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* Update eigen from v3.3.7 to v5.0.1. This updates eigen from v3.3.7 released on December 11, 2018-12-11 to v5.0.1 released on 2025-11-11. There have be a large number of bug-fixes, optimizations, and improvements between these releases. See the details at; https://gitlab.com/libeigen/eigen/-/releases It retains the previous custom minimal `CMakeLists.txt`, and adds a README-OrcaSlicer.md that explains what version and parts of the upstream eigen release have been included, and where the full release can be found. * Update libigl from v2.0.0 (or older) to v2.6.0. This updates libigl from what was probably v2.0.0 released on 2018-10-16 to v2.6.0 released on 2025-05-15. It's possible the old version was even older than that but there is no version indicators in the code and I ran out of patience identifying missing changes and only went back as far as v2.0.0. There have been a large number of bug-fixes, optimizations, and improvements between these versions. See the following for details; https://github.com/libigl/libigl/releases I retained the minimal custom `CMakeLists.txt`, added `README.md` from the libigl distribution which identifies the version, and added a README-OrcaSlicer.md that details the version and parts that have been included. * Update libslic3r for libigl v2.6.0 changes. This updates libslic3r for all changes moving to eigen v5.0.1 and libigl v2.6.0. Despite the large number of updates to both dependencies, no changes were required for the eigen update, and only one change was required for the libigl update. For libigl, `igl::Hit` was changed to a template taking the Scalar type to use. Previously it was hard-coded to `float`, so to minimize possible impact I've updated all places it is used from `igl::Hit` to `igl::Hit<float>`. * Add compiler option `-DNOMINMAX` for libigl with MSVC. MSVC by default defines `min(()` and `max()` macros that break `std::numeric_limits<>::max()`. The upstream cmake that we don't include adds `-DNOMINMAX` for the libigl module when compiling with MSVC, so we need to add the same thing here. * Fix src/libslic3r/TriangleMeshDeal.cpp for the unmodified upstream libigl. This fixes `TriangleMeshDeal.cpp` to work with the unmodified upstream libigl v2.6.0. loop.{h,cpp} implementation. This file and feature was added in PR "BBS Port: Mesh Subdivision" (#12150) which included changes to `loop.{h,cpp}` in the old version of libigl. This PR avoids modifying the included dependencies, and uses the updated upstream versions of those files without any modifications, which requires fixing TriangleMeshDeal.cpp to work with them. In particular, the modifications made to `loop.{h,cpp}` included changing the return type from void to bool, adding additional validation checking of the input meshes, and returning false if they failed validation. These added checks looked unnecessary and would only have caught problems if the input mesh was very corrupt. To make `TriangleMeshDeal.cpp` work without this built-in checking functionality, I removed checking/handling of any `false` return value. There was also a hell of a lot of redundant copying and casting back and forth between float and double, so I cleaned that up. The input and output meshs use floats for the vertexes, and there would be no accuracy benefits from casting to and from doubles for the simple weighted average operations done by igl::loop(). So this just uses `Eigen:Map` to use the original input mesh vertex data directly without requiring any copy or casting. * Move eigen from included `deps_src` to externaly fetched `deps`. This copys what PrusaSlicer did and moved it from an included dependency under `deps_src` to an externaly fetched dependency under `deps`. This requires updating some `CMakeList.txt` configs and removing the old and obsolete `cmake/modules/FindEigen3.cmake`. The details of when this was done in PrusaSlicer and the followup fixes are at; *21116995d7* https://github.com/prusa3d/PrusaSlicer/issues/13608 * https://github.com/prusa3d/PrusaSlicer/pull/13609 *e3c277b9eeFor some reason I don't fully understand this also required fixing `src/slic3r/GUI/GUI_App.cpp` by adding `#include <boost/nowide/cstdio.hpp>` to fix an `error: ‘remove’ is not a member of ‘boost::nowide'`. The main thing I don't understand is how it worked before. Note that this include is in the PrusaSlicer version of this file, but it also significantly deviates from what is currently in OrcaSlicer in many other ways. * Whups... I missed adding the deps/Eigen/Eigen.cmake file... * Tidy some whitespace indenting in CMakeLists.txt. * Ugh... tabs indenting needing fixes. * Change the include order of deps/Eigen. It turns out that although Boost includes some references to Eigen, Eigen also includes some references to Boost for supporting some of it's additional numeric types. I don't think it matters much since we are not using these features, but I think technically its more correct to say Eigen depends on Boost than the other way around, so I've re-ordered them. * Add source for Eigen 5.0.1 download to flatpak yml config. * Add explicit `DEPENDS dep_Boost to deps/Eigen. I missed this before. This ensures we don't rely on include orders to make sure Boost is installed before we configure Eigen. * Add `DEPENDS dep_Boost dep_GMP dep_MPFR` to deps/Eigen. It turns out Eigen can also use GMP and MPFR for multi-precision and multi-precision-rounded numeric types if they are available. Again, I don't think we are using these so it doesn't really matter, but it is technically correct and ensures they are there if we ever do need them. * Fix deps DEPENDENCY ordering for GMP, MPFR, Eigen, and CGAL. I think this is finally correct. Apparently CGAL also optionally depends on Eigen, so the correct dependency order from lowest to highest is GMP, MPFR, Eigen, and CGAL. --------- Co-authored-by: Donovan Baarda <dbaarda@google.com> Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
565 lines
71 KiB
C++
565 lines
71 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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//
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#include "remesh_intersections.h"
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#include "assign_scalar.h"
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#include "projected_cdt.h"
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#include "../../get_seconds.h"
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#include "../../parallel_for.h"
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#include "../../LinSpaced.h"
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#include "../../C_STR.h"
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#include "../../STR.h"
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#include "../../unique_rows.h"
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#include <vector>
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#include <map>
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#include <queue>
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#include <unordered_map>
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#include <iostream>
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#include <cstdio>
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//#define REMESH_INTERSECTIONS_TIMING
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// Helper function to invoke .exact() on CGAL::Epeck::FT and no-op on others
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template <typename T> inline void exact(T & v);
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template <> inline void exact(CGAL::Epeck::FT & v) { v = v.exact(); }
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template <typename T> inline void exact(T & /* v */ ){}
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template <
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typename DerivedV,
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typename DerivedF,
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typename Kernel,
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typename DerivedVV,
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typename DerivedFF,
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typename DerivedJ,
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typename DerivedIM>
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IGL_INLINE void igl::copyleft::cgal::remesh_intersections(
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const Eigen::MatrixBase<DerivedV> & V,
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const Eigen::MatrixBase<DerivedF> & F,
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const std::vector<CGAL::Triangle_3<Kernel> > & T,
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const std::map<
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typename DerivedF::Index,
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std::vector<
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std::pair<typename DerivedF::Index, CGAL::Object> > > & offending,
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bool stitch_all,
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bool slow_and_more_precise_rounding,
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Eigen::PlainObjectBase<DerivedVV> & VV,
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Eigen::PlainObjectBase<DerivedFF> & FF,
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Eigen::PlainObjectBase<DerivedJ> & J,
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Eigen::PlainObjectBase<DerivedIM> & IM)
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{
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#ifdef REMESH_INTERSECTIONS_TIMING
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const auto & tictoc = []() -> double
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{
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static double t_start = igl::get_seconds();
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double diff = igl::get_seconds()-t_start;
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t_start += diff;
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return diff;
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};
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const auto log_time = [&](const std::string& label) -> void {
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printf("%50s: %0.5lf\n",
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C_STR("remesh_intersections." << label),tictoc());
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};
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tictoc();
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#endif
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typedef CGAL::Point_3<Kernel> Point_3;
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typedef CGAL::Segment_3<Kernel> Segment_3;
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typedef CGAL::Plane_3<Kernel> Plane_3;
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typedef typename DerivedF::Index Index;
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typedef std::pair<Index, Index> Edge;
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struct EdgeHash {
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size_t operator()(const Edge& e) const {
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return (e.first * 805306457) ^ (e.second * 201326611);
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}
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};
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typedef std::unordered_map<Edge, std::vector<Index>, EdgeHash > EdgeMap;
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const size_t num_faces = F.rows();
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const size_t num_base_vertices = V.rows();
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assert(num_faces == T.size());
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std::vector<bool> is_offending(num_faces, false);
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for (const auto itr : offending)
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{
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const auto& fid = itr.first;
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is_offending[fid] = true;
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}
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// Cluster overlaps so that co-planar clusters are resolved only once
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std::unordered_map<Index, std::vector<Index> > intersecting_and_coplanar;
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for (const auto itr : offending)
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{
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const auto& fi = itr.first;
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const auto P = T[fi].supporting_plane();
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assert(!P.is_degenerate());
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for (const auto jtr : itr.second)
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{
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const auto& fj = jtr.first;
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const auto& tj = T[fj];
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if (P.has_on(tj[0]) && P.has_on(tj[1]) && P.has_on(tj[2]))
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{
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auto loc = intersecting_and_coplanar.find(fi);
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if (loc == intersecting_and_coplanar.end())
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{
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intersecting_and_coplanar[fi] = {fj};
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} else
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{
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loc->second.push_back(fj);
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}
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}
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}
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}
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#ifdef REMESH_INTERSECTIONS_TIMING
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log_time("overlap_analysis");
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#endif
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std::vector<std::vector<Index> > resolved_faces;
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std::vector<Index> source_faces;
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std::vector<Point_3> new_vertices;
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EdgeMap edge_vertices;
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// face_vertices: Given a face Index, find vertices inside the face
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std::unordered_map<Index, std::vector<Index>> face_vertices;
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// Run constraint Delaunay triangulation on the plane.
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//
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// Inputs:
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// P plane to triangulate upone
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// involved_faces #F list of indices into triangle of involved faces
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// Outputs:
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// vertices #V list of vertex positions of output triangulation
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// faces #F list of face indices into vertices of output triangulation
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//
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auto delaunay_triangulation = [&offending, &T](
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const Plane_3& P,
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const std::vector<Index>& involved_faces,
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std::vector<Point_3>& vertices,
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std::vector<std::vector<Index> >& faces) -> void
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{
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std::vector<CGAL::Object> objects;
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// insert each face into a common cdt
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for (const auto& fid : involved_faces)
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{
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const auto itr = offending.find(fid);
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const auto& triangle = T[fid];
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objects.push_back(CGAL::make_object(triangle));
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if (itr == offending.end())
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{
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continue;
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}
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for (const auto& index_obj : itr->second)
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{
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//const auto& ofid = index_obj.first;
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const auto& obj = index_obj.second;
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objects.push_back(obj);
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}
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}
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projected_cdt(objects,P,vertices,faces);
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};
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// Given p on triangle indexed by ori_f, add point to list of vertices return index of p.
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//
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// Input:
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// p point to search for
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// ori_f index of triangle p is corner of
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// Returns global index of vertex (dependent on whether stitch_all flag is
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// set)
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//
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auto find_or_append_point = [&](
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const Point_3& p,
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const size_t ori_f) -> Index
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{
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assert(stitch_all == false);
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// Stitching triangles according to input connectivity.
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// This step is potentially costly.
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const auto& triangle = T[ori_f];
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const auto& f = F.row(ori_f).eval();
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// Check if p is one of the triangle corners.
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for (size_t i=0; i<3; i++)
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{
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if (p == triangle[i]) return f[i];
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}
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// Check if p is on one of the edges.
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for (size_t i=0; i<3; i++) {
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const Point_3 curr_corner = triangle[i];
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const Point_3 next_corner = triangle[(i+1)%3];
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const Segment_3 edge(curr_corner, next_corner);
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if (edge.has_on(p)) {
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const Index curr = f[i];
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const Index next = f[(i+1)%3];
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Edge key;
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key.first = curr<next?curr:next;
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key.second = curr<next?next:curr;
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auto itr = edge_vertices.find(key);
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if (itr == edge_vertices.end()) {
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const Index index =
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num_base_vertices + new_vertices.size();
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edge_vertices.insert({key, {index}});
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new_vertices.push_back(p);
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return index;
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} else {
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for (const auto vid : itr->second) {
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if (p == new_vertices[vid - num_base_vertices]) {
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return vid;
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}
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}
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const size_t index = num_base_vertices + new_vertices.size();
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new_vertices.push_back(p);
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itr->second.push_back(index);
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return index;
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}
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}
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}
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// p must be in the middle of the triangle.
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auto & existing_face_vertices = face_vertices[ori_f];
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for(const auto vid : existing_face_vertices) {
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if (p == new_vertices[vid - num_base_vertices]) {
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return vid;
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}
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}
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const size_t index = num_base_vertices + new_vertices.size();
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new_vertices.push_back(p);
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existing_face_vertices.push_back(index);
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return index;
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};
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// Determine the vertex indices for each corner of each output triangle.
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//
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// Note: When `stitch_all == false` this produces copies of new vertices for
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// every new triangle, relying on the call to `unique` below to de-duplicate
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// them. Seems this could at least only create one copy per CDT. In general,
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// this could mean 12 copies of a new vertex rather than just 2.
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//
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// Inputs:
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// vertices #V list of vertices of cdt
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// faces #F list of list of face indices into vertices of cdt
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// involved_faces list of involved faces on the plane of cdt
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// Side effects:
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// - add faces to resolved_faces
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// - add corresponding original face to source_faces
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// -
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auto post_triangulation_process = [&](
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const std::vector<Point_3>& vertices,
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const std::vector<std::vector<Index> >& faces,
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const std::vector<Index>& involved_faces) -> void
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{
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assert(involved_faces.size() > 0);
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std::vector<Index> indices(vertices.size());
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// If we're stitching all points together then we can insert just one copy
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// of each new vertex in this cdt and reference it for each new face.
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if(stitch_all)
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{
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for(size_t i = 0;i<vertices.size();i++)
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{
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indices[i] = num_base_vertices + new_vertices.size();
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new_vertices.push_back(vertices[i]);
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}
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}
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// for all faces of the cdt
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for (const auto& f : faces)
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{
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std::vector<Index> corners(3);
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if(stitch_all){ for(size_t i =0;i<3;i++){ corners[i] = indices[f[i]];} }
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const Point_3& v0 = vertices[f[0]];
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const Point_3& v1 = vertices[f[1]];
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const Point_3& v2 = vertices[f[2]];
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if(involved_faces.size() == 1)
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{
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const auto& ori_f = involved_faces[0];
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// If only there is only one involved face, all sub-triangles must
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// belong to it and have the correct orientation.
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if(!stitch_all)
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{
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corners[0] = find_or_append_point(v0, ori_f);
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corners[1] = find_or_append_point(v1, ori_f);
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corners[2] = find_or_append_point(v2, ori_f);
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}
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resolved_faces.emplace_back(corners);
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source_faces.push_back(ori_f);
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}else
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{
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// CGAL is silly about adding points together:
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// https://stackoverflow.com/questions/46693301/why-can-i-not-add-points-in-cgal
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Point_3 center(
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(v0[0] + v1[0] + v2[0]) / 3.0,
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(v0[1] + v1[1] + v2[1]) / 3.0,
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(v0[2] + v1[2] + v2[2]) / 3.0);
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// O(n²) type loop for a large co-planar patch
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for (const auto& ori_f : involved_faces)
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{
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const auto& triangle = T[ori_f];
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if (triangle.has_on(center))
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{
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const Plane_3 P = triangle.supporting_plane();
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if(!stitch_all)
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{
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corners[0] = find_or_append_point(v0, ori_f);
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corners[1] = find_or_append_point(v1, ori_f);
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corners[2] = find_or_append_point(v2, ori_f);
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}
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bool was_flipped = false;
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if(
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CGAL::orientation( P.to_2d(v0), P.to_2d(v1), P.to_2d(v2)) ==
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CGAL::RIGHT_TURN)
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{
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was_flipped = true;
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std::swap(corners[0], corners[1]);
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}
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resolved_faces.emplace_back(corners);
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// swap back
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if(was_flipped) { std::swap(corners[0], corners[1]); }
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source_faces.push_back(ori_f);
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}
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}
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}
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}
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};
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// Process un-touched faces.
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for (size_t i=0; i<num_faces; i++)
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{
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if (!is_offending[i] && !T[i].is_degenerate())
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{
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resolved_faces.push_back( { F(i,0), F(i,1), F(i,2) } );
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source_faces.push_back(i);
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}
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}
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// Process self-intersecting faces.
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std::vector<bool> processed(num_faces, false);
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std::vector<std::pair<Plane_3, std::vector<Index> > > cdt_inputs;
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for (const auto itr : offending)
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{
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const auto fid = itr.first;
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if (processed[fid]) continue;
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processed[fid] = true;
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const auto loc = intersecting_and_coplanar.find(fid);
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std::vector<Index> involved_faces;
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if (loc == intersecting_and_coplanar.end())
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{
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involved_faces.push_back(fid);
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} else
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{
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std::queue<Index> Q;
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Q.push(fid);
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while (!Q.empty())
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{
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const auto index = Q.front();
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involved_faces.push_back(index);
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Q.pop();
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const auto overlapping_faces = intersecting_and_coplanar.find(index);
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assert(overlapping_faces != intersecting_and_coplanar.end());
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for (const auto other_index : overlapping_faces->second)
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{
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if (processed[other_index]) continue;
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processed[other_index] = true;
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Q.push(other_index);
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}
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}
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}
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Plane_3 P = T[fid].supporting_plane();
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cdt_inputs.emplace_back(P, involved_faces);
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}
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#ifdef REMESH_INTERSECTIONS_TIMING
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log_time("preprocess");
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#endif
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const size_t num_cdts = cdt_inputs.size();
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std::vector<std::vector<Point_3> > cdt_vertices(num_cdts);
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std::vector<std::vector<std::vector<Index> > > cdt_faces(num_cdts);
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igl::parallel_for(num_cdts,[&](int i)
|
|
{
|
|
auto& vertices = cdt_vertices[i];
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|
auto& faces = cdt_faces[i];
|
|
const auto& P = cdt_inputs[i].first;
|
|
const auto& involved_faces = cdt_inputs[i].second;
|
|
delaunay_triangulation(P, involved_faces, vertices, faces);
|
|
} ,1000);
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("cdt");
|
|
#endif
|
|
|
|
for (size_t i=0; i<num_cdts; i++)
|
|
{
|
|
const auto& vertices = cdt_vertices[i];
|
|
const auto& faces = cdt_faces[i];
|
|
const auto& involved_faces = cdt_inputs[i].second;
|
|
post_triangulation_process(vertices, faces, involved_faces);
|
|
}
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("stitching");
|
|
#endif
|
|
|
|
// Output resolved mesh.
|
|
const size_t num_out_vertices = new_vertices.size() + num_base_vertices;
|
|
// Use scratch memory if we're stitching to avoid a copy below.
|
|
DerivedVV scratch;
|
|
Eigen::PlainObjectBase<DerivedVV> & U = stitch_all? scratch: VV;
|
|
U.resize(num_out_vertices, 3);
|
|
|
|
igl::parallel_for(num_base_vertices,[&](Eigen::Index i)
|
|
{
|
|
assign_scalar(V(i,0), slow_and_more_precise_rounding, U(i,0));
|
|
assign_scalar(V(i,1), slow_and_more_precise_rounding, U(i,1));
|
|
assign_scalar(V(i,2), slow_and_more_precise_rounding, U(i,2));
|
|
},1000);
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("assigning0");
|
|
#endif
|
|
|
|
igl::parallel_for(num_out_vertices-num_base_vertices,[&](size_t i)
|
|
{
|
|
const size_t j = i+num_base_vertices;
|
|
assign_scalar(new_vertices[i][0],slow_and_more_precise_rounding,U(j,0));
|
|
assign_scalar(new_vertices[i][1],slow_and_more_precise_rounding,U(j,1));
|
|
assign_scalar(new_vertices[i][2],slow_and_more_precise_rounding,U(j,2));
|
|
},1000);
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("assigning1");
|
|
#endif
|
|
|
|
const size_t num_out_faces = resolved_faces.size();
|
|
FF.resize(num_out_faces, 3);
|
|
for (size_t i=0; i<num_out_faces; i++)
|
|
{
|
|
FF(i,0) = resolved_faces[i][0];
|
|
FF(i,1) = resolved_faces[i][1];
|
|
FF(i,2) = resolved_faces[i][2];
|
|
}
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("FF copy");
|
|
#endif
|
|
|
|
J.resize(num_out_faces);
|
|
std::copy(source_faces.begin(), source_faces.end(), J.data());
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("J copy");
|
|
#endif
|
|
|
|
// Extract unique vertex indices.
|
|
const size_t U_size = U.rows();
|
|
IM.resize(U_size,1);
|
|
|
|
// Try to minimize any overhead here but avoid shinanigans trying to get
|
|
// .exact() call into a function containing the loop called on the matrix
|
|
// with so many Eigen parameters and possibly a type that doesn't have
|
|
// .exact()
|
|
igl::parallel_for(U.size(),[&](Eigen::Index &i){ exact(*(U.data()+i)); },
|
|
std::is_same<typename DerivedVV::Scalar,CGAL::Epeck::FT>()?
|
|
1000:U.size()+1);
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("exact");
|
|
#endif
|
|
// Write directly into VV if stitching, else use scratch (in fact if not
|
|
// stitching then we don't need this output at all).
|
|
Eigen::PlainObjectBase<DerivedVV> & unique_vv = stitch_all ? VV : scratch;
|
|
// This is not stable... So even if offending is empty V != U in
|
|
// general...
|
|
Eigen::VectorXi unique_to_vv, vv_to_unique;
|
|
igl::unique_rows(U, unique_vv, unique_to_vv, vv_to_unique);
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("unique");
|
|
#endif
|
|
if(stitch_all)
|
|
{
|
|
// Merge all vertices having the same coordinates into a single vertex
|
|
// and set IM to identity map.
|
|
std::transform(FF.data(), FF.data() + FF.rows()*FF.cols(),
|
|
FF.data(), [&vv_to_unique](const typename DerivedFF::Scalar& a)
|
|
{ return vv_to_unique[a]; });
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("transform");
|
|
#endif
|
|
IM.resize(unique_vv.rows());
|
|
// Have to use << instead of = because Eigen's PlainObjectBase is annoying
|
|
IM << igl::LinSpaced<
|
|
Eigen::Matrix<typename DerivedIM::Scalar, Eigen::Dynamic,1 >
|
|
>(unique_vv.rows(), 0, unique_vv.rows()-1);
|
|
}else
|
|
{
|
|
// Vertices with the same coordinates would be represented by one vertex.
|
|
// The IM value of a vertex is the index of the representative vertex.
|
|
for (Index v=0; v<(Index)U_size; v++) {
|
|
IM(v) = unique_to_vv[vv_to_unique[v]];
|
|
}
|
|
}
|
|
|
|
#ifdef REMESH_INTERSECTIONS_TIMING
|
|
log_time("store_results");
|
|
#endif
|
|
}
|
|
|
|
#ifdef IGL_STATIC_LIBRARY
|
|
// Explicit template instantiation
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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//
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// To-do: we should really stop using Eigen::Index or anything but `int` for
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// index types, it causes this bloating of templates below and chaos on windows.
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//
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// generated by autoexplicit.sh
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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// generated by autoexplicit.sh
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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// generated by autoexplicit.sh
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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// generated by autoexplicit.sh
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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// generated by autoexplicit.sh
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, 3, 0, -1, 3>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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#include <cstdint>
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1>, Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1>, Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 1, -1, 3> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 1, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epeck, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epeck>, std::allocator<CGAL::Triangle_3<CGAL::Epeck> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const&, std::map<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > >, std::less<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index const, std::vector<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object>, std::allocator<std::pair<Eigen::Matrix<int, -1, -1, 0, -1, -1>::Index, CGAL::Object> > > > > > const&, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<std::ptrdiff_t, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
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#ifdef WIN32
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3>,Eigen::Matrix<int,-1,3,0,-1,3>,CGAL::Epick,Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3>,Eigen::Matrix<int,-1,-1,0,-1,-1>,Eigen::Matrix<int,-1,1,0,-1,1>,Eigen::Matrix<int,-1,1,0,-1,1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3> >const &,Eigen::MatrixBase<Eigen::Matrix<int,-1,3,0,-1,3> > const &,std::vector<CGAL::Triangle_3<CGAL::Epick>,std::allocator<CGAL::Triangle_3<CGAL::Epick>> > const &,std::map<__int64,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > >,struct std::less<__int64>,std::allocator<struct std::pair<__int64 const ,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > > > > > const &,bool,bool,Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,-1,0,-1,-1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3>,Eigen::Matrix<int,-1,3,0,-1,3>,CGAL::Epick,Eigen::Matrix<CGAL::Epeck::FT,-1,3,1,-1,3>,Eigen::Matrix<int,-1,-1,0,-1,-1>,Eigen::Matrix<int,-1,1,0,-1,1>,Eigen::Matrix<int,-1,1,0,-1,1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3> >const &,Eigen::MatrixBase<Eigen::Matrix<int,-1,3,0,-1,3> > const &,std::vector<CGAL::Triangle_3<CGAL::Epick>,std::allocator<CGAL::Triangle_3<CGAL::Epick>> > const &,std::map<__int64,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > >,struct std::less<__int64>,std::allocator<struct std::pair<__int64 const ,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > > > > > const &,bool,bool,Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT,-1,3,1,-1,3> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,-1,0,-1,-1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT,-1,-1,1,-1,-1>,Eigen::Matrix<int,-1,-1,0,-1,-1>,CGAL::Epick,Eigen::Matrix<CGAL::Epeck::FT,-1,-1,1,-1,-1>,Eigen::Matrix<int,-1,-1,0,-1,-1>,Eigen::Matrix<int,-1,1,0,-1,1>,Eigen::Matrix<int,-1,1,0,-1,1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT,-1,-1,1,-1,-1> > const &,Eigen::MatrixBase<Eigen::Matrix<int,-1,-1,0,-1,-1> > const &,std::vector<CGAL::Triangle_3<CGAL::Epick>,std::allocator<CGAL::Triangle_3<CGAL::Epick>> > const &,std::map<__int64,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > >,struct std::less<__int64>,std::allocator<struct std::pair<__int64 const ,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > > > > > const &,bool,bool,Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT,-1,-1,1,-1,-1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,-1,0,-1,-1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3>,Eigen::Matrix<int,-1,-1,0,-1,-1>,CGAL::Epick,Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3>,Eigen::Matrix<int,-1,-1,0,-1,-1>,Eigen::Matrix<int,-1,1,0,-1,1>,Eigen::Matrix<int,-1,1,0,-1,1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3> > const &,Eigen::MatrixBase<Eigen::Matrix<int,-1,-1,0,-1,-1> > const &,std::vector<CGAL::Triangle_3<CGAL::Epick>,std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const &,std::map<__int64,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > >,struct std::less<__int64>,std::allocator<struct std::pair<__int64 const ,std::vector<struct std::pair<__int64,CGAL::Object>,std::allocator<struct std::pair<__int64,CGAL::Object> > > > > > const &,bool,bool,Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT,-1,3,0,-1,3> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,-1,0,-1,-1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &,Eigen::PlainObjectBase<Eigen::Matrix<int,-1,1,0,-1,1> > &);
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template void igl::copyleft::cgal::remesh_intersections<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, CGAL::Epick, Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, 3, 0, -1, 3> > const &, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const &, std::vector<CGAL::Triangle_3<CGAL::Epick>, std::allocator<CGAL::Triangle_3<CGAL::Epick> > > const &, std::map<__int64, std::vector<struct std::pair<__int64, CGAL::Object>, std::allocator<struct std::pair<__int64, CGAL::Object> > >, struct std::less<__int64>, std::allocator<struct std::pair<__int64 const , std::vector<struct std::pair<__int64, CGAL::Object>, std::allocator<struct std::pair<__int64, CGAL::Object> > > > > > const &, bool, bool, Eigen::PlainObjectBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 1, -1, -1> > &, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > &, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > &, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > &);
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#endif
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#endif
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