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https://github.com/OrcaSlicer/OrcaSlicer.git
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* Update eigen from v3.3.7 to v5.0.1. This updates eigen from v3.3.7 released on December 11, 2018-12-11 to v5.0.1 released on 2025-11-11. There have be a large number of bug-fixes, optimizations, and improvements between these releases. See the details at; https://gitlab.com/libeigen/eigen/-/releases It retains the previous custom minimal `CMakeLists.txt`, and adds a README-OrcaSlicer.md that explains what version and parts of the upstream eigen release have been included, and where the full release can be found. * Update libigl from v2.0.0 (or older) to v2.6.0. This updates libigl from what was probably v2.0.0 released on 2018-10-16 to v2.6.0 released on 2025-05-15. It's possible the old version was even older than that but there is no version indicators in the code and I ran out of patience identifying missing changes and only went back as far as v2.0.0. There have been a large number of bug-fixes, optimizations, and improvements between these versions. See the following for details; https://github.com/libigl/libigl/releases I retained the minimal custom `CMakeLists.txt`, added `README.md` from the libigl distribution which identifies the version, and added a README-OrcaSlicer.md that details the version and parts that have been included. * Update libslic3r for libigl v2.6.0 changes. This updates libslic3r for all changes moving to eigen v5.0.1 and libigl v2.6.0. Despite the large number of updates to both dependencies, no changes were required for the eigen update, and only one change was required for the libigl update. For libigl, `igl::Hit` was changed to a template taking the Scalar type to use. Previously it was hard-coded to `float`, so to minimize possible impact I've updated all places it is used from `igl::Hit` to `igl::Hit<float>`. * Add compiler option `-DNOMINMAX` for libigl with MSVC. MSVC by default defines `min(()` and `max()` macros that break `std::numeric_limits<>::max()`. The upstream cmake that we don't include adds `-DNOMINMAX` for the libigl module when compiling with MSVC, so we need to add the same thing here. * Fix src/libslic3r/TriangleMeshDeal.cpp for the unmodified upstream libigl. This fixes `TriangleMeshDeal.cpp` to work with the unmodified upstream libigl v2.6.0. loop.{h,cpp} implementation. This file and feature was added in PR "BBS Port: Mesh Subdivision" (#12150) which included changes to `loop.{h,cpp}` in the old version of libigl. This PR avoids modifying the included dependencies, and uses the updated upstream versions of those files without any modifications, which requires fixing TriangleMeshDeal.cpp to work with them. In particular, the modifications made to `loop.{h,cpp}` included changing the return type from void to bool, adding additional validation checking of the input meshes, and returning false if they failed validation. These added checks looked unnecessary and would only have caught problems if the input mesh was very corrupt. To make `TriangleMeshDeal.cpp` work without this built-in checking functionality, I removed checking/handling of any `false` return value. There was also a hell of a lot of redundant copying and casting back and forth between float and double, so I cleaned that up. The input and output meshs use floats for the vertexes, and there would be no accuracy benefits from casting to and from doubles for the simple weighted average operations done by igl::loop(). So this just uses `Eigen:Map` to use the original input mesh vertex data directly without requiring any copy or casting. * Move eigen from included `deps_src` to externaly fetched `deps`. This copys what PrusaSlicer did and moved it from an included dependency under `deps_src` to an externaly fetched dependency under `deps`. This requires updating some `CMakeList.txt` configs and removing the old and obsolete `cmake/modules/FindEigen3.cmake`. The details of when this was done in PrusaSlicer and the followup fixes are at; *21116995d7* https://github.com/prusa3d/PrusaSlicer/issues/13608 * https://github.com/prusa3d/PrusaSlicer/pull/13609 *e3c277b9eeFor some reason I don't fully understand this also required fixing `src/slic3r/GUI/GUI_App.cpp` by adding `#include <boost/nowide/cstdio.hpp>` to fix an `error: ‘remove’ is not a member of ‘boost::nowide'`. The main thing I don't understand is how it worked before. Note that this include is in the PrusaSlicer version of this file, but it also significantly deviates from what is currently in OrcaSlicer in many other ways. * Whups... I missed adding the deps/Eigen/Eigen.cmake file... * Tidy some whitespace indenting in CMakeLists.txt. * Ugh... tabs indenting needing fixes. * Change the include order of deps/Eigen. It turns out that although Boost includes some references to Eigen, Eigen also includes some references to Boost for supporting some of it's additional numeric types. I don't think it matters much since we are not using these features, but I think technically its more correct to say Eigen depends on Boost than the other way around, so I've re-ordered them. * Add source for Eigen 5.0.1 download to flatpak yml config. * Add explicit `DEPENDS dep_Boost to deps/Eigen. I missed this before. This ensures we don't rely on include orders to make sure Boost is installed before we configure Eigen. * Add `DEPENDS dep_Boost dep_GMP dep_MPFR` to deps/Eigen. It turns out Eigen can also use GMP and MPFR for multi-precision and multi-precision-rounded numeric types if they are available. Again, I don't think we are using these so it doesn't really matter, but it is technically correct and ensures they are there if we ever do need them. * Fix deps DEPENDENCY ordering for GMP, MPFR, Eigen, and CGAL. I think this is finally correct. Apparently CGAL also optionally depends on Eigen, so the correct dependency order from lowest to highest is GMP, MPFR, Eigen, and CGAL. --------- Co-authored-by: Donovan Baarda <dbaarda@google.com> Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
454 lines
15 KiB
C++
454 lines
15 KiB
C++
// This file is part of libigl, a simple c++ geometry processing library.
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//
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// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla Public License
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// v. 2.0. If a copy of the MPL was not distributed with this file, You can
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// obtain one at http://mozilla.org/MPL/2.0/.
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#include "outer_hull_legacy.h"
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#include "extract_cells.h"
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#include "remesh_self_intersections.h"
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#include "assign.h"
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#include "../../remove_unreferenced.h"
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#include <CGAL/AABB_tree.h>
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#include <CGAL/AABB_traits.h>
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#include <CGAL/AABB_triangle_primitive.h>
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#include <CGAL/intersections.h>
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#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
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#include "points_inside_component.h"
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#include "order_facets_around_edges.h"
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#include "outer_facet.h"
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#include "../../sortrows.h"
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#include "../../facet_components.h"
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#include "../../winding_number.h"
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#include "../../triangle_triangle_adjacency.h"
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#include "../../unique_edge_map.h"
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#include "../../barycenter.h"
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#include "../../per_face_normals.h"
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#include "../../PlainMatrix.h"
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#include "../../sort_angles.h"
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#include <Eigen/Geometry>
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#include <vector>
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#include <map>
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#include <queue>
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#include <iostream>
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#include <type_traits>
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#include <CGAL/number_utils.h>
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//#define IGL_OUTER_HULL_DEBUG
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template <
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typename DerivedV,
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typename DerivedF,
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typename DerivedG,
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typename DerivedJ,
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typename Derivedflip>
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IGL_INLINE void igl::copyleft::cgal::outer_hull_legacy(
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const Eigen::MatrixBase<DerivedV> & V,
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const Eigen::MatrixBase<DerivedF> & F,
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Eigen::PlainObjectBase<DerivedG> & G,
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Eigen::PlainObjectBase<DerivedJ> & J,
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Eigen::PlainObjectBase<Derivedflip> & flip)
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{
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#ifdef IGL_OUTER_HULL_DEBUG
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std::cerr << "Extracting outer hull" << std::endl;
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#endif
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using namespace Eigen;
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using namespace std;
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typedef typename DerivedF::Index Index;
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Matrix<Index,DerivedF::RowsAtCompileTime,1> C;
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typedef Matrix<typename DerivedV::Scalar,Dynamic,DerivedV::ColsAtCompileTime> MatrixXV;
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//typedef Matrix<typename DerivedF::Scalar,Dynamic,DerivedF::ColsAtCompileTime> MatrixXF;
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typedef Matrix<typename DerivedG::Scalar,Dynamic,DerivedG::ColsAtCompileTime> MatrixXG;
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typedef Matrix<typename DerivedJ::Scalar,Dynamic,DerivedJ::ColsAtCompileTime> MatrixXJ;
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const Index m = F.rows();
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// UNUSED:
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//const auto & duplicate_simplex = [&F](const int f, const int g)->bool
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//{
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// return
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// (F(f,0) == F(g,0) && F(f,1) == F(g,1) && F(f,2) == F(g,2)) ||
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// (F(f,1) == F(g,0) && F(f,2) == F(g,1) && F(f,0) == F(g,2)) ||
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// (F(f,2) == F(g,0) && F(f,0) == F(g,1) && F(f,1) == F(g,2)) ||
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// (F(f,0) == F(g,2) && F(f,1) == F(g,1) && F(f,2) == F(g,0)) ||
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// (F(f,1) == F(g,2) && F(f,2) == F(g,1) && F(f,0) == F(g,0)) ||
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// (F(f,2) == F(g,2) && F(f,0) == F(g,1) && F(f,1) == F(g,0));
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//};
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"outer hull..."<<endl;
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#endif
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"edge map..."<<endl;
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#endif
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typedef Matrix<typename DerivedF::Scalar,Dynamic,2> MatrixX2I;
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typedef Matrix<typename DerivedF::Index,Dynamic,1> VectorXI;
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//typedef Matrix<typename DerivedV::Scalar, 3, 1> Vector3F;
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MatrixX2I E,uE;
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VectorXI EMAP;
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vector<vector<typename DerivedF::Index> > uE2E;
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unique_edge_map(F,E,uE,EMAP,uE2E);
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#ifdef IGL_OUTER_HULL_DEBUG
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for (size_t ui=0; ui<uE.rows(); ui++) {
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std::cout << ui << ": " << uE2E[ui].size() << " -- (";
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for (size_t i=0; i<uE2E[ui].size(); i++) {
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std::cout << uE2E[ui][i] << ", ";
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}
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std::cout << ")" << std::endl;
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}
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#endif
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std::vector<std::vector<typename DerivedF::Index> > uE2oE;
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std::vector<std::vector<bool> > uE2C;
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order_facets_around_edges(V, F, uE, uE2E, uE2oE, uE2C);
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uE2E = uE2oE;
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VectorXI diIM(3*m);
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for (auto ue : uE2E) {
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for (size_t i=0; i<ue.size(); i++) {
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auto fe = ue[i];
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diIM[fe] = i;
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}
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}
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vector<vector<vector<Index > > > TT,_1;
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triangle_triangle_adjacency(E,EMAP,uE2E,false,TT,_1);
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VectorXI counts;
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"facet components..."<<endl;
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#endif
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facet_components(TT,C,counts);
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assert(C.maxCoeff()+1 == counts.rows());
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const size_t ncc = counts.rows();
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G.resize(0,F.cols());
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J.resize(0,1);
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flip.setConstant(m,1,false);
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"reindex..."<<endl;
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#endif
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// H contains list of faces on outer hull;
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vector<bool> FH(m,false);
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vector<bool> EH(3*m,false);
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vector<MatrixXG> vG(ncc);
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vector<MatrixXJ> vJ(ncc);
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vector<MatrixXJ> vIM(ncc);
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//size_t face_count = 0;
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for(size_t id = 0;id<ncc;id++)
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{
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vIM[id].resize(counts[id],1);
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}
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// current index into each IM
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vector<size_t> g(ncc,0);
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// place order of each face in its respective component
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for(Index f = 0;f<m;f++)
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{
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vIM[C(f)](g[C(f)]++) = f;
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}
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"barycenters..."<<endl;
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#endif
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// assumes that "resolve" has handled any coplanar cases correctly and nearly
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// coplanar cases can be sorted based on barycenter.
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MatrixXV BC;
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barycenter(V,F,BC);
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"loop over CCs (="<<ncc<<")..."<<endl;
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#endif
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for(Index id = 0;id<(Index)ncc;id++)
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{
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auto & IM = vIM[id];
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// starting face that's guaranteed to be on the outer hull and in this
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// component
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int f;
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bool f_flip;
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"outer facet..."<<endl;
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#endif
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igl::copyleft::cgal::outer_facet(V,F,IM,f,f_flip);
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"outer facet: "<<f<<endl;
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//cout << V.row(F(f, 0)) << std::endl;
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//cout << V.row(F(f, 1)) << std::endl;
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//cout << V.row(F(f, 2)) << std::endl;
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#endif
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int FHcount = 1;
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FH[f] = true;
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// Q contains list of face edges to continue traversing upong
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queue<int> Q;
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Q.push(f+0*m);
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Q.push(f+1*m);
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Q.push(f+2*m);
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flip(f) = f_flip;
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//std::cout << "face " << face_count++ << ": " << f << std::endl;
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//std::cout << "f " << F.row(f).array()+1 << std::endl;
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//cout<<"flip("<<f<<") = "<<(flip(f)?"true":"false")<<endl;
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#ifdef IGL_OUTER_HULL_DEBUG
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cout<<"BFS..."<<endl;
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#endif
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while(!Q.empty())
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{
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// face-edge
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const int e = Q.front();
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Q.pop();
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// face
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const int f = e%m;
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// corner
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const int c = e/m;
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#ifdef IGL_OUTER_HULL_DEBUG
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std::cout << "edge: " << e << ", ue: " << EMAP(e) << std::endl;
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std::cout << "face: " << f << std::endl;
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std::cout << "corner: " << c << std::endl;
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std::cout << "consistent: " << uE2C[EMAP(e)][diIM[e]] << std::endl;
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#endif
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// Should never see edge again...
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if(EH[e] == true)
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{
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continue;
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}
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EH[e] = true;
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// source of edge according to f
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const int fs = flip(f)?F(f,(c+2)%3):F(f,(c+1)%3);
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// destination of edge according to f
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const int fd = flip(f)?F(f,(c+1)%3):F(f,(c+2)%3);
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// edge valence
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const size_t val = uE2E[EMAP(e)].size();
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#ifdef IGL_OUTER_HULL_DEBUG
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//std::cout << "vd: " << V.row(fd) << std::endl;
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//std::cout << "vs: " << V.row(fs) << std::endl;
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//std::cout << "edge: " << V.row(fd) - V.row(fs) << std::endl;
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for (size_t i=0; i<val; i++) {
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if (i == diIM(e)) {
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std::cout << "* ";
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} else {
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std::cout << " ";
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}
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std::cout << i << ": "
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<< " (e: " << uE2E[EMAP(e)][i] << ", f: "
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<< uE2E[EMAP(e)][i] % m * (uE2C[EMAP(e)][i] ? 1:-1) << ")" << std::endl;
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}
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#endif
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// is edge consistent with edge of face used for sorting
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const int e_cons = (uE2C[EMAP(e)][diIM(e)] ? 1: -1);
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int nfei = -1;
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// Loop once around trying to find suitable next face
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for(size_t step = 1; step<val+2;step++)
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{
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const int nfei_new = (diIM(e) + 2*val + e_cons*step*(flip(f)?-1:1))%val;
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const int nf = uE2E[EMAP(e)][nfei_new] % m;
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{
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#ifdef IGL_OUTER_HULL_DEBUG
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//cout<<"Next facet: "<<(f+1)<<" --> "<<(nf+1)<<", |"<<
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// di[EMAP(e)][diIM(e)]<<" - "<<di[EMAP(e)][nfei_new]<<"| = "<<
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// abs(di[EMAP(e)][diIM(e)] - di[EMAP(e)][nfei_new])
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// <<endl;
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#endif
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// Only use this face if not already seen
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if(!FH[nf])
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{
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nfei = nfei_new;
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//} else {
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// std::cout << "skipping face " << nfei_new << " because it is seen before"
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// << std::endl;
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}
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break;
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//} else {
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// std::cout << di[EMAP(e)][diIM(e)].transpose() << std::endl;
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// std::cout << di[EMAP(e)][diIM(nfei_new)].transpose() << std::endl;
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// std::cout << "skipping face " << nfei_new << " with identical dihedral angle"
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// << std::endl;
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}
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//#ifdef IGL_OUTER_HULL_DEBUG
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// cout<<"Skipping co-planar facet: "<<(f+1)<<" --> "<<(nf+1)<<endl;
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//#endif
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}
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int max_ne = -1;
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if(nfei >= 0)
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{
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max_ne = uE2E[EMAP(e)][nfei];
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}
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if(max_ne>=0)
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{
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// face of neighbor
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const int nf = max_ne%m;
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#ifdef IGL_OUTER_HULL_DEBUG
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if(!FH[nf])
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{
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// first time seeing face
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cout<<(f+1)<<" --> "<<(nf+1)<<endl;
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}
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#endif
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FH[nf] = true;
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//std::cout << "face " << face_count++ << ": " << nf << std::endl;
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//std::cout << "f " << F.row(nf).array()+1 << std::endl;
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FHcount++;
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// corner of neighbor
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const int nc = max_ne/m;
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const int nd = F(nf,(nc+2)%3);
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const bool cons = (flip(f)?fd:fs) == nd;
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flip(nf) = (cons ? flip(f) : !flip(f));
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//cout<<"flip("<<nf<<") = "<<(flip(nf)?"true":"false")<<endl;
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const int ne1 = nf+((nc+1)%3)*m;
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const int ne2 = nf+((nc+2)%3)*m;
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if(!EH[ne1])
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{
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Q.push(ne1);
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}
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if(!EH[ne2])
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{
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Q.push(ne2);
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}
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}
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}
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{
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vG[id].resize(FHcount,3);
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vJ[id].resize(FHcount,1);
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//nG += FHcount;
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size_t h = 0;
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assert(counts(id) == IM.rows());
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for(int i = 0;i<counts(id);i++)
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{
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const size_t f = IM(i);
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//if(f_flip)
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//{
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// flip(f) = !flip(f);
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//}
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if(FH[f])
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{
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vG[id].row(h) = (flip(f)?F.row(f).reverse().eval():F.row(f));
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vJ[id](h,0) = f;
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h++;
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}
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}
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assert((int)h == FHcount);
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}
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}
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// Is A inside B? Assuming A and B are consistently oriented but closed and
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// non-intersecting.
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const auto & has_overlapping_bbox = [](
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const Eigen::MatrixBase<DerivedV> & V,
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const MatrixXG & A,
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const MatrixXG & B)->bool
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{
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const auto & bounding_box = [](
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const Eigen::MatrixBase<DerivedV> & V,
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const MatrixXG & F)->
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PlainMatrix<DerivedV,2,3>
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{
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PlainMatrix<DerivedV,2,3> BB(2,3);
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BB<<
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1e26,1e26,1e26,
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-1e26,-1e26,-1e26;
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const size_t m = F.rows();
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for(size_t f = 0;f<m;f++)
|
|
{
|
|
for(size_t c = 0;c<3;c++)
|
|
{
|
|
const auto & vfc = V.row(F(f,c)).eval();
|
|
BB(0,0) = std::min(BB(0,0), vfc(0,0));
|
|
BB(0,1) = std::min(BB(0,1), vfc(0,1));
|
|
BB(0,2) = std::min(BB(0,2), vfc(0,2));
|
|
BB(1,0) = std::max(BB(1,0), vfc(0,0));
|
|
BB(1,1) = std::max(BB(1,1), vfc(0,1));
|
|
BB(1,2) = std::max(BB(1,2), vfc(0,2));
|
|
}
|
|
}
|
|
return BB;
|
|
};
|
|
// A lot of the time we're dealing with unrelated, distant components: cull
|
|
// them.
|
|
PlainMatrix<DerivedV,2,3> ABB = bounding_box(V,A);
|
|
PlainMatrix<DerivedV,2,3> BBB = bounding_box(V,B);
|
|
if( (BBB.row(0)-ABB.row(1)).maxCoeff()>0 ||
|
|
(ABB.row(0)-BBB.row(1)).maxCoeff()>0 )
|
|
{
|
|
// bounding boxes do not overlap
|
|
return false;
|
|
} else {
|
|
return true;
|
|
}
|
|
};
|
|
|
|
// Reject components which are completely inside other components
|
|
vector<bool> keep(ncc,true);
|
|
size_t nG = 0;
|
|
// This is O( ncc * ncc * m)
|
|
for(size_t id = 0;id<ncc;id++)
|
|
{
|
|
if (!keep[id]) continue;
|
|
std::vector<size_t> unresolved;
|
|
for(size_t oid = 0;oid<ncc;oid++)
|
|
{
|
|
if(id == oid || !keep[oid])
|
|
{
|
|
continue;
|
|
}
|
|
if (has_overlapping_bbox(V, vG[id], vG[oid])) {
|
|
unresolved.push_back(oid);
|
|
}
|
|
}
|
|
const size_t num_unresolved_components = unresolved.size();
|
|
PlainMatrix<DerivedV,Eigen::Dynamic,3> query_points(num_unresolved_components, 3);
|
|
for (size_t i=0; i<num_unresolved_components; i++) {
|
|
const size_t oid = unresolved[i];
|
|
PlainMatrix<DerivedF,1> f = vG[oid].row(0);
|
|
query_points(i,0) = (V(f(0,0), 0) + V(f(0,1), 0) + V(f(0,2), 0))/3.0;
|
|
query_points(i,1) = (V(f(0,0), 1) + V(f(0,1), 1) + V(f(0,2), 1))/3.0;
|
|
query_points(i,2) = (V(f(0,0), 2) + V(f(0,1), 2) + V(f(0,2), 2))/3.0;
|
|
}
|
|
Eigen::VectorXi inside;
|
|
igl::copyleft::cgal::points_inside_component(V, vG[id], query_points, inside);
|
|
assert((size_t)inside.size() == num_unresolved_components);
|
|
for (size_t i=0; i<num_unresolved_components; i++) {
|
|
if (inside(i, 0)) {
|
|
const size_t oid = unresolved[i];
|
|
keep[oid] = false;
|
|
}
|
|
}
|
|
}
|
|
for (size_t id = 0; id<ncc; id++) {
|
|
if (keep[id]) {
|
|
nG += vJ[id].rows();
|
|
}
|
|
}
|
|
|
|
// collect G and J across components
|
|
G.resize(nG,3);
|
|
J.resize(nG,1);
|
|
{
|
|
size_t off = 0;
|
|
for(Index id = 0;id<(Index)ncc;id++)
|
|
{
|
|
if(keep[id])
|
|
{
|
|
assert(vG[id].rows() == vJ[id].rows());
|
|
G.block(off,0,vG[id].rows(),vG[id].cols()) = vG[id];
|
|
J.block(off,0,vJ[id].rows(),vJ[id].cols()) = vJ[id];
|
|
off += vG[id].rows();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef IGL_STATIC_LIBRARY
|
|
// Explicit template instantiation
|
|
// generated by autoexplicit.sh
|
|
template void igl::copyleft::cgal::outer_hull_legacy<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<CGAL::Epeck::FT, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
|
|
template void igl::copyleft::cgal::outer_hull_legacy< Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > &, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > &, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > &);
|
|
template void igl::copyleft::cgal::outer_hull_legacy<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
|
|
#ifdef WIN32
|
|
#endif
|
|
#endif
|