// recompute_mixed_slot_colors lives in libslic3r_gui; this is the only suite that links it. // Same Windows include prologue as test_dev_mapping.cpp (wx pulls in ; keep // WIN32_LEAN_AND_MEAN / NOMINMAX ahead of the Catch2 headers). #ifdef WIN32 #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #ifndef NOMINMAX #define NOMINMAX #endif #include #endif #include #include #include #include "libslic3r/FilamentMixer.hpp" #include "libslic3r/PrintConfig.hpp" #include "slic3r/GUI/FilamentBitmapUtils.hpp" using namespace Slic3r; using Slic3r::GUI::recompute_mixed_slot_colors; namespace { // Two physical slots (1 = red, 2 = blue) and mixed slot 3 built from them. DynamicPrintConfig mixed_config(const std::string& components = "1,2", const std::string& ratios = "0.5,0.5") { DynamicPrintConfig cfg; cfg.set_key_value("filament_is_mixed", new ConfigOptionBools({false, false, true})); cfg.set_key_value("filament_mixed_components", new ConfigOptionStrings({"", "", components})); cfg.set_key_value("filament_mixed_sublayer_ratios", new ConfigOptionStrings({"", "", ratios})); cfg.set_key_value("filament_mixed_gradient", new ConfigOptionBools({false, false, false})); cfg.set_key_value("filament_colour", new ConfigOptionStrings({"#FF0000", "#0000FF", "#000000"})); return cfg; } wxColour expected_blend(const std::vector& hex, const std::vector& weights) { return wxColour(wxString(blend_color_multi(hex, weights))); } // Compare channels one at a time so a failure names the channel. void require_same_rgb(const wxColour& actual, const wxColour& expected) { REQUIRE(int(actual.Red()) == int(expected.Red())); REQUIRE(int(actual.Green()) == int(expected.Green())); REQUIRE(int(actual.Blue()) == int(expected.Blue())); } } // namespace TEST_CASE("recompute_mixed_slot_colors blends a mixed slot from its components' colours", "[FilamentBitmapUtils]") { std::vector colors{wxColour(255, 0, 0), wxColour(0, 0, 255)}; recompute_mixed_slot_colors(colors, mixed_config()); REQUIRE(colors.size() == 3); require_same_rgb(colors[2], expected_blend({"#FF0000", "#0000FF"}, {5000, 5000})); REQUIRE(int(colors[2].Alpha()) == 255); // Physical slots are left alone. require_same_rgb(colors[0], wxColour(255, 0, 0)); require_same_rgb(colors[1], wxColour(0, 0, 255)); } TEST_CASE("recompute_mixed_slot_colors leaves the colours alone without mixed slots", "[FilamentBitmapUtils]") { std::vector colors{wxColour(255, 0, 0), wxColour(0, 0, 255)}; SECTION("no mixed keys at all") { recompute_mixed_slot_colors(colors, DynamicPrintConfig{}); } SECTION("mixed flags present but all false") { DynamicPrintConfig cfg; cfg.set_key_value("filament_is_mixed", new ConfigOptionBools({false, false})); cfg.set_key_value("filament_mixed_components", new ConfigOptionStrings({"", ""})); recompute_mixed_slot_colors(colors, cfg); } REQUIRE(colors.size() == 2); require_same_rgb(colors[0], wxColour(255, 0, 0)); require_same_rgb(colors[1], wxColour(0, 0, 255)); } TEST_CASE("recompute_mixed_slot_colors falls back to grey for a broken component reference", "[FilamentBitmapUtils]") { const wxColour grey(128, 128, 128, 255); std::vector colors{wxColour(255, 0, 0), wxColour(0, 0, 255)}; SECTION("dangling component id") { recompute_mixed_slot_colors(colors, mixed_config("1,9")); } SECTION("empty component list") { recompute_mixed_slot_colors(colors, mixed_config("")); } REQUIRE(colors.size() == 3); require_same_rgb(colors[2], grey); } TEST_CASE("recompute_mixed_slot_colors uses the project colour when a slot colour is unset", "[FilamentBitmapUtils]") { // Slot 2 carries no colour in the vector; filament_colour[1] = "#0000FF" is used instead. std::vector colors{wxColour(255, 0, 0), wxColour()}; recompute_mixed_slot_colors(colors, mixed_config()); require_same_rgb(colors[2], expected_blend({"#FF0000", "#0000FF"}, {5000, 5000})); } TEST_CASE("recompute_mixed_slot_colors blends a gradient slot from its end points only", "[FilamentBitmapUtils]") { DynamicPrintConfig cfg; cfg.set_key_value("filament_is_mixed", new ConfigOptionBools({false, false, false, true})); cfg.set_key_value("filament_mixed_components", new ConfigOptionStrings({"", "", "", "1,2,3"})); cfg.set_key_value("filament_mixed_sublayer_ratios", new ConfigOptionStrings({"", "", "", "0.2,0.3,0.5"})); cfg.set_key_value("filament_mixed_gradient", new ConfigOptionBools({false, false, false, true})); cfg.set_key_value("filament_colour", new ConfigOptionStrings({"#FF0000", "#00FF00", "#0000FF", "#000000"})); std::vector colors{wxColour(255, 0, 0), wxColour(0, 255, 0), wxColour(0, 0, 255)}; recompute_mixed_slot_colors(colors, cfg); REQUIRE(colors.size() == 4); require_same_rgb(colors[3], expected_blend({"#FF0000", "#0000FF"}, {5000, 5000})); } TEST_CASE("recompute_mixed_slot_colors honours the configured ratios and is idempotent", "[FilamentBitmapUtils]") { std::vector colors{wxColour(255, 0, 0), wxColour(0, 0, 255)}; const DynamicPrintConfig cfg = mixed_config("1,2", "0.7,0.3"); recompute_mixed_slot_colors(colors, cfg); const wxColour first = colors[2]; // The configured 70/30 ratio must reach the blend (it is not the equal-share default). require_same_rgb(first, expected_blend({"#FF0000", "#0000FF"}, {7000, 3000})); REQUIRE(first != expected_blend({"#FF0000", "#0000FF"}, {5000, 5000})); recompute_mixed_slot_colors(colors, cfg); require_same_rgb(colors[2], first); }