin(), layers_sorted.end(), [](auto *l1, auto *l2) { return *l1 < *l2; });
int layer_id = 0;
int layer_id_interface = 0;
assert(object.support_layers().empty());
for (size_t i = 0; i < layers_sorted.size();) {
// Find the last layer with roughly the same print_z, find the minimum layer height of all.
// Due to the floating point inaccuracies, the print_z may not be the same even if in theory they should.
size_t j = i + 1;
coordf_t zmax = layers_sorted[i]->print_z + EPSILON;
for (; j < layers_sorted.size() && layers_sorted[j]->print_z <= zmax; ++j) ;
// Assign an average print_z to the set of layers with nearly equal print_z.
coordf_t zavg = 0.5 * (layers_sorted[i]->print_z + layers_sorted[j - 1]->print_z);
coordf_t height_min = layers_sorted[i]->height;
bool empty = true;
// For snug supports, layers where the direction of the support interface shall change are accounted for.
size_t num_interfaces = 0;
size_t num_top_contacts = 0;
double top_contact_bottom_z = 0;
for (size_t u = i; u < j; ++u) {
SupportGeneratorLayer &layer = *layers_sorted[u];
if (! layer.polygons.empty()) {
empty = false;
num_interfaces += one_of(layer.layer_type, support_types_interface);
if (layer.layer_type == SupporLayerType::TopContact) {
++ num_top_contacts;
assert(num_top_contacts <= 1);
// All top contact layers sharing this print_z shall also share bottom_z.
//assert(num_top_contacts == 1 || (top_contact_bottom_z - layer.bottom_z) < EPSILON);
top_contact_bottom_z = layer.bottom_z;
}
}
layer.print_z = zavg;
height_min = std::min(height_min, layer.height);
}
if (! empty) {
// Here the upper_layer and lower_layer pointers are left to null at the support layers,
// as they are never used. These pointers are candidates for removal.
bool this_layer_contacts_only = num_top_contacts > 0 && num_top_contacts == num_interfaces;
size_t this_layer_id_interface = layer_id_interface;
if (this_layer_contacts_only) {
// Find a supporting layer for its interface ID.
for (auto it = object.support_layers().rbegin(); it != object.support_layers().rend(); ++ it)
if (const SupportLayer &other_layer = **it; std::abs(other_layer.print_z - top_contact_bottom_z) < EPSILON) {
// other_layer supports this top contact layer. Assign a different support interface direction to this layer
// from the layer that supports it.
this_layer_id_interface = other_layer.interface_id() + 1;
}
}
object.add_support_layer(layer_id ++, this_layer_id_interface, height_min, zavg);
if (num_interfaces && ! this_layer_contacts_only)
++ layer_id_interface;
}
i = j;
}
return layers_sorted;
}
void generate_support_toolpaths(
SupportLayerPtrs &support_layers,
const PrintObjectConfig &config,
const SupportParameters &support_params,
const SlicingParameters &slicing_params,
const SupportGeneratorLayersPtr &raft_layers,
const SupportGeneratorLayersPtr &bottom_contacts,
const SupportGeneratorLayersPtr &top_contacts,
const SupportGeneratorLayersPtr &intermediate_layers,
const SupportGeneratorLayersPtr &interface_layers,
const SupportGeneratorLayersPtr &base_interface_layers)
{
// loop_interface_processor with a given circle radius.
LoopInterfaceProcessor loop_interface_processor(1.5 * support_params.support_material_interface_flow.scaled_width());
loop_interface_processor.n_contact_loops = config.support_interface_loop_pattern.value ? 1 : 0;
std::vector<float> angles { support_params.base_angle };
if (config.support_base_pattern == smpRectilinearGrid)
angles.push_back(support_params.interface_angle);
BoundingBox bbox_object(Point(-scale_(1.), -scale_(1.0)), Point(scale_(1.), scale_(1.)));
// const coordf_t link_max_length_factor = 3.;
const coordf_t link_max_length_factor = 0.;
// Insert the raft base layers.
auto n_raft_layers = std::min<size_t>(support_layers.size(), std::max(0, int(slicing_params.raft_layers()) - 1));
tbb::parallel_for(tbb::blocked_range<size_t>(0, n_raft_layers),
[&support_layers, &raft_layers, &intermediate_layers, &config, &support_params, &slicing_params,
&bbox_object, link_max_length_factor]
(const tbb::blocked_range<size_t>& range) {
for (size_t support_layer_id = range.begin(); support_layer_id < range.end(); ++ support_layer_id)
{
assert(support_layer_id < raft_layers.size());
SupportLayer &support_layer = *support_layers[support_layer_id];
assert(support_layer.support_fills.entities.empty());
SupportGeneratorLayer &raft_layer = *raft_layers[support_layer_id];
std::unique_ptr<Fill> filler_interface = std::unique_ptr<Fill>(Fill::new_from_type(support_params.raft_interface_fill_pattern));
std::unique_ptr<Fill> filler_support = std::unique_ptr<Fill>(Fill::new_from_type(support_params.base_fill_pattern));
filler_interface->set_bounding_box(bbox_object);
filler_support->set_bounding_box(bbox_object);
// Print the tree supports cutting through the raft with the exception of the 1st layer, where a full support layer will be printed below
// both the raft and the trees.
// Trim the raft layers with the tree polygons.
const Polygons &tree_polygons =
support_layer_id > 0 && support_layer_id < intermediate_layers.size() && is_approx(intermediate_layers[support_layer_id]->print_z, support_layer.print_z) ?
intermediate_layers[support_layer_id]->polygons : Polygons();
// Print the support base below the support columns, or the support base for the support columns plus the contacts.
if (support_layer_id > 0) {
const Polygons &to_infill_polygons = (support_layer_id < slicing_params.base_raft_layers) ?
raft_layer.polygons :
//FIXME misusing contact_polygons for support columns.
((raft_layer.contact_polygons == nullptr) ? Polygons() : *raft_layer.contact_polygons);
// Trees may cut through the raft layers down to a print bed.
Flow flow(float(support_params.support_material_flow.width()), float(raft_layer.height), support_params.support_material_flow.nozzle_diameter());
assert(!raft_layer.bridging);
if (! to_infill_polygons.empty()) {
Fill *filler = filler_support.get();
filler->angle = support_params.raft_angle_base;
filler->spacing = support_params.support_material_flow.spacing();
filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / support_params.support_density));
fill_expolygons_with_sheath_generate_paths(
// Destination
support_layer.support_fills.entities,
// Regions to fill
tree_polygons.empty() ? to_infill_polygons : diff(to_infill_polygons, tree_polygons),
// Filler and its parameters
filler, float(support_params.support_density),
// Extrusion parameters
ExtrusionRole::erSupportMaterial, flow,
support_params, support_params.with_sheath, false);
}
if (! tree_polygons.empty())
tree_supports_generate_paths(support_layer.support_fills.entities, tree_polygons, flow, support_params);
}
Fill *filler = filler_interface.get();
Flow flow = support_params.first_layer_flow;
float density = 0.f;
if (support_layer_id == 0) {
// Base flange.
filler->angle = support_params.raft_angle_1st_layer;
filler->spacing = support_params.first_layer_flow.spacing();
density = float(config.raft_first_layer_density.value * 0.01);
} else if (support_layer_id >= slicing_params.base_raft_layers) {
filler->angle = support_params.raft_interface_angle(support_layer.interface_id());
// We don't use $base_flow->spacing because we need a constant spacing
// value that guarantees that all layers are correctly aligned.
filler->spacing = support_params.support_material_flow.spacing();
assert(! raft_layer.bridging);
flow = Flow(float(support_params.raft_interface_flow.width()), float(raft_layer.height), support_params.raft_interface_flow.nozzle_diameter());
density = float(support_params.raft_interface_density);
} else
continue;
filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / density));
fill_expolygons_with_sheath_generate_paths(
// Destination
support_layer.support_fills.entities,
// Regions to fill
tree_polygons.empty() ? raft_layer.polygons : diff(raft_layer.polygons, tree_polygons),
// Filler and its parameters
filler, density,
// Extrusion parameters
(support_layer_id < slicing_params.base_raft_layers) ? ExtrusionRole::erSupportMaterial : ExtrusionRole::erSupportMaterialInterface, flow,
// sheath at first layer
support_params, support_layer_id == 0, support_layer_id == 0);
}
});
struct LayerCacheItem {
LayerCacheItem(SupportGeneratorLayerExtruded *layer_extruded = nullptr) : layer_extruded(layer_extruded) {}
SupportGeneratorLayerExtruded *layer_extruded;
std::vector<SupportGeneratorLayer*> overlapping;
};
struct LayerCache {
SupportGeneratorLayerExtruded bottom_contact_layer;
SupportGeneratorLayerExtruded top_contact_layer;
SupportGeneratorLayerExtruded base_layer;
SupportGeneratorLayerExtruded interface_layer;
SupportGeneratorLayerExtruded base_interface_layer;
boost::container::static_vector<LayerCacheItem, 5> nonempty;
void add_nonempty_and_sort() {
for (SupportGeneratorLayerExtruded *item : { &bottom_contact_layer, &top_contact_layer, &interface_layer, &base_interface_layer, &base_layer })
if (! item->empty())
this->nonempty.emplace_back(item);
// Sort the layers with the same print_z coordinate by their heights, thickest first.
std::stable_sort(this->nonempty.begin(), this->nonempty.end(), [](const LayerCacheItem &lc1, const LayerCacheItem &lc2) { return lc1.layer_extruded->layer->height > lc2.layer_extruded->layer->height; });
}
};
std::vector<LayerCache> layer_caches(support_layers.size());
tbb::parallel_for(tbb::blocked_range<size_t>(n_raft_layers, support_layers.size()),
[&config, &slicing_params, &support_params, &support_layers, &bottom_contacts, &top_contacts, &intermediate_layers, &interface_layers, &base_interface_layers, &layer_caches, &loop_interface_processor,
&bbox_object, &angles, n_raft_layers, link_max_length_factor]
(const tbb::blocked_range<size_t>& range) {
// Indices of the 1st layer in their respective container at the support layer height.
size_t idx_layer_bottom_contact = size_t(-1);
size_t idx_layer_top_contact = size_t(-1);
size_t idx_layer_intermediate = size_t(-1);
size_t idx_layer_interface = size_t(-1);
size_t idx_layer_base_interface = size_t(-1);
const auto fill_type_first_layer = ipRectilinear;
auto filler_interface = std::unique_ptr<Fill>(Fill::new_from_type(support_params.contact_fill_pattern));
// Filler for the 1st layer interface, if different from filler_interface.
auto filler_first_layer_ptr = std::unique_ptr<Fill>(range.begin() == 0 && support_params.contact_fill_pattern != fill_type_first_layer ? Fill::new_from_type(fill_type_first_layer) : nullptr);
// Pointer to the 1st layer interface filler.
auto filler_first_layer = filler_first_layer_ptr ? filler_first_layer_ptr.get() : filler_interface.get();
// Filler for the 1st layer interface, if different from filler_interface.
auto filler_raft_contact_ptr = std::unique_ptr<Fill>(range.begin() == n_raft_layers && config.support_interface_top_layers.value == 0 ?
Fill::new_from_type(support_params.raft_interface_fill_pattern) : nullptr);
// Pointer to the 1st layer interface filler.
auto filler_raft_contact = filler_raft_contact_ptr ? filler_raft_contact_ptr.get() : filler_interface.get();
// Filler for the base interface (to be used for soluble interface / non soluble base, to produce non soluble interface layer below soluble interface layer).
auto filler_base_interface = std::unique_ptr<Fill>(base_interface_layers.empty() ? nullptr :
Fill::new_from_type(support_params.interface_density > 0.95 || support_params.with_sheath ? ipRectilinear : ipSupportBase));
auto filler_support = std::unique_ptr<Fill>(Fill::new_from_type(support_params.base_fill_pattern));
filler_interface->set_bounding_box(bbox_object);
if (filler_first_layer_ptr)
filler_first_layer_ptr->set_bounding_box(bbox_object);
if (filler_raft_contact_ptr)
filler_raft_contact_ptr->set_bounding_box(bbox_object);
if (filler_base_interface)
filler_base_interface->set_bounding_box(bbox_object);
filler_support->set_bounding_box(bbox_object);
for (size_t support_layer_id = range.begin(); support_layer_id < range.end(); ++ support_layer_id)
{
SupportLayer &support_layer = *support_layers[support_layer_id];
LayerCache &layer_cache = layer_caches[support_layer_id];
const float support_interface_angle = (support_params.support_style == smsGrid || config.support_interface_pattern == smipRectilinear) ?
support_params.interface_angle : support_params.raft_interface_angle(support_layer.interface_id());
// Find polygons with the same print_z.
SupportGeneratorLayerExtruded &bottom_contact_layer = layer_cache.bottom_contact_layer;
SupportGeneratorLayerExtruded &top_contact_layer = layer_cache.top_contact_layer;
SupportGeneratorLayerExtruded &base_layer = layer_cache.base_layer;
SupportGeneratorLayerExtruded &interface_layer = layer_cache.interface_layer;
SupportGeneratorLayerExtruded &base_interface_layer = layer_cache.base_interface_layer;
// Increment the layer indices to find a layer at support_layer.print_z.
{
auto fun = [&support_layer](const SupportGeneratorLayer *l){ return l->print_z >= support_layer.print_z - EPSILON; };
idx_layer_bottom_contact = idx_higher_or_equal(bottom_contacts, idx_layer_bottom_contact, fun);
idx_layer_top_contact = idx_higher_or_equal(top_contacts, idx_layer_top_contact, fun);
idx_layer_intermediate = idx_higher_or_equal(intermediate_layers, idx_layer_intermediate, fun);
idx_layer_interface = idx_higher_or_equal(interface_layers, idx_layer_interface, fun);
idx_layer_base_interface = idx_higher_or_equal(base_interface_layers, idx_layer_base_interface,fun);
}
// Copy polygons from the layers.
if (idx_layer_bottom_contact < bottom_contacts.size() && bottom_contacts[idx_layer_bottom_contact]->print_z < support_layer.print_z + EPSILON)
bottom_contact_layer.layer = bottom_contacts[idx_layer_bottom_contact];
if (idx_layer_top_contact < top_contacts.size() && top_contacts[idx_layer_top_contact]->print_z < support_layer.print_z + EPSILON)
top_contact_layer.layer = top_contacts[idx_layer_top_contact];
if (idx_layer_interface < interface_layers.size() && interface_layers[idx_layer_interface]->print_z < support_layer.print_z + EPSILON)
interface_layer.layer = interface_layers[idx_layer_interface];
if (idx_layer_base_interface < base_interface_layers.size() && base_interface_layers[idx_layer_base_interface]->print_z < support_layer.print_z + EPSILON)
base_interface_layer.layer = base_interface_layers[idx_layer_base_interface];
if (idx_layer_intermediate < intermediate_layers.size() && intermediate_layers[idx_layer_intermediate]->print_z < support_layer.print_z + EPSILON)
base_layer.layer = intermediate_layers[idx_layer_intermediate];
// This layer is a raft contact layer. Any contact polygons at this layer are raft contacts.
bool raft_layer = slicing_params.interface_raft_layers && top_contact_layer.layer && is_approx(top_contact_layer.layer->print_z, slicing_params.raft_contact_top_z);
if (config.support_interface_top_layers == 0) {
// If no top interface layers were requested, we treat the contact layer exactly as a generic base layer.
// Don't merge the raft contact layer though.
if (support_params.can_merge_support_regions && ! raft_layer) {
if (base_layer.could_merge(top_contact_layer))
base_layer.merge(std::move(top_contact_layer));
else if (base_layer.empty())
base_layer = std::move(top_contact_layer);
}
} else {
loop_interface_processor.generate(top_contact_layer, support_params.support_material_interface_flow);
// If no loops are allowed, we treat the contact layer exactly as a generic interface layer.
// Merge interface_layer into top_contact_layer, as the top_contact_layer is not synchronized and therefore it will be used
// to trim other layers.
if (top_contact_layer.could_merge(interface_layer) && ! raft_layer)
top_contact_layer.merge(std::move(interface_layer));
}
if ((config.support_interface_top_layers == 0 || config.support_interface_bottom_layers == 0) && support_params.can_merge_support_regions) {
if (base_layer.could_merge(bottom_contact_layer))
base_layer.merge(std::move(bottom_contact_layer));
else if (base_layer.empty() && ! bottom_contact_layer.empty() && ! bottom_contact_layer.layer->bridging)
base_layer = std::move(bottom_contact_layer);
} else if (bottom_contact_layer.could_merge(top_contact_layer) && ! raft_layer)
top_contact_layer.merge(std::move(bottom_contact_layer));
else if (bottom_contact_layer.could_merge(interface_layer))
bottom_contact_layer.merge(std::move(interface_layer));
#if 0
if ( ! interface_layer.empty() && ! base_layer.empty()) {
// turn base support into interface when it's contained in our holes
// (this way we get wider interface anchoring)
//FIXME The intention of the code below is unclear. One likely wanted to just merge small islands of base layers filling in the holes
// inside interface layers, but the code below fills just too much, see GH #4570
Polygons islands = top_level_islands(interface_layer.layer->polygons);
polygons_append(interface_layer.layer->polygons, intersection(base_layer.layer->polygons, islands));
base_layer.layer->polygons = diff(base_layer.layer->polygons, islands);
}
#endif
// Top and bottom contacts, interface layers.
enum class InterfaceLayerType { TopContact, BottomContact, RaftContact, Interface, InterfaceAsBase };
auto extrude_interface = [&](SupportGeneratorLayerExtruded &layer_ex, InterfaceLayerType interface_layer_type) {
if (! layer_ex.empty() && ! layer_ex.polygons_to_extrude().empty()) {
bool interface_as_base = interface_layer_type == InterfaceLayerType::InterfaceAsBase;
bool raft_contact = interface_layer_type == InterfaceLayerType::RaftContact;
//FIXME Bottom interfaces are extruded with the briding flow. Some bridging layers have its height slightly reduced, therefore
// the bridging flow does not quite apply. Reduce the flow to area of an ellipse? (A = pi * a * b)
auto *filler = raft_contact ? filler_raft_contact : filler_interface.get();
auto interface_flow = layer_ex.layer->bridging ?
Flow::bridging_flow(layer_ex.layer->height, support_params.support_material_bottom_interface_flow.nozzle_diameter()) :
(raft_contact ? &support_params.raft_interface_flow :
interface_as_base ? &support_params.support_material_flow : &support_params.support_material_interface_flow)
->with_height(float(layer_ex.layer->height));
filler->angle = interface_as_base ?
// If zero interface layers are configured, use the same angle as for the base layers.
angles[support_layer_id % angles.size()] :
// Use interface angle for the interface layers.
raft_contact ?
support_params.raft_interface_angle(support_layer.interface_id()) :
support_interface_angle;
double density = raft_contact ? support_params.raft_interface_density : interface_as_base ? support_params.support_density : support_params.interface_density;
filler->spacing = raft_contact ? support_params.raft_interface_flow.spacing() :
interface_as_base ? support_params.support_material_flow.spacing() : support_params.support_material_interface_flow.spacing();
filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / density));
fill_expolygons_generate_paths(
// Destination
layer_ex.extrusions,
// Regions to fill
union_safety_offset_ex(layer_ex.polygons_to_extrude()),
// Filler and its parameters
filler, float(density),
// Extrusion parameters
interface_as_base ? ExtrusionRole::erSupportMaterial : ExtrusionRole::erSupportMaterialInterface, interface_flow);
}
};
const bool top_interfaces = config.support_interface_top_layers.value != 0;
const bool bottom_interfaces = top_interfaces && config.support_interface_bottom_layers != 0;
extrude_interface(top_contact_layer, raft_layer ? InterfaceLayerType::RaftContact : top_interfaces ? InterfaceLayerType::TopContact : InterfaceLayerType::InterfaceAsBase);
extrude_interface(bottom_contact_layer, bottom_interfaces ? InterfaceLayerType::BottomContact : InterfaceLayerType::InterfaceAsBase);
extrude_interface(interface_layer, top_interfaces ? InterfaceLayerType::Interface : InterfaceLayerType::InterfaceAsBase);
// Base interface layers under soluble interfaces
if ( ! base_interface_layer.empty() && ! base_interface_layer.polygons_to_extrude().empty()) {
Fill *filler = filler_base_interface.get();
//FIXME Bottom interfaces are extruded with the briding flow. Some bridging layers have its height slightly reduced, therefore
// the bridging flow does not quite apply. Reduce the flow to area of an ellipse? (A = pi * a * b)
assert(! base_interface_layer.layer->bridging);
Flow interface_flow = support_params.support_material_flow.with_height(float(base_interface_layer.layer->height));
filler->angle = support_interface_angle;
filler->spacing = support_params.support_material_interface_flow.spacing();
filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / support_params.interface_density));
fill_expolygons_generate_paths(
// Destination
base_interface_layer.extrusions,
//base_layer_interface.extrusions,
// Regions to fill
union_safety_offset_ex(base_interface_layer.polygons_to_extrude()),
// Filler and its parameters
filler, float(support_params.interface_density),
// Extrusion parameters
ExtrusionRole::erSupportMaterial, interface_flow);
}
// Base support or flange.
if (! base_layer.empty() && ! base_layer.polygons_to_extrude().empty()) {
Fill *filler = filler_support.get();
filler->angle = angles[support_layer_id % angles.size()];
// We don't use $base_flow->spacing because we need a constant spacing
// value that guarantees that all layers are correctly aligned.
assert(! base_layer.layer->bridging);
auto flow = support_params.support_material_flow.with_height(float(base_layer.layer->height));
filler->spacing = support_params.support_material_flow.spacing();
filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / support_params.support_density));
float density = float(support_params.support_density);
bool sheath = support_params.with_sheath;
bool no_sort = false;
bool done = false;
if (base_layer.layer->bottom_z < EPSILON) {
// Base flange (the 1st layer).
filler = filler_first_layer;
filler->angle = Geometry::deg2rad(float(config.support_angle.value + 90.));
density = float(config.raft_first_layer_density.value * 0.01);
flow = support_params.first_layer_flow;
// use the proper spacing for first layer as we don't need to align
// its pattern to the other layers
//FIXME When paralellizing, each thread shall have its own copy of the fillers.
filler->spacing = flow.spacing();
filler->link_max_length = coord_t(scale_(filler->spacing * link_max_length_factor / density));
sheath = true;
no_sort = true;
} else if (support_params.support_style == SupportMaterialStyle::smsTreeOrganic) {
// if the tree supports are too tall, use double wall to make it stronger
SupportParameters support_params2 = support_params;
if (support_layer.print_z > 100.0)
support_params2.tree_branch_diameter_double_wall_area_scaled = 0.1;
tree_supports_generate_paths(base_layer.extrusions, base_layer.polygons_to_extrude(), flow, support_params2);
done = true;
}
if (! done)
fill_expolygons_with_sheath_generate_paths(
// Destination
base_layer.extrusions,
// Regions to fill
base_layer.polygons_to_extrude(),
// Filler and its parameters
filler, density,
// Extrusion parameters
ExtrusionRole::erSupportMaterial, flow,
support_params, sheath, no_sort);
}
// Merge base_interface_layers to base_layers to avoid unneccessary retractions
if (! base_layer.empty() && ! base_interface_layer.empty() && ! base_layer.polygons_to_extrude().empty() && ! base_interface_layer.polygons_to_extrude().empty() &&
base_layer.could_merge(base_interface_layer))
base_layer.merge(std::move(base_interface_layer));
layer_cache.add_nonempty_and_sort();
// Collect the support areas with this print_z into islands, as there is no need
// for retraction over these islands.
Polygons polys;
// Collect the extrusions, sorted by the bottom extrusion height.
for (LayerCacheItem &layer_cache_item : layer_cache.nonempty) {
// Collect islands to polys.
layer_cache_item.layer_extruded->polygons_append(polys);
// The print_z of the top contact surfaces and bottom_z of the bottom contact surfaces are "free"
// in a sense that they are not synchronized with other support layers. As the top and bottom contact surfaces
// are inflated to achieve a better anchoring, it may happen, that these surfaces will at least partially
// overlap in Z with another support layers, leading to over-extrusion.
// Mitigate the over-extrusion by modulating the extrusion rate over these regions.
// The print head will follow the same print_z, but the layer thickness will be reduced
// where it overlaps with another support layer.
//FIXME When printing a briging path, what is an equivalent height of the squished extrudate of the same width?
// Collect overlapping top/bottom surfaces.
layer_cache_item.overlapping.reserve(20);
coordf_t bottom_z = layer_cache_item.layer_extruded->layer->bottom_print_z() + EPSILON;
auto add_overlapping = [&layer_cache_item, bottom_z](const SupportGeneratorLayersPtr &layers, size_t idx_top) {
for (int i = int(idx_top) - 1; i >= 0 && layers[i]->print_z > bottom_z; -- i)
layer_cache_item.overlapping.push_back(layers[i]);
};
add_overlapping(top_contacts, idx_layer_top_contact);
if (layer_cache_item.layer_extruded->layer->layer_type == SupporLayerType::BottomContact) {
// Bottom contact layer may overlap with a base layer, which may be changed to interface layer.
add_overlapping(intermediate_layers, idx_layer_intermediate);
add_overlapping(interface_layers, idx_layer_interface);
add_overlapping(base_interface_layers, idx_layer_base_interface);
}
// Order the layers by lexicographically by an increasing print_z and a decreasing layer height.
std::stable_sort(layer_cache_item.overlapping.begin(), layer_cache_item.overlapping.end(), [](auto *l1, auto *l2) { return *l1 < *l2; });
}
assert(support_layer.support_islands.empty());
if (! polys.empty()) {
support_layer.support_islands = union_ex(polys);
// support_layer.support_islands_bboxes.reserve(support_layer.support_islands.size());
// for (const ExPolygon &expoly : support_layer.support_islands)
// support_layer.support_islands_bboxes.emplace_back(get_extents(expoly).inflated(SCALED_EPSILON));
}
} // for each support_layer_id
});
// Now modulate the support layer height in parallel.
tbb::parallel_for(tbb::blocked_range<size_t>(n_raft_layers, support_layers.size()),
[&support_layers, &layer_caches]
(const tbb::blocked_range<size_t>& range) {
for (size_t support_layer_id = range.begin(); support_layer_id < range.end(); ++ support_layer_id) {
SupportLayer &support_layer = *support_layers[support_layer_id];
LayerCache &layer_cache = layer_caches[support_layer_id];
// For all extrusion types at this print_z, ordered by decreasing layer height:
for (LayerCacheItem &layer_cache_item : layer_cache.nonempty) {
// Trim the extrusion height from the bottom by the overlapping layers.
modulate_extrusion_by_overlapping_layers(layer_cache_item.layer_extruded->extrusions, *layer_cache_item.layer_extruded->layer, layer_cache_item.overlapping);
support_layer.support_fills.append(std::move(layer_cache_item.layer_extruded->extrusions));
}
}
});
#ifndef NDEBUG
struct Test {
static bool verify_nonempty(const ExtrusionEntityCollection *collection) {
for (const ExtrusionEntity *ee : collection->entities) {
if (const ExtrusionPath *path = dynamic_cast<const ExtrusionPath*>(ee))
assert(! path->empty());
else if (const ExtrusionMultiPath *multipath = dynamic_cast<const ExtrusionMultiPath*>(ee))
assert(! multipath->empty());
else if (const ExtrusionEntityCollection *eecol = dynamic_cast<const ExtrusionEntityCollection*>(ee)) {
assert(! eecol->empty());
return verify_nonempty(eecol);
} else
assert(false);
}
return true;
}
};
for (const SupportLayer *support_layer : support_layers)
assert(Test::verify_nonempty(&support_layer->support_fills));
#endif // NDEBUG
}
/*
void PrintObjectSupportMaterial::clip_by_pillars(
const PrintObject &object,
LayersPtr &bottom_contacts,
LayersPtr &top_contacts,
LayersPtr &intermediate_contacts);
{
// this prevents supplying an empty point set to BoundingBox constructor
if (top_contacts.empty())
return;
coord_t pillar_size = scale_(PILLAR_SIZE);
coord_t pillar_spacing = scale_(PILLAR_SPACING);
// A regular grid of pillars, filling the 2D bounding box.
Polygons grid;
{
// Rectangle with a side of 2.5x2.5mm.
Polygon pillar;
pillar.points.push_back(Point(0, 0));
pillar.points.push_back(Point(pillar_size, 0));
pillar.points.push_back(Point(pillar_size, pillar_size));
pillar.points.push_back(Point(0, pillar_size));
// 2D bounding box of the projection of all contact polygons.
BoundingBox bbox;
for (LayersPtr::const_iterator it = top_contacts.begin(); it != top_contacts.end(); ++ it)
bbox.merge(get_extents((*it)->polygons));
grid.reserve(size_t(ceil(bb.size()(0) / pillar_spacing)) * size_t(ceil(bb.size()(1) / pillar_spacing)));
for (coord_t x = bb.min(0); x <= bb.max(0) - pillar_size; x += pillar_spacing) {
for (coord_t y = bb.min(1); y <= bb.max(1) - pillar_size; y += pillar_spacing) {
grid.push_back(pillar);
for (size_t i = 0; i < pillar.points.size(); ++ i)
grid.back().points[i].translate(Point(x, y));
}
}
}
// add pillars to every layer
for my $i (0..n_support_z) {
$shape->[$i] = [ @$grid ];
}
// build capitals
for my $i (0..n_support_z) {
my $z = $support_z->[$i];
my $capitals = intersection(
$grid,
$contact->{$z} // [],
);
// work on one pillar at time (if any) to prevent the capitals from being merged
// but store the contact area supported by the capital because we need to make
// sure nothing is left
my $contact_supported_by_capitals = [];
foreach my $capital (@$capitals) {
// enlarge capital tops
$capital = offset([$capital], +($pillar_spacing - $pillar_size)/2);
push @$contact_supported_by_capitals, @$capital;
for (my $j = $i-1; $j >= 0; $j--) {
my $jz = $support_z->[$j];
$capital = offset($capital, -$self->interface_flow->scaled_width/2);
last if !@$capitals;
push @{ $shape->[$j] }, @$capital;
}
}
// Capitals will not generally cover the whole contact area because there will be
// remainders. For now we handle this situation by projecting such unsupported
// areas to the ground, just like we would do with a normal support.
my $contact_not_supported_by_capitals = diff(
$contact->{$z} // [],
$contact_supported_by_capitals,
);
if (@$contact_not_supported_by_capitals) {
for (my $j = $i-1; $j >= 0; $j--) {
push @{ $shape->[$j] }, @$contact_not_supported_by_capitals;
}
}
}
}
sub clip_with_shape {
my ($self, $support, $shape) = @_;
foreach my $i (keys %$support) {
// don't clip bottom layer with shape so that we
// can generate a continuous base flange
// also don't clip raft layers
next if $i == 0;
next if $i < $self->object_config->raft_layers;
$support->{$i} = intersection(
$support->{$i},
$shape->[$i],
);
}
}
*/
} // namespace Slic3r